Gunblade New York
Special Air Assault Force
Anti-Terrorist Guide
For the Sega AM3 Arcade Game
Alpha E.1
Compiled by Mark Kim (Vesther Fauransy)
Date of Completion: November 18, 1999 (No time given)
Date of Public Release: November 18, 1999 (No time given)
Copyright Information
---------------------
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Proper credit is mandatory whether you are attempting to use this file
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If for any reason you do not agree and/or adhere to all of this legal
disclaimer, then you should not use this file.
Gunblade NY, LA Machine Guns, Bear EX, Rage of the Machines, Special
Air Assault Force, Special Independent Force Against Terrorism, and any
other elements that are affiliated with Gunblade NY and LA Machine Guns
are registered trademarks and copyrights (Patent Pending) of Sega
Enterprises Limited and Sega of America. All Rights Reserved. Gunblade
NY and LA Machine Guns have been developed by Sega's AM3 Division at
Japan in respect to all New York and Los Angeles Properties.
I'll make this simple: THIS FILE IS MINE AND THERE IS NO UNAUTHORIZED
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THIS WORK!!!! THIS FAQ HAS TO REMAIN FREE OF CHARGE AT ALL COSTS!!!!
I didn't create this file so that some hack-writer can just slack-off
and get paid for it!!!
========================================================================
HISTORY OF THIS FAQ
May 19, 1999
------------
Having played Gunblade New York and LA Machine Guns several times already,
maybe I'd better help Beginners avoid spending too much money on this game
since this is a deluxe arcade machine. The Problem: Gunblade New York may
cost as much as $1.00 to play. The solution: This Document
October 31, 1999
----------------
Just a legal issue fix-up. That's all. Also, I am going to review
Gunblade NY, which will be cross-platform in between GameFAQs and
Seganet. Don't be surprised if you see my Gunblade Review at either
an HTML page at GameFAQs or through Seganet!!!!!
Gunblade NY and LA Machineguns share the same gameplay but both games
have their own storylines. Sega doesn't score high on originality with
LA Machineguns, though.
November 18, 1999
-----------------
After having to work for 2 and 1/2 hours at a Vending Company as part of
my probationary period for today, I've managed to come clean with an
update. Here is a message from DanZero:
"I have read your excellent FAQs over at www.gamefaqs.com, and I noticed
something after reading the Gunblade NY FAQ, then playing it again. I
was playing Gunblade NY the other day (with 2 new clear times, 405 sec.
for UN HQ and 427 sec. for Big Apple Liberation, was graded SS and S
respectively) and when I was at the Brooklyn Bridge, I had a little
trouble going against the second or third jeep near the end of the stage,
I couldn't destroy it, so what happened was the Boss (Helicopter) meter
came up on screen, but the jeep fell in the hole where the Helicopter
comes out of, and instantly, the meter was drained, the Area Clear music
started, and I cleared the area in 60 sec. (A rank) So I guess I have a
tip, let the jeep fall in the hole in the bridge where the boss comes out
of, and you don't have to fight it (and yes, I know how annoying that
dang thing is.) Hopefully you will add this in your next revision of the
FAQ. Thank you."
Your wish is granted DanZero. Thanks for the update. Hopefully, all
players will be aware of this.
Note: If I am crediting you from this update on, please be warned that
for spam-prevention purposes, new credits WILL NOT HAVE YOUR E-MAIL.
The reason why I will only be able to credit you by your name and your
web site (if you have one) is because there are a lot of losers who
don't know that spamming is unlawful. That is why I'm going to start
a brigade to end all spamming by just not revealing your e-mail on the
Credits Section. I don't know what other FAQ Authors may think but it
is my utmost duty to honor the privacy of all contributors at all costs.
========================================================================
TABLE OF CONTENTS
- Newsflash
- What is Gunblade NY?
- Gunblade NY Review
- Story of the game
- How to play
- Game Tips
- Regaining the United Nation Headquarters
* Times Square
* Midtown Manhattan (Day)
* United Nations Headquarters
* Cargo Ship
- Big Apple Liberation
* Brooklyn Bridge
* Battery Park
* Grand Army Plaza
* Midtown Manhattan (Night)
- Comparison between Bear EX and Rage of the Machines
- Comparison between SAAF and SIFAT
- Do's and Dont's
- How to suggest any tralala
- Resources (if any)
- Acknowledgements
========================================================================
NEWSFLASH
As always, newest versions of this file can be found at my own website
located at
http://www.verasnaship.net. If you have any fixes, suggestions,
or other tralala you want to throw out, then please use my web-based
mailform at
http://www.verasnaship.net/emailme.html.
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Universally, Edit.COM (for Windows and DOS), and SimpleText (for Mac
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========================================================================
DESCRIPTION OF GUNBLADE NY
Gunblade New York is an eye-popping, chase-oriented, futuristic-style
Military Gun Shooting game that pits you as a sniper of sorts against a
horde of crazy Android Terrorists who are causing nothing but trouble in
a futuristic large city in the United States of America. Gunblade NY
was pretty popular at the arcades mainly because you can shoot down the
enemy missiles and as you destroy the crazy androids, you are "locked"
through the android so that you can destroy them one ata time.
Gunblade offers two missions (Easy and Hard) and also features a Solo
Playing "Score Attack Remix" (resulting in various storylines). Each
mission has four areas that you must clear up. Gunblade NY is a 2-player
Simultaneous Game so if you're regaining the UN HQ or if you are trying
to sabatoge the remaining terrorists, a second sniper can join in.
Gunblade was released in 1996 as AM3's answer to AM2's Virtua Cop. LA
Machine Guns was just released as the sequel to Gunblade. Gunblade runs
under Model 2 while LA Machine Guns runs under Model 3 Step 2. Although
many players would prefer to play LA Machine Guns now, I have many reasons
why I have to write this.
This document was intended for the beginner player since I don't want you
to spend about $1,000 on this game. With that kind of money, you can spend
that for the Adobe GraphicStudio Collection (
http://www.adobe.com). This
is an expensive machine, so be sure that you read this over and over again
before trying your luck at your local arcade.
========================================================================
MY GUNBLADE NY REVIEW
Note: This review will be cross-platform between Seganet and GameFAQs.
Well, it may seem that Yu Suzuki has been dominating the Sega Game stable
with his respective video games, namely Virtua Cop and the Naomi-derived
Ferrari F355 Challenge. While Gunblade NY may be AM3's answer to Yu
Suzuki's VC, there are some flaws that made me rate this game a bit lower
than Virtua Cop.
Sure, there are a lot of chase scenes in this game, but AM3's idea is to
"lock in" through an enemy which may get really frustrating because there
are many enemies at once attacking at you and one enemy locked in won't
be enough. Also, if 2 players are playing this game at once and if you
target different foes, then the cam movement may conflict a player's will
to nullify the enemies.
Rapid firing is a great feature in this game, but the controls are far
from perfect. The shots may not be able to go through the designated
area you were pointing your mouse at meaning that you can either miss or
hit something else by accident, meaning that you have to continually
strafe everywhere in order to get your target through. This also created
another level of frustration by some people.
The graphics may be polygonial, but the detail is very good and there
is a lot of detail within the Polygons. There are almost no slowdowns
in the game and even with the 30FPS handicap, this Model 2 runs a lot
better than the early version of the Model 2 Boards.
You can select from three modes, which is always a welcome feature in
this game. Unfortunately, all of these modes tend to be too short and
even with the Score Attack Remix, the game still proves to be too short
at times. Extra stages within the storylines would've been more justice
to this game.
Overall, Gunblade NY is an overall average game deserving some attention.
The confusing lock-on pattern and the continuous strafing antics were
meant for the expert strafer. If steady firing is the case, then I
recommend that you pass up on this one.
========================================================================
STORY:
July of 2005
------------
The UNGA was going to start and all citizens are welcome to participate
in this meeting/convention in all accounts. Policemen are guarding the
UN HQ so that people would be safe. Unfortunately, while everything seems
to be looking good, a mysterious cargo provider known as Bear EX began to
attack Times Square without warning in hopes of taking over the United
Nations HQ. They clearly state unless they are granted total control over
the United States, they will wage war against the other nations.
Somewhere at the Lower New York Bay, SAAF begins to hear about the mischief
that the Bear EX Company were doing at Downtown New York. The Federal
Government orders the SAAF to destroy the Bear EX group and free the UN
HQ at all accounts.
You are permitted full destruction against workers of the Bear EX Empire.
Unfortunately, we don't know what race they are, but we are going to do
so during gameplay.
========================================================================
HOW TO PLAY
- Insert your tokens and press either Start Button. If two players want
to play at the same time, Insert enough coins for two players, and press
both start buttons at the same time to start.
- UN HQ Recovery and Big Apple Liberation are available for two-player
simultaneous play. The Score Attack Remix can only be played as a one
player solo game.
- Every time you get attacked by missiles, you lose one life. If the red
sighting is detected, missiles will come. The game ends if you lose
all of your allotted lives.
- You can continue your game ONLY ON THE UN HQ RECOVERY AND THE BIG APPLE
LIBERATION missions. There is no continue feature in the Score Attack
Remix.
- Move the gun to aim, and pull trigger to fire. You have unlimited
ammunition, so slam the terrorists continuously!!!
========================================================================
GAME TIPS
- If you try to hit the terrorist, the lackey will try to evade you as
much as you can. Don't do any unnecessary firing or the Terrorist will
just run away from you and find a safe place to attack. The best time
to fire is when the Terrorist attacks you. Even though the terrorist
falls down, just keep on slamming on him and don't lose him. This way
you can save time.
- The Enemy Missiles can be shot. Be careful of certain enemies who love
to attack from up close.
- When an insane number of Terrorists attack, try to hit foes at their
weak spot, the Head.
- Use objects to destroy a large number of Terrorists. Keep in mind that
certain enemies will try to jump over the explosion, so think twice
before trying to blow an object up.
========================================================================
REGAINING THE UNITED NATIONS HEADQUARTERS (Easy Mission)
Scenario: The Bear EX Company have attacked Times Square in lieu of taking
over the UN. As soon as they take over the UN HQ at New York, they will
demand the US Government that they want total dictatorship over this nation
or the nuclear strike will be imminent.
------------------------------------------------------------------------
Area 1: Times Square
------------------------------------------------------------------------
Mission: Attack reinforcing Terrorists
This is the area that you can get used to the play mechanics of the game.
Try to hit the terrorists with the least possible effort and make sure
that the spy cam doesn't dodge away from the Terrorist or you will be
wasting time. Fire as much as you want, but it would be nice if you
fired wisely since terrorists escape from your fire and try to find a
safe spot.
When you destroy the first wave of Human-like Terrorists, a helicopter
containing Orange Suits will approach for reinforcement. Try to destroy
the helicopter because if you don't do so, then another wave of Orange
Suits will attack later on. The Orange Suits are bad news: They dodge
fire by using acrobatic dodging skills. Try not to do any unnecessary
firing that they dodge you all of a sudden.
After the first wave of Orange Suits, more terrorists will appear and
attack you. During the middle of the remaining wave of Human-like
Terrorists, another wave of Orange Suit Terrorists will attack you if
you have not yet destroyed the helicopter. Try to neutralize the
terrorists with the least possible effort.
After you destroy all the terrorists at Times Square, you will be
notified that a Bear EX Truck will approach, since they are not happy
with your progress so far.
Boss 1: Terrorists inside the truck
-----------------------------------
This boss is SIMPLE. Just ignore other terrorists (be sure to down the
Enemy Missiles) and hit the middle terrorist between the two escorts.
When the middle terrorist is destroyed, all other terrorists go down
as well.
------------------------------------------------------------------------
Area 2: Midtown Manhattan Day
------------------------------------------------------------------------
Mission: Destroy the AA Site under construction
When you regain control of the game, two fat terrorists will be attacking
you with nothing but heavy missiles. This is a good time to practice
hitting terrorists at the head. Now you will continue to advance towards
the wave of sorry lackeys who are easy to destroy. When you get into the
Taxi Intersection, Orange Suits will be attacking you. Trouble, they will
waste time by dodging your gunfire. Solution: Line them up at the taxi
and blow the Taxi up to destroy them more easily.
Once you off the Orange Suits, keep slamming on the remaining terrorists
(they don't show up in horrible groups) until you approach another group
of orange suits. They will run towards the burning Taxis, hit the orange
suits while they are running scared.
Close to the end of the area, you will have to deal with flying terrorists
who will try to slam you up close. Also, a huge group of Orange Suits
will be attacking alongside the Flying Terrorists, so this is something
to worry about. Anyway, off them out and clear the area before facing
the second boss in the mission.
Boss: The Laser Sniper
----------------------
Well, it looks like that the AA Site is completed. No big deal. All you
have to do is to just hit the sniper behind the Sniper Gun. Ignore the
accompanying terrorist next to the Sniper Gunner (but just kill his
missiles) and pay attention to the Sniper Gunner on top of the Sniper
Gun. If you destroy the Sniper Gunner, then everything else goes down
as well.
------------------------------------------------------------------------
Area 3: United Nations Headquarters
------------------------------------------------------------------------
Mission: Neutralize Terrorists before they try to take control of it!
Well, it seems that we are now approaching enemy territory on the second
half of regaining the United States HQ.
When you begin, you will attack at the side of the United Nations HQ
entrance. The terrorists will approach from the right side, and will
continue on to the introduction of the White Suits. White Suits are
bad news--they are as efficient as Orange Suits, but they are a lot
faster and they will attack you up close.
When you approach the grass area, a huge tank vehicle will try to attack
along with two terrorists. Destroy the tanker first, then the terrorists.
Now you will approach the Heliport dealing with nothing but White Suits.
The key here is to take the White Suits with less effort. Be sure not
to let them use their acrobatic skills to dodge your gunfire, and try to
take them one at a time. This would be a good time to hit them in the
head.
Now you will go through two more terrorists on top of a building extension.
Don't worry: These terrorists are not as powerful as with the White Suits.
At the final stretch of the area, you will face the terrorists who have
attacked Times Square at the Demo of the game. Just take these terrorists
like you would with the normal terrorists. Trash all terrorists and you
clear the stage. There is no boss in the area, but a cargo ship will be
escaping, so get moving and prevent Bear EX from retreating from a failed
mission!
------------------------------------------------------------------------
Final Area: Cargo Ship
------------------------------------------------------------------------
Mission: Destroy Enemy Headquarters
The first thing that you will encounter are two Sniper Gunners. Deal
with them like you would with the end of Area 2. The problem is that
there are two of them, so take them one at a time.
Now you will be taking terrorists at the back engine compartment outside
the Cargo Ship. Some terrorists will fall down the water and will destroy
themselves but you will waste time that way so it's wise to trash them
with your own hands.
You will eventually approach the top of the ship and trash two more lackeys
before going to the front of the ship to trash a whole bunch of terrorists.
These terrorists will attack in groups so it's a good idea to try to hit
them in the head, and try to take them one at a time.
Now you are at the middle of the ship trashing two final terrorists until
you hear a warning, which means that the Bear EX Leader has popped out of
the Cargo Ship, meaning that high energy readings were detected from the
cargo all along.
Boss: The Leader
----------------
This one's hard: He shoots several missiles in succession and you have to
hit him at the cockpit. Be sure to shoot the missiles before hitting the
cockpit since this guy can end your game in a flash. Patiently hit him
in the cockpit until he's down, and your mission is completed!
Although we are finished regaining the United Nations HQ, we have yet to
destroy the remaining terrorists who are scheduled to start a coup d'etat
after the takeover of the UN HQ. More on this later.
========================================================================
BIG APPLE LIBERATION (Hard Mission)
Scnenario: It's been a day or so since we've regained the UNHQ. Since
then, Bear EX has been expecting confirmation that the UNHQ has been
gained by them. There has been no answer, knowing that their allies
have been destroyed by the SAAF. Their HQ has been destroyed by them
as well. This is bad news now that they have to reinforce somewhere
at a place where authorities will not spot them.
We have confirmed that these terrorists are not human after all--THEY
ARE ANDROIDS CREATED BY A SINGLE PROFESSIONAL MADMAN who is the sole
proprietor of the company!!!
It's time to destroy these guys before they try to reattack the UNHQ
and try to take over and follow up on their demands until they succeed
by using their reserve forces.
------------------------------------------------------------------------
Area 1: Brooklyn Bridge
------------------------------------------------------------------------
Mission: Impede the regrouping of the Terrorists
This is a very short area involving chasing a few terrorists and fighting
out a helicopter leading the way.
Orange Suits: They drive motorcycles now, you need to be careful not to
have them jump over the road and swaying left and right which hurts your
accuracy and wastes time. Try to hit the Orange Suit while he's on the
ground and slam them. Take them out one at a time.
About the men who appear at the back of the vehicles: Deal with them like
you would with the other terrorists in UNHQ Recovery.
The Terrorists in the Jeeps: Try to hit the driver but be sure to hit
the missiles. Hitting the driver in the head ensures that the jeep will
be destroyed.
Boss 1: The Helicopter
----------------------
An easy boss to destroy, but hard because of the continuous missile attacks.
It's hard to get away unscathed mainly because two missiles come out in
succession. Try to hit the helicopter in the cockpit to reduce firing times.
You will be warned that Battery Park is where the terrorists are gathering
up to do a repeat attack at the UNHQ. Let's move!!!
Defeat the Helicopter without dealing with missiles
---------------------------------------------------
This trick will require intricate timing but the results are worth it as
you won't have to deal with those problematic missiles the Heli will be
firing at the end of Area 1. All you need to do is to let a Jeep be so
that you can allow the Jeep to fall down at the hole of the bridge where
the "Target is Confirmed". In order to accomplish this trick, you will
have to avoid downing all the jeeps (Make sure that you let one Jeep be
so that you can perform this trick) and let the Jeep fall down. This one
takes practice like I said before. The only things I'm asking you to do
is to not down the driver on one of the Jeeps so that you can perform this
trick. You can defeat all other enemies but just leave the final Jeep
alone. In other words, don't kill the driver if it's the last Jeep.
This might hurt your ranking a bit but hopefully, with this one, you won't
have to worry about losing too many lives on Area 1 alone. This trick
will allow you to save as much lives at the Night-time battle at Midtown
Manhattan.
Special Kudos to DanZero for this.
------------------------------------------------------------------------
Area 2: Battery Park
------------------------------------------------------------------------
Mission: Seize Terorists' Beachhead
You will move around the Battery Park and eventually learn a way to destroy
the terrorists in an efficient manner.
Facing Terrorists on top of the Cargo that has yet to be moved: Try to
kill the terrorist without having them fall away from the cargo. This way
you can save some time.
Facing Terrorists on the floor: Try to hit them in the head since they now
attack in groups. Make sure that you are taking them one at a time and
try not to get attacked by a high number of terrorists.
Once you are finished, a Rocket Launching Vehicle will come to launch a
nuclear missile!!!
Boss 2: Vehicle
---------------
Note: If you don't destroy the Vehicle, you will receive the "bad" ending.
Destroy the two terrorists guarding the vehicle and then hit the vehicle
continuously. Do it before you hear the Area Clear Music to ensure the
"good" ending later on.
------------------------------------------------------------------------
Area 3: Grand Army Plaza
------------------------------------------------------------------------
Mission: Destroy the remaining terrorists and their cargo
When you start the area, you will be greeted by a few black suits and a
(ARGH) Sniper Gunner. Hit the Sniper Gunner first and then take care of
the Black Suits. Black Suits are even bad news: They roll to avoid your
attacks and they laugh at object explosions. Try only to hit them when
they are trying to attack you and take them out one at a time.
You will then be greeted by some white suits, a fat terrorist, and
another wave of Black Suits. Treat the White Suits and the Fat Terrorist
like you would in Easy Area 3. After the White Suits and the Fat Guy
are defeated, you will have to contend with the Black Suits. Now you
will face about 3-4 Female Soldiers who are insanely agile and attack
aggressively. These mechanized villiannesses are bad news: They dodge
attacks and react quick when you fire. Try to hit these girls at their
heads so that you waste less time with them. When only one mechanized
girl is left, you will know that a helicopter is going to drop a few
White Suits. Quickly destroy the mechanized female and destroy the
chopper before it drops a few White Suits to waste time. If you failed
to destroy the chopper before it drops the terrorists, no big deal. Just
deal with them like you would with the other White Suits in the Easy Game.
WARNING!!! A truck is carrying the leader of the terrorists, who was
thought to be dead after the Easy Mission!!! He isn't going to give in
this time around.
Boss 3: The Leader
------------------
The leader will attack you the same way he did in Easy Level 4, so be
sure to utilize the same tactics. Try to line him up near the Oil
Barrels and blow them up so you can inflict lots of damage. If he
is seriously damaged, he'll just get away this time around.
We only have a few more terrorists remaining at Midtown Manhattan in
the Night. Let's show these bozos what we are made of!!!
------------------------------------------------------------------------
Final Area: Midtown Manhattan Night
------------------------------------------------------------------------
Mission: Cleaning up New York from the Bear EX Clutter remaining
The Leader is not giving up that easily and this is probably the hardest
level in all of Gunblade NY since the foes show NO MERCY, attack in
groups, and are fast, and love to attack up close. Only two types of
enemies appear in this area: Female Androids, and Flying Androids.
Female Androids: They love to attack in groups and use fast reflexes to
get away from your gunfire. They attack up close and more aggressively
than before. Since you are facing a high number of terrorists at the
same time, it's a good idea to hit the terrorists in their heads now,
though this won't be easy since they are surprisingly agile.
Flying Terrorists: Flying Terrorists are bad news. Female and Flying
Androids attacking at the same time and through a group is a disaster!
They make up for most of the area, so try to take them out one at a time.
The best way is to hit them continuously and strive to hit them in the
head.
Overall this area is a pain mainly because they are persistent and
agile.
When you destroy all terrorists remaining here, get ready to face a
tough leader!!!
Final Boss: Leader flying high in the sky
-----------------------------------------
He's a lot harder to hit this time around because depending on the cam
angle, you may not be able to hit him. He'll fly through certain areas
and through certain cams, but his missiles will be a lot faster than
before!!! If you can't hit him, then hit the missiles, since they will
damage you. Again, the weakest point is the cockpit. Only the most
powerful snipers will free New York from the Bear EX Clutter. You must
be valiant to be victorious!!!
Well, that about wraps it up. Happy Android Killing!!!
========================================================================
BEAR EX AND RAGE OF THE MACHINES COMPARISON
Since Gunblade NY and LA Machineguns share the same roots, maybe I'd
better compare Bear EX to Rage of the Machines.
Bear EX (Gunblade NY)
---------------------
* Caused a panicking at Times Square in an attempt to take over the
United Nations Headquarters.
* Their AA Site isn't complete. They are trying to complete their
very own AA Site at Midtown Manhattan.
* After failing to take over the UN HQ, they tried to escape at
their Cargo Ship. However, SAAF finished them off at their own
turf.
* Again, they tried to take over the UN HQ by reinforcing at the
following areas: Brooklyn Bridge, Battery Park, and Grand Army
Plaza. We managed to finish off the terrorists at these areas
but the backup were holed up at Midtown Manhattan.
* The Midtown backups were tough and were no pushovers: Many of
these backups were Female Androids.
Rage of the Machines (LA Machine Guns)
--------------------------------------
* Bombed a future-looking building that isn't seen in Present-Day
Los Angeles just to scare off some poor citizens (Dumb showoff)
so that they can kidnap the President through a helicopter. =P
* Tried to assist a convict in his own prison-breaking effort. Rage
of the Machines makes me sick because of their plead to assist a
convict to escape.
* Robbing a Bank Armored Vehicle!!! Not only this scares the panicking
citizens, but reinforcing the robbery in order to retrieve all the
monies inside the vehicle makes me throw up!!! Why a reinforced
bank robbery? I would understand if it is inside a bank and human
terrorists robbed it (and eventually Anti-Terrorist Units came in
to save the day with the least possible danger) but a robbery
supported by Androids is DEFINITELY OUT OF THE QUESTION.
* Running their operations at two places: Inside Yosemite and while
they are flying an aircraft, especially 6000 Feet above Death
Valley.
As you can see, Rage of the Machines are a lot more disgusting than the
Bear EX Cargo Corporation.
========================================================================
SAAF AND SIFAT COMPARISON
Since Gunblade NY and LA Machineguns share the same roots of gameplay,
it's kind of worthwhile comparing the SAAF to the SIFAT.
SAAF (Special Air Assault Force), Gunblade NY
---------------------------------------------
The SAAF is a terrorist control force run under the authority of the
United States Air Force. The SAAF specializes in aerial attacks
throughout use of a helicopter and two 20-millimeter Machine Guns.
The dual-machine gun platform, Gunblade, is only summoned whenever all
innocent bystanders have evacuated the area and the field is wide open
for complete destruction of the terrorists.
Members of the SAAF are trained through simulated chase scenes while
riding around a helicopter through several terrains. Air Force
Enlistees must have a grade of E-5 or better to join the SAAF. Officers
must be AT LEAST First Lieutenant to join the SAAF.
There are several tests that hopefuls of the SAAF must pass before
being accepted in the team.
SIFAT (Special Independent Force Against Terrorism), LA Machine Guns
--------------------------------------------------------------------
The Special Independent Force Against Terrorism is operated under the
Department of Naval Operations, United States Marine Corps. The SIFAT
specializes in virtually the same operations SAAF would but the SIFAT
does not rely on a helicopter carrying two snipers. Each SIFAT member
rides an air and/or a water bike and assaults through use of a 22
millimeter Machine Gun designed to destroy Androids with ease. Unlike
the SAAF, the SIFAT is specially assigned to rid android terrorists
with the least possible danger.
In order to join the SIFAT, an enlisted member has to be a Sergeant
(E-5). Officers MUST be a Second Lieutenant (O-1), and Warrant
Officers must hold a rank of W-2 or higher. SIFAT members are trained
through simulated chase scenes while on either an Aerial or a Water
Speed Bike.
Like the SAAF, the SIFAT has several tests hopefuls must pass before
being accepted onto the team, although the SIFAT is a lot more strict
than the SAAF.
SAAF's aim is to only protect the government while SIFAT's aim is to
go all out against the Terrorists at anytime.
========================================================================
THE DO'S AND DONT'S
I just don't like it when people have the outdated versions of my FAQs.
In order to put an end to all of this, from now on (as of today and lasting
forever), this file can ONLY BE stocked on the following websites:
* Verasnaship Interactive,
http://www.verasnaship.net
* GameFAQs,
http://www.gamefaqs.com
* Secrets of the Game Sages,
http://www.gamesages.com
* Cheat Code Central,
http://www.cheatcc.com
* Game Shark Code Creators Club,
http://www.cmgsccc.com
* Seganet:
http://www.seganet.com
* Segaweb:
http://www.segaweb.com
You can always get the latest version at Verasnaship first since I run
the website for myself. GameFAQs does a good job keeping the files
up-to-date at all times and is the most visited site for FAQ-related
walkthroughs. Secrets of the Game Sages is a "Code-related" partner
to GameFAQs since both GameFAQs and Secrets of the Game Sages share the
same information. Cheat Code Central not only has codes, but up-to-date
FAQs and Text-based Walkthroughs based upon marshmallow's knowledge.
Finally, Game Shark Code Creators Club is a Game Shark site run under
the Code Master to provide up-to-date Game Shark Codes and is a highly
visited Game Shark Site.
Segaweb and Seganet does a good job explaining a lot of Sega-related
stuff such as the Dreamcast, and all the games coming out for the
most promising Sega Video Game System of all time.
DONT'S: Never, ever, ever place this file directly onto your Internet
Account as I'm now getting sick and tired of people trying to store the
outdated version of my files.
DO'S: You are permitted to create a link to any of these websites.
Linking to GameFAQs is goverened by the Legal Disclaimer as foretold
under the statement, "Linking Rights". I highly recommend that you make
a link to my website so that people will always have the latest version
of this work viewed right through their screen. The only permissible
link that you can use to link to this file is as outlined as in the
following:
*
http://www.verasnaship.net/text/arcade.html (The Arcade Stable)
Part of the reason why I'm doing this is because if you don't view an
HTML Site, then you may not be able to run the ads that appear on top
of the HTML Document, which IS NO FAIR TO THE WEBMASTER. For details
about linking rules, visit
http://www.templetons.com/brad/linkright.html
which is Brad Templeton's Linking Rights Essay.
========================================================================
RULES FOR GIVING SUGGESTIONS
One time when I was forced to update another FAQ for Super GT by Sega,
I was surprised to see that I was driving from Helen Keller. That is
why you MUST follow the protocol as described in the Newsflash section
of this document.
========================================================================
RESOURCES
*
http://www.seganet.com
*
http://www.sega.co.jp
========================================================================
ACKNOWLEDGEMENTS
- Sega for creating a game dedicated to Chase Scenes in association to
AM3.
- Dave and Buster's, GameWorks, and Enchanted Castle Pizza for having
this game on display.
- My own Time Crisis FAQ for being the first document published by myself.
- Jarno Kokko and Eugene Moon for being the first two authors to create
an FAQ dedicated to a Deluxe Machine
- DanZero for a kick-ass tip regarding about being able to deal with the
tough helicopter at the end of the Big Apple Liberation's Area 1 without
a scratch. NOTE: From this update on, YOU WILL NOT SEE A SINGLE
CONTRIBUTOR'S E-MAIL ADDY ON THIS FILE FOR SPAM-PREVENTION PURPOSES.
- Kao Megura for being the most prolific FAQ Author
- GameFAQs for being the stable of all original work
This document is dedicated to the loving memory of Princess Diana of Wales
and Fashion Designer Gianni Versace. We need to stop destroying people
for a stupid reason right now.
** END OF DOCUMENT AND ONE LAST WARNING **
This Electronically Published Document is copyrighted (c) 1999 Mark Kim.
All Rights Reserved. This document is protected by applicable copyright
laws and international treaties. Unauthroized reproduction, retransmission,
and/or a breach of copyright, partial or full, may result in civil and
criminal penalties and is subject to maximum punishment and prosecution
to the highest extent possible by law. Please credit Mark Kim as Vesther
Fauransy where credit is due. This document is the sole property of Mark
Kim.
Gunblade NY (c) Sega. All Rights Reserved