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                           Fighter's History
              FAQ By: Goh_Billy ([email protected])
                            Version #: 3.0
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Sections
--------
     1. Legend
     2. System
        2.1  Basics
        2.2  Weak Point
     3. Characters
        3.1  Ray McDougal
        3.2  Liu Feilin
        3.3  Kano Ryoko
        3.4  Matlok Jade
        3.5  Samchay Tomyamgun
        3.6  Lee Diendo
        3.7  Mizoguchi Makoto
        3.8  Jean Pierre
        3.9  Marstorius
   -------------------------------
        3.10 Clown
        3.11 Karnov
     4. Conclusion
        4.1  What's Missing/Needed
        4.2  Credits


===============================================================================
1. Legend
===============================================================================


 ub  u  uf        f - Forward        HP - Heavy Punch     P - Any Punch
   \ | /          b - Back           MP - Medium Punch    K - Any Kick
 b--   --f        u - Up             LP - Light Punch     + - And
   / | \          d - Down           HK - Heavy Kick      / - Or
 db  d  df                           MK - Medium Kick     , - Then
                                     LK - Light Kick


qcf - quarter circle forward (d, df, f)
qcb - quarter circle back (d, db, b)
hcf - half circle forward (b, db, d, df, f)
hcb - half circle back (f, df, d, db, b)


===============================================================================
2. System
===============================================================================

**************
* 2.1 Basics *
**************


Throw                     f/b + MP/HP close        f and b determine where
                                                    opponent is thrown

Block High                b
Block Low                 db                       will not block overheads

Dizzy Recovery            shake joystick and
                           tap P and K rapidly
                           when dizzied

Negative Edge             allows you to perform    an example would be
                           maneuvers by holding     performing a qcf + P
                           the attack button        maneuver by instead
                           down, performing         holding P, qcf, releasing
                           the motion, then         P
                           releasing the attack
                           button

******************
* 2.2 Weak Point *
******************

 In Fighter's History, a character can only be dizzied once per round.  There
is a unique way in which a character is dizzied in the game.  Every character
has their own weak point.  This weak point (usually a piece of clothing) will
begin to flash once it has been struck a few times.  Once it flashes, the next
successful strike to that area will cause that item to pop off the character,
and in the process, causing the character to become dizzied.  Every
character's weak zone is listed in the character's movelist next to their
color selection as well as here for convenience:

Ray:        lightning bolt
Feilin:     breastplate
Ryoko:      headband
Matlok:     headgear
Samchay:    armband
Lee:        knees
Mizoguchi:  headband
Jean:       leg band
Marstorius: leg warmers
Clown:      mask
Karnov:     ghutrah




===============================================================================
3. Characters
===============================================================================

*******************************************************************************
* 3.1 Ray McDougal                                                            *
*******************************************************************************
Colors                                      Weak Point: lightning bolt
------
P - Blue jeans w/ Red lightning bolt
K - Gray jeans w/ Blue lightning bolt



Throws
------
DDT                       f/b + MP/HP close        f and b determine where
                                                    opponent is thrown
Air DDT                   f/b + MP/HP close in     f and b determine where
                           air                      opponent is thrown


Basic Move
----------
N/A


Command Move
------------
N/A


Special Moves
-------------
Big Tornado               qcf + P                  LP=slow, MP=medium, HP=fast;
                                                    will collide with other
                                                    projectiles as both will
                                                    be "destroyed" in the
                                                    process
Dynamite Tackle           f, f + P / f, f, P       LP=short, MP=medium, HP=long
Wheel Kick                qcb + K                  LK=short, MK=medium, HK=long


```````````````````````````````````````````````````````````````````````````````
Win Quotes
----------
~To Ray - Listen chump, you better learn some better moves than that if you
         want to challenge me!
~To Feilin - You call that a fight, sweetie?  That was barely a warmup.
~To Ryoko - I think you need some more time in the gym, kid.
~To Matlok - Better not try to slam dance with me, pal!
~To Samchay - Next time stop all that kicking and fight like a man!
~To Lee - Kung Fu?  Hah!  It was like beating up a kindergartner!
~To Mizoguchi - Somebody better get this kamikaze wimp an ambulance!
~To Jean - Hey Frenchie, I think it's time for your nap!
~To Marstorius - You're going to need more than brute force to stop me.  Now
                get outta here before I pound you again!
~To Clown - Hah!  Did you expect to beat me with those cheap tricks?  You've
           got to be joking!


Ending
------
Karnov: I can't believe.  I've been defeated!  The same is unbearable...  And
       the winnings, they all belong to you now.
Ray: I don't want your money, pal.  I fight for the thrill of the competition.
    The chance to test my strength and my skills against the best of the best.
    You of all people should be able to understand...
Narrator: And without a second look, Ray turned and walked away.  Satisfied
         with his decisive victory against the ruthless Karnov.  Ray returned
         to the States, knowing that someday a new fighter would come to
         challenge him.





*******************************************************************************
* 3.2 Liu Feilin                                                              *
*******************************************************************************
Colors                                      Weak Point: breastplate
------
P - Green top w/ Orange bottoms
K - Red top w/ Purple bottoms



Throw
-----
Mantis Slam               f/b + MP/HP close        f and b determine where
                                                    opponent is thrown


Basic Move
----------
N/A


Command Moves
-------------
N/A


Special Moves
-------------
Touroh Zan                qcf + P                  LP=slow, MP=medium, HP=fast;
                                                    will collide with other
                                                    projectiles as both will
                                                    be "destroyed" in the
                                                    process
Diving Touroh Zan         b, db, d + P in air      LP=slow, MP=medium, HP=fast;
                           (at the peak of the      will collide with other
                           jump)                    projectiles as both will
                                                    be "destroyed" in the
                                                    process; overhead
Hakkaku Soubi Ken         Charge d for 2 seconds,  LP=short, MP=medium, HP=far
                           u + P


```````````````````````````````````````````````````````````````````````````````
Win Quotes
----------
~To Ray - Come on boy, put a little effort into it next time!
~To Feilin - You'll never top me my friend!  I'm the best around!
~To Ryoko - That's what happens when a kid tries to fight a pro!
~To Matlok - Hey rocker, looks like your rhythm is a little off!
~To Samchay - I wouldn't dare let a sweaty old man like you beat me!
~To Lee - What do you call that kind of fighting...  Kung Fool?
~To Mizoguchi - Next time you'll think twice about taking me on, chump!
~To Jean - I can read your moves like a book, wimp!
~To Marstorius - My hairdresser has better moves than you!
~To Clown - Time for a nap, eh clown?


Ending
------
Narrator: Feilin returned to Beijing and got a hero's welcome.  Her popularity
         reached international proportions.  Then one day...
Assistant: Feilin...  Telephone for you.
Feilin: Who is it?
Assistant: Long distance, Hollywood.  The guys says he'll pay you a million
          dollars for you to star in your own life story.
Feilin: Another Hollywood weasel...  Tell him I'm not interested.





*******************************************************************************
* 3.3 Kano Ryoko                                                              *
*******************************************************************************
Colors                                      Weak Point: headband
------
P - Off White costume w/ Red trim
K - Dark Orange costume w/ Blue trim



Throws
------
Heave Toss                f/b + MP close           f and b determine where
                                                    opponent is thrown
Side Slam                 f/b + HP close           f and b determine where
                                                    opponent is thrown
Layback Toss              df/db + MP/HP close      df throws the opponent in
                                                    front of Ryoko while db
                                                    throws the opponent
                                                    behind Ryoko
 Submission Hold         d, d + P
Izuna Drop                f/b + MP/HP close in     f and b determine where
                           air                      opponent is thrown


Basic Moves
-----------
Short Sweep               LK                       must be blocked low; grounds
                                                    opponent
Axe Kick                  HK close                 2 hits


Command Move
------------
Double Fist Sweep         d + HP                   must be blocked low


Special Moves
-------------
Cho Yama Arashi           hcf/hcb + MP/HP close    unblockable
Ippon Seoi                hcf/hcb + MP/HP at       Ryoko will fly forward to
                           about sweep distance     grab the opponent; dash in
                                                    is unblockable
Air Ippon Seoi            hcf/hcb + MP/HP in air   unblockable
                           next to opponent
                           (the grab will work
                           close to the
                           opponent or at a
                           sweep distance away
                           and at any distance
                           between those two
                           points)
Zenten Ukemi              Charge b for 2 seconds,  can use this to get in close
                           f + P                    for your special move
                                                    throws


```````````````````````````````````````````````````````````````````````````````
Win Quotes
----------
~To Ray - Make fun of Judo will you?  Maybe next time you'll show some respect,
         wimp!
~To Feilin - You're no match for me lady!  I can handle all of those two-bit
            moves!
~To Ryoko - Hah!  I think you need some more practice, kiddo!
~To Matlok - You think I'd let a low-life punk take me?  Never!
~To Samchay - Back to the old folks home, grandpa.
~To Lee - Did you think your half-baked Kung Fu could beat my Judo?
~To Mizoguchi - Call me when you want to fight seriously, old man!
~To Jean - You're going to need more than good looks to impress me!
~To Marstorius - Brains over brawn, every time!
~To Clown - I knew my Judo would beat a pasty-faced clown like you!


Ending
------
Narrator: Grandpa, Grandma...  Ryoko's beaten them all!  She's become the
         supreme Judo champ of the world!
Ryoko: It's on to Atlanta in 1996!  And I won't come home until I've won a
      suitcase full of gold medals!





*******************************************************************************
* 3.4 Matlok Jade                                                             *
*******************************************************************************
Colors                                      Weak Point: headgear
------
P - Green pants w/ Blonde hair
K - Blue pants w/ Orange hair



Throw
-----
Monkey Flip               f/b + MP/HP close        f and b determine where
                                                    opponent is thrown


Basic Move
----------
Hop Kick                  HK close                 2 hits


Command Moves
-------------
Head Press                d + MK in air            can perform another air
                                                    attack after move (but not
                                                    another Head Press; can
                                                    guide descent slightly
                                                    with b/f; overhead
Hop Spear                 d + HP                   quick low dodge


Special Moves
-------------
Spinning Wave             Charge b for 2 seconds,  LP=slow, MP=medium, HP=fast;
                           f + P                    will collide with other
                                                    projectiles as both will
                                                    be "destroyed" in the
                                                    process
Overhead Kick             Charge b for 2 seconds,  LK=short, MK=medium, HK=far;
                           f + K                    overhead
Road Hurricane            Charge d for 2 seconds,
                           u + K


```````````````````````````````````````````````````````````````````````````````
Win Quotes
----------
~To Ray - You're too slow to be dancing with me, mate!
~To Feilin - Shall we go one more round, ma'am!
~To Ryoko - Over so soon?  And I was just getting warmed up!
~To Matlok - I dig your style, man, but you gotta have more soul!
~To Samchay - About time for you to get on that plane back home, eh squire?
~To Lee - I've seen better Kung Fu at the movies!
~To Mizoguchi - You'll never be a real fighter by eating raw fish!
~To Jean - Your fancy moves are nothing compared to my legwork!
~To Marstorius - You'd look better with a mohawk.  Next time I'll be sure to
                give you one!
~To Clown - It was a lovely duet, but I knew I'd be the last one standing!


Ending
------
Matlok: O.K. pops, I stomped you fair and square!  Now hand over the goodies!
Narrator: Among the prize winnings was a legendary guitar, said to hold
         wondrous powers.
Matlok: Hah!  With this, my Rock'n Roll dream will finally come true.  No more
       cheap second billings for me!
Narrator: And with that, Matlok set out on a new path of cool tunes, gold
         records, and a never-ending series of righteous parties!





*******************************************************************************
* 3.5 Samchay Tomyamgun                                                       *
*******************************************************************************
Colors                                      Weak Point: armband
------
P - Green costume w/ Red trim
K - Orange costume w/ Blue trim



Throws
------
Head Crush                f/b + MP/HP close        f and b determine where
                                                    opponent is thrown
Deadly Knees              f/b + MK/HK close        f and b determine where
                                                    opponent is thrown


Basic Move
----------
Rising Snap               HK close                 2 hits


Command Move
------------
N/A


Special Moves
-------------
Maddron Jusarop           qcf + P                  LP=slow, MP=medium, HP=fast;
                                                    will collide with other
                                                    projectiles as both will
                                                    be "destroyed" in the
                                                    process
Ti Kaukoun                qcf + K                  LK=short, MK=medium, HK=long
Pap Soukau                LP+LK / MP+MK / HP+HK      LP+LK=short, MP+MK=medium,
                                                    HP+HK=long


```````````````````````````````````````````````````````````````````````````````
Win Quotes
----------
~To Ray - Get out of town, yankee!
~To Feilin - I have no time to be fighting such unworthy opponents!
~To Ryoko - I think it is past your bedtime, little girl.
~To Matlok - Challenge me again and I will teach you the true meaning of the
            word "respect."
~To Samchay - The gods of battle are clearly on my side!
~To Lee - It pleases me to give you such a punishing defeat!
~To Mizoguchi - A shameful loss for you.  Return in disgrace you pitiful thing!
~To Jean - Did you believe your childlike moves could overcome my superior
          skills?
~To Marstorius - There is no escaping the authority of the Ti-Kau-Koon!
~To Clown - The honor of this victory will be with me forever!


Ending
------
Samchay's Sister: Wait, Samchay.  Stop!
Samchay: Sister!  What are you doing here?
Samchay's Sister: Samchay, stop this violence.  You know this is not the right
       path.  The only true path is the way of non-violence...  Please return
       home, and we shall all live in peace, like we used to before your quest
       for power and fame.
Samchay: Sister, I can see now what a meaningless search it has been.  It is
        time for a new life to begin.  We must hurry, our destiny awaits!





*******************************************************************************
* 3.6 Lee Diendo                                                              *
*******************************************************************************
Colors                                      Weak Point: knees
------
P - Purple costume
K - Orange costume



Throw
-----
Fireman's Carry           f/b + MP close           f and b determine where
                                                    opponent is thrown
Energy Thrust             f/b + HP close           f and b determine where
                                                    opponent is thrown; sends
                                                    opponent clear across the
                                                    screen


Basic Move
----------
N/A


Command Move
------------
N/A


Special Moves
-------------
Zesshou Hou               qcf + P                  LP=short, MP=medium, HP=long
 Choshin Kou             f + MP                   Zesshou Hou must touch the
                                                    opponent for this follow
                                                    up to be possible
Senkyuu Tai               qcf + K                  LK=short, MK=medium, HK=far


```````````````````````````````````````````````````````````````````````````````
Win Quotes
----------
~To Ray - Rise again and I'll unleash the full fury of my Kung Fu!
~To Feilin - Your fighting moves are nothing more than feeble gestures.
~To Ryoko - Even the strongest Judo champion will fall in shame before me!
~To Matlok - Your silly moves are embarrassing.  It was like fighting a sick
            dog!
~To Samchay - Now you know the meaning of the word fear!
~To Lee - A glorious victory for me.  I suggest you practice before challenging
         me again!
~To Mizoguchi - Kung Fu will always defeat your weak moves!
~To Jean - Your technique does not impress me.  Come back next year weakling!
~To Marstorius - You are like a rotting side of beef.  Go home before I make
                sausage out of you!
~To Clown - You belong in a circus, not in the fighter's ring!


Ending
------
Lee: At long last, my father's death shall be avenged!
Lee's Master: Ten Dok, stop this display of brutality!  Do not forget the words
             of your father, "The fist raised in anger will never be the fist
             of a true champion..."
Lee: Master...
Narrator: Several years later...  Realizing his father's words were true, Ten
         Dok gave up his championship title, and returned to his village.  Now
         he trains for a different reason.  To regain the throne in the name
         of honor, not vengeance.





*******************************************************************************
* 3.7 Mizoguchi Makoto                                                        *
*******************************************************************************
Colors                                      Weak Point: headband
------
P - Black pants w/ Red trim
K - Green pants w/ Blue trim



Throws
------
Neckringer Slam           f/b + MP/HP close        f and b determine where
                                                    opponent is thrown
Shuffle Kick              f/b + MK/HK close        f and b determine where
                                                    opponent is thrown


Basic Moves
-----------
Axe Kick                  HK close                 2 hits
Air Falling Axe           u, HK                    2 hits; overhead


Command Move
------------
N/A


Special Moves
-------------
Tiger Bazooka             qcf + P                  LP=slow, MP=medium, HP=fast;
                                                    will collide with other
                                                    projectiles as both will
                                                    be "destroyed" in the
                                                    process
Koryuu Sai                b, db, d + P             LP=short, MP=medium, HP=long

Ren Zoku Keri             qcf + K                  LK=short, MK=medium,
                                                    HK=long; mashing K with
                                                    the qcf motion is a good
                                                    way to make sure all the
                                                    follow ups come out
 Single Follow           K
   Swipe                 qcf + K
     Single Follow       K
       Finish            qcf + K


```````````````````````````````````````````````````````````````````````````````
Win Quotes
----------
~To Ray - Return to the gutter, you honorless insect!
~To Feilin - Your scene is finished, actress.  Time for you to go home!
~To Ryoko - I was easy on you this time little girl.  Next time you won't be so
           lucky!
~To Matlok - Now you know what "fighting spirit" is.  Remember it well.
~To Samchay - I knew my power would destroy your will to fight!
~To Lee - Your Kung Fu is worthless against me!
~To Mizoguchi - With a little more practice you might improve.  But I doubt it!
~To Jean - I could never lose to a weakling like you!
~To Marstorius - You are nothing but an ox.  Go on back to the barn!
~To Clown - Clowns belong in the circus, not in the fighter's ring!


Ending
------
Narrator: One month later, Mizoguchi was accepted into the top university,
         where he vowed to devote his life to parties and occasional
         studying.  But a shadowy figure soon caught up with him.
Man: You there, are you the famous warrior Makoto Mizoguchi?
Mizoguchi: Yes, b-but who are you?
Man: I was witness to your victory over Karnov, and I come to request your
    presence in the fighter's ring to face an even more awesome challenger...
    Come, we must leave at once...
Mizoguchi: You gotta be kidding!  Hey, get me outta here!  Gimme a break.
          Help!  Help!   Aaaagh!





*******************************************************************************
* 3.8 Jean Pierre                                                             *
*******************************************************************************
Colors                                      Weak Point: leg band
------
P - Green costume
K - Purple costume



Throws
------
Frankensteiner            f/b + MK/HK close        f and b determine where
                                                    opponent is thrown
Flying Mayor              f/b + MP/HP close in     f and b determine where
                           air                      opponent is thrown


Basic Move
----------
Back Flip                 HK close                 if move touches the
                                                    opponent, Jean hops
                                                    backwards away from the
                                                    opponent


Command Move
------------
Slide                     df + HK                  must be blocked low


Special Moves
-------------
Needle Shower             tap P rapidly            can use b/f to guide move
                                                    VERY slightly
Ball Rose                 Charge b for 2 seconds,  LP=slow, MP=medium, HP=fast;
                           f + P                    will collide with other
                                                    projectiles as both will
                                                    be "destroyed" in the
                                                    process
Chojaku Needle Shower     LP+MP+HP+LK+MK+HK, then  this basically allows the
                           tap P rapidly to         player to start the Needle
                           continue maneuver        Shower without the use of
                                                    tapping rapidly; can use
                                                    b/f to guide move VERY
                                                    slightly


```````````````````````````````````````````````````````````````````````````````
Win Quotes
----------
~To Ray - Your moves might work against other chumps, but not against me.
~To Feilin - Bravo...  An excellent performance, dancer.  But a defeat
            nonetheless.
~To Ryoko - Go home child and change out of those disgusting, sweaty clothes!
~To Matlok - Your moves are a nauseating display of vulgarity!
~To Samchay - You really should try to enjoy life more!
~To Lee - I think that black belt must be restricting your circulation!
~To Mizoguchi - You simply must learn some manners, slob.
~To Jean - At last, a worthy opponent.  A shame I had to trounce you!
~To Marstorius - It will take weeks to rid my clothes of your stench!
~To Clown - Nothing else hidden up your sleeve?  What a pity.


Ending
------
Narrator: Jean Pierre returned to France, and resumed training.  He was soon
         winning tournaments one after the other.  Every day brought him
         closer to his goal of an Olympic gold medal.  1996.  Atlanta.  USA.
         Opening ceremonies.
Ryoko: Non!





*******************************************************************************
* 3.9 Marstorius                                                              *
*******************************************************************************
Colors                                      Weak Point: leg warmers
------
P - Brown top w/ White bottom
K - Black top w/ Green bottom



Throws
------
German Suplex             f/b + MP/HP close        f and b determine where
                                                    opponent is thrown
Turn Slam                 df/db + MP/HP close      df throws the opponent in
                                                    front of Marstorius while
                                                    db throws the opponent
                                                    behind Marstorius


Basic Move
----------
Single Foot Dropkick      HK close                 slow starting; low dodge


Command Move
------------
Single Foot Dropkick      d + HK close             slow starting; low dodge


Special Moves
-------------
Dash Lariat               Charge b for 2 seconds,  LP=short, MP=medium, HP=long
                           f + P
Moonsault Press           Charge d for 2 seconds,  overhead
                           u + P
Double German             hcf/hcb + MP/HP from     unblockable; the range of
                           close to a sweep         the grab is quite large,
                           distance away            as it can grab from a
                                                    sweep distance away
Heel Kick                 Charge b for 2 seconds,  LK=short, MK=medium, HK=long
                           f + K


```````````````````````````````````````````````````````````````````````````````
Win Quotes
----------
~To Ray - Did you expect those clumsy tricks to work?  Don't insult me!
~To Feilin - You'll never be anything without a little muscle!
~To Ryoko - I know it ain't nice to pick on kids, but...
~To Matlok - Too much loud music is rottin' your brain, punk!
~To Samchay - It was as easy as swattin' a fly!
~To Lee - I don't know why I wasted my time on a pipsqueak like you!
~To Mizoguchi - Take your Tiger Bazooka somewhere else, pal!  It doesn't
               impress me!
~To Jean - Might!  Might makes right!
~To Marstorius - Now that was a decent fight.  Too bad I had to bust his pretty
                face!
~To Clown - Just touching you with my fist made me wretch!  Aargh!


Ending
------
Marstorius: Yes!  At last I have become the world's greatest warrior.  I have
           proved the superiority of professional wrestling!  Ha ha ha!
Narrator: Several years later.
Marstorius: I am still the greatest.  If you think you can beat me you are
           sadly mistaken my friend...
Bear: Groarrrrr!


-------------------------------------------------------------------------------


*******************************************************************************
* 3.10 Clown                                                                  *
*******************************************************************************
Colors                                      Weak Point: mask
------
P/K - Purple w/ Red trim



Throw
-----
N/A


Basic Move
----------
Happy Twirl               K                        low dodge


Command Move
------------
N/A


Special Moves
-------------
Pick A Card               qcf + P                  LP=slow, MP=medium, HP=fast;
                                                    will collide with other
                                                    projectiles as both will
                                                    be "destroyed" in the
                                                    process
Homing Head Stamp         f/b + K                  slight homing ability;
                                                    overhead
Spin Attack               f/b + P                  LP=slow, MP=medium, HP=fast

Spin Drop                 d + P                    LP=short, MP=medium, HP=far;
                                                    overhead


```````````````````````````````````````````````````````````````````````````````
Win Quotes
----------
~To Ray - You got style kid, but you're still a bit on the wimpy side!
~To Feilin - A terrifying woman indeed.  But still no match for me.  Ha ha ha!
~To Ryoko - Give it up kid!  You'll never beat me!
~To Matlok - I never did like that loud music!  Get out of here, Spike!
~To Samchay - Try relaxing a little more.  Take a vacation!  Heh, heh, heh!
~To Lee - Quick and strong, but still a worm compared to me!
~To Mizoguchi - Such a loud man.  I do hope you calm down before we meet again!
~To Jean - Looks aren't everything, pretty boy.  You've got to show a little
          strength, too!
~To Marstorius - I hate these macho types.  Get outta here!
~To Clown - Live by the fist, die by the fist.  This is fate.


Ending
------
N/A (shows Ray's ending)





*******************************************************************************
* 3.11 Karnov                                                                 *
*******************************************************************************
Colors                                      Weak Point: ghutrah
------
P/K - Red pants



Throw
-----
N/A


Basic Move
----------
N/A


Command Move
------------
Head Slide                d + K                    must be blocked low


Special Moves
-------------
Fireball                  f/b + P                  LP=short bounce, MP=medium
                                                    bounce, HP=far bounce;
                                                    will collide with other
                                                    projectiles as both will
                                                    be "destroyed" in the
                                                    process
Fire Breath               qcf + P                  LP=quick, MP=medium,
                                                    HP=longest lasting;
                                                    absorbs projectiles
Low Fire Breath           qcf + K                  LK=quick, MK=medium,
                                                    HK=longest lasting;
                                                    absorbs projectiles
Balloon Attack            HP in air                Karnov is invulnerable
                                                    (except to air throws)
                                                    during his inflation; the
                                                    attack happens after the
                                                    inflation, which is an
                                                    overhead
Super 100 Kick            f/b + K



```````````````````````````````````````````````````````````````````````````````
Win Quotes
----------
~To Ray - Live by the fist, die by the fist.  This is fate.
~To Feilin - An important lesson: Life is short.
~To Ryoko - "Spare the rod and spoil the child".  That's what I always say.
~To Matlok - There's one more English delinquency problem solved!
~To Samchay - I normally don't like to pick on the elderly.
~To Lee - Such a violent youth...  Good thing I stopped him before someone got
         hurt.
~To Mizoguchi - I'll have this one stuffed and mounted.  He'll make such an
               interesting trophy!
~To Jean - The rose was a nice touch, but all that jumping!  It was a shame I
          had to break him into such tiny bits.
~To Marstorius - Too much pasta!  Definitely not good for your heart!
~To Clown - I can't believe.  I've been defeated!  The shame is unbearable...
           And the winnings, they all belong to you now.


Ending
------
N/A (shows Ray's ending)





===============================================================================
4. Conclusion
===============================================================================

4.1  What's Missing/Needed
-Cleanup and corrections
-If you have anything to add, any corrections I need to make, please email me
at [email protected].  Credit will be given for your contribution.


4.2  Credits
-Data East
-Gamefaqs
-And me for writing this faq