+++++
+KEY+
+++++
b - Back
db - Down-Back
d - Down
df - Down-Forward
f - Forward
uf - Up-Forward
u - Up
ub - Up-Back
qcf - Quarter Circle Forward (d,df,f)
hcf - Half Circle Forward (b,db,d,df,f)
qcb - Quarter Circle Back (d,db,b)
hcb - Half Circle Back (b,db,d,df,f)
dp - Dragon Punch (f,d,df)
QP - Quick Punch
MP - Middle Punch
FP - Fierce Punch
QK - Quick Kick
MP - Middle Kick
FP - Fierce Kick
Notes: Move names have been gathered either by what the character says during the
attack (or at least what I think they say) or by my own personal description of
the technique.
If you finish the round with a weak attack that does not knock the opponent down, the game
prompts you to FINISH! them. Anybody know if you can do anything special at this point?
If you have information on how to perform the missing attacks or if anything is incorrect,
please let me know at:
jacquismo AT hotmail DOT com (replace the AT and DOT by @ and . respectively)