Might and Magic 2 - World Map Directories
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Version FINAL
Guide by Mr. Flewin (Kelly Flewin)
E-Mail: [email protected]

Disclaimer!!

This Guide is for private use only, and may not be reproduced or
altered in anyway. This may not be sold or used in anyway
to earn a profit, such as putting it on a CD and selling it
that way, or ANY Such manner not listed here. I am not associated
nor affiliated with the creators of this game and system, New World
Computing. This Guide was written by me, K. Flewin. I am not associated
nor affiliated with any copyrights not mentioned in this Guide.

TknoMncr is Mr. K. Flewin  [[email protected]]

This guide is Copyright Mr. Kelly Flewin, 2002
             Copyright Time Traveller's Inc. 1999-2002

Might and Magic II is copyright 1988 New World Computing

This is basically a list of the World Map, section by section, of what
can be found at every square. It will probably be far from complete,
but then again, who knows. These maps all assume you have Mountaineering
and Pathfinder Skills as well as the basic water walking skill you learn
in C2 for 50 Gold.

Email me with any corrections or additions that I may not have noted
please. [email protected]  ATTN: MM2



Area A4  [See Note Below]
-------------------------
(0,0)    A wet mist drenches the party as you stand before the passage to
        the Elemental Plane of Water. Enter? (y/n)
        -If No, nothing happens
        -If Yes, and ARE NOT WATER, You enter the passage to the Water
        Plane, Day 1, 400. (0,15) "You are not of this element! Bo gone!"
        -If Yes, and ARE Water, You enter the vortex to the Water Plane,
        Day 1, 400. (0,15)

(1,4)    2 Water Elementals
(1,8)    2 Water Elementals

(4,4)    2 Water Elementals

(5,1)    2 Water Elementals

(8,2)    2 Water Elementals
(8,8)    Affixed to a table in the center of an empty garrison, an old
        rotted scroll tells how to cast the spell, Water Transmutation.
(8,15)   Squirming prisoners are staked to the ground. Free them? (y/n)
        -If No, nothing happens
        -If Yes, 3 White Knights attack

(10,10)  [West] A rancid smell rises from a fetid pool. Dare to sip the
               sewage? (y/n)
        -If No, Nothing happens
        -If Yes, All party members recieve 100 in all stats (Temporary)

(10,14)  Squirming prisoners are staked to the ground. Free them? (y/n)
        -If No, nothing happens
        -If Yes, 3 White Knights attack

(12,7)   [South] A magical fountain burbles at your feet. Do you drink
                from it? (y/n)
        -If No, Nothing happens
        -If Yes, Entire party is cursed
(12,15)  Squirming prisoners are staked to the ground. Free them? (y/n)
        -If No, nothing happens
        -If Yes, 3 White Knights attack


(13,10)  [West] You spy a lone seagull drifting down to Atlantium.
               Enter? (y/n)
(13,13)  [North] A pool of blood-like liquid oozes out of a crevice.
                Drink? (y/n)
        -If No, Nothing happens
        -If Yes, Select Character to Drink (1-8)
         -If you hit nothing, Nothing happens
         -If you choose a character, they're Eradicated


Note: - Random whirlpools come and suck your party under and send them to
       C4 (10,8)
     - Tidal Waves are random and damage the entire party


Area B4
-------

(2,2)    [East] Wierd lights flicker inside of Murray's Cave. Enter? (y/n)
        -If No, Nothing happens
        -If Yes, You enter the cavern

(2,3)    [North, West, South] Two Scantily clad Atlantian Maidens bearing
                             baskets of rose petals beckon you to the
                             waters of the hot springs. Bathe? (y/n)
        -If No, Nothing Happens
        -If Yes, and haven't paid, "Paying Guests ONLY! See Travel Agent."
        -If Yes, and paid,
(2,4)    [North, West] By a pit of brown gunk, a nubian eunich announces,
                      "We use only the finest mud mixed with volcanic ash
                      imported from distant Vulcania. Take a mud bath? (y/n)
        -If No, Nothing Happens
        -If Yes, and haven't paid, nothing.
        -If Yes, and paid,

(3,2)    Massage Therapy. Want a Rub down? (y/n)
        -If No, Nothing Happens
        -If Yes, and haven't paid, nothing.
        -If Yes, and paid,
(3,3)    Mosaic tiles of frolicking decorate Murray's Resort Spa.
(3,4)    [North, West, East] Giants playing volleyball. Join in? (y/n)
        -If No, Nothing Happens
        -If Yes, 10 Hill Giants attack

(4,2)    A Marble swimming pool. Go swimming? (y/n)
        -If No, Nothing Happens
        -If Yes, and haven't paid, Someone's poured acid into the water.
        -If Yes, and paid,
(4,3)    Murray's Gym. Workout? (y/n)
        -If No, Nothing Happens
        -If Yes, and haven't paid, battle encounter or workout
(4,4)    Juice Bar. Drink? (y/n)
        -If No, Nothing Happens
        -If Yes, All party is poisoned

(4,10)   [South] On heavy wooden doors of an old fortress is scrawled
                Sorceror's ONLY! Enter? (y/n) [Castle of Good]
        -If No, nothing happens
        -If Yes, and whole party; You are repelled!
        -If Yes, and Sorcerors only, you enter the castle.

(4,12)   [South] Good Zone
(4,15)   Neutral Zone

(8,1)    20 Crazed Natives
        -If you win;

(9,3)    5 Crazed Natives

(10,1)   10 Amazons
        -When you win; "Wait 'till Peabody hears about this!" says
         Sherman, while crafty Nakazawa bows in thanks. "Thanks for
         saving us from those crazy natives. If you want, look for us
         at the Carriage Inn."

(11,3)   5 Crazed Natives

(12,1)   5 Crazed Natives
(12,2)   5 Crazed Natives
(12,12)  Gems wash ashore!
(12,13)  Gems wash ashore!
(12,14)  Gems wash ashore!
(12,15)  Gems wash ashore!

(13,1)   5 Crazed Natives

(14,5)   5 Crazed Natives
(14,9)   A mineral water fountain. Drink from it? (y/n)
        -If No, Nothing happens
        -If Yes, All Party Members have 71 Might  [Temporary]


Area C4
-------
(0,1)    Battle Square
(0,7)    Battle Square

(0,15)   Only the Barbaric may speak to Brutal Bruno.
        Barbarians Only - Bruno, Chief of the Barbarian Hills, challenges
                          your Barbarian to a test of Brute Force. To the
                          death.
        [Attacked by Brutal Bruno and 2 Barbarians]
        When completed - Victory! Now Return to the Jurors!

(1,9)    You stumble across The Door to Hell. Open it? (y/n)
        -If No, Nothing Happens
        -If Yes, You are attacked by Cat from Hell and 240 Cat Corpses

(3,7)    Battle Square

(4,5)    20 Sludge Beasts
(4,13)   Battle Square

(5,1)    A Sinkhole pulls you under (Teleported to E4 (6,4))
(5,7)    Battle Square
(5,12)   Battle Square

(6,9)    20 Sludge Beasts

(7,1)    4 Lightning Bugs
(7,4)    A Sinkhole pulls you under (Teleported to E4 (6,4))
(7,6)    5 Sludge Beasts, 15 Swamp Dogs
(7,14)   Battle Square

(8,2)    4 Lightning Bugs
(8,9)    5 Sludge Beasts, 15 Swamp Dogs

(9,0)    Quicksand! (Damage to party, 1 character dead OR eradicated)
(9,3)    8 Swamp Things
(9,4)    Quicksand! (Damage to party, 1 character dead OR eradicated)
(9,5)    4 Lightning Bugs
(9,8)    Quicksand! (Damage to party, 1 character dead OR eradicated)
(9,14)   [East] A small pond looks inviting. Swim? (y/n)
        -If No, Nothing Happens
        -If Yes, All party members have 150 HP Max (Temporary)

(10,6)   4 Lightning Bugs
(10,10)  A Sinkhole pulls you under (Teleported to E4 (6,4))

(11,2)   4 Lightning Bugs
(11,7)   8 Swamp Things
(11,11)  Battle Square

(9,8)    Quicksand! (Damage to party, 1 character dead OR eradicated)
(12,3)   4 Lightning Bugs
(12,8)   4 Lightning Bugs
(12,14)  Battle Square

(13,3)   4 Lightning Bugs
(13,5)   Quicksand
(13,8)   4 Lightning Bugs
(13,12)  8 Swamp Thing

(14,5)   [Year 800 ONLY! W/out Items] You watch King Kalohn die as he engages
                                     the mighty Mega Dragon. A wave of water
                                     drowns the land as the Mega Dragon
                                     approaches you.

                                     If only you had the Elemental Orb and
                                     Talons...

                                     [Fight With Mega Dragon]

        [Year 800 ONLY! With Items] King Kalohn eyes your party
                                    appreciatively. He wonders if you would
                                    give him the Element Orb and the Four
                                    Elemental Talons? (y/n)
        -If No, You watch King Kalohn die as he engages the mighty Mega
                Dragon. A wave of water drowns the land as the Mega Dragon
                approaches you.

         If only you had the Elemental Orb and Talons...

         [Fight With Mega Dragon]

        -If Yes, King Kalohn, the Conjurer thanks you greatly. He then
                 engages in an epic battle with the Mega Dragon. History
                 has changed and he wins. Return to the 10th Century for
                 further instructions at Luxus Palace Royale.


(14,7)   4 Lightning Bugs
(14,8)   A tongueless toad hops helplessly before you as an eerie sound
        emenates from your stomach. "The jurors are on Mt. Fairview."
(14,11)  A Sinkhole pulls you under (Teleported to E4 (6,4))
(14,15)  Battle Square

(15,0)   Ooze Warrior
(15,5)   8 Acidic Blobs
(15,10)  8 Acidic Blobs


Area D4
-------

(0,6)    Ooze Warrior
(0,11)   4 Sludge Beasts, 8 Swamp Dogs

(1,2)    6 Acidic Blobs
(1,5)    6 Acidic Blobs
(1,8)    6 Acidic Blobs

(2,0)    4 Lightning Bugs
(2,7)    4 Lightning Bugs
(2,10)   8 Swamp Things
(2,12)   25 Sludge Beasts
(2,15)   Battle Square

(3,1)    4 Lightning Bugs
(3,4)    4 Lightning Bugs
(3,7)    [North] KEEP OUT!
        [North] A sign above a dark hole reads, "Dawn's Cavern, Keep Out!"
                Do you dare enter? (y/n)
        -If No, Nothing Happens
        -If Yes, You enter the Cavern
(3,8)    4 Lightning Bugs

(4,4)    4 Lightning Bugs
(4,7)    4 Lightning Bugs
(4,14)   Battle Square

(5,0)    6 Acidic Blobs
(5,3)    8 Swamp Things
(5,9)    4 Sludge Beasts, 8 Swamp Dogs
(5,11)   25 Sludge Beasts

(7,3)    8 Swamp Things
(7,8)    25 Sludge Beasts

(8,1)    4 Lightning Bugs
(8,5)    4 Sludge Beasts, 8 Swamp Dogs

(9,2)    4 Lightning Bugs
(9,11)   Farm of Fear. Enter? (y/n)
        -If no, Nothing Happens
        -If Yes, You're attacked by 44 Flaming Fears

(11,5)   25 Sludge Beasts

(12,2)   4 Sludge Beasts, 8 Swamp Dogs
(12,10)  Yellow Message 4: l  lwi y cprfeofo an i ire
                          he frotscew  tghk d iscs h

(13,1)   [East, South] The marble walls of Castle Hillstone gleam before
                      you. Enter? (y/n)
        -If No, Nothing happens
        -If Yes and no Castle Key; Guards rudely deny access, exclaiming,
        "No Key, no admittance." Attack? (y/n)
         -If No, Nothing Happens
         -If Yes, you're attacked by 6 castle guards. If you win, you
         automatically enter the castle.
        -If Yes, and have Castle Key, you enter the castle
        [See Castle Directories Text for more information]

(14,11)  The Guardian defends the Sword of Honor. Challenge for it?
        -If No, Nothing Happens
        -If Yes, You fight 6 Guardians. [Search for Sword of Honor]
(14,15)  Yellow Message 6: er yangata ddou to wiserby
                           t arir ugid. thgocu tat t


Area E4  [See Note Below]
-------------------------

(1,4)    Battle Square
(1,6)    This Fountain is famed for it's healing water. Drink? (y/n)
        -If No, Nothing Happens
        -If Yes, Your party is healed of bad conditions [Eradication ??]

(2,11)   Yellow Message 2: stikthouhaizelfean bn s e.
                           gorm  p iithilytople  wat

(3,10)   Outraged at the tell-tale odor from a belch let loose by one of
        you, mad peasants attack, seeking revenge for their roasted
        friend.  [Attacked by 8 Mad Peasants, 1 Shaman]

(4,10)   In a secluded grove of trees sits Sandsobar. Enter? (y/n)

(5,8)    Battle Square

(6,1)    2 Earth Elementals

(7,15)   Yellow Message 5:  pcnhs d int Yoe an Hldd
                          heou Dnehoacolw , irestou

(8,8)    Among the ruins of a deserted outpost, a tablet is found. Those
        amongst your party, with Clerical ability, comprehend the writings
        to be the spell, Earth Transmutation.

(9,2)    2 Earth Elementals

(11,6)   2 Earth Elementals

(13,3)   2 Earth Elementals
(13,6)   2 Earth Elementals
(13,9)   2 Earth Elementals

(14,14)  After traveling through the Elemental Plane of Earth, an
        understanding of the spell, Earth Encasement has been achieved
        by those with the proper ability.

(15,0)   A hole full of quaking rocks, soil and sand defines a passage to
        the time of Earth. Enter? (y/n)
        -If No, nothing happens
        -If Yes, and ARE NOT EARTH, You enter the passage to the Earth
        Plane, Day 1, 400. (0,15) "You are not of this element! Be gone!"
        -If Yes, and ARE EARTH,

Note: Random Earthquakes tend to do a fair amount of damage so becareful.