-------------------------------------------------------------------------------
------------------------------[Space Harrier 3-D]------------------------------
------------------------------[by Ice Queen Zero]------------------------------
-----------------------------[ Sega Master System ]----------------------------
-------------------------------------------------------------------------------

The intergalactic warrior Space Harrier returns... in an all-new 3D adventure!
The peaceful Land of the Dragons is again under attack. Evil creatures fill the
land and sky. Euria, the magnificent white dragon, is being held prisoner in a
diabolical trap. Only you, the Space Harrier, can set him free. But this time,
the challenge is greater than ever before! Put on your SegaScope 3D Glasses. The
screen will come alive with new 3D graphics, enemies and wild new battle scenes!
Only you stand between the peaceful dragons and defeat. Get ready for the battle
of a lifetime!

o---------------------o
    INTRODUCTION
o---------------------o

Space Harrier 3-D for the Sega Master System is one of eight SMS games that are
made in 3-D and require the Sega 3D glasses in order to play it properly. It is
the sequel to the original Space Harrier not the same game. Therefore the secret
options code won't work in this version of the game though.

o---------------------o
      DISCLAIMER
o---------------------o

Space Harrier 3D is a trademark of Sega and all copyrights belong to them.

This FAQ/Walkthrough is the sole copyright of Andrea "Azul Fria" Castillo aka
Ice Queen Zero and cannot be put on other sites or posted without my given
permission nor can it be reproduced w/o proper consent.

For more guides by myself visit this link:
http://www.gamefaqs.com/features/recognition/74803.html

o---------------------o
        STORY
o---------------------o

Once, the peaceful Land of the Dragons had suffered under a reign of terror.
Evil creatures stalked the land, leaving death and destruction in their wake. A
call went out to the farthest reaches of the Galaxy for a Champion brave enough
to challenge this evil.

The call was answered by Space Harrier, a young warrior with an atomic blaster
and the ability to fly. With the help of Euria, the true Dragon Prince, Space
Harrier defeated the enemies of the Land of the Dragons and returned the Dragon
King to his throne.

With peace again ruling the land, Space Harrier departed.

Then, one year later, the Dragon King died... and the Land of the Dragons was
thrown into chaos! As Euria prepared to take the throne, his evil cousin invaded
Euria's castle and took the throne. Even worse... Euria disappeared!

Now Space Harrier has returned to the Land of Dragons to find Euria and restore
him to the rightful throne. But this time, he must journey farther than he ever
has before, right into the jaws of the most vicious monsters in the galaxy!

To complete this mission, Space Harrier needs your help. The Land of the Dragons
is depending on you!

o---------------------o
      CONTROLS
o---------------------o

D-pad = move around the area in any direction
1 or 2 button = Start game/Shoot

o---------------------o
  ENEMIES + SCORING
o---------------------o

You earn 10 points for every second you are alive. You even earn points this way
even after the game is already won so it's more like you get points everytime
the screen itself is actively moving.

Blossom: 1,000pts
Turbo Jet: 3,000pts
Flyer: 3,000pts
Loidal: 3,000pts
Rathon: 3,000pts
Be: 1,000pts
Slime: 1,000pts
Ice Pole: 1,000pts
Laser: 3,000pts
Clone: 3,000pts
Moula (non-boss): 10,000pts
Apparition: 3,000pts
TFO: 3,000pts
Hobogoblin: 3,000pts
Qab: 3,000pts
Kentar: 3,000pts
Ogre: 3,000pts
Do-Go: 3,000pts
Meye: 10,000pts
Mount: 1,000pts - 3,000pts (Round 9)
Collo: 3,000pts
Inazoomi: 5,000pts
Sunzu: 3,000pts
Crystal: 5,000pts
Aei Manta: 3,000pts
Gongue: 3,000pts
Hand: 3,000pts
Janue-Eye: 3,000pts
Cam: 3,000pts
UFO: 3,000pts
Guard: 3,000pts
Mitokonda: 3,000pts
Elecker: 10,000pts

~Boss~
Dylos: 50,000pts
Moula: 30,000pts
Zapple: 50,000pts
Gomest: 50,000pts
Musha: 30,000pts
Yorde: 50,000pts
Janue: 50,000pts
Mecadence: 50,000pts
Cool Damonia: 50,000pts
Almer: 5,000pts
King Doht: 50,000pts
Evil Dragon King: 50,000pts

~These enemies can't be destroyed~

Pole
Tower
Be-Bo
Rock Dog
Dai
Nurwall
Pole-2
Samurai

o---------------------o
       GAMEPLAY
o---------------------o

-You die by getting shot or collision with an enemy or object.

-You gain lives every 5 million points.

-After you lose all lives the game is over.

-This game is in 3-D so you will need the 3-D glasses to initially play the game
but if you get a high score. You can insert the word THREE in the high scores
table to turn the game into 2-D. You must use the 2nd controller to insert the
name.

-With the same method, you can insert the word SOUND for a sound test and LEVEL
to adjust the difficulty.

-Difficulties is as goes: EASY = 4 Lives, NORMAL = 3 Lives, HARD = 2 Lives

-If you lose all lives, press 2, 1, 2, 1, 1 before the words GAME OVER appears
and you will Continue the game where you left off.

o---------------------o
      WALKTHROUGH
o---------------------o

~Level 1: Platia~

Enemies: Blossom, Flyer, Turbo Jet, Tower, Dylos (Boss)

Start off by running on the ground and killing the Blossoms to rack up points.
The Flyers will come in waves next and will shoot at you. After a couple waves,
more Blossoms appear followed by another wave of Flyers. Run past a few Towers
as they can't be destroyed. The Turbo Jets will come in and shoot at you. When
they reach the front of the screen, they'll fly upward and show their underside
and be vulnerable to shots. After a wave of them, they'll leave for a little
while then return. Continue fighting while avoiding the Towers. Flyers will come
in from the rear. They can't kill you by doing this though. Shoot them the first
chance you get so that's less shots to avoid. After a few seconds, they'll start
flying towards you. Shoot more Blossoms as the Flyers come in from the rear then
back towards you. Avoid more Towers then kill three more Turbo Jets. The first
boss, Dylos appears.

Boss Fight: Dylos
If you've played any Space Harrier game before, then you'll know how the dragon
type bosses are. They come waving in as they shoot their bullets. When they get
to the front, they'll stop shooting and show their full face for all to see then
wave back to retreat and shoot at you when they get far back away. The pattern
repeats. They all end up eating bullets this way and the more damage they take,
their color will change until they die. Dylos is no different than the others
and he'll most likely fall on the first pass if fast enough.

~Level 2: Moura~

Enemies: Pole, Slime, Rathon, Loidal, Moula (boss)

You are in for it now. Poles can appear from the top or the bottom. They are
indestructible. The ones from the top can kill you if you run into them when
they touch down onto the ground. Avoid the top poles then start shooting at the
slime as you avoid poles from either top or bottom. The Rathons behave like the
Flyers from earlier except they don't attack in packs. They try to shoot and fly
into you from random spots. Avoid more poles and kill the Loidals who do attack
in packs. After several waves of Rathons, you face Moula

Boss Fight: Moula
You will see three of them form in like Transformers. They will stand there and
take damage before moving around in a ellipse motion. Like the planets revolving
around the sun from a frontal view. Shoot each one as they pass by while you are
avoiding their shots. Kill all three to advance to the next level.

~Level 3: Bits~

Enemies: Be, Be-Bo, Clone, TFO, Zapple 1 + Laser (boss)

You start out shooting at the Bes. The indestructible object here is the Be-Bo
which is a Be on a pole. Avoid those while shooting the Bes. The Clones arrive
and they only try to collide with you. The TFOs arrive and they try to get in
one shot before leaving the screen. After several waves of shooting Bes, TFOs,
and Clones while avoiding Be-Bos you face off against Zapple

Boss Fight: Zapple Round 1
This is the first battle against Zapple and its a quick one. All you got to do
here is shoot away the Lasers that surround him. Then get in a few shot and he
goes down so quickly. Kill off any remaining Lasers to complete the level.

~Level 4: Hardegga~

Boss: Ice Pole, Apparition, Kentar, Do-Go, Qab, Gomest + Hobgolin (boss)

Avoid the Ice Poles and take out the Apparitions. Next you'll go up against some
Kentars that fly in and out while spitting fireballs. Kill them as the Ice Poles
get in your way. Do-Gos will rain down and try to collide with you or spit fire.
Qabs arrive next and they attack in wave packs. After they're gone. You face a
couple wave of Kentars and Apparitions before going against Gomest.

Boss Fight: Gomest
Gomest ain't so tough either. Concentrate on doing away with his Hobgoblins and
once they are all gone, the next shot will kill him.

~Level 5: Heam~

Enemies: Mount, Flyer, Dai, Ogre, Rock Dog, Meye, Musha (boss)

It's getting hot in here but don't take off all your clothes. You start off by
shooting through a series of Mounts. A wave of Flyers come in from behind and
they shoot hot rocks. This is where things can be tough, you got an obstacle
called Dais that come bouncing at you and they can't be destroyed. Find yourself
an opening quickly to get past them. Ogres come in to pester you but they are
just like the Loidals. Indestructible Rock Dogs come in and try to collide with
you by getting in the way on the ground then trying to extend themselves when
you are airborne. A trio of Meyes come spiraling in and they stop in front of
you and open their eyes to shoot. They can only be killed when their eyes are
opened. They'll go away if their not killed so killing them is not a must. Get
past more Dais and kill more Mounts. Destroy another pack of Meyes and more of
the Flyers. Get past more Mounts and Rock Dogs.

Boss Fight: Musha
You face a trio of them. The object here is avoid the fireballs they shoot by
slashing downwards. The first two will fall easily. The last one will take a few
shots then retreat before attacking again a couple times. Destroy it like you
did the other two.

~Level 6: Yorde~

Enemies: Pole, Collo, Rathon, Lodai, Moula (non-boss), Yorde (boss)

Avoid the Poles as you shoot the Collos. Just like in Level 2, the poles can get
you from the top or the bottom. Kill the Rathons and several waves of Lodais.
Non-boss Moula appear from behind for a few waves then they form in front of you
to fight you but they fall easily. After they are dead, you face Yorde.

Boss Fight: Yorde
Are you kidding me? He dies in 7 or 8 shots. All you got to do is shoot him when
not staying in the same spot and he is gone.

~Level 7: Dayamon~

Enemies: Nurwall, Sunzu, Hand, Inazoomi, Janue (boss)

Avoid the Nurwalls as they are indestructible. Worry about killing the Sunzus
and Hands as well as the Inazoomis coming from the rear who behave just like
the Moulas from Yorde. You face another wave of Sunzus and Inazoomis then you
face the boss already.

Boss Fight: Janue Round 1
This is the toughest boss fight up to this point. Janue will send dual fireballs
where you stand and they are fast. You have to be constantly on the move to get
past them. What makes it even tougher is that Janue takes several shots to kill.

~Level 8: Manmo~

Enemies: Ice Pole, Kentar, Do-Go, Qab, Apparition,

The Ice Poles can't be destroyed. Avoid them and shoot the Kentars. The Do-Gos
will rain in then you got Qabs to take out too as well as a wave of Apparitions
and more Kentars and Qabs. The Ice Poles move in fast. After all enemies are
down you face Mecadence.

Boss Fight: Mecadence
He fights like Dylos except he is only faster and takes more hits.

~Level 9: Alphamic~

Enemies: Pole-2, Crystal, Aei Manta, Gongue, Cool Damonia + Mount (boss)

This level consists of dodging Pole-2s and shooting Crystals, Aei Mantas, and
Gongues and that's pretty much it. The Pole-2 move extremely fast as do the
enemy shots.

Boss: Cool Damonia
Shoot away all the Mounts that come in as you get in shots on Cool Damonia. It
will take some quick dodging to survive here. Stay on your toes.

~Level 10: Mecamanim~

Enemies: Tower, UFO, Flyer, Aei Manta, Almer (boss)

Dodge the Towers and kill the UFOs. Flyers will come in from the front and the
back. Take out a few Aei Mantas here and there and more Flyers as you dodge more
Towers and kill Aei Mantas on route to the boss.

Boss Fight: Almer
There are bunch of them that rain in and turn into igloos after they touch the
ground and shoot rapidly. Fly in a circle to avoid their shots then kill them
off one by one till victory. Some will even retreat and that'll help you a lot.

~Level 11: Godde~

Enemies: Hand, Mitokonda, Nurwall, Sunzu Janue + Janue Eye (boss)

Shoot the Hands on the ground for points. Then shoot the Mitokonda. The Hands in
the air will shoot at you. Stay in the air to avoid the Nurwall and shoot the
Sunzus. Kill more Hands and Mitokondas while airborne. The ground Hands will
start to shoot near the end of the level. Survive here for Round 2 with Janue.

Boss Fight: Janue Round 2

This fight starts out with Janue shooting eyes at you. Shoot them all and Janue
will fight you like before and shoot dual fireballs rapidly. At least Janue does
not take much damage this time.

~Level 12: Doht~

Enemies: Pole 2, Meye, Cam, Rock Dog, Flyer, Ogre, King Doht (boss)

Avoid the Pole 2s and soon you'll come across a wall of Meyes. Kill some of them
until they retreat. Keep avoiding those Pole 2s as you take out some Cams. Now
you got to avoid the Rock Dogs. Once past them, kill some Flyers and Ogres. Get
past a Trio of Meyes and some Rock Dogs. Another Meye wal appears, kill them as
you please but watch out for Pole 2s. A few Flyers and Ogres later and you face
King Doht.

Boss Fight: King Doht

There are 2 of them. They fight like the Dragons except they come spiraling in
rather than waving in. Like them, they stop shooting when in your face and take
heavy damage before retreating for another go around. Defeat them both to win.

~Level 13: Meltedia~

Enemies: Be, Be-Bo, Elecker, Clone, TFO, Laser, Zappos + Guard (boss)

Avoid the Be-Bos as you shoot the Bes. Kill some Eleckers, Clones, Lasers, and
TFOs too. After dealing with several waves of Eleckers you fight Zappos again.

Boss Fight: Zapple
Instead of Lasers, Zapple protects itself with Guards. Shoot them away then just
shoot it three times and it's finished.

~Boss Rush~

You face all the bosses in order, one by one. Use the same strategies as you did
before to beat them.

Final Boss: Dark Uriah

This is the same fight with Dylos and Mecadence except Dark Uria does not stay
in your face for too long thus he the fastest of the three but his pattern of
attack is still the same defeat him and Euria is free.

o---------------------o
       EPILOGUE
o---------------------o

After a long and dangerous battle deep in the land of the dragons, you... Space
Harrier... have defeated the evil prince, Euria's half-brother, and saved the
true prince Euria from the electromagnetic wace that was his prison.

In response to your bravery, the magnificent white dragon, now king of the drag-
ons, pledged you his undying gratitude and friendship.

With peace restored to the land of the dragons, Euria and you soared off into
the skies, searching out new challenges in the land of the dragons.

Thus ends the battle of Space Harrier 3-D!

o---------------------o
       CREDITS
o---------------------o

Sega for making this game.
GameFAQs and others for hosting.
Tim_roast for the link to the manual where I got the enemy names, story, etc.
You for reading this FAQ.

o---------------------o
     CONTACT ME
o---------------------o

azulfria[at]hotmail[dot]com
[at] = @ and [dot] = .
Don't want any email bots.

Visit my website at 1ccgaming.com

Here is my Youtube account I share with my sisters.
http://www.youtube.com/user/PurrfectTrio - retro gaming entertainment
http://www.youtube.com/user/PurrfectTunes - game music entertainment

Check me out on facebook at http://www.facebook.com/icequeenzero or at
http://www.facebook.com/pages/PurrfectTrio/151169454928013

Thank you for reading

-Ice Queen Zero