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Citizens of Earth Enemy Guide
by bebopcolagood 12/22/2015, v 1.0

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Howdy! For your review, I have compiled a list of all enemy stats, attacks,
strengths, and weaknesses. Enemy stats/attacks can be found by Conspiracy Guy,
but strengths/weaknesses are only seen during combat with an enemy, so there's
no real database of it anywhere in the game.

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Table of Contents

I.   Introduction
II.  Enemy Stats/Attacks/Strengths/Weaknesses
III. Weakness Lists

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I. Introduction

A brief rundown of the damage types and what they'll be abbreviated as in this
document follows. Note that no enemies (or citizens for that matter) are weak
or strong to Normal.

Normal    N
Thermal   T
Hydro     H
Static    S
Bio       B
Muscle    M
Verbal    V

There are several enemies in the game that only appear once and cannot be
fought in the VR Arena (Seat of Power, Puppet President, Alien Commander, and
Mainframe), so if you're looking to collect all enemy stats/abilities with
Conspiracy Guy, be sure to nab these guys when you fight them, or you'll be
out of luck (as I found out the hard way)!

Additionally, several enemies in the game do NOT appear in NG+, because there
are no recruitment quests (since you start with every citizen). Some examples
are Officers (which are part of Cop's recruitment quest) and Safety Squid
(which is part of Lifeguard's recruitment quest).

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II. Enemy Stats/Attacks/Strengths/Weaknesses
(in Conspiracy Guy's Almanac Order)


Protester
Weak: ...
Strong: ...
HP: 15
ATK: 6
DEF: 4
SP-ATK: 3
SP-DEF: 5
AGI: 1
[N] Smash – Physical attack (1 enemy)
[N] Criticize – Reduces Accuracy. (all enemies)
[N] Ridicule – Physical attack. (all enemies)


Heckler
Weak: ...
Strong: ...
HP: 20
ATK: 8
DEF: 4
SP-ATK: 4
SP-DEF: 4
AGI: 2
[N] Smash – Physical attack. (1 enemy)
[N] Megaphone – Strong Verbal attack. (1 enemy)
[N] Heckle – Causes DEF Down. (all enemies)


Opposition Leader (Boss)
Weak: ...
Strong: ...
HP: 335
ATK: 8
DEF: 6
SP-ATK: 12
SP-DEF: 6
AGI: 6
[N] Recruit Protester – Brings a Protester into the fight.
[N] Recruit Heckler – Brings a Heckler into the fight.
[N] Smash – Physical attack. (1 enemy)


Bubblebee
Weak: ...
Strong: ...
HP: 18
ATK: 4
DEF: 4
SP-ATK: 4
SP-DEF: 6
AGI: 9
[N] Stinger – Physical attack.
[N] Bubbulwark – Erect a bubbly shield to absorb one hit. (self)
[N] Royal Jelly – Restores HP. (self)


Telefawn
Weak: ...
Strong: ...
HP: 35
ATK: 12
DEF: 8
SP-ATK: 8
SP-DEF: 6
AGI: 15
[N] Buck Flip – Physical attack. (1 enemy)
[N] Long Distance Charge – Physical attack, with high chance of critical hit.
(1 enemy)


Honey Bear (Boss)
Weak: ...
Strong: ...
HP: 120
ATK: 12
DEF: 8
SP-ATK: 7
SP-DEF: 6
AGI: 8
[N] Swipe – Physical attack. (1 enemy)
[N] Sweet Hugs – Restores HP. (1 ally)
[N] Hypernate – Gives 2 AGI Up. (self)
[N] Bubble Breath – Summon a Bubble Bee. (global)


Soapweed
Weak: ...
Strong: ...
HP: 35
ATK: 10
DEF: 10
SP-ATK: 10
SP-DEF: 10
AGI: 0
[N] Pheromone – Summon a Bubblebee.


Queasy Bee (Boss)
Weak: ...
Strong: ...
HP: 110
ATK: 10
DEF: 12
SP-ATK: 14
SP-DEF: 15
AGI: 25
[N] Bee’s Sneeze – Causes Sickness. (all enemies)
[N] Infection – Causes ATK Down, DEF Down, and Sickness. (1 enemy)
[N] Pheromone – Summon a Bubblebee.


Decaffinator
Weak: S
Strong: ...
HP: 45
ATK: 14
DEF: 8
SP-ATK: 10
SP-DEF: 6
AGI: 5
[N] Java Cannon 2.0 – Special attack. Each target gains 1 Energy. (all enemies)
[N] Overheat – Retaliate against the next enemy to attack. Lasts for 1 round.
(self)
[N] Sell Coffee – Forge target to buy Special Blend for $50. (1 enemy)


Cappucinerd
Weak: ...
Strong: ...
HP: 62
ATK: 10
DEF: 6
SP-ATK: 9
SP-DEF: 5
AGI: 12
[N] Java Cannon – Special attack. (all enemies)
[N] Arm Grinder – Physical attack. (1 enemy)
[N] Caffeine Trance – Physical attack that drains Energy. (1 enemy)


Java Beanhemoth
Weak: T
Strong: S
HP: 45
ATK: 8
DEF: 12
SP-ATK: 6
SP-DEF: 12
AGI: 10
[N] Vine Whip – Physical attack. (1 enemy)
[N] Plant Seed – Summons a Java Bean.
[N] Photosynthesis – Restores HP. (all allies)


Java Bean
Weak: T
Strong: S
HP: 15
ATK: 5
DEF: 25
SP-ATK: 5
SP-DEF: 24
AGI: 90
[N] Headbutt – Physical attack. (1 enemy)
[N] Overgrowth – Grow into a Java Beanhemoth. (self)


Mr. Mocha (Boss)
Weak: S
Strong: ...
HP: 260
ATK: 20
DEF: 16
SP-ATK: 15
SP-DEF: 12
AGI: 11
[N] Java Cannon – Special attack. (all enemies)
[N] Arm Grinder 2.0 – Physical attack. Target loses 1 Energy. (1 enemy)
[N] Steamer – Gives 2 AGI Up. (self)
[N] Fair Trade – Deplete all Energy. (all enemies)


Officer
Weak: ...
Strong: ...
HP: 45
ATK: 17
DEF: 17
SP-ATK: 13
SP-DEF: 13
AGI: 14
[N] Baton Smash – Physical attack. (1 enemy)
[S] Stun Gun – Static attack that Confuses the target. (1 enemy)
[N] Smile – Mind your own business for one turn.
[N] Serve and Protect – Restores HP, gives ATK Up and DEF Up. (self)


Anchory Bird
Weak: ...
Strong: ...
HP: 48
ATK: 15
DEF: 15
SP-ATK: 18
SP-DEF: 19
AGI: 14
[N] Duckling Love – Restores HP and protects target. (1 Duckling)
[N] Anchor – Prevent target from acting. (1 enemy)
[N] Anchor Smash – Physical attack. (1 enemy)


Snuggly Duckling
Weak: ...
Strong: ...
HP: 20
ATK: 9
DEF: 11
SP-ATK: 14
SP-DEF: 14
AGI: 18
[N] Rapid Peck – 1-3 physical attacks. (random enemies)


Cone Crab
Weak: ...
Strong: ...
HP: 51
ATK: 13
DEF: 21
SP-ATK: 13
SP-DEF: 20
AGI: 11
[N] Claw Slash – Physical attack. (1 enemy)
[N] Cone Shell – Protect against damage. (self)
[N] Relax – Restores HP. (self)
[N] Emerge – Leave shell. (self)


Safety Squid (Boss)
Weak: S
Strong: T
HP: 154
ATK: 14
DEF: 18
SP-ATK: 18
SP-DEF: 15
AGI: 14
[N] Sucker Punch – Physical attack. (1 enemy)
[N] Tentickle – Physical attack, with chance to Distract. (1 enemy)
[B] Ink Jet – Bio attack, with chance to cause Blind. (all enemies)
[N] Stop – Causes Stop. (1 enemy)


Tentacle
Weak: S
Strong: T
HP: 73
ATK: 18
DEF: 14
SP-ATK: 17
SP-DEF: 14
AGI: 18
[N] Stop Sign Smash – Physical attack, with a chance to inflict Stop. (1 enemy)
[N] Tentacle Hide – Changes signs. (self)
[N] All Clear – Does nothing.
[N] Hazard Attack – Strong physical attack. (1 enemy)


Scuba Fish
Weak: S
Strong: T
HP: 54
ATK: 24
DEF: 20
SP-ATK: 23
SP-DEF: 20
AGI: 23
[N] Spike Shot – Physical attack. (1 enemy)
[N] Puff Up – Gains DEF Up and Puffer Spike retaliation. (self)
[N] Burst – Physical attack. (all enemies)


Clairvoyant Clam
Weak: S
Strong: T
HP: 64
ATK: 21
DEF: 26
SP-ATK: 21
SP-DEF: 26
AGI: 17
[N] Claw Slash – Physical attack. (1 enemy)
[N] Cone Shell – Protect against damage. (self)
[N] Relax – Restores HP. (self)
[N] Emerge – Leave shell. (self)


Jigglyfish
Weak: S
Strong: T
HP: 65
ATK: 24
DEF: 24
SP-ATK: 24
SP-DEF: 24
AGI: 24
[B] Sting – Bio attack. (1 enemy)
[H] Vortex – Hydro attack. (1 enemy)
[N] Leach – Physical attack that steals health. Lasts 2 rounds. (highest-hp
enemy)


Unfriendly Urchin
Weak: ...
Strong: ...
HP: 52
ATK: 21
DEF: 20
SP-ATK: 20
SP-DEF: 19
AGI: 19
[N] Spikey Slice – Special attack. (1 enemy)


Madam Clam (Boss)
Weak: S
Strong: T
HP: 238
ATK: 19
DEF: 19
SP-ATK: 19
SP-DEF: 19
AGI: 19
[N] Prediction – Delayed attack. (1 enemy)
[N] Clairvoyancy – Protect against damage. Lasts 2 rounds. (self)


Maniac Mine
Weak: S
Strong: T
HP: 38
ATK: 20
DEF: 20
SP-ATK: 20
SP-DEF: 20
AGI: 20
[N] Lockjaw – Physical attack. (1 enemy)
[N] Shrapnel – Physical attack. (all enemies)
[T] Explode – Physical attack. (all enemies)


Buggy
Weak: ...
Strong: ...
HP: 32
ATK: 17
DEF: 17
SP-ATK: 17
SP-DEF: 17
AGI: 17
[N] Mandible – Physical attack. (1 enemy)
[N] Swarm – Physical attack. (all enemies)
[N] Skitter – Gives AGI Up. (self)


Stop Vine
Weak: ...
Strong: ...
HP: 48
ATK: 18
DEF: 15
SP-ATK: 18
SP-DEF: 13
AGI: 17
[N] Glare – Retaliate against attackers. Lasts 1 round. (self)
[N] Stare – No effect.


Toupee Eagle
Weak: ...
Strong: ...
HP: 51
ATK: 18
DEF: 16
SP-ATK: 18
SP-DEF: 14
AGI: 19
[N] Adjust Toupee – Does nothing.
[N] Disarming Smile – Causes Distract. (1 enemy)
[N] Bureaucratic Efficiency – Physical attack. (1 enemy)
[N] Fly – Raises Agility. (self) Delayed attack. (1 enemy)


Not-So-Secret Service
Weak: ...
Strong: ...
HP: 48
ATK: 20
DEF: 14
SP-ATK: 14
SP-DEF: 19
AGI: 15
[M] Covert Strike – Strong Physical attack. Act last in the round. (1 enemy)
[N] Judo Chop – 2-5 physical attacks. (1 enemy)
[N] Activate Tiny Tank – Summons a Tiny Tank.
[N] Tank Commander – Commands an attack. (Tiny Tank)


Tankenstein (Boss)
Weak: ...
Strong: ...
HP: 150
ATK: 21
DEF: 27
SP-ATK: 21
SP-DEF: 24
AGI: 21
[N] Missile Fire – Summons a Mini-Missile. (global)
[N] Cannon – Physical attack. (all enemies)
[N] Gatling Gun – 4-10 weak physical attacks. (1 enemy)
[N] Engine Food – Restores a little HP. (1 ally)
[N] Belly Sigh – Does nothing.


Tiny Tank
Weak: ...
Strong: ...
HP: 40
ATK: 18
DEF: 13
SP-ATK: 21
SP-DEF: 13
AGI: 24
[S] Cattle Prod – Static attack. (1 enemy)
[N] Mini-Gun – 2-5 physical attacks. (random enemies)
[N] Recharge – Restores a little HP. (1 ally)


Mini-Missile
Weak: ...
Strong: ...
HP: 30
ATK: 20
DEF: 11
SP-ATK: 23
SP-DEF: 11
AGI: 20
[N] Fuse Countdown – Reduces Fuse Timer. (self)
[N] Explode – Physical attack. (all enemies)


Puppet President (Boss) (Can't be fought in VR)
Weak: ...
Strong: ...
HP: 100
ATK: 27
DEF: 15
SP-ATK: 20
SP-DEF: 26
AGI: 26
[N] Bureaucratic Efficiency – Physical attack. (1 enemy)
[N] Hypnotic Stare – Causes Confusion. (1 enemy)
[N] Buildup – Gain Energy.
[N] Flail About – Strong attack, with recoil damage. (1 enemy)


Seat of Power (Boss) (Can't be fought in VR)
Weak: ...
Strong: ...
HP: 148
ATK: 20
DEF: 26
SP-ATK: 27
SP-DEF: 18
AGI: 20
[N] Puppet Swing – Moderate attack. (1 enemy)
[N] Menacing Grin – Reduces Agility and Defense. (1 enemy)
[N] Master of Puppets – Extra-strong attack. (all enemies)


Gourmand
Weak: V
Strong: M
HP: 61
ATK: 23
DEF: 20
SP-ATK: 23
SP-DEF: 20
AGI: 17
[N] Heart Attack – Strong physical attack. With recoil damage to self. (1 enemy)
[N] Buffet – Physical attack. (1 enemy)
[N] Consume – Physical attack that drains HP. (1 enemy)


Moody Foody (Boss)
Weak: V
Strong: M
HP: 250
ATK: 26
DEF: 23
SP-ATK: 26
SP-DEF: 23
AGI: 18
[M] Connoisseur Crunch – Strong Muscle attack. (weakest enemy)
[N] Heart Attack – Strong physical attack. With recoil damage to self. (1 enemy)
[N] Buffet – Physical attack. (1 enemy)


Heckevator (Can't be fought in VR)
Weak: ...
Strong: ...
HP: 110
ATK: 29
DEF: 29
SP-ATK: 29
SP-DEF: 29
AGI: 29
[N] Crush – Physical attack. (1 enemy)
[N] Going Down – Lowers Heckevator’s floor, by healing. (self)
[N] Eject – Ejects passengers.


Hay Hog
Weak: B
Strong: S
HP: 52
ATK: 23
DEF: 17
SP-ATK: 17
SP-DEF: 17
AGI: 20
[N] Spinal Injury – Physical attack. After 2 uses, become Spineless. (1 enemy)
[N] Spinal Burst – Physical attack. After use, become Spineless. (all enemies)
[N] Hay Fever – Causes Sickness and Distract. (1 enemy)
[N] Regrow spines to fuel other attacks. (self)


Fearcrow
Weak: H
Strong: V
HP: 66
ATK: 20
DEF: 20
SP-ATK: 26
SP-DEF: 23
AGI: 16
[N] Fearsome Glare – Special attack, with chance to cause Stop. (1 enemy)
[N] Eye Peck – Physical attack. (1 enemy)
[N] Murder of Crows – Physical attack. (all enemies)
[N] Super Secret Technique – A hidden technique passed down along the line of
Fearcrows…


Moo.F.O.
Weak: S
Strong: M
HP: 74
ATK: 24
DEF: 24
SP-ATK: 24
SP-DEF: 24
AGI: 19
[N] Dumb Stare – Either a dumb stare, or the default look of a cow. Hard to
tell the difference.
[V] Sonic Moo – Verbal attack. (1 enemy)
[N] Udder Probe – Physical attack. (all enemies)
[N] Mad Cow – Gives 2 ATK Up, 2 SP-ATK Up, Regen, and Confusion. (self)


Unpopcorn
Weak: ...
Strong: ...
HP: 56
ATK: 20
DEF: 23
SP-ATK: 23
SP-DEF: 20
AGI: 21
[N] Repeater Spit – 2-7 extra-weak physical attacks. (1 enemy)
[N] Pop – Extra-strong physical attack. Sacrifice self afterwards. (1 enemy)
[N] Snack Time – Restores HP. (1 ally)


Bad News Buzzard
Weak: V
Strong: H
HP: 59
ATK: 23
DEF: 21
SP-ATK: 21
SP-DEF: 23
AGI: 23
[N] Circle Prey – Physical attack. Takes 1 extra round to execute. (weakest
enemy)
[N] Intimidate – Causes ATK Down and DEF Down. (1 enemy)
[N] Flying Headbutt – Physical attack. (1 enemy)
[N] Scavenge – Restores HP and grants status buffs. [Requires an unconscious
enemy target] (self)


Speedy Snail
Weak: B
Strong: T
HP: 56
ATK: 23
DEF: 20
SP-ATK: 18
SP-DEF: 18
AGI: 24
[N] Rev Up – Physical attack. Takes 1 extra round to execute. (1 enemy)
[N] Accelerate – Physical attack. (1 enemy)
[N] Smokescreen – Chance to cause Blind. (all enemies)
[N] Change Gears – Gives 2 AGI Up. (self)


Giraffodile
Weak: ...
Strong: ...
HP: 47
ATK: 25
DEF: 25
SP-ATK: 25
SP-DEF: 25
AGI: 25
[N] Bayou Breath – Special attack, with chance to cause Sickness. (all enemies)
[N] Crocodile Tears – Restores HP. Has a chance to cancel an enemy’s action.
(self)
[N] Lockjaw – Physical attack, prevents target from acting. Lasts for 2-5
rounds. (1 enemy)
[N] Overwatch – Raises Evasion. (party)


Bloaty Toad
Weak: T
Strong: B
HP: 45
ATK: 24
DEF: 24
SP-ATK: 24
SP-DEF: 24
AGI: 24
[B] Croak Belch – Bio attack, with chance to cause Sickness. (1 enemy)
[N] Sway – Sway harmlessly in the wind. (self)
[B] Swamp Gas – Bio attack that causes sickness. (all enemies)


Macho Mosquito
Weak: V
Strong: B
Strong: M
HP: 47
ATK: 25
DEF: 25
SP-ATK: 25
SP-DEF: 25
AGI: 25
[N] Bloodsucker – Physical attack that drains HP. (1 enemy)
[N] Warm Up – Gives ATK Up. (self)
[N] Sap – Special attack, steals 1 Energy. (1 enemy)
[N] Stinger – Physical attack.
[N] Bum Rush – Strong physical attack. With recoil damage to self. (1 enemy)


Malevolent Mosquito
Weak: M
Strong: B
HP: 43
ATK: 23
DEF: 23
SP-ATK: 23
SP-DEF: 23
AGI: 23
[N] Bloodsucker – Physical attack that drains HP. (1 enemy)
[N] Pep Up – Chance to raise ATK. Variable outcomes possible… (1 ally)
[N] Stinger – Physical attack.


Virus
Weak: ...
Strong: ...
HP: 57
ATK: 19
DEF: 24
SP-ATK: 23
SP-DEF: 19
AGI: 21
[N] Infect – Physical attack. (1 enemy)
[N] Identity Theft – Physical attack that steals health. (1 enemy)
[N] Replicate – Create a clone. (global)
[N] Trojan – Weak attack. High chance of extra-strong attack next round. (1
enemy)


Thuggly Duckling
Weak: ...
Strong: ...
HP: 63
ATK: 23
DEF: 18
SP-ATK: 20
SP-DEF: 18
AGI: 27
[N] Rapid Peck – 1-3 physical attacks. (random enemies)


Hippie Guy
Weak: H
Strong: B
HP: 64
ATK: 22
DEF: 22
SP-ATK: 20
SP-DEF: 20
AGI: 20
[B] Stinky – Bio attack, with chance to cause Sickness and Blind. (1 enemy)
[V] Malcontent Melody – Strong Verbal attack. (1 enemy)
[N] Another Level – An attack of all damage-types. (1 enemy)
[N] Oneness – All entities share HP equally. (global)


Hippie Gal
Weak: T
Strong: V
HP: 57
ATK: 20
DEF: 20
SP-ATK: 22
SP-DEF: 22
AGI: 23
[V] Environmentalism – Verbal attack. (1 enemy)
[N] Flower Power – Extra-strong physical attack. (1 enemy)
[N] Togetherness – All entities share Energy equally. (global)
[N] Another Level – An attack of all damage-types. (1 enemy)


Groovy Guy
Weak: S
Strong: B
HP: 70
ATK: 25
DEF: 25
SP-ATK: 22
SP-DEF: 22
AGI: 22
[N] Rageaholic – 4-7 physical attacks. (random enemies)
[V] Malcontent Melody – Strong Verbal attack. (1 enemy)
[N] Another Level – An attack of all damage-types. (1 enemy)
[B] Stinky – Bio attack, with chance to cause Sickness and Blind. (1 enemy)
[N] Revenge – Strong attack, dealing more damage if at lower HP. You will drop
to 0 HP after. (1 enemy)


Groovy Gal
Weak: M
Strong: V
HP: 62
ATK: 22
DEF: 22
SP-ATK: 25
SP-DEF: 25
AGI: 25
[V] Environmentalism – Verbal attack. (1 enemy)
[N] Flower Power – Extra-strong physical attack. (1 enemy)
[N] Togetherness – All entities share Energy equally. (global)
[N] Another Level – An attack of all damage-types. (1 enemy)


Guru (Boss)
Weak: H
Weak: M
Strong: T
Strong: V
HP: 371
ATK: 27
DEF: 24
SP-ATK: 31
SP-DEF: 31
AGI: 27
[N] Path to Happiness – Does nothing.
[N] Happy Mind – Special attack. (1 enemy) Gives SP-ATK Up. (self)
[V] Happy Speech – Special Verbal attack. (1 enemy) Gives SP-DEF Up. (self)
[N] Happy Effort – Special attack. (1 enemy) Gives DEF Up. (self)
[M] Happy Action – Special Muscle attack. (1 enemy) Gives ATK Up. (self)
[N] Peak of Happiness – Consumes stat boosts. (self) Attack, varying by stat
boosts consumed. (1 enemy)


Brightbug
Weak: B
Strong: S
HP: 87
ATK: 31
DEF: 29
SP-ATK: 31
SP-DEF: 33
AGI: 31
[N] Flash – Physical attack, inflicts Blind. (1 enemy)
[T] Incandescence – Thermal attack. (all enemies)
[N] Illuminate – Next action is more effective. (global)


Disco Crab
Weak: ...
Strong: ...
HP: 87
ATK: 33
DEF: 31
SP-ATK: 29
SP-DEF: 33
AGI: 24
[N] Claw Slash – Physical attack. (1 enemy)
[N] Hairbutt – Special attack. (1 enemy)
[N] Crabby – Gives ATK Up, SP-ATK Up, and AGI Up. (self)
[N] Frogaine – Restores HP and removes one status ailment. (self)


Crazy Clubber
Weak: B
Strong: M
HP: 92
ATK: 32
DEF: 32
SP-ATK: 32
SP-DEF: 32
AGI: 32
[N] Defensive Stance – Protect target and retaliate if attacked. (1 ally)
[N] Reggaeton – Chance to cause Distract or Confuse. (1 enemy)
[N] Funky Beat – Strong physical attack on a Distracted or Confused target. (1
enemy)
[N] Harakiri - Extra-strong physical attack. Sacrifice self afterwards. (1
enemy)


Limbo Ninja
Weak: V
Strong: T
HP: 90
ATK: 32
DEF: 32
SP-ATK: 32
SP-DEF: 32
AGI: 32
[N] Shuriken – Physical attack, with 100% accuracy and high chance of critical.
(1 enemy)
[N] Ninjutsu – Special attack. (1 enemy)
[N] Limber – Gives AGI Up. (self)
[N] Raise Bar- Adopt an offensive stance, in preparation for an attack.
[N] Lower Bar – Adopt an evasive stance, in preparation for an attack.
[N] Limbo Bar – Strong physical attack. (1 enemy)
[N] Assassinate – Chance to auto-KO. (1 enemy)


Speaker
Weak: S
Strong: V
HP: 202
ATK: 29
DEF: 29
SP-ATK: 38
SP-DEF: 38
AGI: 24
[N] Bass – Physical attack. (1 enemy)
[N] Feedback – Retaliate against attackers. (self)
[N] Up to 11 – Next ability is much stronger than normal. (DJ Voodoo)


The Dragon (Boss)
Weak: H
Strong: T
Strong: S
HP: 385
ATK: 32
DEF: 32
SP-ATK: 37
SP-DEF: 37
AGI: 35
[N] Do the Robot – Chance to cause Distract. (all enemies)
[N] Stayin’ Alive – Restores HP. (self)
[T] Disco Fever – Special Thermal attack, with chance to cause Burn. (1 enemy)
[N] Break Dance – 2-7 attacks. (1 enemy)
[S] Short Circuit – Static attack. (1 enemy)
[M] Rage With the Machine – Special Muscle attack. (1 enemy)
[V] Robot Rage – Verbal attack. (all enemies)
[N] Hard, Good, Fast, Strong – Boosts all stats. (self)
[N] Reboot – Reverts to normal actions. (self)
[N] Malfunction – Revert to base robotic actions. (self)
[N] Flee – Run away. (self)


DJ Voodoo (Boss)
Weak: H
Strong: T
HP: 472
ATK: 35
DEF: 37
SP-ATK: 35
SP-DEF: 32
AGI: 35
[N] Rave – Physical attack. Gets stronger with successive uses. (1 enemy)
[N] Dubstep – Physical attack. (1 enemy)
[N] Remix – Reverses all damage and health. Lasts for 1 round. (all)
[N] Trance – Causes Brainwash. (1 enemy)
[N] Electronica – Restores health. (1 speaker)


Speedy Sprinter
Weak: ...
Strong: ...
HP: 80
ATK: 29
DEF: 29
SP-ATK: 25
SP-DEF: 25
AGI: 29
[N] Racing Pulse – Physical attack. Damage doubles with consecutive use. (1
enemy)
[N] Warm Up – Causes ATK Up and DEF Up. (self)
[N] Marathon – Physical attack, each round. Lasts multiple rounds, then cannot
act for 2 rounds. (1 enemy)


Jolly Jogger
Weak: ...
Strong: ...
HP: 74
ATK: 25
DEF: 25
SP-ATK: 29
SP-DEF: 29
AGI: 29
[H] Hydrate – Hydro attack. (1 enemy)
[B] Sweat – Bio attack. (1 enemy)
[N] Cooldown – Converts Energy into HP. (1 ally)
[N] Pace – Multi-round attack. (1 enemy)


Melanchloudy
Weak: V
Strong: H
Strong: S
HP: 76
ATK: 25
DEF: 27
SP-ATK: 29
SP-DEF: 25
AGI: 27
[H] Deluge – Hydro attack. (all enemies)
[N] Contemplate – Does nothing.
[N] Storm Mode – Access storm-based attacks. (self)
[S] Thunderstorm – Static attack. (all enemies)
[N] Sad Mode – Access sad-based attacks. (self)
[N] Electricity – If target is hit with physical damage, retaliates with a
Static attack. (1 ally)


Living Leaves
Weak: T
Weak: H
Strong: S
Strong: B
HP: 76
ATK: 27
DEF: 27
SP-ATK: 27
SP-DEF: 27
AGI: 27
[N] Soggy Leaves – Causes 2 SP-DEF Down. (1 enemy)
[N] Leaf Pile – Causes Stop. (1 enemy)
[N] Leaf Hurricane – Strong special attack. Will leave battle afterwards. (all
enemies)
[N] Rake – Physical attack. (1 enemy)


Frankenpuss
Weak: M
Strong: ...
HP: 74
ATK: 27
DEF: 24
SP-ATK: 27
SP-DEF: 31
AGI: 27
[V] Purrgatory – Verbal attack. (all enemies)
[N] Cat Bath – Does nothing.
[B] Decaying Claw – Bio attack. (1 enemy)


Toastergeist (Boss)
Weak: ...
Strong: ...
HP: 362
ATK: 31
DEF: 33
SP-ATK: 33
SP-DEF: 27
AGI: 31
[N] Phantom Panini – Physical attack. (1 enemy)
[S] Eerie Electricity – Static attack. (all enemies)
[T] Haunted Heat – Thermal attack. (1 enemy)


Mr. Maze
Weak: T
Strong: S
HP: 194
ATK: 32
DEF: 37
SP-ATK: 32
SP-DEF: 34
AGI: 25
[M] Earthquake – Special Muscle attack. (all enemies)
[M] Green Fist – Physical Muscle attack. (1 enemy)
[B] Thorny Punch – Physical Bio attack, with chance to cause Sickness. (1 enemy)


Motor Turtle
Weak: B
Strong: H
HP: 95
ATK: 30
DEF: 35
SP-ATK: 29
SP-DEF: 31
AGI: 27
[N] Acc-SHELL-erate – Physical attack. (1 enemy) Gives AGI Up. (self)
[M] Slow 'n Steady – Muscle attack. Stronger for each AGI Up boost you have. (1
enemy)


Oh-So-Suntanned Service
Weak: H
Strong: T
HP: 84
ATK: 30
DEF: 30
SP-ATK: 32
SP-DEF: 32
AGI: 29
[B] Island Fever – Thermal attack. (1 enemy)
[M] Flail About – Strong Muscle attack. (1 enemy)
[N] Judo Chop – 2-5 physical attacks. (1 enemy)
[N] Vacation – Restores HP. (self)


Agent D.O.O.M. (Boss)
Weak: S
Weak: V
Strong: H
Strong: M
HP: 355
ATK: 32
DEF: 34
SP-ATK: 32
SP-DEF: 34
AGI: 32
[N] Bodyguard – Gives 2 DEF Up. (self)
[S] Nerve Clamp – Static attack, with chance to cause Stop. (1 enemy)
[M] Takedown – Strong Muscle attack, with recoil damage. (1 enemy)
[N] Neutralize – Attack, causes ATK Down and SP-ATK Down. (1 enemy)
[S] Short Circuit – Static attack. (1 enemy)
[M] Rage With the Machine – Special Muscle attack. (1 enemy)
[V] Robot Rage – Verbal attack. (all enemies)
[N] Hard, Good, Fast, Strong – Boosts all stats. (self)
[N] Reboot – Reverts to normal actions. (self)
[N] Malfunction – Revert to base robotic actions. (self)


Mega Mole (Boss)
Weak: B
Strong: S
HP: 424
ATK: 34
DEF: 33
SP-ATK: 34
SP-DEF: 33
AGI: 30
[N] Claw Slash – Physical attack. (1 enemy)
[N] Sharpen Claws – Gives ATK Up. (self)
[N] Squint – Causes Blindness. (self)
[N] Dig – Avoid damage by burrowing.
[M] Drill Rush – Heavy Muscle attack. (all enemies)


Flying Fish
Weak: B
Strong: S
HP: 72
ATK: 26
DEF: 24
SP-ATK: 28
SP-DEF: 26
AGI: 29
[N] Swarm – Physical attack. (all enemies)
[H] Water Spit – Hydro attack. (1 enemy)
[N] Googly Eyes – Causes Distract. (1 enemy)


Hyper Child
Weak: V
Strong: B
HP: 78
ATK: 30
DEF: 28
SP-ATK: 23
SP-DEF: 24
AGI: 21
[N] Citizenship Badge – Restores HP. (1 random enemy)
[N] Belly Charge – Physical attack. (1 enemy)
[N] S'mores – Restores HP. (self)
[N] Backpack Swing – Delayed attack. (1 enemy)
[V] Mommy – Verbal attack, with chance to cause Distract. (all enemies)
[N] Belly Flop – Damages all targets and steal 1 Energy. (all enemies)


Unhappy Camper
Weak: V
Strong: H
HP: 69
ATK: 23
DEF: 24
SP-ATK: 30
SP-DEF: 28
AGI: 28
[N] Sneeze – Physical attack, causes Sickness. (1 enemy)
[N] Annoy – Physical attack, with chance to Distract. (1 enemy)
[N] Encourage – Enables a strong attack. (Hyper Child)
[N] Hyperactive – 4-7 attacks. (random enemies)


Hyper Child 2.0
Weak: S
Strong: T
HP: 86
ATK: 33
DEF: 31
SP-ATK: 25
SP-DEF: 27
AGI: 23
[T] Heat Ray – Thermal attack. (1 enemy)
[S] Discharge – Static attack. (all enemies)
[N] Back to Work – Gives ATK Up and SP-ATK Up. (self)
[V] Mommy – Verbal attack, with chance to Distract. (all enemies)


Blazin' Little Toaster
Weak: H
Weak: S
Strong: T
Strong: V
HP: 78
ATK: 27
DEF: 31
SP-ATK: 31
SP-DEF: 27
AGI: 29
[N] Toast Toss – Physical attack. (1 enemy)
[N] Cord Strangle – Special attack. (1 enemy)
[N] Burnt Toast – Strong special attack, with chance to Confuse. (1 enemy)
[N] Breakfast – Restore HP. (1 ally)


Colonel Cookie (Boss)
Weak: V
Strong: T
Strong: M
HP: 325
ATK: 32
DEF: 32
SP-ATK: 28
SP-DEF: 28
AGI: 30
[N] Productivity – Gives ATK Up and SP-ATK Up. (all allies)
[N] Overtime – Super-strong attack. Act last in the round. (1 enemy)
[M] Hostile Takeover – Strong Muscle attack, with recoil damage. (1 enemy)
[N] Munchies – 2-7 attacks. (1 enemy)
[S] Short Circuit – Static attack. (1 enemy)
[M] Rage With the Machine – Special Muscle attack. (1 enemy)
[V] Robot Rage – Verbal attack. (all enemies)
[N] Hard, Good, Fast, Strong – Boosts all stats. (self)
[N] Reboot – Reverts to normal actions. (self)
[N] Malfunction – Revert to base robotic actions. (self)
[N] Flee – Run away. (self)


Cookie Colossus (Boss)
Weak: ...
Strong: ...
HP: 346
ATK: 33
DEF: 30
SP-ATK: 33
SP-DEF: 30
AGI: 28
[N] Cookie Cutter – Special attack. (1 enemy)
[M] Cookie Crunch – Special Muscle attack. (1 enemy)
[T] Bake – Thermal attack. (all enemies)
[N] Sugar Rush – Restores Energy and gives 2 AGI Up. (1 ally)
[T] Cookie Explosion – Thermal attack. (all enemies)
[M] Cookie Crumble – Muscle damage against a target {description is incomplete
in Almanac, but from what I can tell, seems to target the citizen with the
lowest HP.}


Ogopogo (Boss)
Weak: ...
Strong: ...
HP: 276
ATK: 31
DEF: 27
SP-ATK: 27
SP-DEF: 24
AGI: 27
[M] Prehistoric Bite – Physical attack. (1 enemy)
[N] Tail Whip – Physical attack. (1 enemy)
[N] Tidal Storm – Strong Hydro attack. Takes 1 extra round to execute. (all
enemies)
[V] Roar – Verbal attack. (all enemies)
[N] Thrash – Attack target each round, for 3 rounds. Damage increases per round.
[N] Brood – Causes DEF Down and SP-DEF Down. Restores HP one round later. (self)


Green-ish Gobin (Boss)
Weak: ...
Strong: ...
HP: 370
ATK: 29
DEF: 29
SP-ATK: 29
SP-DEF: 29
AGI: 29
[N] Fury – Gives ATK Up and SP-ATK, but take damage. (self)
[M] Mischief & Mayhem – Muscle attack. (1 enemy)
[N] Green-ish Gas – 1st Round: Special Bio attack. (all enemies) 2nd Round:
Special Bio attack. (party)


The Jester (Boss)
Weak: ...
Strong: ...
HP: 586
ATK: 33
DEF: 46
SP-ATK: 48
SP-DEF: 33
AGI: 43
[N] Command Citizen – Force target to attack a random ally. (1 enemy)
[N] Corruption – Causes Confuse. (1 enemy)
[N] Spawn Shadow Monster – Spawns the Shadow Monster.
[N] Spawn Green-ish Goblin – Spawns the Green-ish Goblin.
[N] Charge – Force targets to attack. (all allies)


Shadow Monster (Boss)
Weak: S
Strong: T
HP: 410
ATK: 30
DEF: 30
SP-ATK: 37
SP-DEF: 37
AGI: 35
[N] Shadow Spill – Special attack, with chance to Blind. (all enemies)
[N] Shadow Lurk – Greatly increases evasion. Lasts for 1 round. (self)
[B] Shadow Strangle – Bio attack, with chance to auto-KO. (1 enemy)


Catctus
Weak: H
Weak: V
Strong: T
Strong: B
HP: 106
ATK: 36
DEF: 41
SP-ATK: 31
SP-DEF: 33
AGI: 31
[N] Prickly Paw – Physical attack. (1 enemy)
[N] Absorb Nutrients – Restores a random amount of HP. (self)
[N] Desert Litter – Waste time with kitty business. (self)
[N] Needle Nuzzle – Strong physical attack. (1 enemy)


Maracacobra
Weak: H
Weak: M
Strong: T
Strong: B
HP: 103
ATK: 36
DEF: 36
SP-ATK: 41
SP-DEF: 36
AGI: 34
[N] Snake, Rattle, 'n Roll – Physical attack. (1 enemy)
[N] Constrict – Physical attack, prevents target from acting. Lasts 2-5 rounds.
(1 enemy)
[N] Death Rattle – 7 special attacks. (random enemies)


Vacant Vulture
Weak: S
Strong: T
HP: 101
ATK: 37
DEF: 32
SP-ATK: 37
SP-DEF: 40
AGI: 40
[N] Game Hunter – Strong physical attack. Takes 1 extra round to execute.
(strongest enemy)
[N] Carrion Claw – Physical attack, with chance to cause Sickness. (1 enemy)
[N] Desert Storm – Physical attack. (all enemies)
[N] Scavenge – Restores HP and grants status buffs. [requires an unconscious
enemy target] (self)


Dunesday Device (Boss)
Weak: ...
Strong: ...
HP: 509
ATK: 40
DEF: 40
SP-ATK: 40
SP-DEF: 40
AGI: 29
[N] Missile Fire – Summons a Mini-Missile. (global)
[N] Sand Cannon – Extra-strong physical attack, at low accuracy. (all enemies)
[N] Gatling Gun – 4-10 weak physical attacks. (1 enemy)
[N] Recon – Next attack has 100% accuracy. (self)


Frantic Fisherman
Weak: S
Weak: V
Strong: H
Strong: M
HP: 109
ATK: 37
DEF: 34
SP-ATK: 40
SP-DEF: 37
AGI: 34
[N] Hook 'n Reel – Physical attack. (1 enemy)
[N] Bait – Causes 2 DEF Down and causes target to receive enemy attacks for 2
rounds. (1 enemy)
[N] Lure – If target is hit, it retaliates for extra damage. (1 ally)
[N] Gone Fishin' – Restores HP. Chance to do nothing. (all allies)


Cardshark
Weak: T
Weak: S
Strong: V
Strong: M
HP: 107
ATK: 45
DEF: 39
SP-ATK: 39
SP-DEF: 36
AGI: 41
[N] Deal – Physical attack. (1 enemy)
[N] Shuffle – Randomizes next action's target. (1 enemy)
[N] Cash In - Attack – Physical attack, stronger for each Energy consumed.
[consumes all energy] (1 enemy)
[N] Cash In - Heal – Restores more HP for each Energy consumed. [consumes all
energy] (self)


Honcho Villa (Boss)
Weak: S
Weak: B
Strong: V
Strong: M
HP: 430
ATK: 41
DEF: 35
SP-ATK: 41
SP-DEF: 35
AGI: 38
[N] Quickdraw – Quick attack, with chance to cancel target's action. (1 enemy)
[V] Showmanship – Special Verbal attack. (all enemies)
[M] Bull Rush – Strong Muscle attack, with recoil damage. (1 enemy)
[N] Jackpot – Special attack. Gives target cash! (random enemy)
[S] Short Circuit – Static attack. (1 enemy)
[M] Rage With the Machine – Special Muscle attack. (1 enemy)
[V] Robot Rage – Verbal attack. (all enemies)
[N] Hard, Good, Fast, Strong – Boosts all stats. (self)
[N] Reboot – Reverts to normal actions. (self)
[N] Malfunction – Revert to base robotic actions. (self)
[N] Flee – Run away. (self)


Deepsea Manager (Boss)
Weak: S
Strong: T
HP: 610
ATK: 38
DEF: 44
SP-ATK: 47
SP-DEF: 44
AGI: 41
[N] Coffee Reserves – Restores 3 Energy. (self)
[N] Coffee Dispenser – Chance to causes Blind. (all enemies)
[N] Diving Sickness – Causes Sickness. (1 enemy)
[H] Water Pressure – Hydro attack. (all enemies)
[N] Boiling Water – Combined Hydro and Thermal attack. (1 enemy)


The Mishmasher (Boss)
Weak: S
Strong: M
HP: 640
ATK: 41
DEF: 44
SP-ATK: 41
SP-DEF: 44
AGI: 41
[N] Break Dance – 2-7 attacks. (1 enemy)
[N] Stayin' Alive – Restores HP. (self)
[N] Productivity – Gives ATK Up and SP-ATK Up. (all allies)
[M] Hostile Takeover – Strong Muscle attack, with recoil damage. (1 enemy)
[S] Nerve Clamp – Static attack, with chance to cause Stop. (1 enemy)
[N] Neutralize – Attack, causes ATK Down and SP-ATK Down. (1 enemy)
[V] Showmanship – Special Verbal attack. (all enemies)
[M] Bull Rush – Strong Muscle attack, with recoil damage. (1 enemy)


Alien Underling
Weak: ...
Strong: ...
HP: 97
ATK: 38
DEF: 36
SP-ATK: 41
SP-DEF: 42
AGI: 42
[N] Catalyst – Special attack. Deals more damage if target is at higher HP. (1
enemy)
[N] Alarm – Summons a Scout Bot. (global)
[N] Excitement – Physical attack that steals health. (1 enemy)
[N] Revel – Special attack, steals 1 Energy. (1 enemy)


Alien Marine
Weak: ...
Strong: ...
HP: 119
ATK: 44
DEF: 45
SP-ATK: 38
SP-DEF: 38
AGI: 38
[N] Quick Jolt – Special attack. (1 enemy)
[N] Power Blast – Extra-strong physical attack. Restores 1 Energy. (1 enemy)
[N] Shield – Protect each target from 1 hit. (all allies)
[N] Energize – Steal 1 Energy from each target. (all enemies)


Scout Bot
Weak: ...
Strong: ...
HP: 91
ATK: 35
DEF: 29
SP-ATK: 44
SP-DEF: 42
AGI: 42
[S] Zap – Static attack. (1 enemy)
[N] Observe – Causes DEF Down. (all enemies)


Alien Commander (Boss) (Can't be fought in VR)
Weak: ...
Strong: ...
HP: 474
ATK: 39
DEF: 39
SP-ATK: 39
SP-DEF: 39
AGI: 39
[N] Energy Blast – Special attack. (1 enemy)
[N] Delight – Special attack, steals HP. (1 enemy)
[S] Energy Eruption – Super-strong special attack. (all enemies)
[N] Misery – Causes 2 SP-DEF Down. (all enemies)
[N] Joyous Climax – Steal Energy. (all enemies)


Mainframe (Boss) (Can't be fought in VR)
Weak: ...
Strong: ...
HP: 474
ATK: 39
DEF: 42
SP-ATK: 39
SP-DEF: 42
AGI: 39
[N] Robo Claw – Special attack. (all enemies)
[M] Mech Punch – Muscle attack. (1 enemy)
[N] Defense Matrix – Increase Defense. (Alien Commander)
[N] Spiral Eye – Chance to cause Confuse. (1 enemy)


Henchbot
Weak: ...
Strong: ...
HP: 137
ATK: 41
DEF: 41
SP-ATK: 41
SP-DEF: 41
AGI: 41
[S] Short Circuit – Static attack. (1 enemy)
[M] Rage With the Machine – Special Muscle attack. (1 enemy)
[V] Robot Rage – Verbal attack. (all enemies)
[N] Hard, Good, Fast, Strong – Boosts all stats. (self)


Secretary Supreme (Boss)
Weak: ...
Strong: ...
HP: 703
ATK: 44
DEF: 44
SP-ATK: 44
SP-DEF: 44
AGI: 44
[N] Rocket Punch – Extra-strong physical attack. (1 enemy)
[S] Servo Drive – Extra-strong Static attack. (1 enemy)
[M] Cyber Rush – Extra-strong Muscle attack. (1 enemy)
[N] Nerd Rage – Super-duper-strong physical attack, with strong recoil damage
to self. (1 enemy)
[N] Rampage – Super-strong attack, with recoil damage to party. (all enemies)


The Misery Machine (Boss) (Can't be fought in VR)
Weak: ...
Strong: ...
HP: 1000
ATK: 113
DEF: 113
SP-ATK: 113
SP-DEF: 113
AGI: 113
[N] Rage – Unbridled attack. (VP)

.............................................................................

III. Weakness Lists

Looking to level a specific character or set of characters? If so, these lists
may be useful. For example, if you're trying to level up Firefighter (who has
strong area Hydro attacks), load up the VR Arena and fight a bunch of
Fearcrows (who are weak to Hydro). For reference, the most common weakness
is Static, with the least common being Muscle.

The enemies in these lists are listed by their order in Conspiracy Guy's
Almanac, which generally goes weak to strong (some bosses break the order
a bit). Generally speaking, bosses aren't good for leveling purposes, since
the majority of them have a long death animation (the bots don't, but they
have a textbox when they 'die', which isn't a big deal if you have instant
text speed on).

--Weak to Thermal--
Java Beanhemoth
Java Bean
Bloaty Toad
Hippie Gal
Living Leaves
Mr. Maze
Cardshark

--Weak to Hydro--
Fearcrow
Hippie Guy
Guru (Boss)
The Dragon (Boss)
DJ Voodoo (Boss)
Living Leaves
Oh-So-Suntanned Service
Blazin' Little Toaster
Catctus
Maracacobra

--Weak to Static--
Decaffinator
Mr. Mocha (Boss)
Safety Squid (Boss)
Tentacle
Scuba Fish
Clairvoyant Clam
Jigglyfish
Madam Clam (Boss)
Maniac Mine
Moo.F.O.
Groovy Guy
Speaker
Agent D.O.O.M. (Boss)
Hyper Child 2.0
Blazin' Little Toaster
Shadow Monster (Boss)
Vacant Vulture
Frantic Fisherman
Cardshark
Honcho Villa (Boss)
Deepsea Manager (Boss)
The Mishmasher (Boss)

--Weak to Bio--
Hay Hog
Speedy Snail
Brightbug
Crazy Clubber
Motor Turtle
Mega Mole (Boss)
Flying Fish
Honcho Villa (Boss)

--Weak to Muscle--
Malevolent Mosquito
Groovy Gal
Guru (Boss)
Frankenpuss
Maracacobra

--Weak to Verbal--
Gourmand
Moody Foody (Boss)
Bad News Buzzard
Macho Mosquito
Limbo Ninja
Melanchloudy
Agent D.O.O.M. (Boss)
Hyper Child
Unhappy Camper
Colonel Cookie (Boss)
Catctus
Frantic Fisherman

.............................................................................

Thanks for reading! If you have any questions, comments, etc., or have extra
info to share (such as enemy EXP values, which I am too lazy to collect), email
me at rebbejfox AT gmail.