Guide to
Bravely Second
End Layer
for Nintendo 3DS
by Sailor_Nemesis (
[email protected])
Copyrighted (c) Philipp Wederz
Version 0.36
Last Update: 21/04/2016
Table of Contents
I. Introductions [I]
1. Version History [I1]
2. To Do [I2]
3. Other Notes [I3]
II. Walkthrough [W]
1. Prologue: All for One, One for All! [W0]
2. Chapter 1: When Duty Calls, Who Will Answer? [W1]
3. Chapter 2: What's Past is Prologue [W2]
4. Chapter 3: Up, Up, and Away [W3]
5. Chapter 4: He Who Would Change the World [W4]
6. Chapter 5: This Is Our Coup de Gravy! [W5]
7. Chapter 6: Bravely Second [W6]
8. Bonus Dungeons [WB]
9. Ba'al [WL]
III. Game Lists [G]
1. Fort-Lune [G1]
2. Items [G2]
2.1 Consumables [G2.1]
2.2 Weapons [G2.2]
2.3 Shields [G2.3]
2.4 Head Armor [G2.4]
2.5 Torso Armor [G2.5]
2.6 Accessories [G2.6]
2.7 Costumes [G2.7]
3. Bestiary [G3]
3.1 Humanoids [G3.1]
3.2 Beasts [G3.2]
3.3 Aerial [G3.3]
3.4 Aquatic [G3.4]
3.5 Bugs [G3.5]
3.6 Plants [G3.6]
3.7 Undead [G3.7]
3.8 Demonkind [G3.8]
3.9 Dragonkind [G3.9]
3.10 Inorganic [G3.10]
4. Combat Bonuses [G4]
5. Abilities [G5]
5.1 Holy Magic [G5.1]
5.2 White Magic [G5.2]
5.3 Spirit Magic [G5.3]
5.4 Spellcraft [G5.4]
5.5 Astral Magic [G5.5]
5.6 Summoning [G5.6]
5.7 Black Magic [G5.7]
5.8 Time Magic [G5.8]
5.9 Diabolism [G5.9]
5.10 Catmancy [G5.10]
5.11 Patissiery [G5.11]
5.12 Special Moves [G5.12]
6. Event Viewer [G6]
6.1 Main Scenario [G6.1]
6.2 Side Stories [G6.2]
6.3 Party Chat [G6.3]
6.4 Battle Events [G6.4]
6.5 Tent Events [G6.5]
6.6 Movies [G6.6]
7. Shop Lists [G7]
8. Jobs [G8]
9. Titles [G9]
10. Chompcraft Bonuses [G10]
11. Chompcraft BGM [G11]
12. EXP Chart [G12]
13. Stat Gain Charts [G13]
14. Limited Items per Game [G14]
IV. Credits [Cr]
V. Copyright [Co]
===============================================================================
I. Introductions [I]
===============================================================================
===============================
I.1. Version History [I1]
===============================
0.36 Added Chompillionaire, renamed Teddy Bear to Firstborn, its official name
0.35 Added a list with monster locations for Catmancy/Catmastery skills
Added Teddy Bear and strong Ba'al
0.31 Added two more Tent Events, thanks to Maudak!
Numbered Party Chats and Tent Events in the Walkthrough
0.30 Added status, elemental, and rare steal informations for all remaining
bosses
Added remaining parts of the Event Viewer for Sub Scenario and Battle
Events
Updated Tent Events
Walkthrough now points you to Tent Events as they appear
0.25 Added status, elemental, and rare steal informations for bosses up to
chapter 4
Added Event Viewer to contents and filled Party Chats, Tent Events and
Movies sections, as well as the Main Scenario. Sub Scenario is done
up to Chapter 3, Battle Events to Chapter 4
Added a section for Titles
Summoning section completed
0.20 Ba'al updated, first 6 strategies and stats!
Section for Items completed
Chompcraft multiplicators and BGM list added
Abilities except for Summoning and Special Moves done
0.15 Main Walkthrough done, including Bonus Dungeon
Job List done
EXP and Stat Gain Charts added
0.10 Chapter 4 done, Chapter 5 Sidequests done, main story progressing.
0.08 Chapter 3 done!
0.06 Prologue, Chapter 1 and 2 done! (might miss some bestiary entries yet)
Fort-Lune lists done, Buster Ship included
0.01 Skeleton with basic information based on various Lets Play videos and
Wiki entries
=====================
I.2. To Do [I2]
=====================
- In Depth Bestiary
- Special Moves List
- Limited Item List
- Any new Ba'al strategies
==========================
I.3 Other Notes [I3]
==========================
A spreadsheet with Enemy and Boss information can be found at
http://tinyurl.com/B2Spreadsheet
beware of spoilers with boss names
Also my Youtube channel will likely get a bunch of Bravely Second related
videos. Watch at own risk of spoilers!
Channel
http://www.youtube.com/user/SailorNemesis1
===============================================================================
II. Walkthrough [W]
===============================================================================
HP of enemies is displayed for all difficulties. Stats are only shown for Hard
Mode, but the ones for lower difficulties are always lower.
====================================================
II.1. Prologue: All for One, One for All! [W0]
====================================================
----------------
Gathelatio
----------------
Wakeup Bell Hidden Item to the right of Yews bed
100 pg Hidden Item left of bottom stairs in Yews home
Potion Hidden Item at bottom right corner of plaza with Adventurer
on it
Antidote Hidden Item at northern edge on east side of the docks
Bacchus's Wine Hidden Item at far west of lower city
Staff Hidden Item at left seats in the sanctum
Phoenix Down Hidden Item at upper left part of the sanctum
Party Chats
001 On the Road Again
Game starts with some known faces as well as a few new ones. Oh, and it is
Game Over. Reload your last save... you don't have one? Tough luck. Also, just
how much HP does everyone have this early on to survive that long?
After the introductory scenes, feel free to explore the new city Gathelatio,
collect items, and go through the story as the yellow marker points you. In the
process, you will get two new party members. You should also consider buying
some equipment for Yew - just focus on him for the time being.
---------------------
Gathelatio Area
---------------------
Potion Hidden Item at upper left corner of the zoned-in World Map
New Enemies
Goblin Humanoid 001
Rabbie Beast 001 Weak: Earth
Great Bat Aerial 001 Weak: Wind, Light
Appling Plant 001 Weak: Fire, Lightning, Dark
Zombie Undead 001 Weak: Fire, Light
Slime Inorganic 001 Weak: Fire
Get used to the battle system and then continue east to the woods.
--------------------------------------
Pilgrim's Grove - Southern Areas
--------------------------------------
Suggested Level 1-5
Potion West, south after the bridge
Antidote West, first fork north after the bridge
Eye Drops Southwest, northern part of the area
100 pg Southwest, on upper western path
Echo Herbs Southwest, at northeast corner of the area
Ether West, go back from bottom right of southwest screen
150 pg Southeast, follow the northern path
Round Shield Southeast, follow the northeastern path
Wakeup Bell Southeast, southwest corner of the area
Phoenix Down Southeast, follow the southeastern path
New Enemies
Battlehopper Insect 001 Weak: Fire
Party Chats
002 Martyr's Grove
Go around collecting items and level up a bit. When you find the Adventurer,
take the change to save as your first boss battle awaits. You can also use the
cottage functionality to rest up for a price.
/--------------------------------- Boss Fight --------------------------------\
| Troll HP: 150 (E) / 200 (N) / 300 (H) |
| MP: |
| Element weakness Light |
| Element affinity |
| Family Humanoid |
| Steal Hi-Potion |
| Drops Phoenix Down |
| Rewards 30 pg, 45 EXP, 20 JP |
| Status Immunities |
| Statuses Applicable |
| Stats P.Atk 75 P.Def 5 Aim 92 |
| M.Atk 27 M.Def 12 Evade 5 |
| INT 12 MND 12 Speed 10 |
| |
| This battle will formally introduce you to the Brave and Default system. |
| Not tough at all. Just Default the first turn with everyone, then Brave as |
| much as possible and attack the next. Repeat if you somehow don't kill it |
| with that. |
\-----------------------------------------------------------------------------/
After the battle go on to collect the remaining treasure and meet Othar. When
staying the night, things happen. Go back to the city, follow more story, and
ultimately return to the forest.
--------------------------------------
Pilgrim's Grove - Northern Areas
--------------------------------------
Suggested Level 1-5
Wakeup Bell Northwest, south fork near center
200 pg Northwest, west side, upper level
Antidote Northwest, north fork near southeast exit
180 pg Northeast, continue east at first fork
Oaken Pole Northwest, return from northern exit of northeast screen
Teleport Stone Northeast, west fork near south end
Phoenix Down Northeast, far east of the area
Antidote East, follow the northern fork at the entrance
Potion East, follow the second fork south
120 pg East, follow the center of three forks north
Barrel Helm East, follow the final fork north, through a tunnel
You will now have to tackle the northern part.
A viable strategy is to Attack four times right away and ignore defenses. More
often than not, you will win without taking damage from random enemies.
After you clear the area and return to the camp, save and go to sleep.
Another boss battle follows after a few more scenes.
/--------------------------------- Boss Fight --------------------------------\
| Bella HP: 525 (E) / 700 (N) / 1050 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Mystic Hood |
| Rare Steal Heat (Spell) |
| Drops Heat (Spell) |
| Rewards 105 pg, 70 EXP, 20 JP |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 60 P.Def 7 Aim 91 |
| M.Atk 38 M.Def 18 Evade 5 |
| INT 8 MND 8 Speed 7 |
| |
| First Asterisk holder battle! And a known face joins the fray to boot. Got |
| me quite excited the first time around. Her Spirit Magic is changed by her |
| Spellcraft to take various forms, like Hammer being physical damage or Dart |
| always going at the start of the turn. Especially beware of Wall, which |
| casts magic as a counter to your attacks. Keep yourself healthy and attack |
| when a chance opens up. |
\-----------------------------------------------------------------------------/
Edea starts out at level 5.
You obtained your first Asterisk, opening up a new Job! My advice is to have
Yew as a caster while Edea plays the attacker, but you can switch up as you
like; the parties stats will always be so close together that it does barely
matter who plays what role as long as your strategy holds.
Continue to the eastern part of the woods and finally leave them.
-------------
Eternia
-------------
Antidote On the World map, head south to a forest
Ether Hidden Item behind the weapon store
Leather Gloves Hidden Item at far east end of town
Bacchus's Wine Hidden Item at bottom right corner of right corrider in
the White Magic Tower
Balsam Hidden Item just south of the Astrologer
Party Chats
003 What's Yours Is Mine
Follow the story and loot items, then it is back to the world map to the north
of Eternia, the way to Central Command.
------------------
Eternia Area
------------------
Echo Herbs On the World Map, Hidden item in western nook in the curve
leading south
New Enemies
Goblin Slasher Humanoid 002 Weak: Lightning
Goblin Archer Humanoid 003
Crab Appling Plant 002 Weak: Fire, Lightning, Dark
Electro Lantern Inorganic 004 Weak: Earth
Wolf Beast 005 Weak: Fire
Continue in the direction Edea suggests to find Gravemark Village, which
veteran players will likely remember.
-----------------------
Gravemark Village
-----------------------
Phoenix Down Hidden Item at a grave just east of the entrance
Echo Herbs Hidden Item at far northeastern grave
Ether Hidden Item on right wall in the room you find Magnolia in
Hi-Potion Hidden Item on left wall in the room you find Magnolia in
Party Chats
047 Fort-Lune's New Beginning
When asked to find something to wake up someone unconscious, remember what Yew
said about Magnolias (aka: go outside and pick a flower).
Magnolia joins the Fray at level 6. You will get access to the Moon Base as
well, which is Seconds version of Norende. Make sure to start rebuilding!
Back to the world map and further west to find a cave.
--------------------
Frozen Hollows
--------------------
Suggested Level 5-9
Eye Drops East, follow the path northwest
Potion East, northeastern corner of the area
Round Shield East, follow the fork north near the southern end
Antidote East, east fork near the exit
300 pg West, follow the first fork south and west
Remedy West, follow the second fork north
Ether West, follow the fourth fork south
Ether On the world map, western path where the soldiers were
New Enemies
Frosti Beast 010 Weak: Fire, Wind, Dark
Ice Princess Demon 001 Weak: Wind
Ice D'Gon Dragon 001 Weak: Fire
Party Chats
004 A Meaningful Glance
005 The Ancient Warrior
006 The Road to Eternia
Tent Events
001 A Tent for All Seasons
We get the Hourglass shortly after entering, allowing us to stop time in battle
in Exchange for SP, which you gain one of every 8 hours that the 3DS is closed
(but the game is running). I personally prefer to not use the feature, but it
can be a tide-turner in close battles.
/--------------------------------- Boss Fight --------------------------------\
| Cú Chulainn HP: 1125 (E) / 1500 (N) / 2250 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity None |
| Family Humanoid |
| Steal Glaive |
| Rare Steal Hi-Potion |
| Drops Hi-Potion |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 81 P.Def 20 Aim 92 |
| M.Atk 29 M.Def 13 Evade 20 |
| INT 13 MND 13 Speed 11 |
| |
| Bella HP: 600 (E) / 800 (N) / 1200 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Manarobe |
| Rare Steal Ether |
| Drops Ether |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 67 P.Def 7 Aim 92 |
| M.Atk 58 M.Def 33 Evade 5 |
| INT 13 MND 13 Speed 7 |
| |
| Rewards 330 pg, 220 EXP, 60 JP |
| |
| Make sure you have enough Potions. Wizard is the stronger Job in terms of |
| raw damage done as Cú Chulainn is weak to lightning magic, but make sure to |
| have Miscellany set as sub-job to use Halfsies as needed. One character |
| that is to deal with healing should be a Freelancer for the added defenses. |
| The focus in this battle should first go to Cú Chulainn, as he has a |
| weakness to Lightning. Lightning Dart from Wizard works very well. |
\-----------------------------------------------------------------------------/
After the battle, you obtain a New Asterisk: Charioteer. This is a weapon based
class that deals many hits with a single attack command by wielding up to three
weapons at once.
You will further be introduced to the Tent functionality. Setting up a tent
can happen frequently along the path, so if you are interested in character
development you should always use the option.
------------------------------
Eternian Central Command
------------------------------
Suggested Level 7-12
Round Shield 48F, south end of the floor
Echo Herbs 48F, go slightly southwest from the center
Barrel Helm 47F, northern edge
Mage Masher 47F, Hidden Passage directly south from center of the area
Teleport Stone 47F, circle to just north of the entrance stairs
500 pg 47F, east end, just north of the exit
Mittens 47F, southern end of the area, just west of the exit
Lamellar Armor 48F, return from northwest corner of 49F
Ether 49F, south end of the area, from west
300 pg 49F, just east of final elevator
New Enemies
Imperial Blade Humanoid 015 Weak: Lightning
Imperial Spear Humanoid 019 Weak: Lightning
Imperial Stave Humanoid 023
Imperial Axe Humanoid 027 Weak: Lightning
Imperial Shield Humanoid 031 Weak: Lightning
Party Chats
007 The Pendant
048 Efficiency Experts
049 Half-Empty or Half-Full?
050 Getting Closer
051 Fort-Lune Reborn!
The Blue Chest on 48F is locked until later.
After a few scenes, you will get the Special Movie which was seen at the end
of Bravely Default.
Final Character joins at level 7.
Boy is getting a fan club! Cannot say I particularly like his outfit, but his
original one wasn't that great either.
Note that, like in Bravely Default, you can use the bed in Edeas room to take
a free rest.
This place is remodeled slightly from what we know from the first game, but
is still close to it. Veterans should have an easy time coming around.
Once you reach your destination, it is finally time to kick some Fencer's ass.
/--------------------------------- Boss Fight --------------------------------\
| Janne HP: 1500 (E) / 2000 (N) / 3000 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Stinger |
| Rare Steal Hi-Potion |
| Drops Hi-Potion |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 105 P.Def 20 Aim 93 |
| M.Atk 38 M.Def 17 Evade 10 |
| INT 17 MND 17 Speed 14 |
| |
| Unexpected Helper HP: 1125 (E) / 1500 (N) / 2250 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Bishop's Staff |
| Rare Steal Ether |
| Drops Ether |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 82 P.Def 8 Aim 93 |
| M.Atk 38 M.Def 47 Evade 5 |
| INT 17 MND 17 Speed 14 |
| |
| Rewards 420 pg, 400 EXP, 40 JP |
| |
| You might remember how jobs function from earlier. |
| The Fencer is a class based on stances, which will apply buffs to him. |
| Depending on what stance he takes and your general prowess, you might need |
| to adjust offense and defense. As for Jobs, I would keep one Wizard, one |
| Charioteer and one Freelancers, with the remaining character free to be |
| whatever you prefer. This will give you enough healing options with fine |
| offense. |
| Once Janne is defeated, an unexpected helper joins the fray, resurrecting |
| him. This guy is a healing class, so your focus should draw in that |
| direction. It has rather high M.Def, so Physical attacks will do the Job |
| better. The general strategy remains the same. |
\-----------------------------------------------------------------------------/
With this, the Prologue comes to a conclusion. Watch the Intro Video.
Anyone still having doubts about the music by this point? I sure dont.
=============================================================
II.2. Chapter 1: When Duty Calls, Who Will Answer? [W1]
=============================================================
Party Chats
008 Gathelatio, Seat of Crystalism
009 Edea's Master
Chapter starts with one of my favourite characters from Bravely Default. Just
got to love him! The way of the cat runs far and deep after all. What? That is
not how it went?
Anyway, time to backtrack a bit, then story and boarding a boat.
--------------------
Shallow Waters
--------------------
Wakeup Bell World Map, due east of Al-Khampis on the shore
New Enemies
Ratatoskr Beast 011 Weak: Wind, Dark
Harpy Aerial 004 Weak: Wind
Vulture Aerial 008 Weak: Wind
Enemy Crab Aquatic 001 Weak: Lightning
Deathfish Aquatic 004 Weak: Lightning
With Master Kamiizumis Mighty Galleon, we can now set out to sea! You should
follow the path west and south to continue to Al-Khampis, which lies on the
edge of the Harena continent and just south of Yulyana Woods.
----------------
Al-Khampis
----------------
Ether Hidden Item just west of the entrance
200 pg Hidden Item behind the sign at the northern exit
Phoenix Down Hidden Item west of entrance to the dorms
Echo Herbs Hidden Item in northern corner of the dorms entranceway
Wakeup Bell Hidden Item between beds of lower left room in the dorms
Hi-Potion Hidden Item just east inside the spire
Party Chats
010 School Days with Yew
052 Chomp, Chomp Away!
053 The Chomp Goes On
054 Chompcraft Diaries: Fresh Air
055 Chompcraft Diaries: Milestones
056 Chompcraft Diaries: In a Groove
Don't bother with Black and White magic for the time being, this can wait until
after the coming sidequest, if you plan to take it.
Along the story, you will also get access to the plush Chomper creation game!
Nothing beats a pair of plush chomps, does it? I would certainly buy a few,
along some Edea plush.
Collect items and visit the dorms. After our new ally gets left in bed, leave
the city to the north for your first subquest, or south to continue the main
story. I will choose to do the subquest for a new Job.
-----------------
Harena Area
-----------------
Eye Drops West side of the forest south of the Temple of Wind
Hi-Potion Far west edge of the Harena region
Phoenix Down East side of the desert, past the mountains north of
Al-Khampis
New Enemies
Imperial Desert Stave Humanoid 024
Imperial Desert Axe Humanoid 028 Weak: Lightning
Imperial Desert Shield Humanoid 032 Weak: Lightning
Venomous Snake Aquatic 007 Weak: Water, Earth
Sandhopper Insect 002 Weak: Water
Mummy Undead 005 Weak: Fire, Light
Wraith Undead 009 Weak: Fire, Light
Drake Dragon 004 Weak: Water
Party Chats
040 The Prime Minister's Plan
The enemies could already be encountered on the other side of Al-Khampis, but I
chose to show them here. Head to the Oasis for a scene and to meet another of
my favorite characters from Bravely Default. Another scene follows back at
Al-Khampis, then back to the Oasis. After you are done battling, continue over
to Harena Ruins to the west.
------------------
Harena Ruins
------------------
Suggested Level 11-15
Eye Drops 1F, just east of the entrance
200 pg 1F, east at second fork
1 pg 1F, trapped chest along the way
Kalasiris B1, from 1F northeast stairs
Ether B1, go west from stairs
Remedy B1, eastern passage
Thief's Knife B1, Hidden Passage southeast of chest with Remedy
300 pg B1, west path south, branch to east, then north
Remedy B1, west path south, branch to east, then south
Hi-Potion B2, follow the path east, then east
Silver Glasses B2, north side from eastern path
Harena Shemagh B2, west side from southwest corner
180 pg B2, southern dead end from southwest corner
Balsam Forgotten Halls, first fork south
250 pg Forgotten Halls, follow the far northeastern fork
Star Pendant Forgotten Halls, east at third fork
Earth Drum Forgotten Halls, west at four-way intersection
Teleport Stone Forgotten Halls, south at four-way intersection
Phoenix Down Forgotten Halls, east at final fork
New Enemies
Sandworm Insect 004 Weak: Water
Scorpion Insect 008 Weak: Water
Golem Inorganic 011 Weak: Water
Gargoyle Inorganic 015 Weak: Wind
Tent Events
003 Turning Over New Leaves
Blue Chest on B2 is available later.
The blinding traps from Bravely Default are back! You can use the Freelancers
Dungeon Master ability to ignore traps if you have a hard time dodging them.
At the end of this dungeon, you will have to choose between Red Mage and Thief.
Whichever side you do NOT pick, you will have to fight, getting that Asterisk
afterwards. Because I am a fan of stealing items throughout the game, I will
pick the Thief Asterisk (siding with DeRosa), but Red Mage probably is the more
viable battle option.
/--------------------------------- Boss Fight --------------------------------\
| The Jackal HP: 2250 (E) / 3000 (N) / 4500 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Harena Shemagh |
| Rare Steal Potion, Potion, Potion, Potion, Potion |
| Drops Potion x5 |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 180 P.Def 10 Aim 94 |
| M.Atk 51 M.Def 23 Evade 40 |
| INT 23 MND 23 Speed 19 |
| |
| Desert Vigilante x2 HP: 712 (E) / 950 (N) / 1425 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity Halves Wind |
| Family Humanoid |
| Steal Potion |
| Rare Steal Potion |
| Drops Potion |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 142 P.Def 10 Aim 94 |
| M.Atk 51 M.Def 23 Evade 10 |
| INT 23 MND 23 Speed 19 |
| |
| Rewards 399 pg, 456 EXP, 60 JP |
| |
| Jackal has somewhat heightened Evasion and can steal your HP. Take care of |
| the adds first to weaken the burden on healers. Adds are also weak to |
| Lightning, so spells work pretty well. The Jackal likes to overbrave when |
| alone, so keep up Default until he goes negative, then unload. |
\-----------------------------------------------------------------------------/
/--------------------------------- Boss Fight --------------------------------\
| DeRosa HP: 2250 (E) / 3000 (N) / 4500 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Lilith's Kiss |
| Rare Steal Remedy |
| Drops Remedy |
| Status Immunities Poison, Blind, Silence, Berserk, Death |
| Statuses Applicable Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 142 P.Def 10 Aim 94 |
| M.Atk 51 M.Def 53 Evade 30 |
| INT 23 MND 23 Speed 19 |
| |
| Mage Apprentice x2 HP: 712 (E) / 950 (N) / 1425 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Ether |
| Rare Steal Ether |
| Drops Ether |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 135 P.Def 10 Aim 94 |
| M.Atk 51 M.Def 43 Evade 10 |
| INT 23 MND 23 Speed 19 |
| |
| Rewards 399 pg, 456 EXP, 60 JP |
| |
| DeRosa uses Cure and Charm, which make him pretty deadly if unprepared. |
| Take down his adds real fast, then focus on staying free of status |
| ailments while keeping up damage. |
\-----------------------------------------------------------------------------/
After the sidequest, you will be back in Al-Khampis. Time to continue the main
quest, but buy some spells if you decided to get the Red Mage Asterisk.
--------------------
Shallow Waters
--------------------
Remedy Western mountains on small land tongue to the east of
the Florem Continent
Balsam East edge of larger island just southeast of Ba'al Crater
Bacchus's Wine West end of Crescent Island (where Ba'al Crater is)
New Enemies
Orc Humanoid 011 Weak: Fire
Orc Leader Humanoid 012 Weak: Fire
Cait Sith Beast 013 Weak: Water
Panther Beast 017 Weak: Fire
Anzu Aerial 011 Weak: Wind
Imp Demon 005 Weak: Earth, Light
Dark Lantern Inorganic 005 Weak: Light
This time, move north along the eastern coast of the west continents.
------------------
Ba'al Crater
------------------
Suggested Level 13-17
Balsam Surface, south, then east from start
Phoenix Down Surface, east from start, then south into the branch
400 pg Surface, follow the top path east
Tengu Yawn Descent, follow the first two forks south
Hi-Potion Descent, from the previous treasure, go west, then east at
the next intersection
Mythril Bow Surface, return west from Descents first southern fork
Ether Descent, follow top path to the east
Peace Ring Surface, returning from the Depths through the western path
Wakeup Bell Depths, just south of western exit
Echo Herbs Depths, from entrance go south, then west
350 pg Depths, southeast corner
500 pg Depths, west end of middle pathway
Teleport Stone Depths, just north then east of the Adventurer
Party Chats
011 Cast into the Crater
Tent Events
004 A Powerful Combination (after Ba'al)
Blue Chest on the Descent Level is available later.
This new dungeon has lots of stairs going down, but is not too complicated
from a design point.
Down in the depths, you will meet your first owl person, the Anchorite of
Thunder. These guys are used to acquire summons, but we do not have that Job
yet. Remember where this guy is though.
At the far end, a boss awaits.
/--------------------------------- Boss Fight --------------------------------\
| Ba'al v; Urchin HP: 3750 (E) / 5000 (N) / 7500 (H) |
| MP: |
| Element weakness Light |
| Element affinity Immune to Water; Absorbs Dark |
| Family Insect |
| Steal Mythril Spear |
| Rare Steal Antarctic Wind |
| Drops Antarctic Wind |
| Status Immunities Poison, Blind, Silence, Berserk, Stop, Death |
| Statuses Applicable Sleep, Paralyze, Dread, Confuse, Charm |
| Stats P.Atk 150 P.Def 20 Aim 95 |
| M.Atk 30 M.Def 25 Evade 21 |
| INT 0 MND 25 Speed 14 |
| |
| Shadowcaster HP: 375 (E) / 500 (N) / 750 (H) |
| MP: |
| Element weakness Light |
| Element affinity Absorbs Dark |
| Family Undead |
| Steal Potion |
| Rare Steal Potion |
| Drops None |
| Status Immunities Poison, Blind, Silence, Berserk, Stop, Death |
| Statuses Applicable Sleep, Paralyze, Dread, Confuse, Charm |
| Stats Differ by copied class and level |
| |
| Rewards 300 pg, 400 EXP, 50 JP |
| |
| This guy has various skills. He can call an add modelled after a party |
| member, has a very strong physical attack and magic that can hit the whole |
| group at once. To make things worse, he has quite high HP. One of his |
| spells is a multi-target blind, but you should be able to protect from it |
| using a combination of Harena Shemagh's and Silver Glasses. |
| The add modelled after a party member only attacks if the character that is |
| the model does so - so get rid of it using another character. |
| Once that is out of the way, it is mostly a long grind through his HP. If |
| you leveled Fort-Lune enough to have strengthened specials, they really |
| come in handy to quicken this battle up. |
\-----------------------------------------------------------------------------/
Afterwards, return to Al-Khampis.
----------------
Al-Khampis
----------------
Bacchus's Wine Hidden Item at far east in the great mages chamber
We are to visit Ancheim, but get stopped when going near it. back to Al-Khampis
and following more story. Something unexpected happens.
/--------------------------------- Boss Fight --------------------------------\
| Norzen HP: 3750 (E) / 5000 (N) / 7500 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Silver Glasses |
| Rare Steal Potion, Stardust |
| Drops Potion, Stardust |
| Rewards 420 pg, 630 EXP, 60 JP |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 240 P.Def 20 Aim 95 |
| M.Atk 101 M.Def 56 Evade 21 |
| INT 26 MND 26 Speed 14 |
| |
| The Astrologian Asterisk holder. He mostly uses normal attacks and stat up |
| spells, so wearing shields and Damage Dispersion can help quite a bit with |
| survival. If you are playing on hard, it might be better to NOT use Damage |
| Dispersion, as iituld likely but wipe you - better just revive the dead. |
| When he looses about half his HP, he switches to magic. While I find that |
| easier to handle, the battle should still be ended asap. |
\-----------------------------------------------------------------------------/
After some more scenes, go rest up. The second sidequest will be available
in the dorms during the day, and has you go over to Ancheim.
-------------
Ancheim
-------------
Tengu Yawn Hidden Item in southeast corner from entrance to the palace
Gold Hourglass Hidden Item in right bookshelf of Power Betterment Office
Stopwatch Hidden Item in the palace on the throne
Not much to do yet except to follow the blue markers, meet some gal we know
from the previous game and follow more sidequest markers.
Also feel free to check the shops for some nice equipment.
When you are ready, it is off to Miasma Woods.
------------------
Miasma Woods
------------------
Suggested Level 15-19
Antidote South, after bypassing first toxic pool
500 pg South, behind a toxic pool to the west
Wakeup Bell Central, north from entrance past a toxic pool
420 pg Central, aim south on the east side, past a small toxic
pool
Antarctic Wind Central, northeast corner
Ether Central, north side
Balsam North, just west of entrance
Clothespin Central, backtrack from North screen
600 pg North, southeast corner
Teleport Stone North, center path leading north, cranny to the west
Mythril Knuckles North, center path north at north end
Remedy North, southwest corner
New Enemies
Troll Humanoid 007 Weak: Light
Greater Cait Beast 014 Weak: Water
Great Moth Insect 010 Weak: Wind
Also of Aerial family
Treant Plant 005 Weak: Fire
Alraune Plant 008 Weak: Fire, Dark
Myconid Plant 012 Weak: Fire
Tent Events
005 Of Dice and Mushrooms
Blue Chest at Center area will be available later.
Another dungeon that has kept some general layout, but also changed.
At the end of this dungeon, you will be able to choose between the Summoner
and Swordmaster Asterisk. I dont particularly like either of them as jobs,
so I chose to get the Swordmaster asterisk for the time being as it will have
better combinations with other jobs I prefer. There is also reports of bugs
that might happen more likely if you take Summoner here.
/--------------------------------- Boss Fight --------------------------------\
| Kamiizumi HP: 4500 (E) / 6000 (N) / 9000 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Osafune |
| Rare Steal Catch Me Conch |
| Drops Catch Me Conch |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 180 P.Def 20 Aim 95 |
| M.Atk 60 M.Def 27 Evade 21 |
| INT 27 MND 27 Speed 22 |
| |
| Black Blade HP: 600 (E) / 800 (N) / 1200 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity None |
| Family Humanoid |
| Steal Dried Remora |
| Rare Steal Hi-Potion |
| Drops Hi-Potion |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 150 P.Def 11 Aim 95 |
| M.Atk 60 M.Def 27 Evade 11 |
| INT 27 MND 27 Speed 22 |</pre><pre id="faqspan-2">
| |
| Black Pikeman HP: 600 (E) / 800 (N) / 1200 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity None |
| Family Humanoid |
| Steal Monoceros Flakes |
| Rare Steal Remedy |
| Drops Remedy |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 150 P.Def 11 Aim 95 |
| M.Atk 60 M.Def 27 Evade 11 |
| INT 27 MND 27 Speed 22 |
| |
| Black Axefighter HP: 600 (E) / 800 (N) / 1200 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity None |
| Family Humanoid |
| Steal Leviathan Sashimi |
| Rare Steal Phoenix Down |
| Drops Phoenix Down |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 165 P.Def 11 Aim 95 |
| M.Atk 60 M.Def 27 Evade 11 |
| INT 27 MND 27 Speed 22 |
| |
| Rewards 704 pg, 858 EXP, 78 JP |
| |
| My personal order of priority (based on BD) goes Sword, Axe, Spear, then |
| Kamiizumi. Kamiizumi himself mostly uses counters, so keep healthy and do |
| not Brave too much when attacking to not get killed by counters. When at |
| low HP, he will go into negative BP, leaving himself open after. |
\-----------------------------------------------------------------------------/
/--------------------------------- Boss Fight --------------------------------\
| Mephilia HP: 3750 (E) / 5000 (N) / 7500 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Mythril Rod |
| Rare Steal Turbo Ether |
| Drops Turbo Ether |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 165 P.Def 15 Aim 95 |
| M.Atk 60 M.Def 67 Evade 31 |
| INT 27 MND 27 Speed 22 |
| |
| Legion Impaler HP: 600 (E) / 800 (N) / 1200 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity None |
| Family Humanoid |
| Steal Bombe |
| Rare Steal Hi-Potion |
| Drops Hi-Potion |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 165 P.Def 11 Aim 95 |
| M.Atk 60 M.Def 27 Evade 11 |
| INT 27 MND 27 Speed 22 |
| |
| Legion Archer HP: 525 (E) / 700 (N) / 1050 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Anglaise |
| Rare Steal Remedy |
| Drops Remedy |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 165 P.Def 11 Aim 95 |
| M.Atk 60 M.Def 27 Evade 11 |
| INT 27 MND 27 Speed 22 |
| |
| Legion Mage HP: 600 (E) / 800 (N) / 1200 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Amande |
| Rare Steal Ether |
| Drops Ether |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 135 P.Def 11 Aim 95 |
| M.Atk 60 M.Def 57 Evade 11 |
| INT 27 MND 27 Speed 22 |
| |
| Rewards 704 pg, 858 EXP, 78 JP |
| |
| The Mage add can use status ailments (mostly silence) while the archer can |
| cause confuse and deal quite the damage. I would say to focus take care of |
| the Archer first, then focus the Mage and lastly the Lancer. |
| Once Mephilia is alone, keep your health up. She will use a Summon spell |
| every third turn, so you might want to Default when it is anticipated. |
\-----------------------------------------------------------------------------/
We have so far seen but one Anchorite, down in Ba'al Crater. You can visit him
to get the summon Deus Ex, but if you chose Swordmaster you can get a Nodachi
from him instead.
After the battle, we have to continue with the main story. Leave the woods and
continue to the far south end of the continent, past the Temple of Wind and to
a new cave.
----------------------
Harena Sea Caves
----------------------
Suggested Level 17-21
Hi-Potion West, first tunnel to the right
White Cape West, use red crystal hidden in northwest corner
Antarctic Wind West, southwest on upper floor
500 pg Central, northeast corner from lower floor
Ether Central, southern end, east side
Earth Drum Central, northeast corner, upper level
Phoenix Down Central, fork on upper level going west
Thief Gloves East, south from central hub
Zweihander East, north using green crystal on upper level
800 pg East, northwest corner
Teleport Stone East, follow the lower northern path east
Remedy East, southwest corner
New Enemies
Blood Bat Aerial 002 Weak: Wind, Light
Killer Ant Insect 014 Weak: Fire
Bullet Ant Insect 017 Weak: Fire
Magic Ant Insect 020 Weak: Fire
Aero Lantern Inorganic 006 Weak: Fire
Blue Chest in Center area will be available later.
In the northeast of the western area, there is the Anchorite of Water to be
found. He either gives you an Osafune if you have the Swordmaster, or has a
summon battle for Ziusudra's Sin if you have the Summoner.
At the end of the dungeon awaits a known face.
/--------------------------------- Boss Fight --------------------------------\
| Minette HP: 5250 (E) / 7000 (N) / 10500 (H) |
| MP: |
| Element weakness Water |
| Element affinity None |
| Family Humanoid |
| Steal Mythril Axe |
| Rare Steal Tender Victuals |
| Drops Tender Victuals |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 210 P.Def 23 Aim 95 |
| M.Atk 43 M.Def 48 Evade 21 |
| INT 28 MND 28 Speed 23 |
| |
| Bismarck HP: 3750 (E) / 5000 (N) / 7500 (H) |
| MP: |
| Element weakness Fire |
| Element affinity None |
| Family Beast |
| Steal Remedy |
| Rare Steal Cat Feather |
| Drops Cat Feather |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 195 P.Def 12 Aim 95 |
| M.Atk 62 M.Def 58 Evade 21 |
| INT 28 MND 28 Speed 23 |
| |
| Rewards 920 pg, 1380 EXP, 120 JP |
| |
| Kill the Cat first as it has less HP. Minette has more varied skills, but |
| poses a smaller threat. |
\-----------------------------------------------------------------------------/
And there we go with a fun Job. It is effectively a Blue Mage that uses Items
to cast spells. You can go back and learn Wing Scales from Great Moth in
Miasma Woods, Spray from Deathfish (Shallow Waters), Sonic Boom from Anzu
(area near Ba'al Crater) and Blood Leech from Bullet Ants (in this very Harena
Sea Caves). Further, once you learned Wing Scales from Great Moth, we can use
the Confuse Status on a low HP Aero Lantern in Harena Sea Caves to have it
cast White Wind on our party and learn that as well.
After you are done collecting initial skills, it is back to Ancheim for the
main story.
----------------------
Grand Mill Works
----------------------
Suggested Level 19-23
Zeus's Wrath 2F, near southeastern corner
Roc Filet 3F, go west into a small dead end from southeast corner
800 pg 3F, southwest corner
Remedy 2F, by northwest corner of 3F
Courage Ring 2F, treasure room after hidden passage in southwest dead
end
Teleport Stone 2F, northeast corner
New Enemies
Iron Man (II) A-Type Inorganic 018 Weak: Lightning Learn Perforator
Iron Man (II) B-Type Inorganic 019 Weak: Lightning Learn Panzerlied
Steal Normalizer
Iron Man (II) E-Type Inorganic 020 Weak: Lightning
Blue Chest on 2F will be available later.
In order to learn Panzerlied, you need to confuse a Iron Man (II) B-Type. This
can be done using the Catmancy Wing Scales.
Another Dungeon that was remodelled somewhat. You need to press two switches
in order to advance. The first is to the east, the second to the west of the
elevator. For the western one, you will need to pass through a lot of the
dungeon, but the eastern one really is just past some stairs.
When everything is ready, save and go up.
/--------------------------------- Boss Fight --------------------------------\
| Amphisbaena (1) HP: 3750 (E) / 5000 (N) / 7500 (H) |
| MP: |
| Element weakness Water, Physical |
| Element affinity Absorbs Magic |
| Family Dragon |
| Steal Bacchus's Wine |
| Rare Steal Bacchus's Wine |
| Drops Bacchus's Wine |
| Status Immunities Blind, Silence, Berserk, Confuse, Charm, Stop, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread |
| Stats P.Atk 165 P.Def 1 Aim 96 |
| M.Atk 66 M.Def 30 Evade 21 |
| INT 30 MND 30 Speed 24 |
| |
| Amphisbaena (2) HP: 3750 (E) / 5000 (N) / 7500 (H) |
| MP: |
| Element weakness Water, Magic |
| Element affinity Absorbs Physical |
| Family Dragon |
| Steal Turbo Ether |
| Rare Steal Turbo Ether |
| Drops Turbo Ether |
| Status Immunities Blind, Silence, Berserk, Confuse, Charm, Stop, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread |
| Stats P.Atk 165 P.Def 24 Aim 96 |
| M.Atk 66 M.Def 1 Evade 21 |
| INT 30 MND 1 Speed 24 |
| |
| Rewards 960 pg, 1440 EXP, 120 JP |
| |
| It can use a poison breath, so guarding against it can make your life |
| easier. Alternately, stock up on Antidotes and use them as needed. Since |
| this guy is weak to water, it is a good strategy to set up Special Moves |
| accordingly. |
| One of the two heads is weak to physical attacks and absorbs magic, while |
| the other is weak to magic and absorbs physical attacks. It is a good idea |
| to Examine them once so you can see which is which based on their stats, as |
| they have a move that re-orders them at random. Wizards are generally a |
| good idea to have, as their Hammer will deal physical damage and all other |
| modifiers deal magical damage - so they can be used against both targets. |
| There is one further skill to this boss: If one head is dead for too long, |
| it will be revived. Therefore, make sure you can kill them both within two |
| turns at most. |
\-----------------------------------------------------------------------------/
With this, Chapter 1 comes to an end.
===================================================
II.3. Chapter 2: What's Past is Prologue [W2]
===================================================
-------------
Ancheim
-------------
Hi-Potion Hidden Item in Ancheim, up where the Skyhold was docked
Spider's Web Hidden Item in Ancheims palace, far east side on upper level
accessed from Grand Mill Works exit
Return to the beach you originally arrived on past Al-Khampis. You are to
follow the coasts east to the Eisen Region.
--------------------
Shallow Waters
--------------------
Cat Feather World Map, on small piece of land at Eternias southeast,
on the mountains in the northwestern corner
Beast Flesh World Map, follow the coast to the southwest of the Eisen
area, past the house by the sea, and get off the boat.
The item is in the northern corner
New Enemies
Chomper Aquatic 011 Weak: Lightning
Soil Eater Insect 005 Weak: Water
Deathstalker Insect 009 Weak: Water
Mandragora Plant 009 Weak: Fire, Dark
Fungus Plant 013 Weak: Fire
Fire D'gon Dragon 002 Weak: Water
Red Flan Inorganic 002 Weak: Water
Inferno Golem Inorganic 012 Weak: Water
First, close in on the Eternian continent again. From there, it is south and
along the western shore until you find the house by the sea to dock at.
----------------------
House by the Sea
----------------------
Dried Remora Hidden Item in northeast corner
We meet a new person here. Story, then it is off to Eisen Bridge.
---------------------------------
Eisen Area and Eisen Bridge
---------------------------------
Roc Filet World Map, southern edge of Eisen continent
Bomb Fragment World Map, to the left of Eisen Bridge
Mythril Spear Hidden Item in southeast corner of Eisen Bridge
New Enemies
Imperial Blade Van Humanoid 017 Weak: Lightning
Imperial Stave Van Humanoid 025
Imperial Axe Van Humanoid 029 Weak: Lightning
Imperial Shield Van Humanoid 033 Weak: Lightning
Valtora Beast 018 Weak: Fire Learn Chomp
Ghost Undead 010 Weak: Fire, Light
Flare Lantern Inorganic 007 Weak: Water Learn Book Burning
Iron Man (III) A-Type Inorganic 021 Weak: Lightning
Iron Man (III) B-Type Inorganic 022 Weak: Lightning
First meeting with Hawkeye Asterisk holder. You will know her if you played
the demo. For now, we won't follow her but go over to Hartschild.
----------------
Hartschild
----------------
Hi-Potion Hidden Item just west of the entrance to central plaza
Bomb Arm Hidden Item in southwest corner, in the lava
Rare Cheese Hidden Item in Goodmans Villa, left of the stairs
Balsam Hidden Item in Goodmans Villa, right on upper floor
Tent Events
012 Waste Not, Want Not
Something here is... different. Explore the town, buy new spells and equipment,
and enjoy the festival! The next morning, we meet another new figure and the
next sub event becomes available.
My next destination is the house by the sea, following the Blue exclamation
marks for the time being. Also note that there is a dog in Hartschild by day
that you can talk to to make it night and have the festival come right back up.
After some back and forth, we can travel on to Mythril Mines.
-------------------
Mythril Mines
-------------------
Suggested Level 22-26
Remedy B1, northwest corner
Dried Remora B1, southeastern junction
Orichal Dagger B2, northeastern junction
Earth Drum B1, southwestern corner
1000 pg B1, west side
Locket B2, west side
Bomb Fragment B2, just south of the Adventurer
New Enemies
Carbuncle Beast 012 Weak: Wind, Dark Steal Smiley Badge
Mythril Shell Aquatic 017 Weak: Water
Succubus Demon 008 Weak: Wind
Also of Aerial family
Blue Chest on B2 will be available later.
Party Chats
041 The Sea of Corsairs Only if you choose to get White Mage
Tent Events
008 If You Can't Take the Heat...
At the end of the dungeon, choice between White Mage and Merchant occurs. I
will go with Merchant here. While I would certainly like some diversity in
healing that the White Mage could offer, I find myself lacking in money more
often than not. The Merchant has little else to offer in my opinion, so if
you want some more diversity in healing, pick White Mage instead.
/--------------------------------- Boss Fight --------------------------------\
| Holly HP: 11250 (E) / 15000 (N) / 22500 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Jade Crosier |
| Rare Steal Light Curtain |
| Drops Light Curtain |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 195 P.Def 26 Aim 101 |
| M.Atk 71 M.Def 132 Evade 31 |
| INT 32 MND 32 Speed 26 |
| |
| Nurse-In-Training x2 HP: 900 (E) / 1200 (N) / 1800 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity None |
| Family Humanoid |
| Steal Remedy |
| Rare Steal Remedy |
| Drops Remedy |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 195 P.Def 13 Aim 96 |
| M.Atk 71 M.Def 32 Evade 11 |
| INT 32 MND 32 Speed 26 |
| |
| Rewards 728 pg, 936 EXP, 84 JP |
| |
| Adds are re-summoned after a few turns pass. Still, take them out, they die |
| easy enough. Holly herself cannot do too much, being a healer. |
\-----------------------------------------------------------------------------/
/--------------------------------- Boss Fight --------------------------------\
| Chairman Profiteur HP: 11250 (E) / 15000 (N) / 22500 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Rare Cheese |
| Rare Steal Gold Hourglass |
| Drops Gold Hourglass |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 195 P.Def 26 Aim 96 |
| M.Atk 71 M.Def 32 Evade 1 |
| INT 32 MND 32 Speed 26 |
| |
| Merchantry Thug HP: 990 (E) / 1320 (N) / 1980 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Eye Drops |
| Rare Steal Hi-Potion |
| Drops Hi-Potion |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 180 P.Def 12 Aim 96 |
| M.Atk 66 M.Def 30 Evade 11 |
| INT 30 MND 30 Speed 24 |
| |
| Merchantry Mage HP: 990 (E) / 1320 (N) / 1980 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Wakeup Bell |
| Rare Steal Ether |
| Drops Ether |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 180 P.Def 12 Aim 96 |
| M.Atk 66 M.Def 50 Evade 11 |
| INT 30 MND 30 Speed 24 |
| |
| Merchantry Blade HP: 990 (E) / 1320 (N) / 1980 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity None |
| Family Humanoid |
| Steal Hi-Potion |
| Rare Steal Turban |
| Drops Turban |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 180 P.Def 12 Aim 96 |
| M.Atk 66 M.Def 30 Evade 11 |
| INT 30 MND 30 Speed 24 |
| |
| Rewards 808 pg, 996 EXP, 88 JP |
| |
| Profiteurs Takeover is fixed 400 damage, and he can Brave to use it twice. |
| Keep your HP above 800 and get rid of the adds fast to be safe. He can also |
| use Default and doesn't neccessarily go to negative BP, so it is better to |
| wait for him to get positive BP and then attack the turn he does. |
\-----------------------------------------------------------------------------/
After things are done, back to Eisen Bridge and talk to Yõko to access the
next dungeon to tackle.
------------------------
Abandoned Aqueduct
------------------------
Suggested Level 24-28
Hi-Potion West, take the northern stairs to a small secluded segment
Antarctic Wind West, southwest corner
1200 pg Interior, from lower path of west screen
Phoenix Down Interior, northeast on small area in the center
Remedy Interior, southwest on small area in the center
Enopu Mushroom West, return from Interior screens upper pipe
900 pg East, back to southwest from northern corner
Smiley Badge Interior, backtrack from east screens southwest exit
Magnifying Glass East, near southern exit
Catnip East, eastern part of three stairs platform
Ice Brand East, Hidden Passage inside a tube near Catnip
New Enemies
Living Armor Undead 012 Weak: Light
Witch Demon 002 Weak: Wind
Dragon Knight Dragon 007 Weak: Water
Dragon Lancer Dragon 010 Weak: Water
Dragon Monk Dragon 013 Weak: Water
Tent Events
009 The Many Tastes of Luxendarc
There is the Anchorite of Fire in here that will either offer a summon battle
for Promethean Fire or give you a Kotetsu. He is found on the east screen,
coming from the far northern exit of the Interior.
The dungeon itself is again pretty straight forward. When you exit, it is time
for some spanking!
/--------------------------------- Boss Fight --------------------------------\
| Aimee HP: 15000 (E) / 20000 (N) / 30000 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Tane-ga-Shima |
| Rare Steal Bomb Fragment |
| Drops Bomb Fragment |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 225 P.Def 30 Aim 97 |
| M.Atk 82 M.Def 67 Evade 21 |
| INT 37 MND 37 Speed 30 |
| |
| Rewards 600 pg, 900 EXP, 80 JP |
| |
| She has strong physical attacks against one as well as against the group. |
| And by strong, I mean she will wipe the floor with ya before ya can go eep! |
| Stronger armors and defensive buffs are definitely advised. When she uses |
| Condor, you should not go Default because she then deals extra damage. Keep |
| yourself healthy and try to reduce her P.Atk while buffing your P.Def. |
\-----------------------------------------------------------------------------/
When this is finally over, we are off to Yunohana. This new city is found to
the northeast of Eisen Bridge.
--------------
Yunohana
--------------
Earth Drum World Map, just northeast of house by the sea, between the
mountains in a lengthy dead end
Zeus's Wrath World Map, slightly southeast of Starkfort
Leviathan Sashimi Hidden Item on the boxes near the entrance
X-Potion Hidden Item below stairs just east of the inn
Spider's Web Hidden Item in the castle, directly west of the entrance
77 pg Hidden Item inside bathhouse, scrolls just north of the
entrance
Catnip Hidden Item inside bathhouse, go east outside and check
behind the tree
Turbo Ether Hidden Item in bathhouse, right from the reception
Party Chats
012 The Land of Wa
More story and we learn about the Sword of the Brave. Sounds ominous.
Speaking of which, another sidequest opens up, started at the entrance to
Yunohana. Let us tackle it and continue on to Grapp Keep to the south.
----------------
Grapp Keep
----------------
Suggested Level 26-30
Bomb Fragment 1F, small dead end to the east near entrance
Phoenix Down 1F, southwest corner
Monoceros Flakes 1F, south end of eastern corridor
Remedy 2F, north room
Power Bracers 1F, from 2F north room
1500 pg 2F, just east of Adventurer
Cross Spear 2F, Hidden Passage in southwest
New Enemies
Zombie Knight Undead 002 Weak: Fire, Lightning, Light
Bone Knight Undead 016 Weak: Fire, Light Learn Mass Attack
Bone Lancer Undead 018 Weak: Fire, Light
Bone Hunter Undead 020 Weak: Fire, Light
Tent Events
010 What's That Sound!?
Like in Bravely Default, there are lots of switches in this dungeon that open
up the various doors. Keep an eye out for them as they are not shown on the
mini map.
As for the sidequest, this time, it is between Black Mage and Ranger.
My choice is Ranger as I run out of MP frequently and would like another fast
class.
/--------------------------------- Boss Fight --------------------------------\
| Ominas HP: 7500 (E) / 10000 (N) / 15000 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Ether |
| Rare Steal Bomb Fragment |
| Drops Bomb Fragment |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 210 P.Def 16 Aim 88 |
| M.Atk 112 M.Def 90 Evade 1 |
| INT 40 MND 40 Speed 25 |
| |
| Bahamut HP: 11250 (E) / 15000 (N) / 22500 (H) |
| MP: |
| Element weakness Water |
| Element affinity Absorbs Fire |
| Family Dragon |
| Steal Bomb Arm |
| Rare Steal Bomb Arm |
| Drops None |
| Status Immunities Death |
| Statuses Applicable Poison, Blind, Silence, Sleep, Paralyze, Dread, |
| Berserk, Confuse, Charm, Stop |
| Stats P.Atk 240 P.Def 48 Aim 98 |
| M.Atk 88 M.Def 40 Evade 21 |
| INT 40 MND 40 Speed 16 |
| |
| Rewards 1280 pg, 2560 EXP, 160 JP |
| |
| Bahamut is weak to Water, but has higher HP. Both of them use fire element |
| attacks, so protection from it is advised. If you can attack with water |
| element, focus on Bahamut, else Ominas should be your main target. In |
| addition, you can put a fire element weakness on Bahamut, overwriting his |
| fire absorbtion. When Ominas casts fire on him to heal, he will help you |
| take him down! Though, you can only induce a weakness using Specials, so |
| this might be too long a shot. |
\-----------------------------------------------------------------------------/
/--------------------------------- Boss Fight --------------------------------\
| Artemia HP: 18750 (E) / 25000 (N) / 37500 (H) |
| MP: |
| Element weakness Fire |
| Element affinity None |
| Family Humanoid |
| Steal Roc Filet |
| Rare Steal Beast Flesh |
| Drops Beast Flesh |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 270 P.Def 24 Aim 98 |
| M.Atk 88 M.Def 40 Evade 31 |
| INT 40 MND 40 Speed 32 |
| |
| Bone Hunter x3 HP: 1260 (E) / 1680 (N) / 2520 (H) |
| MP: |
| Element weakness Fire, Light |
| Element affinity None |
| Family Undead |
| Steal Antidote |
| Rare Steal Antidote |
| Drops None |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 231 P.Def 14 Aim 97 |
| M.Atk 77 M.Def 35 Evade 11 |
| INT 35 MND 35 Speed 28 |
| |
| Rewards 976 pg, 1532 EXP, 101 JP |
| |
| Her adds have very little HP, so kill them first. Artemias physical attacks |
| are heavy, so keep yourself at least at 1000 HP. Her high HP is offset by |
| a weakness to fire, so using a Hawkeye to buff Fire element to your melee |
| attacks works very well. It is also easy to set up on Specials. Hawkeye is |
| further good for its ability to Pierce Default, as Artemia does that a lot. |
\-----------------------------------------------------------------------------/
Back to the main story, which continues west of Yunohana.
-------------------
Geyser Grotto
-------------------
Suggested Level 28-32
Kunai Entrance, follow first fork north, then west
Amulet Entrance, follow second fork to upper level, then east
Balsam Entrance, southwest corner
Zeus's Wrath East, west at four way intersection
Bacchus's Wine East, southwest corner
Tender Victuals East, west side of upper level, coming from east
Black Belt Central, western path to the south, past Adamantite Shell
Hi-Potion Central, southwest corner on upper level
1200 pg West, southwest corner
Icefire Shield West, western path north at many forks
Mandarin Fists Central, return by central fork north of west screen
Ether West, northwest corner on upper level
Crimson Spear Interior, follow the northeastern path downstairs
New Enemies
Aka-Oni Humanoid 008 Weak: Light
Land Turtle Aquatic 018 Weak: Water
Slayerbug Insect 015 Weak: Fire
Shooterbug Insect 018 Weak: Fire Learn Spirit Leech
Witchbug Insect 021 Weak: Fire
Zombie Samurai Undead 003 Weak: Fire, Light
Fire Drake Dragon 005 Weak: Water
Party Chats
013 A nice Hot Bath
014 Baths of Wisdom
015 Baths of War
016 Baths of Precision
017 Baths of Bravery
018 Father and Daughter
Tent Events
006 Rice over Rice (visit the House by the Sea after
entering Geyser Grotto)
Blue Chest in Center area will be available later.
The first area are the Baths of Wisdom. Here, P.Def and M.Atk are at 150%,
while P.Atk and M.Def are at 75%. Magic is at its strongest, so focus on that.
Near the exit is a forced battle.
/-------------------------------- Forced Fight -------------------------------\
| Rafflesia x5 HP: 1350 (E) / 1800 (N) / 2700 (H) |
| MP: |
| Element weakness Fire, Dark |
| Element affinity Absorbs Water, Light |
| Family Plant |
| Steal Fraise |
| Rare Steal Catnip |
| Drops Catnip |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 270 P.Def 15 Aim 97 |
| M.Atk 82 M.Def 67 Evade 11 |
| INT 37 MND 37 Speed 30 |
| |
| Rewards 600 pg, 450 EXP, 40 JP |
| |
| Just bomb them with strong fire or dark magics and be done with this bath. |
\-----------------------------------------------------------------------------/
The second area are the Baths of War, which have a constant Berserk effect.
Everyone should be a physical attacker here for best results. Again, close to
the exit waits a forced battle.
/-------------------------------- Forced Fight -------------------------------\
| Valtora x2 HP: 1350 (E) / 1800 (N) / 2700 (H) |
| MP: |
| Element weakness Fire |
| Element affinity None |
| Family Beast |
| Steal N/A |
| Drops None |
| Status Immunities |
| Statuses Applicable |
| Stats P.Atk 225 P.Def 15 Aim 97 |
| M.Atk 82 M.Def 37 Evade 31 |
| INT 37 MND 37 Speed 30 |
| |
| Rewards 240 pg, 180 EXP, 16 JP |
| |
| Pretty dumb battle due to constant Berserk. I prefer being fast here so I |
| have a better chance of offing one of them before they even attack. |
\-----------------------------------------------------------------------------/
The central area are the Baths of Precision. Critical Rate is at 100% here.
The two paths to the south both have forced battles.
The one on the western path is an
/-------------------------------- Forced Fight -------------------------------\
| Adamantite Shell HP: 5400 (E) / 7200 (N) / 10800 (H) |
| MP: |
| Element weakness Water |
| Element affinity None |
| Family Aquatic |
| Steal Hi-Potion |
| Rare Steal Light Curtain |
| Drops None |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 225 P.Def 60 Aim 97 |
| M.Atk 82 M.Def 42 Evade 1 |
| INT 37 MND 37 Speed 30 |
| |
| Rewards 120 pg, 180 EXP, 8 JP |
| |
| Its Spin attack is heavy damage, and it can Default, then Brave it twice. |
| Its Reflect status can be pretty bad as well, so do not run into that. |
| Just set up some Frost Frost Mist, then Frost Frost Hammer away. Hawkeye |
| works very well, too. |
\-----------------------------------------------------------------------------/
While the one to the east is
/-------------------------------- Forced Fight -------------------------------\
| Lilith x3 HP: 2700 (E) / 3600 (N) / 5400 (H) |
| MP: |
| Element weakness Wind |
| Element affinity Immune to Earth |
| Family Demon, Aerial |
| Steal Cat Feather |
| Rare Steal Turbo Ether, Lilith's Rod |
| Drops None |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 195 P.Def 15 Aim 97 |
| M.Atk 82 M.Def 87 Evade 21 |</pre><pre id="faqspan-3">
| INT 37 MND 37 Speed 30 |
| |
| Rewards 360 pg, 270 EXP, 24 JP |
| |
| Because of those guaranteed criticals, their HP is not that bad. Expect to |
| see some larger numbers here, same for incoming damage. |
\-----------------------------------------------------------------------------/
To the West are the Baths of Bravery, granting full BP when the battle starts.
Time to dish out those BP moves! I am looking at you once more, Hawkeye.
Close to the exit is that last forced battle:
/-------------------------------- Forced Fight -------------------------------\
| Red Helm x2 HP: 2250 (E) / 3000 (N) / 4500 (H) |
| MP: |
| Element weakness Earth |
| Element affinity Halves Fire |
| Family Beast |
| Steal Leviathan Sashimi |
| Rare Steal Beast Flesh |
| Drops None |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 225 P.Def 15 Aim 97 |
| M.Atk 82 M.Def 57 Evade 21 |
| INT 37 MND 37 Speed 30 |
| |
| Rewards 240 pg, 180 EXP, 16 JP |
| |
| One of the easier forced battles if you ask me. They will use Massacre, |
| which does 4 hits on random targets, but should easily die the first turn. |
\-----------------------------------------------------------------------------/
Save, rest up, and down for an actual boss battle.
/--------------------------------- Boss Fight --------------------------------\
| Janne HP: 15000 (E) / 20000 (N) / 30000 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Scimitar |
| Rare Steal X-Potion |
| Drops X-Potion |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 331 P.Def 34 Aim 98 |
| M.Atk 93 M.Def 42 Evade 21 |
| INT 42 MND 42 Speed 34 |
| |
| Rewards 680 pg, 1360 EXP, 90 JP |
| |
| You had his Asterisk for a while now, so I won't explain how stances work. |
| His attacks hurt pretty heavily, so playing it defensively, keeping healthy |
| and countering is the way to go. |
\-----------------------------------------------------------------------------/
And after more, foreboding events, another sub-event opens up.
---------------
Starkfort
---------------
Suggested Level 30-34
Earth Drum Outside, southeast corner
Cat Feather Outside, small dead end to center on right side
Ether 1F, southwest corner
Bomb Fragment 1F, southeast corner
1200 pg 2F, from 1F east stairs
Dried Remora 2F, from 1F west stairs go straight south
Sugarloaf 3F, follow 1F west stairs here
Phoenix Down 2F, west path down from 1F central stairs
X-Potion 3F, east from central stairs
1500 pg 4F, from 3F northwest stairs
Spider's Web 4F, follow the corridor straight west to a dead end
Staff of Life 3F, from 4F southwest corner
Rod of Fire 4F, Hidden Passage to center from eastern corridor
Enopu Mushroom 5F, from 4F southeast corner
New Enemies
Hellhound Beast 006 Weak: Water
Minotaur Zombie Beast 021 Weak: Fire, Earth, Light
Also of Undead family
Demon Demon 011 Weak: Light
Magician Demon 014 Weak: Earth
Party Chats
042 Stalwart Shields
043 Starkfort's Sad History
Tent Events
011 Sakura's Culinary Secrets (outside at night, some other trigger?)
Blue Chest on 3F will be available later.
Choice this time is between Knight and Ninja. My pick here is Knight, both for
Two-Handed and heightened defense. While Ninja can get Utsusemi, it does not
seem as useful as it was in Bravely Default with so many bosses knowing how to
Brave and Default.
/--------------------------------- Boss Fight --------------------------------\
| Heinkel HP: 15000 (E) / 20000 (N) / 30000 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity None |
| Family Humanoid |
| Steal Adamant Shield |
| Rare Steal X-Potion |
| Drops X-Potion |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 376 P.Def 108 Aim 99 |
| M.Atk 99 M.Def 55 Evade 6 |
| INT 45 MND 45 Speed 30 |
| |
| Sky Dueler HP: 3037 (E) / 4050 (N) / 6075 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity Halves Wind |
| Family Humanoid |
| Steal Hi-Potion |
| Rare Steal Hi-Potion |
| Drops Hi-Potion |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 270 P.Def 18 Aim 99 |
| M.Atk 99 M.Def 45 Evade 11 |
| INT 45 MND 45 Speed 36 |
| |
| Sky Pikeman HP: 2025 (E) / 2700 (N) / 4050 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity Halves Wind |
| Family Humanoid |
| Steal Hi-Potion |
| Rare Steal Hi-Potion |
| Drops Hi-Potion |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 270 P.Def 18 Aim 99 |
| M.Atk 99 M.Def 45 Evade 11 |
| INT 45 MND 45 Speed 36 |
| |
| Sky Archer HP: 2025 (E) / 2700 (N) / 4050 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity Halves Wind |
| Family Humanoid |
| Steal Antidote |
| Rare Steal Hi-Potion |
| Drops Hi-Potion |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 324 P.Def 18 Aim 99 |
| M.Atk 99 M.Def 45 Evade 11 |
| INT 45 MND 45 Speed 36 |
| |
| Rewards 1152 pg, 1872 EXP, 147 JP |
| |
| As you might have guessed, Heinkel protects his henchmen. Counters and |
| Lightning type magic are the way to go against them. Specials that work |
| against the whole group make especially fast work of the henchmen. |
| The Archer is particularly nasty as he can inflict poison. Magic is better |
| against Heinkel, too as well. |
\-----------------------------------------------------------------------------/
/--------------------------------- Boss Fight --------------------------------\
| Kikyõ HP: 15000 (E) / 20000 (N) / 30000 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Kunai |
| Rare Steal Gale Hairpin |
| Drops Gale Hairpin |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 351 P.Def 36 Aim 99 |
| M.Atk 99 M.Def 45 Evade 61 |
| INT 45 MND 45 Speed 40 |
| |
| Rewards 720 pg, 1440 EXP, 120 JP |
| |
| Her Utsusemi will allow her to evade one melee type attack with a 100% |
| chance, which will also allow her to counter that. Magics are a good bit |
| more suited in for this battle. Also beware her Shîppujinrai, which she can |
| Brave to attack twice before the party can even act. |
\-----------------------------------------------------------------------------/
And with this optional content, Chapter 2 is close to an end. On with the story
some more!
--------------
Yunohana
--------------
Suggested Level 32
When asked to eat sweets, note that the character chosen will be inflicted with
the Ghost status in the upcoming boss battle. You can choose anyone but Yew.
Ghost is a status where you count as K.O. for Game Overs sake, but can not be
revived and can still cast magic. It is a good status on a caster, like Wizard.
/--------------------------------- Boss Fight --------------------------------\
| Angelo HP: 18750 (E) / 25000 (N) / 37500 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Kukri |
| Rare Steal Genoise, Biscuit, Feuilletage, Chantilly, Streusel |
| Drops Genoise, Biscuit, Feuilletage, Chantilly, Streusel |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 388 P.Def 37 Aim 99 |
| M.Atk 101 M.Def 46 Evade 21 |
| INT 46 MND 46 Speed 37 |
| |
| Imperial Katana Van HP: 4162 (E) / 5550 (N) / 8325 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity None |
| Family Humanoid |
| Steal Phoenix Down |
| Rare Steal Fraise, Cannelle, Vanille, Nappage, Zeste |
| Drops Fraise, Cannelle, Vanille, Nappage, Zeste |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 360 P.Def 19 Aim 99 |
| M.Atk 101 M.Def 46 Evade 11 |
| INT 46 MND 46 Speed 37 |
| |
| Imperial Medic Van HP: 1608 (E) / 2145 (N) / 3217 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal X-Potion |
| Rare Steal Chocolat, Bombe, Anglaise, Amande, Genoise |
| Drops Chocolat, Bombe, Anglaise, Amande, Genoise |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 247 P.Def 17 Aim 98 |
| M.Atk 90 M.Def 41 Evade 11 |
| INT 41 MND 41 Speed 33 |
| |
| Rewards 1464 pg, 1760 EXP, 149 JP |
| |
| As usual focus attacks on the adds first. The Medic can restore BP, which |
| can be quite deadly, and to top it off has much less HP. The Katana Add |
| uses devastating counters, so have your Ghost take care of it (but make |
| sure not to use Hammer, it gets countered on another party member). Angelo |
| can inflict Charm status, so be ready to cure it and hope he does not get |
| it applied while his adds are up. Lastly, if you take your sweet time to |
| finish him, he will re-summon his adds. |
\-----------------------------------------------------------------------------/
With this, we got yet another new Asterisk. The Patissier is a pro in
inflicting Status Ailments. While I like the prospect of it, I dislike
wasting items in normal battle and thus will not really use this class much
for the story, except maybe to inflict Ghost status on myself.
After more scenes, we finally get a new boat. How do you feel having exchanged
your nutshell for a... bigger... ship?
-------------------------------
Open Seas and exploration
-------------------------------
Arctic Wind World Map, small area just northwest of Central Command
Dried Remora World Map, small island with a beach south of Harena Sea
Caverns
Leviathan Sashimi World Map, west end of small island east of the Eisen
Region
New Enemies
Striped Rabbie Beast 002 Weak: Lightning
Also of Aquatic family
Helldiver Aerial 009 Weak: Wind
Great Snipper Aquatic 002 Weak: Lightning
Sea Serpent Aquatic 008 Weak: Water, Earth
Monoceros Aquatic 020 Weak: Lightning
Mad Shark Aquatic 023 Weak: Lightning
Death Pirate Undead 004 Weak: Fire, Light
Silver Wolf Beast 007 Weak: Fire
Hybrid Beast 025 Weak: Earth
Ice Golem Inorganic 013 Weak: Fire
We can now explore more of the world. Collect items and fight enemies as you
like. It is also worth noting that taking a bath fully restores your HP and
MP as well as cures all status ailments, including Ghost. If you do not want
to clear Ghost but still rest, there is a mat down on the lower floor which
also has the option to fast forward time to night or day.
Since we can do so, I will go ahaed and visit Everlast Tower, as well as
revisit Eternia Central Command. Both areas are fully optional though and you
may choose to do them at a later time due to their heightened level.
--------------------
Everlast Tower
--------------------
Suggested Level 41-45
Biscuit 2F, room south of entry stairs
1000 pg 1F, from 2F southeast stairs
Hi-Potion 3F, from 2F southeast stairs
Monoceros Flakes 4F, follow the corrider straight south
New Enemies
Teufel Demon 006 Weak: Earth, Light
Lilith Demon 009 Weak: Wind
Also of Aerial family
Archdemon Demon 012 Weak: Light
Tent Events
002 Tea or Coffee?
Blue Chest on 3F will be available later.
In the northeast corner of 4F is the Anchorite of Earth. This time, it gives
you a Kiku-Ichimonji if you chose Swordmaster, and a battle for Girtabulu if
you have the Summoner.
The remainder of the Tower is closed off right now, so we will get out once
more. Use the southern exit and return to Eternian Central Command.
------------------------------
Eternian Central Command
------------------------------
Potion 1F, northwest corner
You can open the door in the back for another way in. The elevator to the
northeast can quickly take you back to 47F, but is not really useful otherwise.
After this small sidetrecks or when you feel like it, it is back to Hartschild.
----------------
Hartschild
----------------
Party Chats
019 Sapp and Piddler
Refill your specials and save your game! Hardest boss so far is coming up.
/--------------------------------- Boss Fight --------------------------------\
| Superd'nought Baël HP: 22500 (E) / 30000 (N) / 45000 (H) |
| MP: |
| Element weakness Water |
| Element affinity None |
| Family Inorganic |
| Steal Arctic Wind |
| Rare Steal Normalizer |
| Drops Normalizer |
| Status Immunities Poison, Blind, Silence, Sleep, Dread, Berserk, |
| Confuse, Charm, Stop, Death |
| Statuses Applicable Paralyze |
| Stats P.Atk 255 P.Def 74 Aim 99 |
| M.Atk 101 M.Def 66 Evade 21 |
| INT 46 MND 46 Speed 20 |
| |
| Sergeant Sapp HP: 3750 (E) / 5000 (N) / 7500 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Arctic Wind |
| Rare Steal Arctic Wind |
| Drops None |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 247 P.Def 37 Aim 99 |
| M.Atk 101 M.Def 46 Evade 21 |
| INT 46 MND 46 Speed 27 |
| |
| Private Piddler HP: 3000 (E) / 4000 (N) / 6000 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Bomb Arm |
| Rare Steal Bomb Arm |
| Drops None |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 240 P.Def 37 Aim 99 |
| M.Atk 101 M.Def 46 Evade 21 |
| INT 46 MND 46 Speed 20 |
| |
| Rewards 1110 pg, 1480 EXP, 130 JP |
| |
| Best. Boss. Music. Ever! |
| Taking out Sapp and Piddler will take care of the pretty damaging cannons, |
| but the Dreadnough still has some nasty attacks. Keep healthy and take care |
| of the two wackos whenever they show themselves. |
| When the dreadnought heats up, it gets ready for some devastating attack. |
| You can use water based attacks on it during the heating, as doing so will |
| force it to crash land instead of using a total overpowered attack. Crash |
| land means it will paralyze all its parts, giving you an opportunity for |
| all out offensive. |
\-----------------------------------------------------------------------------/
With Hartschild liberated, Chapter 2 is close to its end. That leaves but one
continent to explore!
Our next destination is Florem. You can get there from either an eastern or a
western coast, so just keep the general direction in mind.
============================================
II.4. Chapter 3: Up, Up, and Away [W3]
============================================
-----------------
Florem Area
-----------------
Tengu Sneeze World Map, west side of small peninsula north of a cave,
far northeast of Florem and south of Ba'al Crater
Zeste World Map, north of Florem, on the east side of the river
with a Monolith right next to it
Monoceros Flakes World Map, somewhat lengthy stretch of land just south of
Twilight Ruins
New Enemies
Imperial Medic Guard Humanoid 038
Imperial Katana Guard Humanoid 042 Weak: Lightning
Imperial Sniper Guard Humanoid 046 Weak: Water
Granny Appling Plant 003 Weak: Fire, Lightning, Dark
Nepenthes Plant 015 Weak: Fire, Dark
Poison Moth Insect 011 Weak: Wind
Also of Aerial family
Rosalia Undead 006 Weak: Fire, Light
Iron Man (IV) A-Type Inorganic 025 Weak: Lightning
Iron Man (IV) B-Type Inorganic 025 Weak: Lightning
Iron Man (IV) E-Type Inorganic 026 Weak: Lightning
When on the continent, do the usual exploration and head towards the city.
------------
Florem
------------
Remedy Hidden Item at east side of central flowerbed
Vanille Hidden Item just west of the Item Shop
Catnip Hidden Item on left side of the way to plaza
Phoenix Down Hidden Item at upper right of the crossroads leading to
the Matriarch or the main plaza
Catch Me Conch Hidden Item lower left side of the top circular plaza
Balsam Hidden Item in smokescreen left behind the Matriarch
Party Chats
020 The Festivals of Florem
Magnolia really likes flowers. And why do the women still wear those Fairy
Hairpins? They should know how they were made by now.
Anyway, go visit the matriarch, then go to the Water Temple, and have some fun
looking at pretty people. An attack is imminent, though!
/-------------------------------- Forced Fight -------------------------------\
| Imperial Guardsaxe HP: 5100 (E) / 6800 (N) / 10200 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity None |
| Family Humanoid |
| Steal Phoenix Down |
| Rare Steal X-Potion |
| Drops None |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 255 P.Def 17 Aim 98 |
| M.Atk 93 M.Def 42 Evade 11 |
| INT 42 MND 42 Speed 34 |
| |
| Imperial Guardspear x2 HP: 2550 (E) / 3400 (N) / 5100 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity None |
| Family Humanoid |
| Steal Hi-Potion |
| Rare Steal Hi-Potion |
| Drops None |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 255 P.Def 17 Aim 98 |
| M.Atk 93 M.Def 42 Evade 11 |
| INT 42 MND 42 Speed 34 |
| |
| Rewards 408 pg, 408 EXP, 51 JP |
| |
| Just another random encounter. All of them are weak to Lightning. |
\-----------------------------------------------------------------------------/
After events, it is decided: We need that Asterisk, if just to "Undo" Edeas
most embarassing moments!
Next sub scenario is available after the events here.
--------------------
Twilight Ruins
--------------------
Suggested Level 34-38
New Enemies
Minotaur Beast 022 Weak: Earth
Aqua Lantern Inorganic 008 Weak: Lightning
Dark Stomper Inorganic 016 Weak: Wind
2000 pg 1F, open first door with yellow crystal
Pantheon's Wrath 1F, open green crystal door
Balsam 1F, northeast corner
Ether B1 East, north from entrance past yellow door
2500 pg B1 East, right path just past the red crystal
Genoise B1 East, northwest corner
Arctic Wind B2, north second path from right, past green door
Dried Remora B2, north left path past blue crystal
Artisan Gloves B2, behind door opened with blue crystal
Remedy B2, southwest corner
980 pg B1 West, far left dead end
Light Curtain B1 West, east side past red crystal
Earthing Rod B1 West, northeast corner past green crystal
Angel's Bow B1 West, Hidden Passage southwest of the Adventurer
Tent Events
013 The Abominable Snowman Situation
After lots of scenes in Florem, we are off to the Twilight Ruins to the west.
The ruins themselves again feature Crystals, opening and closing doors. It is
still quite simple to find your way around.
We will get to choose between Valkyrie and Monk at the end of this scenario. I
prefer Valkyrie for the versatility, so that is my pick.
/--------------------------------- Boss Fight --------------------------------\
| Einheria HP: 22500 (E) / 30000 (N) / 45000 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Silver Glaive |
| Rare Steal X-Potion |
| Drops X-Potion |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 270 P.Def 60 Aim 100 |
| M.Atk 110 M.Def 70 Evade 32 |
| INT 50 MND 50 Speed 38 |
| |
| Ms. Veeling HP: 7500 (E) / 10000 (N) / 15000 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Lilith's Kiss |
| Rare Steal Lilith's Kiss |
| Drops None |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 255 P.Def 20 Aim 100 |
| M.Atk 200 M.Def 50 Evade 12 |
| INT 50 MND 50 Speed 20 |
| |
| Rewards 1680 pg, 1920 EXP, 240 JP |
| |
| Einheria still likes to use Crescent Moon, which is an attack worth of |
| damage against the whole party and thus very deadly. Keep topped up at all |
| times just in case she uses this multiple times. Her jump makes her |
| untargetable, so Default the turn she lands to minimize damage and just |
| Brave the turn after. Additionally, she can still employ a spirit barrier, |
| which makes her user her MP instead of HP when damage is taken for an |
| additional ~5000 HP. |
\-----------------------------------------------------------------------------/
/--------------------------------- Boss Fight --------------------------------\
| Barras HP: 22500 (E) / 30000 (N) / 45000 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Bear Knuckles |
| Rare Steal X-Potion |
| Drops X-Potion |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 330 P.Def 20 Aim 100 |
| M.Atk 85 M.Def 47 Evade 22 |
| INT 25 MND 47 Speed 30 |
| |
| Mr. Tracsute HP: 9000 (E) / 12000 (N) / 18000 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Eye Drops |
| Rare Steal X-Potion |
| Drops X-Potion |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 300 P.Def 20 Aim 100 |
| M.Atk 110 M.Def 50 Evade 12 |
| INT 50 MND 50 Speed 30 |
| |
| Rewards 1680 pg, 1920 EXP, 240 JP |
| |
| Barras add can inflict Blind status, which can cripple your offense. Have |
| Eyedrops at the ready or protect from it. |
| As for Barras, he just uses attacks and Invigorate. Beware when he gets to |
| HP Critical though, because his Invigorate will fail, dealing heavy damage |
| (likely 1000+) to the whole field. |
\-----------------------------------------------------------------------------/
And back again to the main story for a bit.
---------------------------
Forest of the Sagitta
---------------------------
Suggested Level 36-40
Tengu Sneeze Hidden Item at the Guardian, on spike in the southwest
Beast Flesh Hidden Item at the Guardian, north near some teeth
with a rope
Zeste South, northeast corner on lower floor
Flare Hatchet South, northwest corner on upper level
Ether South, southeast corner
2500 pg East, follow the first junction south to a dead end
Vanille East, follow the path directly to the east
Cat Feather East, northeast corner through a tunnel
Remedy East, up on northeastern path
Cannelle East, northwest corner from upper level of north wall
Flametongue South, return from center west exit on East screen
Earth Mallet North, first fork to the north
Catnip North, follow the initial path west through a tunnel
3000 pg North, upper level to the northwest
X-Potion North, far northwest corner
Enopu Mushroom North, from northwest corner aim for central north
Force Armlets North, northeast corner by lower level
New Enemies
Ogre Humanoid 009 Weak: Light
Aello Aerial 005 Weak: Wind
Bloodreign Insect 003 Weak: Fire
Alrosene Plant 010 Weak: Fire, Dark
Human Trap Plant 016 Weak: Fire, Dark
Tent Events
016 A Sleepless Night
Nothing really bad about this forest, but it can be a bit hard to navigate
with multiple floors and a weird, front based camera.
-------------
Sagitta
-------------
Amande Hidden Item in bushes just north of the entrance
Spider's Web Hidden Item at Residential Area, just north of east exit
Magnifying Glass Hidden Item at Residential Area, west behind the machine
Arctic Wind Hidden Item, go east on top of the cannon
Party Chats
021 A Boys Dream, A Man's Fear
Nothing but story.
Another sub event opens up in Florem, to choose between Performer and
Pirate Asterisks. You can teleport back to the city by talking to the Pig next
to the Adventurer.
---------------------------------
Prelude to the Song battles
---------------------------------
Bombe Hidden Item in Pellar Soundworks, stove to the back
Lilith's Kiss Hidden Item in Pellar Soundworks, northwest corner, east of
the book
Bacchus's Wind Hidden Item on SS Funky Francisca, lower right corner of
lower level right next to the stairs
Leviathan Sashimi Hidden Item on SS Funky Francisca, just left of Barbarossa
Follow another annoying person and have some fun with Asterisk Bearers.
Barbarossa is found in the south seas, so get on your bathtub and start sailing
to where your map is marked. We are to head to the Witherwoods next, which are
due northeast of Florem.
----------------
Witherwood
----------------
Suggested Level 38-42
Cannelle South, southeast corner
Ether South, western dead end near middle of the screen
500 pg Central, continue west at first fork
Pantheon's Wrath Central, east side after first fork
Cat Feather Central, west side on the route to southwest exit
Lü Bu's Spear South, return from Centrals southwestern exit
Magnifying Glass Central, northwest corner
Fraise Interior, east of entrance
3500 pg Interior, southwest corner
Catnip Interior, southeast corner
New Enemies
Catamount Beast 019 Weak: Fire
Killer Scorpion Insect 023 Weak: Water
D'gon Dragon 003 Weak: Water
Tent Events
014 Pellar, Pirates, and Praline
Blue chest at Interior will be available later.
My pick is Pirate, because I don't use Patissier (again, always low on money,
so nothing to spare for it). And since we have Astrologer, I don't really
need another buffing class right now. Debuffs from Pirate fit my previous picks
pretty well, too. Still, decisions are, as usual, up to you.
/--------------------------------- Boss Fight --------------------------------\
| Barbarossa HP: 33750 (E) / 45000 (N) / 67500 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity Halves Water |
| Family Humanoid |
| Steal Labrys |
| Rare Steal Arctic Wind |
| Drops Arctic Wind |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 300 P.Def 44 Aim 96 |
| M.Atk 121 M.Def 55 Evade 21 |
| INT 55 MND 55 Speed 39 |
| |
| Death Pirate x2 HP: 3375 (E) / 4500 (N) / 6750 (H) |
| MP: |
| Element weakness Fire, Light |
| Element affinity Halves Water |
| Family Undead |
| Steal Bacchus's Wine |
| Rare Steal Bacchus's Wine |
| Drops None |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 270 P.Def 20 Aim 105 |
| M.Atk 110 M.Def 50 Evade 2 |
| INT 50 MND 50 Speed 29 |
| |
| Rewards 1800 pg, 2520 EXP, 240 JP |
| |
| Undead adds are susceptible to healing as usual. Barbarossa has some pretty |
| strong attacks, but nothing that cannot be handled if you keep your defense |
| up and healthy. He will sometimes even overbrave, opening up a possibility |
| to strike without much fear. |
\-----------------------------------------------------------------------------/
/--------------------------------- Boss Fight --------------------------------\
| Praline HP: 30000 (E) / 40000 (N) / 60000 (H) |
| MP: |
| Element weakness None |
| Element affinity Immune to Light |
| Family Humanoid |
| Steal Diamond Staff |
| Rare Steal Stardust |
| Drops Stardust |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 300 P.Def 44 Aim 101 |
| M.Atk 121 M.Def 55 Evade 21 |
| INT 55 MND 55 Speed 39 |
| |
| Praline Admirer HP: 2475 (E) / 3300 (N) / 4950 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity None |
| Family Humanoid |
| Steal Remedy |
| Rare Steal Star Pendant |
| Drops Star Pendant |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 270 P.Def 22 Aim 101 |
| M.Atk 121 M.Def 55 Evade 11 |
| INT 55 MND 55 Speed 29 |
| |
| Praline Enthusiast HP: 2475 (E) / 3300 (N) / 4950 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity None |
| Family Humanoid |
| Steal Star Pendant |
| Rare Steal Hi-Potion |
| Drops None |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 270 P.Def 22 Aim 101 |
| M.Atk 121 M.Def 55 Evade 11 |
| INT 55 MND 55 Speed 29 |
| |
| Praline Devotee HP: 2475 (E) / 3300 (N) / 4950 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity None |
| Family Humanoid |
| Steal Star Pendant |
| Rare Steal Phoenix Down |
| Drops Phoenix Down |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 270 P.Def 22 Aim 101 |
| M.Atk 121 M.Def 55 Evade 11 |
| INT 55 MND 55 Speed 29 |
| |
| Rewards 2112 pg, 2860 EXP, 286 JP |
| |
| Praline is a buffer, the Black Blade uses Status Ailments, Black Axefighter |
| is the Stat Down user and Black Pikeman is simple damage with tweaks that |
| don't matter. Take down the Blade ASAP, then proceed your usual routine. |
\-----------------------------------------------------------------------------/
Now, it is again time to continue the main story. We are off to a new cave at
Florems northwestern coast, where we need to sail to first.
-----------------
Old Sagitta
-----------------
Suggested Level 40-44
</pre><pre id="faqspan-4">
Pantheon's Wrath World Map, west of Old Sagitta on northwestern landstretch
of the Florem continent
Spider's Web B1, northwest corner, from passage below the floor west
Rare Cheese B1, southeast end of circular platform
Enopu Mushroom B1, from north, go west and through a fake wall past the
fox
2500 pg B1, east side, passing under a floor
Alarm Earrings B2, from B1 southeast stairs
Stopwatch B1, southwest corner, from southeastern exit go west
3500 pg B2, when reaching the lower floor, go right up north on an
invisible path and follow it east
Ether B2, from southern center continue west past a hidden floor
Lambent Hat B2, from previous chest, return east through the wall,
then north and west through another wall
1000 pg B2, just east of the exit to B3
Phoenix Down B2, west side in center east room, from where the exit is,
go south and then east
Bomb Arm B3, west side, on the lower floor is a lengthy north-south
pass from which you can jump off to the west
Trident B2, from southwestern stairs in B3
Remedy B3, on lower level of the invisible floor maze
Gaia Gear B3, step on the blue block before lowering it and go north
Light Curtain B3, just east of red moving floor on circular area
Lilith's Kiss B3, lower floor just east of 3rd tablet
Ancient Bow B3, go west from southeast corner
Tengu Sneeze B3, far southeast corner
New Enemies
Teufel Demon 006 Weak: Earth, Light
Lilith Demon 009 Weak: Wind
Also of Aerial family
Archdemon Demon 012 Weak: Light
Chimera Aerial 012 Weak: Wind
Silver Chomper Aquatic 015 Weak: Lightning
Queen Moth Insect 012 Weak: Wind
Also of Aerial family
Iron Golem Inorganic 014 Weak: Lightning
Party Chats
022 The Wall That Wasn't
023 The Invisible Floor
Tent Events
007 Where's the Rice!?
Teufel, Lilith and Archdemon are already found on the World Map as well as in
Everlast Tower, if you did visit there (which makes now a good time to do so
if not).
This dungeon can be VERY confusing. There is walls that can be walked through
which flash every now and then to indicate, as well as invisible floors, which
are indicated by cobwebs near where they start and end (most of them at least).
Neiter of them are specially marked on the Minimap, so use it with caution.
Play around to see where you can go and in order to continue.
At the far end will be some revelations, take a Teleport Stone out after (or
walk if you can find the way backwards).
-------------
Sagitta
-------------
Bacchus's Wine Hidden Item on small passageway where the stone came loose
/--------------------------------- Boss Fight --------------------------------\
| Geist HP: 45000 (E) / 60000 (N) / 90000 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Red Muleta |
| Rare Steal Turbo Ether |
| Drops Turbo Ether |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 345 P.Def 46 Aim 101 |
| M.Atk 126 M.Def 117 Evade 22 |
| INT 57 MND 57 Speed 36 |
| |
| Imperial Sniper Guard x3 HP: 2587 (E) / 3450 (N) / 5175 (H) |
| MP: |
| Element weakness Water |
| Element affinity None |
| Family Humanoid |
| Steal Phoenix Down |
| Rare Steal Phoenix Down |
| Drops None |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 345 P.Def 23 Aim 101 |
| M.Atk 126 M.Def 57 Evade 12 |
| INT 57 MND 57 Speed 22 |
| |
| Rewards 5152 pg, 2990 EXP, 299 JP |
| |
| Once the battle advances a bit, it goes over into a scene and resets. Geist |
| uses Undo to get his HP back up, but in the second stage it does not work |
| as well any longer. |
| The adds are weak to water type damage so casting the appropriate spells |
| early on to get rid of them is recommended (Needle works good). They are |
| resummoned on a regular basis though, so stay at the ready to get them down |
| once more. With all of his Undos, you will have to whittle down quite a bit |
| of HP. They are thankfully limited now though, but this is definitely one |
| of the tougher customers faced so far. |
\-----------------------------------------------------------------------------/
With this battle out of the way, another fun new Asterisk is in our possession!
Next stop is the Water Temple, but you might want to refresh your Special
Moves while on the move.
------------------
Water Temple
------------------
Party Chats
026 Memories of Grandship
Damn, what the..?
/--------------------------------- Boss Fight --------------------------------\
| Vucub Caquix HP: 37500 (E) / 50000 (N) / 75000 (H) |
| MP: |
| Element weakness None |
| Element affinity Absorbs Fire, Water, Lightning, Wind, Earth, Light, Dark |
| Family Aerial, Inorganic |
| Steal Remedy |
| Rare Steal Turbo Ether |
| Drops Turbo Ether |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 345 P.Def 92 Aim 101 |
| M.Atk 126 M.Def 57 Evade 22 |
| INT 57 MND 57 Speed 46 |
| |
| Rewards 1380 pg, 2300 EXP, 230 JP |
| |
| Yes, definitely need more bosses with this BGM. His attacks feature mostly |
| magical group damage and it will also buff itself. |
| When it transforms to a robot, it deals strong, single target physical |
| attacks. To top it off, it knows how to use Dispel and get rid of the |
| parties buggs. To make things worse, this machine has a passive elemental |
| absorbtion that lets it absorb all elemental damage. Non-elemental magic |
| still works, but it is easier to just use physicals. You could alternately |
| use something that gives it a weakness as well. On that note, this also |
| means it will absorb damage from special moves that have an element |
| attached to it and thus can make for a somewhat lengthy battle. |
\-----------------------------------------------------------------------------/
Since there is no chance to save now, if you lose the next battle you get a
second chance after being sent to the menu to reorganize.
/--------------------------------- Boss Fight --------------------------------\
| Nikolai HP: 15000 (E) / 20000 (N) / 30000 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Ether |
| Rare Steal Turbo Ether |
| Drops Turbo Ether |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 345 P.Def 56 Aim 101 |
| M.Atk 126 M.Def 157 Evade 22 |
| INT 57 MND 57 Speed 46 |
| |
| Imperial Guardshield HP: 5287 (E) / 7050 (N) / 10575 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity None |
| Family Humanoid |
| Steal Hi-Potion, Red Muleta |
| Rare Steal Cross Shield |
| Drops None |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 322 P.Def 120 Aim 101 |
| M.Atk 124 M.Def 58 Evade 12 |
| INT 58 MND 58 Speed 35 |
| |
| Imperial Guardspear x2 HP: 2550 (E) / 3400 (N) / 5100 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity None |
| Family Humanoid |
| Steal Hi-Potion |
| Rare Steal Hi-Potion |
| Drops None |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 255 P.Def 17 Aim 98 |
| M.Atk 93 M.Def 42 Evade 11 |
| INT 42 MND 42 Speed 34 |
| |
| Rewards 2310 pg, 2807 EXP, 288 JP |
| |
| For being a caster, Nikolai still hits pretty hard. Note that the Imperial |
| Guardshield will defend its allies, and counter with Phalanx if it blocks |
| such a hit. It is easily defeated by Lightning magic though. |
| When you defeat Nikolai he will revive to full health, so don't expect the |
| battle to end when he first falls. His main threat comes from Lightning |
| Lightning, but having a leveled Astrologer to set up Reflect prevents |
| damage from that source pretty well. Combined with some Vivify Mist, the |
| battle becomes quite easy as long as you manage the adds fast enough. |
| Also watch out for his Holy Night, as it can heal him up pretty quickly if |
| you attack him when he Defaults and it is up. |
\-----------------------------------------------------------------------------/
We get the flying bathtub after this! Yeehaw!
Time for the final sidequest of Chapter 3 before continuing to the next one.
---------------
World Map
---------------
Earth Mallet World Map, northern tip of a small island without beaches
between the Eternia and Eisen Regions
Fraise World Map, northeast on the Eternian continent. You need to
land the Airship in the water and get onto the rowboat to
a beach. The item is to the southeast
Vanille World Map, northwest corner of the Yulyana Region, which is
southeast of Florem and northeast of Harena
Cannelle World Map, northeast of Vestment Cave in the Yulyana
Region, just north of where the Skyhold is docked in
Chapter 3
New Enemies
Zombie Wolf Beast 008 Weak: Fire, Light
Also of Undead family
White Cait Beast 015 Weak: Water, Dark
Grizzly Beast 026 Weak: Earth
Gobbler Aquatic 012 Weak: Lightning
There is the Anchorite of Light out on Eternias northwest island. He does not
have any Katana for us, sadly, but you can get the Summon Amaterasu here. This
fight is different than the others as you have to actually battle him.
/-------------------------------- Forced Fight -------------------------------\
| Anchorite of Light HP: 30000 (E) / 40000 (N) / 60000 (H) |
| MP: |
| Element weakness Dark |
| Element affinity None |
| Family Demon |
| Steal None |
| Rare Steal None |
| Drops None |
| Status Immunities Poison, Blind, Silence, Berserk, Stop, Death |
| Statuses Applicable Sleep, Paralyze, Dread, Confuse, Charm |
| Stats P.Atk 330 P.Def 88 Aim 101 |
| M.Atk 280 M.Def 173 Evade 32 |
| INT 55 MND 123 Speed 44 |
| |
| Do not bother with statuses, he has pretty high resistances for the ones |
| that even are applicable. He uses Meteor, Comet, and Amaterasu is healing |
| him for 9999 to boot. Go and get your punches out of that bag and dispatch |
| him as fast as you can, or he will just heal right back up. |
\-----------------------------------------------------------------------------/
Kobolds can be encountered on the island where the Earth Mallet is found on.
Those are enemies from Chapter 6 so I would not fancy fighting them now, but
they are relatively easy so if you farmed a bit then this can be a good
powering spot. This spot was provided by Kebladeking.
When collecting stuff in the Yulyana Region, we can also visit Chompshire,
hidden on the southern tip of the region.
----------------
Chompshire
----------------
Bomb Fragment Hidden Item on Chomper Statue to the northwest
Leviathan Sashimi Hidden Item in the nook on the south side
Hidden Village of the Chompers and completely optional to visit. You can
exchange your cp (chomp points) for pg here if you played the Chompcraft
Minigame. Some nice little extra money is to be earned that way.
After, continue to Grandship.
---------------
Grandship
---------------
Remedy Hidden Item on Upper Deck, just southeast of the entrance
Leviathan Sashimi Hidden Item on Upper Deck, southeast corner of upper floor
Catnip Hidden Item in the Tavern, plant to the right of entrance
Cat-Ear Hood Hidden Item in the Tavern, left on the stage
Ether Hidden Item on Markets, left side in a little nook south
Rod of Fire Hidden Item on Markets, far east corner
Gold Hourglass Hidden Item on Bridge, north of entrance on a chair
Magnifying Glass Hidden Item on Bridge, south of the steering wheel
Welcome back to the now stranded ship. Follow the sidequest and loot in the
process, also buy new equipment as you see fit. The Owl Person here is not
related to summons, but hints at the location of Chompshire.
The story now sends you down to the Engine Room.
-----------------
Engine Room
-----------------
Suggested Level 42-46
Pantheon's Wrath B28, north from southeastern stairs
Phoenix Down B29, just north of central south stairs, around the corner
1500 pg B29, southwest corner
Dried Remora B29, just south of northeast corner
2500 pg B29, southeast corner
Tender Victuals B28, go west from northeast entrance
2000 pg B27, outcropping on south side
X-Potion B28, northwest corner
Mage Shell B27, near west switch
Ether Engine Room Core, east side just south of entrance
Raikiri Engine Room Core, Hidden Passaga starting in the
southeast corner
Monoceros Flakes Engine Room Core, northwest corner
New Enemies
Remora Aquatic 005 Weak: Lightning
Zombie Shark Aquatic 024 Weak: Fire, Lightning, Light
Also of Undead family
Monodon Aquatic 021 Weak: Lightning
Automaton Inorganic 030 Weak: Lightning
Tent Events
015 Grandship and the Professor
Blue Chest on B28 will be available later.
I don't quite get why we have to open doors to go after people that went in,
but oh well. Continue down and find the Anchorite of Death on B29, in the
southeast corner, who will give you a Raikiri if you chose Swordmaster and the
battle for the Charybdis Summon if you got the Summoner.
/-------------------------------- Forced Fight -------------------------------\
| Anchorite of Death HP: 15000 (E) / 20000 (N) / 30000 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Demon |
| Steal None |
| Rare Steal None |
| Drops None |
| Status Immunities Poison, Blind, Silence, Berserk, Stop, Death |
| Statuses Applicable Sleep, Paralyze, Dread, Confuse, Charm |
| Stats P.Atk 330 P.Def 132 Aim 101 |
| M.Atk 355 M.Def 155 Evade 32 |
| INT 55 MND 55 Speed 44 |
| |
| Charybdis reduces your P.Atk and M.Atk, so it is not really deadly. The |
| Anchorite uses Meteor and a normal attack otherwise. A heightened M.Def is |
| the way to survive this time, then bypass his physical defense using the |
| Hawkeyes Harpoon skill. |
\-----------------------------------------------------------------------------/
Pick is between Dark Knight and Time Mage. My pick is Time Mage, though I would
say most people will disagree with me on that one and choose Dark Knight
instead. As usual, your choice!
Also, did you catch the Pi?
/--------------------------------- Boss Fight --------------------------------\
| Khamer HP: 33750 (E) / 45000 (N) / 67500 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Gold Hourglass |
| Rare Steal Stopwatch |
| Drops Stopwatch |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 300 P.Def 48 Aim 102 |
| M.Atk 276 M.Def 120 Evade 22 |
| INT 60 MND 60 Speed 38 |
| |
| Khamer Footman x2 HP: 5175 (E) / 6900 (N) / 10350 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity None |
| Family Humanoid |
| Steal Eye Drops |
| Rare Steal X-Potion |
| Drops X-Potion |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 345 P.Def 23 Aim 101 |
| M.Atk 126 M.Def 57 Evade 12 |
| INT 57 MND 57 Speed 46 |
| |
| Rewards 3912 pg, 2860 EXP, 286 JP |
| |
| His main attacks are earth type spells and stop, so setting up reflect can |
| be helpful. However, you should mind his Comet spell, as it bypasses |
| reflect and can kill your characters regardless. His footmen mostly use |
| Eye Gouge to inflict blindness or normal physical attacks, it is best to |
| dispose of them quickly, as usual. |
\-----------------------------------------------------------------------------/
/--------------------------------- Boss Fight --------------------------------\
| Alternis HP: 37500 (E) / 50000 (N) / 75000 (H) |
| MP: |
| Element weakness None |
| Element affinity Halves Dark |
| Family Humanoid |
| Steal Dark Charm |
| Rare Steal X-Potion |
| Drops None |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 360 P.Def 48 Aim 107 |
| M.Atk 132 M.Def 80 Evade 32 |
| INT 60 MND 60 Speed 48 |
| |
| Dark Squire x2 HP: 5175 (E) / 6900 (N) / 10350 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity None |
| Family Humanoid |
| Steal Hi-Potion |
| Rare Steal Hi-Potion |
| Drops None |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 345 P.Def 69 Aim 101 |
| M.Atk 126 M.Def 57 Evade 12 |
| INT 57 MND 57 Speed 46 |
| |
| Rewards 3912 pg, 2860 EXP, 286 JP |
| |
| Those guys deal massive dark and physical damage, so keep defenses up. Once |
| the adds are gone, the battle becomes much easier to survive, so as usual |
| make that your top priority. |
\-----------------------------------------------------------------------------/
With this out of the way, it is time to continue the story and end the Chapter.
Fly towards the Skyhold to proceed.
=========================================================
II.5. Chapter 4: He Who Would Change the World [W4]
=========================================================
-------------
Skyhold
-------------
Suggested Level 43-49
Arctic Wind Outer Keep 1F, east of entrance on lower floor
X-Potion Outer Keep 1F, north of entrance on lower floor
Phoenix Down Outer Keep 1F, at upper floor 4-way intersection, first
go south a small bit, then east
Divine Fists Outer Keep 1F, up north on east side
Light Curtain Outer Keep 1F, east on upper level
5000 pg Outer Keep 2F, south on upper level
Turbo Ether Outer Keep 2F, southeast corner, pass under the floor
Gold Hourglass Outer Keep 2F, south side, pass south below the upper floor
Bomb Arm Outer Keep 2F, southwest corner
Spider's Web Outer Keep 2F, from two elevators on southwest side go
north, then west into a small dead end
Tengu Sneeze Outer Keep 2F, pass far north from two elevators
Venture Badge Outer Keep 1F, near northwest stairs
Earth Mallet Inner Keep 1F, west elevator, follow the path north
Bacchus's Wine Inner Keep 1F, north elevator, follow the path west
4000 pg Inner Keep 2F, east at first fork under the floors
Teleport Stone Inner Keep 2F, south at four way intersection near center
Remedy Inner Keep 2F, northwest corner on upper floor
Hermes Sandals Inner Keep 2F, up the east of the southern elevators, then
just off to the east
Gladius Inner Keep 1F, from northeastern stairs on 2F
Artemis's Bow Inner Keep 2F, continue south from northeast stairs
Pantheon's Wrath Inner Keep 2F, on the upper center platform
Lustrous Shield Inner Keep 2F, from 3F southeast stairs
Remedy Inner Keep 3F, east side
Lilith's Kiss Inner Keep 3F, north of southwest corner on lower floor
Luminous Robe Inner Keep 3F, northwest corner, lower floor
6000 pg Inner Keep 3F, northwest corner, upper floor
New Enemies
Imperial Guardsblade Humanoid 018 Weak: Lightning
Imperial Guardspear Humanoid 022 Weak: Lightning
Imperial Guardstave Humanoid 026
Imperial Guardsaxe Humanoid 030 Weak: Lightning
Imperial Guardshield Humanoid 034 Weak: Lightning
I keep at it, this castle should be named Laputa. Period.
Collect treasure and make your way around. With the betrayal of our dear friend
at the Water Temple, we have to take revenge. Or, do we?
/--------------------------------- Boss Fight --------------------------------\
| Revenant HP: 37500 (E) / 50000 (N) / 75000 (H) |
| MP: |
| Element weakness Light |
| Element affinity Absorbs Dark |
| Family Humanoid |
| Steal Fluted Armor |
| Rare Steal X-Potion |
| Drops X-Potion |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 352 P.Def 120 Aim 101 |
| M.Atk 110 M.Def 158 Evade 22 |
| INT 58 MND 58 Speed 30 |
| |
| Imperial Guardshield HP: 5287 (E) / 7050 (N) / 10575 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity None |
| Family Humanoid |
| Steal Hi-Potion, Red Muleta |
| Rare Steal Cross Shield |
| Drops None |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 322 P.Def 120 Aim 101 |
| M.Atk 124 M.Def 58 Evade 12 |
| INT 58 MND 58 Speed 35 |
| |
| Imperial Guardstave HP: 5287 (E) / 7050 (N) / 10575 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Ether |
| Rare Steal Ether |
| Drops None |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 180 P.Def 24 Aim 101 |
| M.Atk 163 M.Def 118 Evade 12 |
| INT 58 MND 58 Speed 47 |
| |
| Imperial Guardsblade HP: 5287 (E) / 7050 (N) / 10575 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity None |
| Family Humanoid |
| Steal Phoenix Down |
| Rare Steal Phoenix Down |
| Drops None |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 322 P.Def 24 Aim 101 |
| M.Atk 128 M.Def 58 Evade 12 |
| INT 58 MND 58 Speed 47 |
| |
| Rewards 5264 pg, 3055 EXP, 296 JP |
| |
| The battle starts rather normal, except for the glowy stuff. After a while, |
| tough, the boss will possess someone. When that happens, the Boss stats and |
| the possessed one get added together. The best way to lift possession is to |
| have Damage Dispersion on everyone so any damage done gets dispersed to the |
| possessed as well. Though, take care that possessed targets hit very hard, |
| especially if you buffed their P.Atk. This has a high potential of just |
| killing your own group in bad cases. |
| |
| There is a trick to beat this battle really easily: Have someone as an |
| Exorcist. During possession, Revenants own HP will be down to zero. Then |
| when his possession ends, he will refill. You can then use Undo HP to |
| revert him to the previous turn - where his HP was zero. Effective, yet |
| cheesy. This was first brought to my attention by mat1268 of the GameFAQs |
| message boards, so kudos that way! |
\-----------------------------------------------------------------------------/
Guardian Asterisk is now ours. Its primary focus is on physical defense,
something other jobs somehow lack (even those with A in defenses).
We now have to continue to the main building. More elevators await, and lots
of up and down floor stuff. You might want to turn off random encounters at
times in order to get a better overview of the place.
On the 3rd floor, there is yet another boss battle - without so much as a
chance to save before!
/--------------------------------- Boss Fight --------------------------------\
| Janne HP: 37500 (E) / 50000 (N) / 75000 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Colichemarde |
| Rare Steal X-Potion |
| Drops X-Potion |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 375 P.Def 75 Aim 102 |
| M.Atk 137 M.Def 92 Evade 22 |
| INT 62 MND 62 Speed 50 |
| |
| Rewards 3500 pg, 2500 EXP, 250 JP |
| |
| Same old, same old. Just look out for physical attacks and you are good. |
| He can hit VERY strong if you don't though.
\-----------------------------------------------------------------------------/
Soon after, we are up against the Kaiser. But one more boss stands in our way.
/--------------------------------- Boss Fight --------------------------------\
| Anne HP: 37500 (E) / 50000 (N) / 75000 (H) |
| MP: |
| Element weakness Fire |
| Element affinity None |
| Family Insect, Humanoid |
| Steal Elixir |
| Rare Steal Chocolat |
| Drops Chocolat |
| Status Immunities Blind, Silence, Berserk, Stop, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm |
| Stats P.Atk 352 P.Def 47 Aim 101 |
| M.Atk 128 M.Def 108 Evade 32 |
| INT 58 MND 58 Speed 37 |
| |
| Rewards 3290 pg, 2350 EXP, 240 JP |
| |
| When she becomes invisible, there are six targets to go for. Five of these |
| are illusions, and any wrong target you attack will result in a counter |
| Therefore, it might be advisable to not just go with multi target magic |
| here, but instead have a high defense Valkyrie use Crescent Moon, and as |
| they further use spears, which are strong against Insects, they got another |
| plus point to them. You can alternatively try and inflice a permanent |
| status (Poison) or just something easy to inflict (elemental weakness or |
| P.Atk Down) on her from which you can identify which the real fairy is. |
| Other than that, Anne can use Poison effects and focuses mostly on physical |
| damage. Try setting up your Specials to target both her Fire and Insect |
| weaknesses though and you will be through this quite fast. |
\-----------------------------------------------------------------------------/
Congratulations, after some more story, the bad ending of the game is finished.
Since we cannot advance subquests any longer and not even the bestiary is
written any more, it is time to return to the title screen.
======================================================
II.6. Chapter 5: This Is Our Coup de Gravy! [W5]
======================================================
Chest Key In the Cathedral, on the way out
Party Chats
027 The Ancient Warrior, Redux
New Game + it is, and use Bravely Second (press start) during the battle with
the Kaiser. This will advance you to actual Chapter 5! Note that if you do not
do this, it is just back to the prologue.
/--------------------------------- Boss Fight --------------------------------\
| Kaiser Oblivion HP: 37500 (E) / 50000 (N) / 75000 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Claymore |
| Rare Steal X-Potion |
| Drops X-Potion |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 382 P.Def 75 Aim 102 |
| M.Atk 139 M.Def 93 Evade 22 |
| INT 63 MND 63 Speed 51 |
| |
| Rewards 714 pg, 3060 EXP, 510 JP |
| |
| Finally, we get to fight him! The Kaiser uses skills that manipulate the |
| battlefield, like giving everyone 200% P.Atk and M.Atk, which is his |
| signature move for this battle. It strengthens his attacks to the point |
| that they one shot almost everyone, but only uses single target attacks. |
| Setting up Benevolence Mist helps. Note that you also get affected by the |
| 200% damage buffs, so you can make mincemeat out of him fast! |
\-----------------------------------------------------------------------------/
Don't forget to pick up the Blue Chest Key!
/--------------------------------- Boss Fight --------------------------------\
| Cú Chulainn HP: 37500 (E) / 50000 (N) / 75000 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity None |
| Family Humanoid |
| Steal Monoceros Flakes |
| Rare Steal X-Potion |
| Drops X-Potion |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 352 P.Def 47 Aim 101 |
| M.Atk 128 M.Def 88 Evade 21 |
| INT 58 MND 58 Speed 47 |
| |
| Bella HP: 30000 (E) / 40000 (N) / 60000 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Turbo Ether |
| Rare Steal Gáe Bolg |
| Drops Gáe Bolg |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 282 P.Def 30 Aim 101 |
| M.Atk 163 M.Def 138 Evade 22 |
| INT 58 MND 58 Speed 30 |
| |
| Rewards 1316 pg, 4700 EXP, 940 JP |
| |
| Similar to the previous incantation of this battle, but Bella has a few |
| more modifiers to choose from when casting her magic. Beware of both Wall |
| and Mist! Again, your prime target should depend on your party setup. If |
| you find magic more damaging to you, go target Bella. I personally just use |
| Reflect against her though, so it is Cú Chulainn that is much more deadly |
| to me (though for some reason still not as much as enemies during Chapter 4 |
| were). He is further weak to Lightning, which I have my Hawkeye buff with |
| Warhead. To heal through Reflect, I set up Vivifi Mist or Vivifi Vivifi |
| Mist, depending on how things look. Another thing of note is that when a |
| spell comes from Wall, it will still run into Reflect on my party - so when |
| Bella sets up a Wall, it actually increases damage to her. |
\-----------------------------------------------------------------------------/
After this battle, you should save. Don't want to have a stupid death now.
You again have access to the World Map and can revisit most dungeons. I will
go through Blue Chests and everything else as it comes up. Here is a list
regardless:
Blue Chests
/-----------------------------------------------\
| Location | Item |
|-----------------------------------------------|
| Central Command 48F | Longinus |
| Harena Ruins B2 | Yoichi's Bow |
| Ba'al Crater Descent | Hadean Claws |
| Miasma Woods Center | Heiji's Jitte |
| Harena Sea Caves Center | Air Knife |
| Grand Mill Works 2F | Fortuna |
| Mythril Mines B2 | Blessed Shield |
| Geyser Grotto Center | Doujigiri-Yasutsuna |
| Starkfort 3F | Kokusenpû |
| Everlast Tower 3F | Ripper |
| Witherwood Interior | Musashi's Oar |
| Engine Room B28 | Kokusenpû |
\-----------------------------------------------/
Also, with renewed access to the map, numerous sidequests become available. I
will guide you through them in the same order we encountered in earlier
chapters. It is generally up to you to choose who to battle, but you would
usually pick the choice you did not take earlier so you can get the other Job.
Also of note is that Chompshire now has an Owl that can change your names. It
further now packs a lot of new Mechandise which has Cameo usage - ever dreamed
of combining Alternis Sword with Heinkels Shield? You can do so now - for a
price. They also offer Golden Egg and Growth Egg, for 999999 pg each.
---------------
World Map
---------------
New Enemies
Gathelatio Region:
Al-mi'raj Beast 003 Weak: Lightning
Rukh Aerial 010 Weak: Wind
Kaiser Cobra Aquatic 009 Weak: Water, Earth
Megascolides Insect 006 Weak: Water Learn Rock Storm
Nightmare Demon 007 Weak: Earth, Light
Mephisto Demon 015 Weak: Earth Steal Magic Armlets
Black Pudding Inorganic 003 Weak: Light
Eternia Region:
Okyupete Aerial 006 Weak: Wind Steal Hermes Sandals
The Seas:
Giant Scissors Aquatic 003 Weak: Lightning
Marine Devil Aquatic 006 Weak: Lightning
Hell Viper Aquatic 010 Weak: Water, Earth
Candiru Aquatic 022 Weak: Lightning
Megalodon Aquatic 025 Weak: Lightning
Harena Region:
Zwart Beast 020 Weak: Fire
Paraponera Insect 016 Weak: Fire
Cask Paraponera Insect 019 Weak: Fire
Magiponera Insect 022 Weak: Fire
Specter Undead 011 Weak: Fire, Light
Diabolos Demon 013 Weak: Light
Evil Idol Inorganic 017 Weak: Wind
Eisen Region:
Orc Lord Humanoid 013 Weak: Fire
Red Helm Beast 027 Weak: Earth
Regulus Aerial 013 Weak: Wind Learn Stardust
Flame Moth Insect 013 Weak: Water, Wind
Also of Aerial family
Anubis Undead 007 Weak: Fire, Light
Skull Knight Undead 017 Weak: Fire, Light
Skull Lancer Undead 019 Weak: Fire, Light Learn Bone Crush
Skull Hunter Undead 021 Weak: Fire, Light
Dark Drake Dragon 006 Weak: Water
Florem Region:
Paradise Appling Plant 004 Weak: Fire, Lightning, Dark
Hamadryad Plant 007 Weak: Fire, Dark Learn R.I.P.
Rafflesia Plant 011 Weak: Fire, Dark
Maneater Plant 017 Weak: Fire, Dark
Ghost Fungus Plant 014 Weak: Fire
Morrigan Demon 003 Weak: Wind
---------------------------------------
Sidequest Time: Thief or Red Mage
---------------------------------------
</pre><pre id="faqspan-5">
Suggested Level 47-53
Yoichi's Bow Harena Ruins B2 Blue Chest
New Enemies
Shield Dragon Dragon 016 Weak: Lightning
Party Chats
024 Stretchy Ice Cream Seconds
Tent Events
003 Turning Over New Leaves (second chance to get this)
First choice is again Thief or Red Mage. Follow the Blue Marks around like
before until the battle is up.
/--------------------------------- Boss Fight --------------------------------\
| The Jackal HP: 60000 (E) / 80000 (N) / 120000 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Harena Shemagh |
| Rare Steal Potion x5 |
| Drops None |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 397 P.Def 49 Aim 102 |
| M.Atk 134 M.Def 61 Evade 42 |
| INT 61 MND 61 Speed 60 |
| |
| Desert Vigilante x2 HP: 3675 (E) / 4900 (N) / 7350 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity Halves Wind |
| Family Humanoid |
| Steal Potion |
| Rare Steal Potion |
| Drops None |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 367 P.Def 25 Aim 102 |
| M.Atk 134 M.Def 61 Evade 12 |
| INT 61 MND 61 Speed 49 |
| |
| Rewards 2058 pg, 2940 EXP, 516 JP |
| |
| Jackal now can use potions to heal himself for 9999, can brave when HP |
| is nearing critical, and knows Godspeed Strike. |
\-----------------------------------------------------------------------------/
/--------------------------------- Boss Fight --------------------------------\
| DeRosa HP: 60000 (E) / 80000 (N) / 120000 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Lilith's Kiss |
| Rare Steal Remedy |
| Drops Remedy |
| Status Immunities Poison, Blind, Silence, Berserk, Death |
| Statuses Applicable Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 397 P.Def 49 Aim 102 |
| M.Atk 208 M.Def 141 Evade 32 |
| INT 61 MND 61 Speed 42 |
| |
| Mage Apprentice x2 HP: 3675 (E) / 4900 (N) / 7350 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Ether |
| Rare Steal Ether |
| Drops Ether |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 367 P.Def 25 Aim 102 |
| M.Atk 134 M.Def 141 Evade 12 |
| INT 61 MND 61 Speed 40 |
| |
| Rewards 2058 pg, 2940 EXP, 516 JP |
| |
| Nothing new here. Charm is the most noteworthy ability. |
\-----------------------------------------------------------------------------/
---------------------------------------------
Sidequest Time: Summoner or Swordmaster
---------------------------------------------
Suggested Level 47-53
Heiji's Jitte Miasma Woods Central Blue Chest
Tent Events
005 Of Dice and Mushrooms (second chance to get this)
We are off to Miasma Woods. At the far end, Mephilia awaits and a choice is to
be made once more.
/--------------------------------- Boss Fight --------------------------------\
| Kamiizumi HP: 67500 (E) / 90000 (N) / 135000 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Osafune |
| Rare Steal Catch Me Conch |
| Drops Catch Me Conch |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 450 P.Def 49 Aim 102 |
| M.Atk 134 M.Def 61 Evade 22 |
| INT 61 MND 61 Speed 40 |
| |
| Black Blade HP: 3675 (E) / 4900 (N) / 7350 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity None |
| Family Humanoid |
| Steal Dried Remora |
| Rare Steal Hi-Potion |
| Drops Hi-Potion |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 367 P.Def 25 Aim 102 |
| M.Atk 134 M.Def 61 Evade 12 |
| INT 61 MND 61 Speed 49 |
| |
| Black Pikeman HP: 3675 (E) / 4900 (N) / 7350 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity None |
| Family Humanoid |
| Steal Monoceros Flakes |
| Rare Steal Remedy |
| Drops Remedy |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 367 P.Def 25 Aim 102 |
| M.Atk 134 M.Def 61 Evade 12 |
| INT 61 MND 61 Speed 49 |
| |
| Black Axefighter HP: 3675 (E) / 4900 (N) / 7350 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity None |
| Family Humanoid |
| Steal Leviathan Sashimi |
| Rare Steal Phoenix Down |
| Drops Phoenix Down |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 367 P.Def 25 Aim 102 |
| M.Atk 134 M.Def 61 Evade 12 |
| INT 61 MND 61 Speed 49 |
| |
| Rewards 2744 pg, 3185 EXP, 529 JP |
| |
| Hitting harder now, and adds are as much to be focused as ever before. Not |
| much trouble once the adds are gone, but deadly until then. |
\-----------------------------------------------------------------------------/
/--------------------------------- Boss Fight --------------------------------\
| Mephilia HP: 60000 (E) / 80000 (N) / 120000 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Mythril Rod |
| Rare Steal Turbo Ether |
| Drops Turbo Ether |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 367 P.Def 49 Aim 102 |
| M.Atk 134 M.Def 142 Evade 32 |
| INT 61 MND 52 Speed 49 |
| |
| Legion Impaler HP: 3675 (E) / 4900 (N) / 7350 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity None |
| Family Humanoid |
| Steal Bombe |
| Rare Steal Genoise |
| Drops Genoise |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 367 P.Def 25 Aim 102 |
| M.Atk 134 M.Def 61 Evade 12 |
| INT 61 MND 61 Speed 49 |
| |
| Legion Archer HP: 3675 (E) / 4900 (N) / 7350 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Anglaise |
| Rare Steal Biscuit |
| Drops Biscuit |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 367 P.Def 25 Aim 102 |
| M.Atk 134 M.Def 61 Evade 12 |
| INT 61 MND 61 Speed 49 |
| |
| Legion Mage HP: 3675 (E) / 4900 (N) / 7350 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Amande |
| Rare Steal Feuilletage |
| Drops Feuilletage |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 322 P.Def 25 Aim 102 |
| M.Atk 134 M.Def 141 Evade 12 |
| INT 61 MND 61 Speed 49 |
| |
| Rewards 2744 pg, 3185 EXP, 529 JP |
| |
| The Archer can inflict confusion, so it should be the focus target. |
\-----------------------------------------------------------------------------/
Afterwards, you might want to go ahaed and collect summons if you just
obtained the Summoner Asterisk. Here is the list of the ones available:
Ba'al Crater Depths - Deus Ex (Lightning)
Harena Sea Caves West - Ziusudra's Sin (Water)
Abandoned Aqueduct East - Promethean Fire (Fire)
Everlast Tower 4F - Girtabulu (Earth)
Island in northwestern Eternia - Amaterasu (Healing)
Engine Room B29 - Charybdis (Debuffs)
Feel free to go ahaed and collect Deus Ex from Ba'al Crater, Promethean Fire
from the Aqueduct and Amaterasu in northwestern Eternia right now. The
remainder can be picked up during other events.
----------------------
Some Collections
----------------------
Suggested Level 47-53
Fortuna Grand Mill Works 2F Blue Chest
Hadean Claws Ba'al Crater Descent Blue Chest
Blessed Shield Mythril Mines B2 Blue Chest
Doujigiri-Yasutsuna Geyser Grotto Center Blue Chest
Musashi's Oar Witherwood Interior Blue Chest
New Enemies
Grand Mill Works:
Imperial Desert Blade Humanoid 016 Weak: Lightning
Imperial Desert Spear Humanoid 020 Weak: Lightning
Imperial Desert Medic Humanoid 036
Imperial Desert Katana Humanoid 040 Weak: Lightning
Imperial Desert Sniper Humanoid 044 Weak: Water
Geyser Grotto:
Imperial Spear Van Humanoid 021 Weak: Lightning Steal Venture Badge
Imperial Medic Van Humanoid 037 Learn Vigor Tonic
Imperial Katana Van Humanoid 041 Weak: Lightning
Imperial Sniper Van Humanoid 045 Weak: Water
Iron Man (III) E-Type Inorganic 023 Weak: Lightning
Witherwoods:
Dryad Plant 006 Weak: Fire
Just to collect a few items and encounter more enemies.
Geyser Grotto is also a great place to do a bunch of level ups once you have
both the Ranger and Red Mage Asterisks. Go to the area with the critical field,
make everyone a Ranger (or give them Hunting skills) and equip BP Recovery
passive from Red Mage (Level 5). Now you need to be both fast and strong.
In battle, just use Berserk. You will regain 1 BP from having been inflicted
with a Status Ailment and will attack, with added strength from Berserk and
100% critical from being in the Geyser Grotte crit area. If you are strong
enough to one shot enemies, you can enter an infinite chain this way and
quickly rack up EXP, JP and pg.
--------------------------------------------
Sidequest Time: White Mage or Merchant
--------------------------------------------
Tent Events
008 If You Can't Take the Heat... (second chance to get this)
This sidequest gets to be battled straight off.
/--------------------------------- Boss Fight --------------------------------\
| Holly HP: 60000 (E) / 80000 (N) / 120000 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Jade Crosier |
| Rare Steal Light Curtain |
| Drops Light Curtain |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 360 P.Def 48 Aim 107 |
| M.Atk 132 M.Def 160 Evade 32 |
| INT 60 MND 60 Speed 48 |
| |
| Nurse-In-Training x2 HP: 3600 (E) / 4800 (N) / 7200 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity None |
| Family Humanoid |
| Steal Remedy |
| Rare Steal Remedy |
| Drops Remedy |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 360 P.Def 24 Aim 102 |
| M.Atk 132 M.Def 60 Evade 12 |
| INT 60 MND 60 Speed 48 |
| |
| Rewards 2016 pg, 2880 EXP, 504 JP |
| |
| Adds are focused on healing, so leaving them alive is no problem at all. |
| Holly, on the other hand, tends to use the Holy spell, which deals Light |
| elemental damage to a single character. If you protect from this damage |
| type, however, you will win without any trouble. |
\-----------------------------------------------------------------------------/
/--------------------------------- Boss Fight --------------------------------\
| Chairman Profiteur HP: 60000 (E) / 80000 (N) / 120000 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Rare Cheese |
| Rare Steal Gold Hourglass |
| Drops Gold Hourglass |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 360 P.Def 48 Aim 102 |
| M.Atk 132 M.Def 60 Evade 2 |
| INT 60 MND 60 Speed 48 |
| |
| Merchantry Thug HP: 3600 (E) / 4800 (N) / 7200 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Eye Drops |
| Rare Steal Hi-Potion |
| Drops Hi-Potion |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 360 P.Def 24 Aim 102 |
| M.Atk 132 M.Def 60 Evade 12 |
| INT 60 MND 60 Speed 48 |
| |
| Merchantry Mage HP: 3600 (E) / 4800 (N) / 7200 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Wakeup Bell |
| Rare Steal Ether |
| Drops Ether |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 360 P.Def 24 Aim 102 |
| M.Atk 132 M.Def 80 Evade 12 |
| INT 60 MND 60 Speed 48 |
| |
| Merchantry Blade HP: 3600 (E) / 4800 (N) / 7200 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity None |
| Family Humanoid |
| Steal Hi-Potion |
| Rare Steal Turban |
| Drops Turban |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 360 P.Def 24 Aim 102 |
| M.Atk 132 M.Def 60 Evade 12 |
| INT 60 MND 60 Speed 48 |
| |
| Rewards 2688 pg, 3120 EXP, 516 JP |
| |
| Takeover now hits for 1000 and Profiteur brave to use it four times at once |
| to boot. If you are leveled a bit, this is not as deadly as it might sound |
| at first. Otherwise, as usual focus on the adds, but none of them are as |
| bad as in other battles. |
\-----------------------------------------------------------------------------/
------------------------------------------
Sidequest Time: Ranger or Black Mage
------------------------------------------
Suggested Level 47-53
Tent Events
010 What's That Sound!? (second chance to get this)
Start in Yunohana and go throguh Grapp Keep. We sadly have to open all those
doors again.
/--------------------------------- Boss Fight --------------------------------\
| Ominas HP: 52500 (E) / 70000 (N) / 105000 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Turbo Ether |
| Rare Steal Bomb Arm |
| Drops Bomb Arm |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 337 P.Def 49 Aim 92 |
| M.Atk 181 M.Def 161 Evade 2 |
| INT 61 MND 61 Speed 38 |
| |
| Bahamut HP: 45000 (E) / 60000 (N) / 90000 (H) |
| MP: |
| Element weakness Water |
| Element affinity Absorbs Fire |
| Family Dragon |
| Steal Bomb Arm |
| Rare Steal Bomb Arm |
| Drops None |
| Status Immunities Death |
| Statuses Applicable Poison, Blind, Silence, Sleep, Paralyze, Dread, |
| Berserk, Confuse, Charm, Stop |
| Stats P.Atk 337 P.Def 49 Aim 102 |
| M.Atk 134 M.Def 61 Evade 22 |
| INT 61 MND 61 Speed 25 |
| |
| Rewards 4116 pg, 4900 EXP, 620 JP |
| |
| Ominas attacks using Firaga and heals Bahamut with it as well. Bahamut |
| attacks with Pice Flare?. If you can protect from elements, you will have |
| an easy time here. If not, keep on healing up and focus on Ominas so he |
| cannot heal Bahamut any more. |
\-----------------------------------------------------------------------------/
/--------------------------------- Boss Fight --------------------------------\
| Artemia HP: 60000 (E) / 80000 (N) / 120000 (H) |
| MP: |
| Element weakness Fire |
| Element affinity None |
| Family Humanoid |
| Steal Dragon Steak |
| Rare Steal Beast Flesh |
| Drops Beast Flesh |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 397 P.Def 49 Aim 102 |
| M.Atk 134 M.Def 61 Evade 32 |
| INT 61 MND 61 Speed 49 |
| |
| Skull Hunter x3 HP: 3675 (E) / 4900 (N) / 7350 (H) |
| MP: |
| Element weakness Fire, Light |
| Element affinity None |
| Family Undead |
| Steal Antidote |
| Rare Steal Antidote |
| Drops None |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 382 P.Def 49 Aim 102 |
| M.Atk 134 M.Def 91 Evade 22 |
| INT 61 MND 61 Speed 49 |
| |
| Rewards 2828 pg, 3368 EXP, 637 JP |
| |
| Exploit Fire weakness on all enemies. Adds hit quite hard, as does the boss |
| so prioritise health and hope Multishot focuses on a tank. |
\-----------------------------------------------------------------------------/
-------------------------------------
Sidequest Time: Knight or Ninja
-------------------------------------
Suggested Level 47-53
Kopusenpû Starkfort 3F Blue Chest
Off to Starkfort for the last Sidequest on the Eisen continent.
/--------------------------------- Boss Fight --------------------------------\
| Heinkel HP: 67500 (E) / 90000 (N) / 135000 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity None |
| Family Humanoid |
| Steal Adamant Shield |
| Rare Steal X-Potion |
| Drops X-Potion |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 420 P.Def 147 Aim 102 |
| M.Atk 134 M.Def 71 Evade 7 |
| INT 61 MND 61 Speed 38 |
| |
| Sky Dueler HP: 5512 (E) / 7350 (N) / 11025 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity Halves Wind |
| Family Humanoid |
| Steal Hi-Potion |
| Rare Steal Hi-Potion |
| Drops Hi-Potion |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 367 P.Def 25 Aim 102 |
| M.Atk 134 M.Def 61 Evade 12 |
| INT 61 MND 61 Speed 42 |
| |
| Sky Pikeman HP: 3675 (E) / 4900 (N) / 7350 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity Halves Wind |
| Family Humanoid |
| Steal Hi-Potion |
| Rare Steal Hi-Potion |
| Drops Hi-Potion |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 367 P.Def 25 Aim 102 |
| M.Atk 134 M.Def 61 Evade 12 |
| INT 61 MND 61 Speed 42 |
| |
| Sky Archer HP: 3675 (E) / 4900 (N) / 7350 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity Halves Wind |
| Family Humanoid |
| Steal Antidote |
| Rare Steal Hi-Potion |
| Drops Hi-Potion |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 367 P.Def 25 Aim 102 |
| M.Atk 134 M.Def 61 Evade 12 |
| INT 61 MND 61 Speed 44 |
| |
| Rewards 2744 pg, 3185 EXP, 529 JP |
| |
| Same deal as before, go for the adds first by using multi target attacks |
| and you will have won in no time. |
\-----------------------------------------------------------------------------/
/--------------------------------- Boss Fight --------------------------------\
| Kikyõ HP: 60000 (E) / 80000 (N) / 120000 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Kunai |
| Rare Steal Gale Hairpin |
| Drops Gale Hairpin |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 514 P.Def 49 Aim 102 |
| M.Atk 134 M.Def 61 Evade 62 |
| INT 61 MND 61 Speed 49 |
| |
| Rewards 686 pg, 2450 EXP, 490 JP |
| |
| Still a single target hitter. Having a tank helps. |
\-----------------------------------------------------------------------------/
--------------------------------------
Sidequest Time: Valkyrie or Monk
--------------------------------------
Suggested Level 47-53
New Enemies
Amber Horn Beast 023 Weak: Earth
Giraffabularis Insect 024 Weak: Water
Dullahan Undead 013 Weak: Light
Zauberer Demon 016 Weak: Earth
Party Chats
025 Coup de Graceless
Tent Events
013 The Abominable Snowman Situation (second chance to get this)
Rhea or Swetti who is it gonna be? We get to travel to the Twilight Ruins
for this one. You will need to do some of the door puzzles once again, too.
/--------------------------------- Boss Fight --------------------------------\
| Einheria HP: 60000 (E) / 80000 (N) / 120000 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Silver Glaive |
| Rare Steal X-Potion |
| Drops X-Potion |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 382 P.Def 80 Aim 102 |
| M.Atk 139 M.Def 83 Evade 32 |
| INT 63 MND 63 Speed 43 |
| |
| Ms. Veeling HP: 9750 (E) / 13000 (N) / 19500 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Lilith's Kiss |
| Rare Steal Lilith's Kiss |
| Drops None |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 345 P.Def 26 Aim 102 |
| M.Atk 213 M.Def 63 Evade 12 |
| INT 63 MND 63 Speed 35 |
| |
| Rewards 1428 pg, 3672 EXP, 562 JP |
| |
| Keep healthy and focus your attacks when Einheria enters negative BP. |
\-----------------------------------------------------------------------------/
/--------------------------------- Boss Fight --------------------------------\
| Barras HP: 67500 (E) / 90000 (N) / 135000 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Bear Knuckles |
| Rare Steal X-Potion |
| Drops X-Potion |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 420 P.Def 51 Aim 102 |
| M.Atk 139 M.Def 63 Evade 22 |
| INT 63 MND 63 Speed 45 |
| |
| Mr. Tracsute HP: 11250 (E) / 15000 (N) / 22500 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Eye Drops |
| Rare Steal X-Potion |
| Drops X-Potion |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 345 P.Def 26 Aim 102 |
| M.Atk 139 M.Def 63 Evade 12 |
| INT 63 MND 63 Speed 42 |
| |
| Rewards 2142 pg, 3672 EXP, 562 JP |
| |
| Mr. Tracsute still likes to use blind so he should be focused down. Barras |
| is no real threat as long as you have a tank, and even without he is just a |
| single target attacker. Blessing Mist takes care of everything. |
\-----------------------------------------------------------------------------/
-----------------------------------------
Sidequest Time: Pirate or Performer
-----------------------------------------
Some good music to get ourselves pumped again towards the end of the
sidequest galore.
/--------------------------------- Boss Fight --------------------------------\
| Barbarossa HP: 67500 (E) / 90000 (N) / 135000 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity Halves Water |
| Family Humanoid |
| Steal Labrys |
| Rare Steal Arctic Wind |
| Drops Arctic Wind |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 360 P.Def 48 Aim 97 |
| M.Atk 132 M.Def 60 Evade 22 |
| INT 60 MND 60 Speed 48 |
| |
| Death Pirate x2 HP: 5400 (E) / 7200 (N) / 10800 (H) |
| MP: |
| Element weakness Fire, Light |
| Element affinity Halves Water |
| Family Undead |
| Steal Bacchus's Wine |
| Rare Steal Bacchus's Wine |
| Drops None |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 330 P.Def 24 Aim 107 |
| M.Atk 132 M.Def 60 Evade 3 |
| INT 60 MND 60 Speed 40 |
| |
| Rewards 2016 pg, 2880 EXP, 504 JP |
| |
| Back with good music! Strong single target hitter, not much about it when |
| adds (which can be damaged by healing and killed with Phoenix Downs) are |
| gone. |
\-----------------------------------------------------------------------------/
/--------------------------------- Boss Fight --------------------------------\
| Praline HP: 60000 (E) / 80000 (N) / 120000 (H) |
| MP: |
| Element weakness None |
| Element affinity Immune to Light |
| Family Humanoid |
| Steal Diamond Staff |
| Rare Steal Stardust |
| Drops Stardust |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 360 P.Def 48 Aim 102 |
| M.Atk 132 M.Def 60 Evade 22 |
| INT 60 MND 60 Speed 40 |
| |
| Praline Admirer HP: 3600 (E) / 4800 (N) / 7200 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity None |
| Family Humanoid |
| Steal Remedy |
| Rare Steal Star Pendant |
| Drops Star Pendant |
| Status Immunities None |
| Statuses Applicable All |</pre><pre id="faqspan-6">
| Stats P.Atk 300 P.Def 24 Aim 102 |
| M.Atk 132 M.Def 60 Evade 12 |
| INT 60 MND 60 Speed 40 |
| |
| Praline Enthusiast HP: 3600 (E) / 4800 (N) / 7200 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity None |
| Family Humanoid |
| Steal Star Pendant |
| Rare Steal X-Potion |
| Drops None |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 300 P.Def 24 Aim 102 |
| M.Atk 132 M.Def 60 Evade 12 |
| INT 60 MND 60 Speed 35 |
| |
| Praline Devotee HP: 3600 (E) / 4800 (N) / 7200 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity None |
| Family Humanoid |
| Steal Star Pendant |
| Rare Steal Phoenix Down |
| Drops Phoenix Down |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 300 P.Def 24 Aim 102 |
| M.Atk 132 M.Def 60 Evade 12 |
| INT 60 MND 60 Speed 40 |
| |
| Rewards 2688 pg, 3120 EXP, 552 JP |
| |
| Again, the Pikeman just deals damage, the Axefighter will decrease your |
| stats and the Blade will use Status Ailments. Take down the Blade ASAP, |
| then go for your usual routine. |
\-----------------------------------------------------------------------------/
----------------------------------------------
Sidequest Time: Time Mage or Dark Knight
----------------------------------------------
Suggested Level 47-53
Kokusenpû Engine Room B28 Blue Chest
We will finally be done after this and get back on track with the main game.
Got to move through the whole place to open the door once more, though.
/--------------------------------- Boss Fight --------------------------------\
| Khamer HP: 60000 (E) / 80000 (N) / 120000 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Gold Hourglass |
| Rare Steal Stopwatch |
| Drops Stopwatch |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 330 P.Def 51 Aim 102 |
| M.Atk 216 M.Def 143 Evade 22 |
| INT 63 MND 63 Speed 40 |
| |
| Khamer Footman x2 HP: 7650 (E) / 10200 (N) / 15300 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity None |
| Family Humanoid |
| Steal Eye Drops |
| Rare Steal X-Potion |
| Drops X-Potion |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 360 P.Def 26 Aim 102 |
| M.Atk 139 M.Def 63 Evade 12 |
| INT 63 MND 63 Speed 43 |
| |
| Rewards 2142 pg, 3672 EXP, 562 JP |
| |
| His main attack is Quake type spells, so protecting from earth elemental |
| damage helps a lot. Other than that, only his Stop spell is of notice. |
\-----------------------------------------------------------------------------/
/--------------------------------- Boss Fight --------------------------------\
| Alternis HP: 67500 (E) / 90000 (N) / 135000 (H) |
| MP: |
| Element weakness None |
| Element affinity Halves Dark |
| Family Humanoid |
| Steal Dark Charm |
| Rare Steal X-Potion |
| Drops X-Potion |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 375 P.Def 102 Aim 107 |
| M.Atk 139 M.Def 83 Evade 32 |
| INT 63 MND 63 Speed 51 |
| |
| Dark Squire x2 HP: 6000 (E) / 8000 (N) / 12000 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity None |
| Family Humanoid |
| Steal Hi-Potion |
| Rare Steal Hi-Potion |
| Drops Hi-Potion |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 360 P.Def 80 Aim 102 |
| M.Atk 139 M.Def 63 Evade 12 |
| INT 63 MND 63 Speed 46 |
| |
| Rewards 3570 pg, 4284 EXP, 578 JP |
| |
| Those guys deal massive dark and physical damage, so keep defenses up. Once |
| the adds are gone, the battle becomes much easier to survive, so as usual |
| make that your top priority. |
\-----------------------------------------------------------------------------/
And there we go! Lots of new Asterisks, level to your hearts content.
----------------------
Harena Sea Caves
----------------------
Suggested Level 47-53
Air Knife Harena Sea Caves Center Blue Chest
Party Chats
028 A Tale of Two Fathers
Tent Events
018 Carrot and Parsley
We are to go back to get the Compass of Space and Time, which is hidden away
in the Harena Sea Caves, just south of the Temple of Wind. At the end await
some known faces.
/--------------------------------- Boss Fight --------------------------------\
| Revenant HP: 37500 (E) / 50000 (N) / 75000 (H) |
| MP: |
| Element weakness Light |
| Element affinity Absorbs Dark |
| Family Humanoid |
| Steal Dragonscale Armor |
| Rare Steal X-Potion |
| Drops X-Potion |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 397 P.Def 130 Aim 102 |
| M.Atk 139 M.Def 163 Evade 22 |
| INT 63 MND 63 Speed 35 |
| |
| Geist HP: 22500 (E) / 30000 (N) / 45000 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Bloody Shield |
| Rare Steal Turbo Ether |
| Drops Turbo Ether |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 360 P.Def 51 Aim 102 |
| M.Atk 139 M.Def 133 Evade 22 |
| INT 63 MND 63 Speed 51 |
| |
| Rewards 1428 pg, 6120 EXP, 999 JP |
| |
| Geist has less HP, so you might want to take him out first. He acts as a |
| Healer due to his Undo's anyway. |
\-----------------------------------------------------------------------------/
Notice the Bloody Shield you can steal from Geist? Try and get two of them by
having a Thief do the stealing. I you have it equipped for a number of battles
(likely around 250), it will transform into the Hero's Shield. I like the
Bloody version already, so getting a few more hero ones is kind of neat. They
are limited in that you can only get two from Geist and one in a later dungeon
per playthrough, making them one of the rarer and better defensive items.
--------------------
Florem Gardens
--------------------
Suggested Level 51-55
Zeste South, just north of the entrance
Turbo Ether South, southwest corner, eastern chest
Earth Mallet South, southeast corner, western chest
Demon's Staff Central, go north from the entrance and follow the
large curve to the west
Cannelle Central, southeast corner
Fraise Central, northeast corner, from east
Dwarven Gloves South, return from Central southwest exit
Vanille Central, north side, from northwest
Bastet Claws Interior, southwest corner
Muramasa Interior, northern path on west side
Life Rope Interior, southeast corner past some trap flowers
New Enemies
Chompette Aquatic 013 Weak: Lightning
Party Chats
029 Cat Charades
Tent Events
019 Brevity Is
Finally a new dungeon, mostly done with the repetition. Explore and make your
way to the north to find Kamiizumi.
/--------------------------------- Boss Fight --------------------------------\
| Aimee HP: 37500 (E) / 50000 (N) / 75000 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal M2348 |
| Rare Steal Bomb Arm |
| Drops Bomb Arm |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 375 P.Def 83 Aim 103 |
| M.Atk 148 M.Def 107 Evade 22 |
| INT 67 MND 67 Speed 54 |
| |
| Angelo HP: 33750 (E) / 45000 (N) / 67500 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Falcon Knife |
| Rare Steal Feuilletage, Anglaise |
| Drops Feuilletage, Anglaise |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 360 P.Def 54 Aim 103 |
| M.Atk 148 M.Def 67 Evade 22 |
| INT 67 MND 67 Speed 54 |
| |
| Rewards 1512 pg, 6480 EXP, 999 JP |
| |
| Be ready to clear ghost status from your melees. Aimee tends to use Fire |
| weapon magic and Angelos Flambe is Fire elemental as well, so protecting |
| specifically against it can make this battle easier. Other than that, just |
| keep your P.Def topped up and you will have a not so harsh time. Aimee |
| should be the focus for being more damaging. Angelo by himself is little a |
| threat, as he mostly uses debuffs. |
\-----------------------------------------------------------------------------/
Magnolias evil plot thickens. Time to head to Sagitta.
-------------
Sagitta
-------------
/--------------------------------- Boss Fight --------------------------------\
| Minette HP: 37500 (E) / 50000 (N) / 75000 (H) |
| MP: |
| Element weakness Water |
| Element affinity None |
| Family Humanoid |
| Steal Cross Axe |
| Rare Steal Tender Victuals |
| Drops Tender Victuals |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 450 P.Def 90 Aim 103 |
| M.Atk 225 M.Def 96 Evade 22 |
| INT 66 MND 66 Speed 53 |
| |
| Bismarck HP: 45000 (E) / 60000 (N) / 90000 (H) |
| MP: |
| Element weakness Fire |
| Element affinity None |
| Family Beast |
| Steal Tender Victuals |
| Rare Steal Cat Feather |
| Drops Cat Feather |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 480 P.Def 27 Aim 103 |
| M.Atk 145 M.Def 96 Evade 22 |
| INT 66 MND 66 Speed 53 |
| |
| Rewards 4452 pg, 6360 EXP, 670 JP |
| |
| Bismarck is the much heavier hitter of the two. While he has higher HP, it |
| is not as much as to not focus him first. Both their inherent weaknesses |
| can easily be exploited, too. Minette tends to use Stardust and can put |
| the party to sleep. |
\-----------------------------------------------------------------------------/
We are off to the Skyhold once more.
-------------
Skyhold
-------------
Suggested Level 52-56
Yggdrasil Staff Inner Keep 1F, on lower floor near east entrance
Death Axe Inner Keep 1F, on upper floor near east entrance
New Enemies
Imperial Medic Humanoid 035
Imperial Katana Humanoid 039 Weak: Lightning
Imperial Sniper Humanoid 043 Weak: Water
Iron Man (I) A-Type Inorganic 027 Weak: Lightning
Iron Man (I) B-Type Inorganic 028 Weak: Lightning
Iron Man (I) E-Type Inorganic 029 Weak: Lightning
Party Chats
030 Relinquishing Power
032 A Brief History of the Empire, I
033 A Brief History of the Empire, II
We can take the direct route to the inner keep this time.
/--------------------------------- Boss Fight --------------------------------\
| Nikolai HP: 33750 (E) / 45000 (N) / 67500 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Sage's Staff |
| Rare Steal Turbo Ether |
| Drops Turbo Ether |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 345 P.Def 68 Aim 103 |
| M.Atk 148 M.Def 187 Evade 22 |
| INT 67 MND 67 Speed 54 |
| |
| Janne HP: 37500 (E) / 50000 (N) / 75000 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Rune Blade |
| Rare Steal X-Potion |
| Drops X-Potion |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 375 P.Def 81 Aim 103 |
| M.Atk 148 M.Def 97 Evade 22 |
| INT 67 MND 67 Speed 54 |
| |
| Rewards 1512 pg, 6480 EXP, 999 JP |
| |
| Had those before, didn't we? Nikolai can heal one of them for 9999 a pop |
| and uses Default + Lightning Lightning to attack. Janne uses Muscle Memory |
| to gain the effects of both Aurochs and Wolf stance, dealing heavy physical |
| damage. My advice is to take care of Janne first for being so damaging. |
| Nikolai after that will be just some leftover. |
\-----------------------------------------------------------------------------/
----------------------------
House Geneolgia Crypts
----------------------------
Suggested Level 54-58
Spider's Web East, north down first stairs
X-Potion East, south down first stairs and through a tunnel
Earth Mallet East, south down second stairs
Turbo Ether East, north down second stairs, then west
Safety Ring Central, from Adventurer go north, east and north
Remedy Central, from Adventurer go south, then east
Enopu Mushroom South, just south of entrance
Arctic Wind South, in a small room but northeast from southwest corner
Dark Shield South, southeast corner
Elixir South, area to middle from east side
Excalibur Central, from middle exit of south area
Magic Armlets South, eastern upper area
Bacchus's Wine North, follow first junction north
500 pg North, head south right after going down the first stairs
Pantheon's Wrath North, before reaching northeast corner head south into
a small junction and go under the bridge
Gold Hourglass North, east side
Demon's Rod North, near southwest on upper floor
Chocolat Central, from eastern exit of north area
New Enemies
Vorpal Bunny Beast 004 Weak: Earth
White Queen Undead 008 Weak: Fire, Light Learn Death Spiral
Steal Heart Ring
Crimson Knight Undead 014 Weak: Light
Tent Events
020 A Gloomy Dinner Table
Another satairway heaven. At least they did not make elevators this time!
On the northern parts northwest corner is the Anchorite of War. He offers the
dark based summon Susano-o. Go ahaed and take it. Or, in case you neglected
picking up Summoner until now but got the Swordmaster, you can get a
Mutsu-no-Kami here.
/--------------------------------- Boss Fight --------------------------------\
| Denys HP: 37500 (E) / 50000 (N) / 75000 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Chaos Blade |
| Rare Steal Elixir |
| Drops Elixir |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 565 P.Def 58 Aim 104 |
| M.Atk 159 M.Def 102 Evade 22 |
| INT 72 MND 72 Speed 51 |
| |
| Rewards 812 pg, 3480 EXP, 580 JP |
| |
| His HP is recovered once when he dies, so don't expect this to be done when |
| finishing him first. Additionally, he can Default and has the Dawn of |
| Odyssey passive, which adds 1 BP to all battle participants every four |
| turns. Though even if he goes to +1 BP, he can still use Default, and even |
| at +2 BP he will at most Brave once. It is generally not needed to assume |
| defensive positions just because he is in positive BP, as the difference is |
| just not as large as it is with other bosses. Generally, this battle seemed |
| easier than the one in the prologue to me, but maybe I was too high leveled |
| now due to farming a lot of the bestiary. |
\-----------------------------------------------------------------------------/
And finally, we get the Kaiser Asterisk! Scenes, more revelations, and the
story continues with some Ba'al busting.
-------------
Skyhold
-------------
Party Chats
034 A Brief History of the Empire, III
035 The Lives of Asterisk Holders
Big bad evil is here.
/--------------------------------- Boss Fight --------------------------------\
| Diamante HP: 30000 (E) / 40000 (N) / 60000 (H) |
| MP: |
| Element weakness Dark |
| Element affinity Halves Fire, Water, Lightning, Wind, Earth |
| Family Demon |
| Steal Light Curtain |
| Rare Steal Crystal Mail |
| Drops Crystal Mail |
| Status Immunities Blind, Silence, Berserk, Stop, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm |
| Stats P.Atk 576 P.Def 0 Aim 104 |
| M.Atk 242 M.Def 71 Evade 32 |
| INT 71 MND 71 Speed 45 |
| |
| Rewards 798 pg, 3420 EXP, 570 JP |
| |
| When his Mirror is at 100%, it will reflect 5 attacks, each attack reducing |
| Mirror by 20%. Best store up some BP, then have a fast but weak caster use |
| Shadow Rain to break through his Mirror. The slower physical attackers are |
| pretty strong due to him having no defense, and if you use a Dark Warhead |
| from Hawkeye you can even go for the elemental weakness to boot. He heals |
| once when at 0 HP, like so many other bosses before, so do not overbrave |
| too much when he nears the first time. |
\-----------------------------------------------------------------------------/
==========================================
II.7. Chapter 6: Bravely Second [W6]
==========================================
--------------
Caldisla
--------------
Vanille Hidden Item in the Inn, just north of northeastern bed
Balsam Hidden Item in the Inn, northwest corner
Arctic Wind Hidden Item on southeastern sightseeing platform, behind
the person standing there
Phoenix Down Hidden Item in northeast corner of the graveyard
Spider's Web Hidden Item northeast on the way to the castle, near the
right guard
Pantheon's Wrath Hidden Item in the Palace, west side on the fountain-like
pillar in the room
X-Potion Hidden Item in the Palace, statue to the east
Party Chats
036 Caldisla, Land of Questions
037 Just Mix and Serve!
As a long time Bravely Default player, I have seen this scene innumerable
times. Seeing it again, I had to laugh so hard, I hope everyone gets to have
that much fun!
On a not so bright note, you can find Owens grave, as well as some others
(including a scene) in the northwest corner of town.
After all the scenes, the first new sidequest opens up back in Gathelatio. We
will take care of that before exploring the new grounds.
----------------
Gathelatio
----------------
Party Chats
031 The Crypt and the Sanctum
038 The Ultimate Owwie When entering Eternia
Braev has us go collect a Sword and a Shield. The Shop also has new costumes,
at a rather heavy price. The same applies to the Al-Khampis shop, with
different costumes.
Since we will actually go ahaed and get both the Sword and the Shield, I will
start with Everlast Tower, to the north of Central Command.
--------------------
Everlast Tower
--------------------
Suggested Level 56-60
Ripper Everlast Tower 3F Blue Chest, on the normal way
Earth Mallet 1F, just past the now open door
Stopwatch 2F, from 1F northeast stairs
Giant Axe 2F, Hidden Passage through the glass in the northwest wall
Turbo Ether 3F, from 1F northwest stairs
Remedy 1F, west side in western dead end
Bacchus's Wine 3F, from south head towards the southeast corner, dead end
10000 pg 4F, southwest corner
New Enemies
Daedalus Beast 024 Weak: Earth Steal Dwarven Gloves
Gastric Worm Insect 007 Weak: Water
Mailed Dragon Dragon 017 Weak: Lightning
Earth Lantern Inorganic 009 Weak: Wind
Party Chats
045 Sword Counsel
Tent Events
017 A Suppertime Survey
The door on 1F is now open so we can explore the remainder of the tower. The
Sword we are looking for is on 4F from that way. In case you did not loot
things before, you can go the normal way as well, which also has a Summon and
a Blue Chest.
After obtaining the sword, you can see a special event in Sagitta, as the Party
Chat hints you to.
------------------------------
Eternian Central Command
------------------------------
Suggested Level 56-60
Longinus Central Command 48F Blue Chest
Ether Prison B1, southeast corner
Phoenix Down Prison B1, north and around a corner at first real junction
5000 pg Prison B1, west and then south off the path when going
from south to north
Hermes Sandals Prison B1, northeast side of maze
X-Potion Prison B1, west side from northwest corner
Power Bracers Prison B2, Hidden Passage southeast in room with stairs
Genji Helm Prison B2, Hidden Passage from cell north of stairs head
west into the wall and then north
Safety Ring Prison B2, Hidden Passage from 4th southern cell to 3rd
Genji Armor Prison B2, Hidden Passage from northeastern corner to
east cell
Elixir Prison B2, pass to middle north cell from the one to the
left, through a Hidden Passage in the connecting wall
New Enemies
Basilisk Knight Dragon 008 Weak: Water
Basilisk Monk Dragon 011 Weak: Water Steal Life Ring
Basilisk Lancer Dragon 014 Weak: Water
Spriggan Inorganic 031 Weak: Lightning
Party Chats
046 Shield Counsel
Tent Events
021 Prized Possessions
While you can use the Elevator to the northeast to return to 47F, it is
faster to go through the passage to Edeas room and have a shorter detour for
the Blue Chest.
We got to venture to the very back of the prison, accessible from 1F's south
side, to the west. Down there, a Shield is waiting to be picked up.
After picking up the shield, you can see some special event by talking to
Commander Goodman on Eisen Bridge.
After obtaining both the sword and shield, you can talk to Yew's Butler Alfred
to see some additional scenes.
With the collecting done, our employer waits in Cave of Vestments, which is
found in the southwestern part of the Yulyana Region, near Chompshire.
-----------------------
Cave of Vestments
-----------------------
Suggested Level 60-64
Cannelle 1F, southeast corner
Dried Remora 1F, southwest corner
X-Potion 1F, northeast corner
Enopu Mushroom B1, follow the path south
Light Curtain B1, follow the path east
Earth Mallet B1, past the stairs
Failnought B2, from B1 southeast stairs
Spider's Web B2, east from stairs
Magnifying Glass B2, southwest corner
Monoceros Flakes B2, head southeast at four way intersection
Holy Lance B2, northeast corner
Elixir B2, junction south near northwest corner
New Enemies
Orc Zombie Humanoid 014 Weak: Fire, Light
Also of Undead family
Black Cait Beast 016 Weak: Water, Light
Lux Lantern Inorganic 010 Weak: Dark Steal Lustrous Shield
Party Chats
044 Marching Plans
Make sure you do NOT have the sword and shield we just gathered equipped, or
the events will not commence.
/--------------------------------- Boss Fight --------------------------------\
| Braev the Templar HP: 22500 (E) / 30000 (N) / 45000 (H) |
| MP: |
| Element weakness Dark |
| Element affinity None |
| Family Humanoid |
| Steal Flamberge |
| Rare Steal Light Curtain |
| Drops Light Curtain |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 450 P.Def 150 Aim 105 |
| M.Atk 165 M.Def 125 Evade 23 |
| INT 75 MND 75 Speed 50 |
| |
| Duchy Guardsman HP: 5400 (E) / 7200 (N) / 10800 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity None |
| Family Humanoid |
| Steal X-Potion |
| Rare Steal X-Potion |
| Drops X-Potion |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 450 P.Def 30 Aim 105 |
| M.Atk 165 M.Def 75 Evade 13 |
| INT 75 MND 75 Speed 60 |
| |
| Duchy Pike Guard HP: 5400 (E) / 7200 (N) / 10800 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity None |
| Family Humanoid |
| Steal Remedy |
| Rare Steal Remedy |
| Drops Remedy |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 450 P.Def 30 Aim 105 |
| M.Atk 165 M.Def 75 Evade 13 |
| INT 75 MND 75 Speed 60 |
| |
| Duchy Mage Guard HP: 4500 (E) / 6000 (N) / 9000 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity None |
| Family Humanoid |
| Steal Wakeup Bell |
| Rare Steal Turbo Ether |
| Drops Turbo Ether |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 360 P.Def 30 Aim 105 |
| M.Atk 165 M.Def 175 Evade 13 |
| INT 75 MND 75 Speed 60 |
| |
| Rewards 3360 pg, 4680 EXP, 645 JP |
| |
| Braev will return to full HP when defeated not just once, but twice. He |
| still uses Default until he is on high BP (2+), which is when he will start |
| large assaults. For strategy, kill the adds first, then try to either time |
| your attacks when he uses his or wait until he actually over-uses his |
| skills and enters negative BP (though that happens very rarely). Personally |
| I tried using Calm when he got high and my attackers were low or unbuffed. |
| Also note that he gains more BP when he is in Default, which you can |
| actually use to push him to 3 BP and ensure he starts an assault the turn |
| after. Use his logics against him, protect from physical, and either set up |
| Elemental immunity, Mirror, or just resistance to holy. |
\-----------------------------------------------------------------------------/
Sidequest continues with a bit more story.
-------------------------
Yulyana Needleworks
-------------------------
Star Corslet Hidden item behind Braev
Cat Feather Hidden Item outside to the left, at the river
Spider's Web Hidden Item to the southeast
Tent Events
024 Adventures in Cooking
Items and story
On with the main story we go!
-------------------
Caldisla Area
-------------------
Amande World Map, lake west of Caldisla
Catnip World Map, northeast of Lontano Villa
New Enemies
Kobold Humanoid 004
Kobold Slasher Humanoid 005 Weak: Lightning Steal Gladius
Kobold Archer Humanoid 006
Got to jot down those World Map monsters. Also go and collect the two final
World Map items. After you are done, or just skipped this, go to Lontano Villa.
-------------------
Lontano Villa
-------------------
Suggested Level 62-66
X-Potion 1F, east side
Catnip 1F, south of stairs leading to 2F
Life Ring 2F, south of entrance
Bomb Arm 2F, southern room
Amande 2F, circle around the inner area
Heart Ring 2F, east side
99 Carbine 1F, north side from 2F north stairs
Turbo Ether 3F, southeast corner
Aegis Shield 3F, southern corridor
Tent Events
022 Eat, Sleep, and be Merry
Get up to the top while looting. Weird things continue to happen.
Now that is one Ba'al I didn't want to see out here.
/--------------------------------- Boss Fight --------------------------------\
| Ba'al i; Turtle Dove HP: 75000 (E) / 100000 (N) / 150000 (H) |
| MP: |
| Element weakness Wind |
| Element affinity Immune to Earth |
| Family Aerial |
| Steal Phoenix Down |
| Rare Steal Elixir |
| Drops Elixir |
| Status Immunities Poison, Blind, Silence, Berserk, Stop, Death |
| Statuses Applicable Sleep, Paralyze, Dread, Confuse, Charm |
| Stats P.Atk 480 P.Def 128 Aim 106 |
| M.Atk 176 M.Def 130 Evade 33 |
| INT 80 MND 80 Speed 64 |
| |
| Rewards 4480 pg, 4480 EXP, 640 JP |
| |
| If you ventured into Nemesis battles in Bravely Default, you likely passed |
| this guy. Love Status lets the character that is in love Mimic the actions |
| of the one he is in love with, unless there is a second person in love with |
| the same person (triangles!), which is when those two will battle each |
| other. Worse even, Turtle Dove has a skill named Love Breaker, killing |
| whoever has the Love status. There is little to do against it either. Your |
| best bet is to end the battle, and fast at that. |
\-----------------------------------------------------------------------------/
After this boss and some more scenes, the final Sidequest can be tackled.
--------------------
Vampire Castle
--------------------
Suggested Level 64-68
Hi-Potion 1F, west side
Ether 1F, southeast corner
X-Potion 1F, northwest corner
Lamia's Tiara 2F, just south of entrance
5000 pg 2F, west side corridor
Stopwatch 3F, southwest corner
Enopu Mushroom 3F, eastern corridor
Cannelle 4F, east side small path just off to the west
Vanille 4F, west side from outer southern passage
Lilith's Kiss 5F, eastern corridor south from entrance
Elixir 5F, northern corridor on south side
Remedy 5F, nook to the north on east side
Turbo Ether 6F, eastern corridor south from entrance
Blood Blade 6F, Hidden Door in southwest corner, between the coffins
Safety Ring 7F, northeast corner
New Enemies
Cerberus Beast 009 Weak: Water
Magnus Bat Aerial 003 Weak: Wind, Light
Guzzler Aquatic 014 Weak: Lightning
Melusine Demon 010 Weak: Wind
Also of Aerial family
Tent Events
023 Keep the Camera On!
Inside here, the encounter rate change is fixed at +- 0%. You cannot turn
encounters off to have an easy time.
Climb to the top floor and have an encounter you might have anticipated.
Boss battle coming up, so safe for the sake of it.
/--------------------------------- Boss Fight --------------------------------\
| Yõko HP: 98625 (E) / 131500 (N) / 197250 (H) |
| MP: |
| Element weakness None |
| Element affinity Halves Fire, Water, Lightning, Wind, Earth, Light, Dark |
| Family Humanoid |
| Steal Muramasa |
| Rare Steal Elixir |
| Drops Elixir |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 480 P.Def 64 Aim 106 |
| M.Atk 176 M.Def 180 Evade 23 |
| INT 80 MND 80 Speed 55 |
| |
| Rewards 896 pg, 4480 EXP, 640 JP |
| |
| She uses various status attacks as well as -ja type spells to deal damage. |
| Her normal attacks also packs a punch. Your best bet will be to use status |
| ailments against her while keeping healthy. Further, we got some help on |
| our side as well, who will throw some specials in every now and then. As |
| they technically are specials, they deal a few thousand damage and prolong |
| music, but they do not give any stat boosts. Buff up with your own specials |
| and give Yõko a good beating. |
\-----------------------------------------------------------------------------/
After the battle, we gain the Yõkai Asterisk. This new class uses the seven
deadly sins to inflict status ailments and heavy elemental damage, but they
have to be collected first. Further, it has the Awaken skill, which when
equipped allows for Job Level 11 to be leveled. This gives access to various
new and interesting skills, like the Thiefs Rare Steal. The new Magic that can
be learned has its scrolls buyable just in front of Vampire Castle.
Now, remember all those Monoliths? We can collect the Yõkai spells from them.
---------------
Monoliths
---------------
We will go through the Monoliths in order
First up is Asmodeus. His Monolith is found in the southeastern Yulyana region.
/--------------------------------- Boss Fight --------------------------------\
| Asmodeus HP: 75000 (E) / 100000 (N) / 150000 (H) |
| MP: |
| Element weakness Water, Wind |
| Element affinity Immune to Earth |
| Family Aquatic |
| Steal Turbo Ether |
| Rare Steal Elixir |
| Drops Elixir |
| Status Immunities Poison, Blind, Silence, Berserk, Stop, Death |
| Statuses Applicable Sleep, Paralyze, Dread, Confuse, Charm |
| Stats P.Atk 495 P.Def 66 Aim 106 |
| M.Atk 181 M.Def 82 Evade 33 |
| INT 82 MND 82 Speed 66 |
| |
| Rewards 924 pg, 4620 EXP, 660 JP |</pre><pre id="faqspan-7">
| |
| He uses Lust to induce Charm. I really like using Innocence Mist to protect |
| from this, added up with an Lightning Mirror from my Astrologer to get rid |
| of Thundaja. He can still remove characters from battle for a time, which |
| can be kind of a cinch, but he is manageable. |
\-----------------------------------------------------------------------------/
Second is Beelzebub, found just east of Al-Khampis.
/--------------------------------- Boss Fight --------------------------------\
| Beelzebub HP: 75000 (E) / 100000 (N) / 150000 (H) |
| MP: |
| Element weakness Lightning, Earth |
| Element affinity Absorbs Water |
| Family Insect |
| Steal Turbo Ether |
| Rare Steal Elixir |
| Drops Elixir |
| Status Immunities Blind, Silence, Berserk, Stop, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm |
| Stats P.Atk 495 P.Def 66 Aim 106 |
| M.Atk 181 M.Def 82 Evade 33 |
| INT 82 MND 82 Speed 66 |
| |
| Rewards 924 pg, 4620 EXP, 660 JP |
| |
| He can inflict confuse, stop and dread all at once to the whole party, so |
| once again Innocent Mist and protection from physical attacks are |
| recommended. And his Acid Breath is almost certainly spelling game over. |
| He will use it a few turns after he begins absorbing attacks. If you deal |
| enough damage to him during his absorbtion, he will not use Acid Breath, |
| but instead take heavy damage. In case he gets you while recovering, a good |
| timed Calm can save the day. |
\-----------------------------------------------------------------------------/
After that is Mammon, which can be found just north of Florem
/--------------------------------- Boss Fight --------------------------------\
| Mammon HP: 75000 (E) / 100000 (N) / 150000 (H) |
| MP: |
| Element weakness Fire, Wind |
| Element affinity Immune to Earth; Absorbs Water |
| Family Aerial |
| Steal Turbo Ether |
| Rare Steal Elixir |
| Drops Elixir |
| Status Immunities Blind, Silence, Berserk, Stop, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm |
| Stats P.Atk 450 P.Def 66 Aim 106 |
| M.Atk 181 M.Def 82 Evade 33 |
| INT 82 MND 82 Speed 50 |
| |
| Rewards 924 pg, 4620 EXP, 660 JP |
| |
| Mammon knows Avarice, which steals 1 BP from every person and gives it to |
| her. She can thus get ready to attack while leaving our group defenseless. |
| Worse, she has pretty devastating group physical attacks, and on top water |
| type damage. I find her physicals to be the worst, as protection and |
| healing is very limited with her BP absorbtion. Using some simple P.Atk |
| debuff like Pirates Defang will likely be your best bet for survival. |
\-----------------------------------------------------------------------------/
Fourth is Belphegor, to the east of Caldisla.
/--------------------------------- Boss Fight --------------------------------\
| Belphegor HP: 75000 (E) / 100000 (N) / 150000 (H) |
| MP: |
| Element weakness Changes |
| Element affinity Absorbs all attacks but his weakness |
| Family Aerial |
| Steal Turbo Ether |
| Rare Steal Elixir |
| Drops Elixir |
| Status Immunities Blind, Silence, Berserk, Stop, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm |
| Stats P.Atk 450 P.Def 66 Aim 106 |
| M.Atk 181 M.Def 82 Evade 33 |
| INT 82 MND 82 Speed 50 |
| |
| Sphere HP: 1125 (E) / 1500 (N) / 2250 (H) |
| MP: |
| Element weakness Changes |
| Element affinity Absorbs all but weakness and non-elemental attacks |
| Family Aerial |
| Steal Turbo Ether |
| Rare Steal Elixir |
| Drops Elixir |
| Status Immunities Poison, Blind, Silence, Berserk, Stop, Death |
| Statuses Applicable Sleep, Paralyze, Dread, Confuse, Charm |
| Stats P.Atk 420 P.Def 66 Aim 106 |
| M.Atk 82 M.Def 82 Evade 33 |
| INT 82 MND 82 Speed 50 |
| |
| Rewards 924 pg, 4620 EXP, 660 JP |
| 4620 pg per defeated sphere |
| |
| Belphegor changes his elemental weakness when hit with an attack in the |
| order of fire -> water -> lightning -> fire, i.e. if he is weak to fire and |
| gets hit with fire, he will then absorb fire and be weak to water after. |
| He also absorbs all non-elemental damage, as well as all elements he is not |
| weak to. Your best bet is to bring a bunch of mages that can deal with him |
| as well as an Astrologer to put Element Barrier up, nullifying his -ja |
| level spells. He periodically calls three spheres, which share his |
| elemental traits, but might have different weaknesses at any given time and |
| can also be dispatched with non-elemental attacks.
| Get rid of them fast as they die instantly to about everything that they do |
| not absorb. |
\-----------------------------------------------------------------------------/
Followed by Satan just southwest of Starkfort
/--------------------------------- Boss Fight --------------------------------\
| Satan HP: 75000 (E) / 100000 (N) / 150000 (H) |
| MP: |
| Element weakness Water |
| Element affinity Absorbs Fire |
| Family Demon |
| Steal Turbo Ether |
| Rare Steal Elixir |
| Drops Elixir |
| Status Immunities Blind, Silence, Berserk, Stop, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm |
| Stats P.Atk 495 P.Def 66 Aim 106 |
| M.Atk 181 M.Def 82 Evade 33 |
| INT 82 MND 82 Speed 50 |
| |
| Rewards 924 pg, 4620 EXP, 660 JP |
| |
| Quite simple, for damage he uses but physical attacks. You can either have |
| a guardian put up some physical shield, or just buff P.Def. Other than that |
| he has a move that puts Berserk on the party, but some Innocence Mist works |
| pretty well against that. |
\-----------------------------------------------------------------------------/
as well as Leviathan, who resides on Ba'al Craters northeastern shore
/--------------------------------- Boss Fight --------------------------------\
| Leviathan HP: 75000 (E) / 100000 (N) / 150000 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity Immune to Earth; Absorbs Water |
| Family Aquatic |
| Steal Turbo Ether |
| Rare Steal Elixir |
| Drops Elixir |
| Status Immunities Blind, Silence, Berserk, Stop, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm |
| Stats P.Atk 495 P.Def 66 Aim 106 |
| M.Atk 181 M.Def 82 Evade 33 |
| INT 82 MND 82 Speed 66 |
| |
| Rewards 924 pg, 4620 EXP, 660 JP |
| |
| His Envy dispels you and gives some statistic debuffs. While he is airborne |
| he is immune to all physical attacks. When he lands, he gains 9999 M.Def |
| and thus becomes impregnable as long as Pierce M.Def is not used. When |
| down on the ground, he can also use an instant death attack, which is very |
| annoying to deal with. |
\-----------------------------------------------------------------------------/
Last is Lucifer, who can be found just west of Eternia
/--------------------------------- Boss Fight --------------------------------\
| Lucifer HP: 75000 (E) / 100000 (N) / 150000 (H) |
| MP: |
| Element weakness Wind |
| Element affinity Immune to Earth |
| Family Aerial |
| Steal Turbo Ether |
| Rare Steal Elixir |
| Drops Elixir |
| Status Immunities Blind, Silence, Berserk, Stop, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm |
| Stats P.Atk 420 P.Def 66 Aim 106 |
| M.Atk 82 M.Def 82 Evade 33 |
| INT 82 MND 82 Speed 60 |
| |
| Rewards 924 pg, 4620 EXP, 660 JP |
| |
| He counters all physical attacks (including steals) with Two-Face, dealing |
| physical damage. His sword attack is physical as well, his Aeroja is wind. |
| Since he is also weak to wind, it is a good idea to put a Wind Elemental |
| Mirror up. He likes to buff himself while removing buffs on the party, so |
| while his moves do not seem much at first when he is buffed they will pack |
| quite a punch. Be prepared and have some spare BP to heal as needed. |
\-----------------------------------------------------------------------------/
Now that that is out of the way, let us continue with the story once more. We
are to head to Norende Ravine, just to the west of Caldisla.
--------------------
Norende Ravine
--------------------
Suggested Level 65-69
Turbo Ether Climb, north exit from Trail
X-Potion Trail, off south near the end
Party Chats
039 A Road Oft Travelled
Off to the next boss battle before the final dungeon awaits.
/--------------------------------- Boss Fight --------------------------------\
| Anne HP: 112500 (E) / 150000 (N) / 225000 (H) |
| MP: |
| Element weakness Fire |
| Element affinity None |
| Family Humanoid, Insect |
| Steal Elixir |
| Rare Steal Royal Crown |
| Drops Royal Crown |
| Status Immunities Blind, Silence, Berserk, Stop, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm |
| Stats P.Atk 502 P.Def 67 Aim 106 |
| M.Atk 183 M.Def 133 Evade 33 |
| INT 83 MND 83 Speed 67 |
| |
| Rewards 938 pg, 4690 EXP, 670 JP |
| |
| She has some pretty nasty moves. Undermine sets a characters maximum HP to |
| 1 for the remainder of the battle. Fragmentation deals some physical damage |
| and is followed by Vortex, which deals wind type damage to random targets. |
| Her most deadly skill is Darkflare, which deals heaps of dark damage. She |
| can also induce elemental weaknesses to the party with Aecedia. |
| With all that said, she also has some pretty fire and insect weaknesses. |
| Spears work well, as do fire type spells. Keep healthy and reduce her, or |
| just focus some Specials up and nuke the hell out of it. Just don't take |
| too long or you will find all your characters at 1 HP. Her Rare Steal Royal |
| Crown can be gotten if you leveled a Thief to job 11 already, but she also |
| drops one if you cannot be bothered. |
\-----------------------------------------------------------------------------/
I know that face.
------------------
Via Celestio
------------------
Suggested Level 68-72
Enopu Mushroom Phase I, north at first split
Gold Hourglass Phase I, south at second split
Genji Gloves Phase I, up north at third split
Lordly Robes Phase I, southwest after yellow teleporter
Megalixir Phase I, northeast corner
Ama-no-Murakumo Phase I, south side, southwest from exit
Bacchus's Wine Phase II, southwest corner
Earth Mallet Phase II, north at central intersection, then east
Reflect Ring Phase II, east on lower floor, from northern teleport
Gold Hairpin Phase II, north near cener from eastern lower floor
Kaiser Knuckles Phase II, west on lower floor, from southeast teleport
Hermes Shoes Phase II, lower western floor, to the south
Bomb Arm Phase III, east from entrance
Arctic Wind Phase III, southeast corner
Crystal Helm Phase III, south of northeastern teleporter
Ama-no-Kagoyumi Phase III, take the second transporter to get on the
eastern island with the chest
Vajra Phase III, under the bridge near center
Soul of Thamasa Phase III, northwest corner
Pantheon's Wrath Phase IV, south of entrance in a small dead end
Tengu Sneeze Phase IV, east of first teleporter
Yatagarasu Phase IV, other center teleporter, then west on
south platform
Durandal Phase IV, southeast lower platform, follow under the bridge
Brave Suit Phase IV, eastern upper platform, go back towards center
Ogre's Club Phase IV, west from exit of final teleporter
Barrier Shroud Phase V, west before descending to lower level
Earthbreaker Phase V, left teleporter on north side
Gungnir Phase V, southeast of right teleporter on north side
Hyper Bracers Phase V, southwest corner on lower level
Excalibur II Phase V, southwest corner, lower level hidden behind
upper level
Crystal Mail Phase V, west after final teleporter
Megalixir Watch the tent scene in Phase V
New Enemies
Gargantua Humanoid 010 Weak: Light Learn Slugger
Steal Giant's Gloves
Rare Steal Giant Axe
Kelaino Aerial 007 Weak: Wind Steal Hermes Shoes
Adamantite Shell Aquatic 019 Weak: Water Steal Adamant Gauntlets
Dark Warden Undead 015 Weak: Light Steal Death Axe
Walpurgis Demon 004 Weak: Wind Steal Soul of Thamasa
Bahamut Knight Dragon 009 Weak: Water Steal Hyper Bracers
Bahamut Monk Dragon 012 Weak: Water Steal Divine Fists
Learn Battle Royale
Learn Dragonlord Strike
Bahamut Lancer Dragon 015 Weak: Water
Knight Dragon Dragon 018 Weak: Lightning
Spartan Inorganic 032 Weak: Lightning Steal Barrier Shroud
Tent Events
025 Absence Makes the Heart...
The areas are pretty long and confusing. Do not hesitate to teleport outside
to rest at the Adventurer and explore bit by bit, the enemies are both rough
and numerous.
We are finally approaching the end of a great game. Just one more boss left.
/--------------------------------- Boss Fight --------------------------------\
| Lord Providence HP: 75000 (E) / 100000 (N) / 150000 (H) |
| MP: |
| Element weakness Wind |
| Element affinity Immune to Earth |
| Family Aerial |
| Steal Elixir |
| Rare Steal Megalixir |
| Drops Megalixir |
| Status Immunities Blind, Silence, Berserk, Stop, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm |
| Stats P.Atk 450 P.Def 70 Aim 107 |
| M.Atk 192 M.Def 137 Evade 33 |
| INT 87 MND 87 Speed 70 |
| |
| Rewards 980 pg, 4900 EXP, 700 JP |
| |
| His damage is pretty minimal, but he knows doom and has Mandate of Heaven: |
| He will say a command like "Tiz, strike Edea down!" and if you do not do |
| his bidding, he will deal 99999 damage to all a few turns later. Best just |
| do as you are told and live with the consequences. Just keep things up and |
| this phase will be over shortly. When he reaches half HP, he will heal back |
| up near full. |
\-----------------------------------------------------------------------------/
Well done! Now time to leave and watch the ending.
Or not?
/--------------------------------- Boss Fight --------------------------------\
| Providence Aa HP: 112500 (E) / 150000 (N) / 225000 (H) |
| MP: |
| Element weakness Dark |
| Element affinity None |
| Family Inorganic |
| Steal Elixir |
| Rare Steal Megalixir |
| Drops Megalixir |
| Status Immunities Blind, Silence, Berserk, Stop, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm |
| Stats P.Atk 450 P.Def 70 Aim 107 |
| M.Atk 192 M.Def 137 Evade 33 |
| INT 87 MND 87 Speed 1 |
| |
| Providence Ab HP: 7499 (E) / 9999 (N) / 14998 (H) |
| MP: |
| Element weakness Dark |
| Element affinity None |
| Family Inorganic |
| Steal Elixir |
| Rare Steal Turbo Ether |
| Drops Turbo Ether |
| Status Immunities Blind, Silence, Berserk, Stop, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm |
| Stats P.Atk 420 P.Def 70 Aim 107 |
| M.Atk 297 M.Def 157 Evade 33 |
| INT 87 MND 87 Speed 55 |
| |
| Providence B HP: 7499 (E) / 9999 (N) / 14998 (H) |
| MP: |
| Element weakness Dark |
| Element affinity None |
| Family Inorganic |
| Steal Elixir |
| Rare Steal Turbo Ether |
| Drops Turbo Ether |
| Status Immunities Blind, Silence, Berserk, Stop, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm |
| Stats P.Atk 420 P.Def 140 Aim 107 |
| M.Atk 192 M.Def 87 Evade 33 |
| INT 87 MND 87 Speed 55 |
| |
| Rewards 2940 pg, 14700 EXP, 999 JP |
| |
| This boss seems rather weak at first. His fists attack for OK damage, but |
| use up full 4 BP. The head mostly casts Dispel. However, this guy can use |
| Bravely Second to deal some damage when it feels like it - and can do so at |
| pretty bad times. Keep yourself healthy and prepared for such onslaughts. |
| His arms can get buffed to deal devastating damage, and deal heavy one when |
| they respawn as well. The fight starts easy, but does not keep that way. |
| Keep your focus on the main part and only destroy arms when tey get buffed. |
| Always keep an eye on your BP so you can get rid of them. As the boss is |
| Inorganic, Knuckles work very well, especially Hadean Claws which aim at |
| both the racial and elemental weakness. |
\-----------------------------------------------------------------------------/
Congratulations, you have beaten Bravely Second!
Let us find the courage to try again and go for the Bonus Dungeons next!
===============================
II.8. Bonus Dungeons [WB]
===============================
----------------------
Dimension's Keep
----------------------
Suggested Level 70-99
Laevateinn 2F, Hidden passage south of the southeastern switch
Dwarven Gloves 2F, southwest of eastern part of the floor
Barrier Shroud 3F, just east of entrance
Elixir 3F, south of entrance, west a small dead end
Night Empreror 3F, Hidden Passage starting in southeast corner (Trapped
with Jabberwock)
Black Belt 2F, west side, south and west from entrance
Ribbon 1F, west side
Enemy List:
1F (12 enemies, 5 packs):
Imperial Blade Humanoid 015 Weak: Lightning
Imperial Spear Humanoid 019 Weak: Lightning
Imperial Stave Humanoid 023 Weak: Lightning
Imperial Axe Humanoid 027 Weak: Lightning
Imperial Shield Humanoid 031 Weak: Lightning
Imperial Katana Humanoid 039 Weak: Lightning
Iron Man (II) A-Type Inorganic 018 Weak: Lightning
Iron Man (II) B-Type Inorganic 019 Weak: Lightning
Iron Man (II) E-Type Inorganic 020 Weak: Lightning
Iron Man (I) B-Type Inorganic 028 Weak: Lightning
Iron Man (I) E-Type Inorganic 029 Weak: Lightning
Automaton Inorganic 030 Weak: Lightning
2F (11 enemies, 6 packs):
Imperial Blade Van Humanoid 017 Weak: Lightning
Imperial Desert Stave Humanoid 024
Imperial Stave Van Humanoid 025
Imperial Desert Axe Humanoid 028 Weak: Lightning
Imperial Axe Van Humanoid 029 Weak: Lightning
Imperial Desert Shield Humanoid 032 Weak: Lightning
Imperial Shield Van Humanoid 033 Weak: Lightning
Imperial Sniper Humanoid 043 Weak: Water
Iron Man (III) A-Type Inorganic 021 Weak: Lightning
Iron Man (III) B-Type Inorganic 022 Weak: Lightning
Iron Man (I) B-Type Inorganic 028 Weak: Lightning
3F (16 enemies, 6 packs):
Imperial Guardsblade Humanoid 018 Weak: Lightning
Imperial Guardspear Humanoid 022 Weak: Lightning
Imperial Guardstave Humanoid 026
Imperial Guardsaxe Humanoid 030 Weak: Lightning
Imperial Guardshield Humanoid 034 Weak: Lightning
Imperial Medic Humanoid 035
Imperial Medic Guard Humanoid 038
Imperial Katana Humanoid 039 Weak: Lightning
Imperial Katana Guard Humanoid 042 Weak: Lightning
Imperial Sniper Humanoid 043 Weak: Water
Imperial Sniper Guard Humanoid 046 Weak: Water
Iron Man (IV) A-Type Inorganic 024 Weak: Lightning
Iron Man (IV) B-Type Inorganic 025 Weak: Lightning
Iron Man (IV) E-Type Inorganic 026 Weak: Lightning
Iron Man (I) A-Type Inorganic 027 Weak: Lightning
Iron Man (I) B-Type Inorganic 028 Weak: Lightning
Between Caldisla and Lontano Villa lies Centro Keep. The first real dungeon of
Bravely Default has been revamped to one of the Bonus Dungeons in Bravely
Second. As with the Vampire Castle, the random encounter rate is fixed at
+- 0%, so no easy way through this. Unless you are leveled and have a Job
level 10 Yõkai, which features Obliterate and can make this a walk in the park
for most of the way.
You have to take hidden passages in order to open the doors. The first one is
at the lower right corner of the first floor.
While you go through and collect items, you will stumble upen a trapped chest.
/-------------------------------- Forced Fight -------------------------------\
| Jabberwock HP: 150000 (E) / 200000 (N) / 300000 (H) |
| MP: |
| Element weakness Light |
| Element affinity Absorbs Dark |
| Family Dragon |
| Steal Spider's Web |
| Rare Steal Dragon Steak |
| Drops Dragon Steak |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 600 P.Def 80 Aim 110 |
| M.Atk 220 M.Def 300 Evade 24 |
| INT 100 MND 100 Speed 80 |
| |
| Rewards 1120 pg, 6400 EXP, 800 JP |
| |
| Welcome to the first boss type of the bonus dungeons. Jabberwock functions |
| a lot like the keystone dragons in Bravely Default did. He sports heavy |
| normal attacks, an Eye attack that reduces elemental resistance, and a |
| powerful, Dread instilling breath attack that will kill you if it hits |
| while weak to elements. An Astrologer to keep elemental resistances up and |
| a healer are definitely recommended for this lengthy battle. Further of |
| note is that this type of Dragon has very high M.Def, so it is usually |
| better to attack with weapons. |
\-----------------------------------------------------------------------------/
After you get the Ribbon from the far end, get out of here and fly over to
Yulyana (now renamed Lee) Needleworks. To the west of here lies Mount
Fragmentum, including a cave that formerly connected to Florem but now houses
the second Bonus Dungeon.
------------------------
Dimension's Hollow
------------------------
Suggested Level 70-99
Enopu Mushroom Central, a bit southwest of the entrance
Dragoon Central, at end of southern path (Trapped with Dragon)
Caduceus East, return from northeast exit of Central area
Futsu-no-Mitama Central, along the northern path (Trapped with Dragon
Zombie)
Asclepius West, just south of entrance
Excalibur III West, far west in circle area (Trapped with Mizuchi)
New Enemies
Gold Chomper Aquatic 016 Weak: Lightning
Enemy List:
East (14 enemies, 6 packs):
Ogre Humanoid 009 Weak: Light
Rabbie Beast 001 Weak: Earth
Striped Rabbie Beast 002 Weak: Lightning
Also of Aquatic family
Carbuncle Beast 012 Weak: Wind, Dark
Catamount Beast 019 Weak: Fire
Enemy Crab Aquatic 001 Weak: Lightning
Great Snipper Aquatic 002 Weak: Lightning
Gold Chomper Aquatic 016 Weak: Lightning
Battlehopper Insect 001 Weak: Fire
Mummy Undead 005 Weak: Fire, Light
Drake Dragon 004 Weak: Water
Fire Drake Dragon 005 Weak: Water
Slime Inorganic 001 Weak: Fire
Iron Golem Inorganic 014 Weak: Lightning
Central (17 enemies, 6 packs):
Deathfish Aquatic 004 Weak: Lightning
Monoceros Aquatic 020 Weak: Lightning
Deathstalker Insect 009 Weak: Water
Great Moth Insect 010 Weak: Wind
Also of Aerial family
Poison Moth Insect 011 Weak: Wind
Also of Aerial family
Shooterbug Insect 018 Weak: Fire
Magic Ant Insect 020 Weak: Fire
Crab Appling Plant 002 Weak: Fire, Lightning, Dark
Granny Appling Plant 003 Weak: Fire, Lightning, Dark
Human Trap Plant 016 Weak: Fire, Dark
Ice Princess Demon 001 Weak: Wind
Ice D'gon Dragon 001 Weak: Fire
D'gon Dragon 003 Weak: Water
Dragon Monk Dragon 010 Weak: Water
Electro Lantern Inorganic 004 Weak: Earth
Ice Golem Inorganic 013 Weak: Fire
Gargoyle Inorganic 015 Weak: Wind
West (16 enemies, 6 packs):
Frosti Beast 010 Weak: Fire, Wind, Dark
Greater Cait Beast 014 Weak: Water
Valtora Beast 018 Weak: Fire
Minotaur Zombie Beast 021 Weak: Fire, Earth, Light
Also of Undead family
Grizzly Beast 026 Weak: Earth
Blood Bat Aerial 002 Weak: Wind, Light
Remora Aquatic 005 Weak: Lightning
Sea Serpent Aquatic 008 Weak: Water, Earth
Mythril Shell Aquatic 017 Weak: Water
Monodon Aquatic 021 Weak: Lightning
Sandhopper Insect 002 Weak: Water
Sandworm Insect 004 Weak: Water
Teufel Demon 006 Weak: Earth, Light
Magician Demon 014 Weak: Earth
Aero Lantern Inorganic 006 Weak: Fire
Flare Lantern Inorganic 007 Weak: Water
There will be more trapped chests this time around. If you are feeling troubled
then go outside and save often (Autosave can help with the latter).
/-------------------------------- Forced Fight -------------------------------\
| Dragon HP: 150000 (E) / 200000 (N) / 300000 (H) |
| MP: |
| Element weakness Water |
| Element affinity Immune to Fire |
| Family Dragon |
| Steal X-Potion |
| Rare Steal Dragon Steak |
| Drops Dragon Steak |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 600 P.Def 80 Aim 110 |
| M.Atk 220 M.Def 300 Evade 24 |
| INT 100 MND 100 Speed 80 |
| |
| Rewards 1120 pg, 6400 EXP, 800 JP |
| |
| The Dragon is a pure physical attacker. His normal attack is strong enough, |
| but his Mow Down goes against all targets and his Bully will always target |
| the weakest character. And he can Brave to do both in a single turn! High |
| physical defenses or protection using a Guardian are the way to go. As |
| with Jabberwock, the M.Def is rather high on Dragons so physical attacks |
| are the way to success. |
\-----------------------------------------------------------------------------/
/-------------------------------- Forced Fight -------------------------------\
| Dragon Zombie HP: 150000 (E) / 200000 (N) / 300000 (H) |
| MP: |
| Element weakness Fire, Light |
| Element affinity Immune to Water, Lightning, Wind, Earth, Dark |
| Family Dragon, Undead |
| Steal Dragon Steak |
| Rare Steal Dragon Steak |
| Drops Dragon Steak |
| Status Immunities Poison, Blind, Silence, Dread, Berserk, Death |
| Statuses Applicable Sleep, Paralyze, Confuse, Charm, Stop |
| Stats P.Atk 600 P.Def 80 Aim 110 |
| M.Atk 220 M.Def 100 Evade 29 |
| INT 100 MND 100 Speed 80 |
| |
| Rewards 1120 pg, 6400 EXP, 800 JP |
| |
| Since this is an undead boss, there is an easy way out of this: Bravely |
| Second and heal. Using Benediction or an Elixir will deal its max HP as |
| damage to it. A great alternative is to use Heal Rain with everyone. Each |
| use will deal 4x9999 damage to it, and it will die very fast that way. |
\-----------------------------------------------------------------------------/
/-------------------------------- Forced Fight -------------------------------\
| Mizuchi HP: 150000 (E) / 200000 (N) / 300000 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity Absorbs Water |
| Family Dragon |
| Steal Arctic Wind |
| Rare Steal Dragon Steak |
| Drops Dragon Steak |
| Status Immunities Blind, Silence, Berserk, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm, Stop |
| Stats P.Atk 600 P.Def 80 Aim 110 |
| M.Atk 220 M.Def 300 Evade 24 |
| INT 100 MND 100 Speed 80 |
| |
| Rewards 1120 pg, 6400 EXP, 800 JP |
| |
| He is just like Jabberwock, but instead of Darkness he embodies Water. His |
| breath will inflict you with Stop, which can be much worse than Dread was |
| and can not be easily cured either. You can protect from it with a Time |
| Mage passive though. |
\-----------------------------------------------------------------------------/
When you are done, go to the far end of the Mythril Mines and enter the new
passage to the north, where the Adventurer stands.
--------------------------
Dimension's Cauldron
--------------------------
Suggested Level 70-99
Turbo Ether 1F East, go west at first split
Cannon Knuckles 1F East, southwest at four way intersection (Trapped with
Wyvern)
Magic Armlets 1F East, northeast at four way intersection
Hermes Shoes 1F East, northwest corner
Mjöllnir 2F East, southeast corner
Hyper Bracers 2F East, northwest corner
Parashu 2F East, southwest corner (Trapped with Behemoth)
Gandiva 3F, north from northeast corner (Trapped with Salamander)
Soul of Thamasa 3F, down southeast along the way
Dragvandil 3F, central area, southeast from exit (Trapped with Ladon)
Crystal Vest 2F West, southeast corner
Megalixir 2F West, south at four way intersection
Bloody Shield 2F West, east from four way intersection, then north
Ama-no-Sakahoko 1F West, southwest corner (Trapped with Shinryu)
Enemy List:
1F East (14 enemies, 5 packs):
Cait Sith Beast 013 Weak: Water
Minotaur Beast 022 Weak: Earth
Aello Aerial 005 Weak: Wind
Venomous Snake Aquatic 007 Weak: Water, Earth
Gobbler Aquatic 012 Weak: Lightning
Slayerbug Insect 015 Weak: Fire
Witchbug Insect 021 Weak: Fire
Fungus Plant 013 Weak: Fire
Bone Knight Undead 016 Weak: Fire, Light
Bone Lancer Undead 018 Weak: Fire, Light
Bone Hunter Undead 020 Weak: Fire, Light
Archdemon Demon 012 Weak: Light
Dragon Knight Dragon 007 Weak: Water
Dark Stomper Inorganic 016 Weak: Wind
2F East (13 enemies, 5 packs):
Troll Humanoid 007 Weak: Light
Silver Wolf Beast 007 Weak: Fire
Zombie Wolf Beast 008 Weak: Fire, Light
Also of Undead family
Harpy Aerial 004 Weak: Wind
Vulture Aerial 008 Weak: Wind
Helldiver Aerial 009 Weak: Wind
Zombie Shark Aquatic 024 Weak: Fire, Lightning, Light
Also of Undead family
Soil Eater Insect 005 Weak: Water
Killer Ant Insect 014 Weak: Fire
Treant Plant 005 Weak: Fire
Zombie Knight Undead 002 Weak: Fire, Lightning, Light
Wraith Undead 009 Weak: Fire, Light
Fire D'gon Dragon 002 Weak: Water
3F (17 enemies, 6 packs):
Aka-Oni Humanoid 008 Weak: Light
Orc Leader Humanoid 012 Weak: Fire
Wolf Beast 005 Weak: Fire
Ratatoskr Beast 011 Weak: Wind, Dark
Hybrid Beast 025 Weak: Earth
Chimera Aerial 012 Weak: Wind
Mad Shark Aquatic 023 Weak: Lightning
Scorpion Insect 008 Weak: Water
Queen Moth Insect 012 Weak: Wind
Also of Aerial family
Myconid Plant 012 Weak: Fire
Zombie Samurai Undead 003 Weak: Fire, Light
Death Pirate Undead 004 Weak: Fire, Light
Succubus Demon 008 Weak: Wind
Also of Aerial family
Lilith Demon 009 Weak: Wind
Also of Aerial family
Dragon Lancer Dragon 013 Weak: Water
Red Flan Inorganic 002 Weak: Water
Inferno Golem Inorganic 012 Weak: Water
2F West (16 enemies, 6 packs):
Goblin Humanoid 001
Orc Humanoid 011 Weak: Fire
Hellhound Beast 006 Weak: Water
Panther Beast 017 Weak: Fire
Anzu Aerial 011 Weak: Wind
Chomper Aquatic 011 Weak: Lightning
Land Turtle Aquatic 018 Weak: Water
Bloodreign Insect 003 Weak: Fire
Nepenthes Plant 015 Weak: Fire, Dark
Zombie Undead 001 Weak: Fire, Light
Rosalia Undead 006 Weak: Fire, Light
Ghost Undead 010 Weak: Fire, Light
Living Armor Undead 012 Weak: Light
Witch Demon 002 Weak: Wind
Imp Demon 005 Weak: Earth, Light
Dark Lantern Inorganic 005 Weak: Light
1F West (14 enemies, 6 packs):
Goblin Slasher Humanoid 002 Weak: Lightning
Goblin Archer Humanoid 003
White Cait Beast 015 Weak: Water, Dark
Great Bat Aerial 001 Weak: Wind, Light
Silver Chomper Aquatic 015 Weak: Lightning
Bullet Ant Insect 017 Weak: Fire
Killer Scorpion Insect 023 Weak: Water
Appling Plant 001 Weak: Fire, Lightning, Dark
Alraune Plant 008 Weak: Fire, Dark
Mandragora Plant 009 Weak: Fire, Dark
Alrosene Plant 010 Weak: Fire, Dark
Demon Demon 011 Weak: Light
Aqua Lantern Inorganic 008 Weak: Lightning
Golem Inorganic 011 Weak: Water
This is the last of the bonus dungeons, and also the longest. The lava on the
ground damages when it flashes, or you can use the Freelancer skill Dungeon
Master to not care about this. Collect the treasures and do the usual battles.
For the Bloody Shield, as with the two from Geist this can transform to a
Hero's Shield if you do many battles with it.
/-------------------------------- Forced Fight -------------------------------\
| Wyvern HP: 150000 (E) / 200000 (N) / 300000 (H) |
| MP: |
| Element weakness Fire |
| Element affinity |
| Family Dragon |
| Steal Tengu Sneeze |
| Rare Steal Dragon Steak |
| Drops Dragon Steak |
| Status Immunities |
| Statuses Applicable |
| Stats P.Atk 600 P.Def 80 Aim 110 |
| M.Atk 220 M.Def 300 Evade 24 |
| INT 100 MND 100 Speed 80 |
| |
| Rewards 1120 pg, 6400 EXP, 800 JP |
| |
| The Wind Dragon, one of the easier dragons as his breath has no status |
| effect to mention. |
\-----------------------------------------------------------------------------/
/-------------------------------- Forced Fight -------------------------------\
| Behemoth HP: 150000 (E) / 200000 (N) / 300000 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity |
| Family Dragon |
| Steal Turbo Ether |
| Rare Steal Potion, Ether |
| Drops Potion |
| Status Immunities |
| Statuses Applicable |
| Stats P.Atk 600 P.Def 80 Aim 110 |
| M.Atk 220 M.Def 100 Evade 24 |
| INT 100 MND 100 Speed 80 |
| |
| Rewards 1120 pg, 6400 EXP, 800 JP |</pre><pre id="faqspan-8">
| |
| Another mostly physical enemy. His Roar can induce Silence on the party and |
| his bite is a very strong single target attack. He also has a Poisonous |
| bite to inflict Poison, but it is an ailment I find negligible this late in |
| the game. |
\-----------------------------------------------------------------------------/
/-------------------------------- Forced Fight -------------------------------\
| Salamander HP: 150000 (E) / 200000 (N) / 300000 (H) |
| MP: |
| Element weakness Water |
| Element affinity |
| Family Dragon |
| Steal Bomb Arm |
| Rare Steal Dragon Steak |
| Drops Dragon Steak |
| Status Immunities |
| Statuses Applicable |
| Stats P.Atk 600 P.Def 80 Aim 110 |
| M.Atk 220 M.Def 300 Evade 24 |
| INT 100 MND 100 Speed 80 |
| |
| Rewards 1120 pg, 6400 EXP, 800 JP |
| |
| The Fire Dragon is another of its kind without a status ailment to its |
| breath attack, making it one of the easier battles. |
\-----------------------------------------------------------------------------/
/-------------------------------- Forced Fight -------------------------------\
| Ladon HP: 150000 (E) / 200000 (N) / 300000 (H) |
| MP: |
| Element weakness Wind |
| Element affinity |
| Family Dragon |
| Steal Earth Mallet |
| Rare Steal Dragon Steak |
| Drops Dragon Steak |
| Status Immunities |
| Statuses Applicable |
| Stats P.Atk 600 P.Def 80 Aim 110 |
| M.Atk 220 M.Def 300 Evade 24 |
| INT 100 MND 100 Speed 80 |
| |
| Rewards 1120 pg, 6400 EXP, 800 JP |
| |
| The Earth Dragon does not have a breath, but Megaton Press which, next to |
| earth damage, can paralyze the party. It is best protected from using the |
| Monk passive Paralyze Immunity or an Earthing Rod, but Innocence Mist works |
| good as well. Since this is the Earth Dragon make sure not to use the |
| Earthbreaker axe, as it will just absorb the damage done. |
\-----------------------------------------------------------------------------/
/-------------------------------- Forced Fight -------------------------------\
| Shinryu HP: 150000 (E) / 200000 (N) / 300000 (H) |
| MP: |
| Element weakness Dark |
| Element affinity |
| Family Dragon |
| Steal Light Curtain |
| Rare Steal Dragon Steak |
| Drops Dragon Steak |
| Status Immunities |
| Statuses Applicable |
| Stats P.Atk 600 P.Def 80 Aim 110 |
| M.Atk 220 M.Def 300 Evade 24 |
| INT 100 MND 100 Speed 80 |
| |
| Rewards 1120 pg, 6400 EXP, 800 JP |
| |
| The Light Dragon has a breath so bright that it puts blind on the party, |
| which is debatably a status ailment without too much of a consequence. |
| Beating another dragon should be but a chore by now. |
\-----------------------------------------------------------------------------/
At 1F West also awaits the ultimate battle.
/--------------------------------- Boss Fight --------------------------------\
| Adventurer HP: 397500 (E) / 530000 (N) / 795000 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Elixir |
| Rare Steal Spacetime Bezel |
| Drops Spacetime Bezel |
| Status Immunities All |
| Statuses Applicable None |
| Stats P.Atk 900 P.Def 100 Aim 114 |
| M.Atk 348 M.Def 223 Evade 34 |
| INT 123 MND 123 Speed 99 |
| |
| Comrade HP: 37500 (E) / 50000 (N) / 75000 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Beast |
| Steal Turbo Ether |
| Rare Steal Elixir |
| Drops Elixir |
| Status Immunities All |
| Statuses Applicable None |
| Stats P.Atk 750 P.Def 100 Aim 114 |
| M.Atk 271 M.Def 123 Evade 34 |
| INT 123 MND 123 Speed 99 |
| |
|--------------------------------- Follow Up! --------------------------------|
| |
| Adventurer HP: 397500 (E) / 530000 (N) / 795000 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Humanoid |
| Steal Elixir |
| Rare Steal Spacetime Blade |
| Drops Spacetime Blade |
| Status Immunities All |
| Statuses Applicable None |
| Stats P.Atk 900 P.Def 100 Aim 114 |
| M.Atk 348 M.Def 223 Evade 34 |
| INT 123 MND 123 Speed 99 |
| |
| Comrade HP: 37500 (E) / 50000 (N) / 75000 (H) |
| MP: |
| Element weakness None |
| Element affinity None |
| Family Beast |
| Steal Turbo Ether |
| Rare Steal Elixir |
| Drops Elixir |
| Status Immunities All |
| Statuses Applicable None |
| Stats P.Atk 750 P.Def 100 Aim 114 |
| M.Atk 271 M.Def 123 Evade 34 |
| INT 123 MND 123 Speed 99 |
| |
| Rewards 5544 pg, 39600 EXP, 999 JP x 1.5 |
| |
| The Adventurer is back, and stronger than ever before! It can be quite hard |
| to survive. A good idea is to debuff her P.Atk while buffing your P.Def, |
| but you might ultimately need to have your casters stay in Ghost state as |
| they would just keep keeling over. The Companion can use Dispel, cures the |
| Adventurer, and gives her BP so she can spam her heavy attacks. Once near |
| critical HP, the Adventurer will start using Meteor. Duh... When one of |
| them is down, the other will revive him or her. This can actually be used |
| to trap the Adventurers AI: The Kaiser skill Winter Storm forbids any and |
| all HP regen, including revives. What will happen is that the revive is |
| tried and fails, and that is the only action for the turn. Once you have |
| this set up, you have basically won. The first round, that is. |
| |
| Once the Adventurer is defeated, another challenger awaits and comes right |
| at as (consecutive battle!). I hope you stored some BP up at the end, as |
| you will surely be done elsewise. In the second round, the Adventurer can |
| use Meteor from the get go and the Companion is around once more, too. Not |
| much else is different though, the AI loop can still be done, you just need |
| to set it up once more.
\-----------------------------------------------------------------------------/
After the second win, you will be rewarded with the Spacetime Blade and
Spacetime Bezel, which have peculiar but fitting models. You can also go for
the fight once again for extra copies. Congratulations for beating the hardest
boss the game has to offer, safe Ba'al!
======================
II.9. Ba'al [WL]
======================
Ba'al function vastly different from what Norende's Nemeses did.
First, while the received Ba'al from Square Enix are always at a fixed level,
any you receive from another player will be at YOUR level. You are 99? All
Ba'al you receive will be 99 as well. You can, however, reduce their level
by having your Buster Ship (and up to 20 friends) blast it off, weakening it
by one level every few minutes. This will reduce their HP and stats
tremendously. I have only listed the HP for levels 99, 50 and 1. The Stats
are listed for the 99 version and go down to very low levels at 1. If you are
interested in the stats for the 50 and 1 levels on Hard Mode, I have those
recorded in an Excel and will release the information on Google Docs in the
coming weeks.
Second, there are two different version of each Ba'al, and which you receive
from Square Enix is up to luck. First, there is a normal version. The other
one has a golden frame around it. The only difference between those are the
Rare Steal / Drop slots. For example, a normal Ba'al vi; Snowcap has Elixir
as both Rare Steal and Drop. A golden frame, however, has MP Booster Buns
instead (as in, it does not sport an Elixir). These differences in drops are
noted down by square brackets [], showing what the Gold Frame will have
instead.
Lastly, Rewards. At level 50 and below, I always received the original level
50 reward, while a higher level (99) had heightened rewards. They are not
that notable anyway once you start farming them.
Well, so much for introductions, lets start with the Ba'al!
/-------------------------------- Ba'al Battle -------------------------------\
| Ba'al vi; Snowcap (99) HP: 375000 (E) / 500000 (N) / 750000 (H) |
| Ba'al vi; Snowcap (50) HP: 187875 (E) / 250500 (N) / 375750 (H) |
| Ba'al vi; Snowcap (1) HP: 750 (E) / 1000 (N) / 1500 (H) |
| MP: |
| Element weakness Fire |
| Element affinity Immune to Light; Absorbs Water |
| Family Inorganic |
| Steal Arctic Wind |
| Rare Steal Elixir [MP Booster Bun] |
| Drops Elixir [MP Booster Bun] |
| Status Immunities Blind, Silence, Berserk, Stop, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm |
| Stats (99) P.Atk 990 P.Def 100 Aim 114 |
| M.Atk 511 M.Def 123 Evade 34 |
| INT 123 MND 123 Speed 99 |
| |
| Rewards (50-) 3000 pg, 5500 EXP, 524 JP |
| (99) 5000 pg, 10000 EXP, 999 JP |
| |
| Duration: 26/02/16 - 28/02/16 (EU) |
| 10/03/16 - 15/03/16 (EU) |
| 15/04/16 - 17/04/16 (US) |
| |
| Snowcap, like the name suggests, focuses on water elemental attacks. Every |
| time it hits itself with one, its P.Atk and M.Atk will increase. On the |
| other hand, if you hit it with physical attacks you can reduce its stats as |
| it caves in and becomes smaller. When it becomes too big, it can use the |
| devastating Avalanche attack. The biggest concern is its unique mechanic, |
| the Freeze status caused by Blizzard. It is both Poison and Stop and cannot |
| be dispelled by conventional means, but a hearty fire elemental spell will |
| thaw it away at the expense of some HP (you cannot protect from fire damage |
| while frozen). |
\-----------------------------------------------------------------------------/
/-------------------------------- Ba'al Battle -------------------------------\
| Ba'al v; Urchin (99) HP: 375000 (E) / 500000 (N) / 750000 (H) |
| Ba'al v; Urchin (50) HP: 187875 (E) / 250500 (N) / 375750 (H) |
| Ba'al v; Urchin (1) HP: 750 (E) / 1000 (N) / 1500 (H) |
| MP: |
| Element weakness Light |
| Element affinity Immune to Water; Absorbs Dark |
| Family Insect |
| Steal None |
| Rare Steal None |
| Drops Elixir [HP Booster Bun] |
| Status Immunities Poison, Blind, Silence, Berserk, Stop, Death |
| Statuses Applicable Sleep, Paralyze, Dread, Confuse, Charm |
| Stats (99) P.Atk 900 P.Def 100 Aim 114 |
| M.Atk 348 M.Def 123 Evade 34 |
| INT 123 MND 123 Speed 99 |
| |
| Rewards (50-) 1000 pg, 5500 EXP, 524 JP |
| (99) 1000 pg, 10000 EXP, 999 JP |
| |
| Duration: 29/02/16 - 01/03/16 (EU) |
| 16/03/16 - 21/03/16 (EU) |
| 17/04/16 - 19/04/16 (US) |
| |
| This Ba'al should be known from the story. Its attacks remain the same: |
| Dark attacks, Blind Status, and a Mirror of a character that has to be |
| taken care of by others. Both its weakness to light and Insect family |
| weaknesses can easily be exploited. |
\-----------------------------------------------------------------------------/
/-------------------------------- Ba'al Battle -------------------------------\
| Ba'al iv; Goldie (99) HP: 375000 (E) / 500000 (N) / 750000 (H) |
| Ba'al iv; Goldie (50) HP: 187875 (E) / 250500 (N) / 375750 (H) |
| Ba'al iv; Goldie (1) HP: 750 (E) / 1000 (N) / 1500 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity Absorbs Water |
| Family Aquatic |
| Steal None |
| Rare Steal None |
| Drops Elixir [Mind Bun] |
| Status Immunities Poison, Blind, Silence, Sleep, Paralyze, Dread, |
| Berserk, Charm, Stop, Death |
| Statuses Applicable Confuse |
| Stats (99) P.Atk 900 P.Def 100 Aim 114 |
| M.Atk 348 M.Def 222 Evade 34 |
| INT 123 MND 123 Speed 99 |
| |
| Comet (99) HP: 7500 (E) / 10000 (N) / 15000 (H) |
| Comet (50) HP: 3787 (E) / 5050 (N) / 7575 (H) |
| Comet (1) HP: 75 (E) / 100 (N) / 150 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity Absorbs Water |
| Family Aquatic |
| Steal None |
| Rare Steal None |
| Drops None |
| Rewards 0 pg, 0 EXP, 0 JP |
| Status Immunities None |
| Statuses Applicable All |
| Stats (99) P.Atk 900 P.Def 100 Aim 114 |
| M.Atk 348 M.Def 222 Evade 34 |
| INT 123 MND 123 Speed 99 |
| |
| Rewards (50-) 1000 pg, 5500 EXP, 524 JP |
| (99) 1000 pg, 10000 EXP, 999 JP |
| |
| Duration: 02/03/16 - 03/03/16 (EU) |
| 22/03/16 - 27/03/16 (EU) |
| 20/04/16 - 21/04/16 (US) |
| |
| You might have seen this one in the Special Movie where Magnolia rescues |
| Tiz - it can be seen out of the Window. It summons Comets, small fish, |
| which are not that bad to deal with. If left alone however, Goldie will eat |
| its allies, getting their buffs and debuffs as well as some health. Its |
| Festival Music will cause Confuse to everyone, including the Comets and |
| subsequently itself if it eats one. If it is in Confuse however, it can |
| even swallow one of our party! Its Bouncy Ball can cure confuse though, as |
| it is a strong physical attack on all. Use confuse protection and rid of |
| the Comets when they pop up as well as keep your defenses up and you should |
| do fine. |
\-----------------------------------------------------------------------------/
/-------------------------------- Ba'al Battle -------------------------------\
| Ba'al iii; Apparati (99) HP: 375000 (E) / 500000 (N) / 750000 (H) |
| Ba'al iii; Apparati (50) HP: 187875 (E) / 250500 (N) / 375750 (H) |
| Ba'al iii; Apparati (1) HP: 750 (E) / 1000 (N) / 1500 (H) |
| MP: |
| Element weakness Wind |
| Element affinity Immune to Earth |
| Family Humanoid |
| Steal None |
| Rare Steal Elixir [Vitality Bun] |
| Drops Elixir [Vitality Bun] |
| Status Immunities Poison, Blind, Silence, Berserk, Stop, Death |
| Statuses Applicable Sleep, Paralyze, Dread, Confuse, Charm |
| Stats (99) P.Atk 900 P.Def 100 Aim 114 |
| M.Atk 348 M.Def 123 Evade 34 |
| INT 123 MND 123 Speed 99 |
| |
| Rewards (50-) 3000 pg, 5500 EXP, 524 JP |
| (99) 5000 pg, 10000 EXP, 999 JP |
| |
| Duration: 04/03/16 - 05/03/16 (EU) |
| 28/03/16 - 02/04/16 (EU) |
| |
| This guy has quite a few nasties up his sleeve. First, he will use various |
| elemental attacks that make you weak to another element. Keep an Astrologer |
| with Elemental Barrier at hand to get rid of those weaknesses, they come up |
| extremely commonly. Second, at the end of every turn he will dish out an |
| attack that will deal as much damage as you dealt to him during the turn, |
| though capped at 9999. Now there is three ways to go about it: Raising HP |
| above 9999, Reraise, or immunity to physical from Utsusemi or Rampart. Or |
| you could just have one character die, as long as it is not the only |
| non-Ghost there is. Also of note is that his Electrolysis skill can be |
| learned by good 'ol Catmancers. |
\-----------------------------------------------------------------------------/
/-------------------------------- Ba'al Battle -------------------------------\
| Ba'al ii; Redshirt (99) HP: 375000 (E) / 500000 (N) / 750000 (H) |
| Ba'al ii; Redshirt (50) HP: 187875 (E) / 250500 (N) / 375750 (H) |
| Ba'al ii; Redshirt (1) HP: 750 (E) / 1000 (N) / 1500 (H) |
| MP: |
| Element weakness Water, Wind, Dark |
| Element affinity Halves Lightning, Earth; Absorbs Fire, Light |
| Family Demon |
| Steal Ether |
| Rare Steal Elixir [Intelligence Bun] |
| Drops Elixir [Intelligence Bun] |
| Status Immunities Blind, Silence, Berserk, Stop, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm |
| Stats (99) P.Atk 900 P.Def 100 Aim 114 |
| M.Atk 451 M.Def 223 Evade 34 |
| INT 123 MND 123 Speed 99 |
| |
| Rewards (50-) 3000 pg, 5500 EXP, 524 JP |
| (99) 5000 pg, 10000 EXP, 999 JP |
| |
| Duration: 06/03/16 - 07/03/16 (EU) |
| 03/04/16 - 08/04/16 (EU) |
| |
| This Ba'al starts by inducing Gluttony on the party. This means that all |
| damage will now do healing instead, but the characters die when surpassing |
| max HP. Worse, it will both heal itself and grant us HP as well! Your best |
| bet to survival is to revive whoever dies and use Undo HP to keep your |
| health low, buffing defense so that attacks will heal for less. |
\-----------------------------------------------------------------------------/
/-------------------------------- Ba'al Battle -------------------------------\
| Ba'al i; Turtle Dove (99) HP: 375000 (E) / 500000 (N) / 750000 (H) |
| Ba'al i; Turtle Dove (50) HP: 187875 (E) / 250500 (N) / 375750 (H) |
| Ba'al i; Turtle Dove (1) HP: 750 (E) / 1000 (N) / 1500 (H) |
| MP: |
| Element weakness Wind |
| Element affinity Immune to Earth |
| Family Aerial |
| Steal None |
| Rare Steal None |
| Drops Elixir [Strength Bun] |
| Status Immunities Poison, Blind, Silence, Berserk, Stop, Death |
| Statuses Applicable Sleep, Paralyze, Dread, Confuse, Charm |
| Stats (99) P.Atk 900 P.Def 100 Aim 114 |
| M.Atk 348 M.Def 123 Evade 34 |
| INT 123 MND 123 Speed 99 |
| |
| Rewards (50-) 3000 pg, 5500 EXP, 524 JP |
| (99) 5000 pg, 10000 EXP, 999 JP |
| |
| Duration: 08/03/16 - 09/03/16 (EU) |
| 09/04/16 - 14/04/16 (EU) |
| |
| We fought this Ba'al back at Lontano Villa already, and not much has |
| changed. It can use Sweet Dreams to induce Sleep and can still inflict Love |
| on the party. Heartbreaker then instantly kills anyone in Love status too! |
| Either protect from it using Status Barrier or use it to your advantage |
| while keeping high defenses in order to survive its onslaught whenever it |
| decides on taking a Little Gift, granting itself thee more BP. |
\-----------------------------------------------------------------------------/
/-------------------------------- Ba'al Battle -------------------------------\
| Firstborn (99) HP: 562500 (E) / 750000 (N) / 1125000 (H) |
| Firstborn (50) HP: 281625 (E) / 375500 (N) / 563250 (H) |
| Firstborn (1) HP: 750 (E) / 1000 (N) / 1500 (H) |
| MP: |
| Element weakness Earth |
| Element affinity None |
| Family Beast |
| Steal Tender Victuals |
| Rare Steal ? [Minstrel's Garb (JP), Unearthly Bun (EU)] |
| Drops ? [Minstrel's Garb (JP), Unearthly Bun (EU)] |
| Status Immunities Blind, Silence, Berserk, Stop, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm |
| Stats (99) P.Atk 1200 P.Def 99 Aim 114 |
| M.Atk 271 M.Def 223 Evade 34 |
| INT 123 MND 123 Speed 99 |
| |
| Rewards 7500 pg, 15000 EXP, 999 JP |
| |
| Duration: 10/05/15 - 13/05/15 (JP) |
| 15/04/16 - 20/04/16 (EU) |
| |
| Teddy Bear was a somewhat special release in Japan to get the Minstrel's |
| Garb to players. Since it is sold in the international version it is |
| questionable if there will be a release here. |
| The special thing about Teddy is his 85% Evade passive. While he is up, he |
| will evade tons of attacks, including magic. What you need to do is use a |
| ton more of attacks. When he gets hit, he first gets angry, but then falls |
| down. Once that happens, attacks can connect as normal. He will get up |
| again the turn after, re-activating 85% Evade, and start attacking while |
| you might be pretty defenseless from over-braving the previous turn. Store |
| up BP in advance, go with passive defense strategies, or resurrect as |
| needed. Rinse and repeat until the baby finally stops crying. |
\-----------------------------------------------------------------------------/
/-------------------------------- Ba'al Battle -------------------------------\
| Chompillionaire (99) HP: 1215 (E) / 1620 (N) / 2430 (H) |
| Chompillionaire (50) HP: 626 (E) / 835 (N) / 1252 (H) |
| Chompillionaire (1) HP: 37 (E) / 50 (N) / 75 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity None |
| Family Aquatic |
| Steal Ether |
| Rare Steal ? [Ether] |
| Drops ? [Ether] |
| Status Immunities None |
| Statuses Applicable All |
| Stats P.Atk 202 P.Def 54 Aim 96 |
| M.Atk 73 M.Def 83 Evade 41 |
| INT 33 MND 33 Speed 27 |
| |
| Rewards 10000 pg, 162 EXP, 14 JP |
| |
| Duration: 21/04/16 - 26/04/16 (EU) |
| |
| Pretty trivial Gold Farm enemy. Hope you can multiply this / have a friend |
| that sends it as you need to actually kill it for the money. |
\-----------------------------------------------------------------------------/
/-------------------------------- Ba'al Battle -------------------------------\
| Ba'al vi; Snowcap [+] (99) HP: 749999 (E) / 999999 (N) / 1499998 (H) |
| Ba'al vi; Snowcap [+] (50) HP: 375374 (E) / 500499 (N) / 750748 (H) |
| Ba'al vi; Snowcap [+] (1) HP: 750 (E) / 1000 (N) / 1500 (H) |
| MP: |
| Element weakness Fire |
| Element affinity Immune to Light; Absorbs Water |
| Family Inorganic |
| Steal Arctic Wind |
| Rare Steal ? [Unearthly Bun] |
| Drops None |
| Status Immunities All |
| Statuses Applicable None |
| Stats (99) P.Atk 1624 P.Def 9999 Aim 114 |
| M.Atk 483 M.Def 9999 Evade 34 |
| INT 123 MND 123 Speed 99 |
| |
| Rewards 10000 pg, 20000 EXP, 999 JP |
| |
| Duration: 05/06/15 - 11/06/15 (JP) |
| |
| Snowcaps Freeze is as nasty as before, incorporating both Stop and Poison. |
| The only way to dispel is is to get hit with fire type attacks. Status |
| Barrier can also protect from it. Most of its attacks are Water elemental, |
| so setting up defenses accordingly can be a great benefit. Its |
| non-elemental normal attack and Ice Fange, which also steals BP, are single |
| target so should not be able to completely cause Game Over. |
| On the attack side, the level 99 version of Snowcap [+] has perfect |
| defenses. You will have to use either Pierce M.Def passive (Black Mage) or |
| the Hawkeye skill Harpoon to Pierce P.Def to deal relyable damage. Other |
| options for skills are the Catmastery Sonic Boom, Charioteers Weapon Toss, |
| Thiefs Godspeed Strike, Monks Pressure Point and the Templars Desperation. |
\-----------------------------------------------------------------------------/
/-------------------------------- Ba'al Battle -------------------------------\
| Ba'al v; Urchin [+] (99) HP: 749999 (E) / 999999 (N) / 1499998 (H) |
| Ba'al v; Urchin [+] (50) HP: 375374 (E) / 500499 (N) / 750748 (H) |
| Ba'al v; Urchin [+] (1) HP: 750 (E) / 1000 (N) / 1500 (H) |
| MP: |
| Element weakness Light |
| Element affinity Immune to Water; Absorbs Dark |
| Family Insect |
| Steal None |
| Rare Steal None |
| Drops ? [Unearthly Bun] |
| Status Immunities All |
| Statuses Applicable None |
| Stats (99) P.Atk 1534 P.Def 9999 Aim 121 |
| M.Atk 758 M.Def 9999 Evade 36 |
| INT 158 MND 158 Speed 127 |
| |
| Rewards 1000 pg, 20000 EXP, 999 JP |
| |
| Duration: 08/05/15 - 14/05/15 (JP) |
| |
| The thing to note about Urchin is that all of its attacks deal magic |
| damage. It does not even use a physical attack. Therefore, P.Def can be |
| discarded in favor of M.Def. With equipment in that direction, buffs and |
| debuffs, Urchin becomes a lot easier to handle. Its 9999 Guard is still |
| around, granting it the possibility to neglect damage for a turn unless you |
| use Bravely Second. It is advisible to not over-commit and run into that |
| wall, but better just attack constantly. On that note, this Ba'al also has |
| perfect defenses, making a Pierce Defense skill mandatory. |
\-----------------------------------------------------------------------------/
/-------------------------------- Ba'al Battle -------------------------------\
| Ba'al iv; Goldie [+] (99) HP: 749999 (E) / 999999 (N) / 1499998 (H) |
| Ba'al iv; Goldie [+] (50) HP: 375374 (E) / 500499 (N) / 750748 (H) |
| Ba'al iv; Goldie [+] (1) HP: 750 (E) / 1000 (N) / 1500 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity Absorbs Water |
| Family Aquatic |
| Steal None |
| Rare Steal None |
| Drops ? [Unearthly Bun] |
| Status Immunities Poison, Blind, Silence, Sleep, Paralyze, Dread, |
| Berserk, Charm, Stop, Death |
| Statuses Applicable Confuse |
| Stats (99) P.Atk 1534 P.Def 200 Aim 121 |
| M.Atk 458 M.Def 257 Evade 106 |
| INT 158 MND 158 Speed 127 |
| |
| Comet [+] (99) HP: 74999 (E) / 99999 (N) / 149998 (H) |
| Comet [+] (50) HP: 37536 (E) / 50049 (N) / 75073 (H) |
| Comet [+] (1) HP: 75 (E) / 100 (N) / 150 (H) |
| MP: |
| Element weakness Lightning |
| Element affinity Absorbs Water |
| Family Aquatic |
| Steal None |
| Rare Steal None |
| Drops None |
| Status Immunities Blind, Silence, Berserk, Stop, Death |
| Statuses Applicable Poison, Sleep, Paralyze, Dread, Confuse, Charm |
| Stats (99) P.Atk 900 P.Def 100 Aim 121 |
| M.Atk 383 M.Def 257 Evade 36 |
| INT 158 MND 158 Speed 127 |
| |
| Rewards 1000 pg, 20000 EXP, 999 JP |
| |
| Duration: 15/05/15 - 21/05/15 (JP) |
| |
| Goldie and his adds use an array of skills: Festival Music causes Confusion |
| which should be protected from, the adds can cause Regen and buff |
| themselves, but Goldie can eat them to get their status effects. This is |
| including Confusion. What rarely can happen is that when Goldie is confused |
| from this effect he will devour a party member. Better make sure he does |
| not stay too long in that state. Other than his normal attack there is only |
| one skill that actually deals damage, which is Bouncy Ball. It bypasses |
| physical reflect and hits all targets for a ton of damage, but is used only |
| infrequently. Another thing to note is that this is the only strong Ba'al |
| that does NOT have perfect defenses. Especially the M.Def is still pretty |
| high though, so you might have to use various means of buffing your attacks |
| to deal good damage. |
\-----------------------------------------------------------------------------/
/-------------------------------- Ba'al Battle -------------------------------\
| Ba'al iii; Apparati [+] (99) HP: 749999 (E) / 999999 (N) / 1499998 (H) |
| Ba'al iii; Apparati [+] (50) HP: 375374 (E) / 500499 (N) / 750748 (H) |
| Ba'al iii; Apparati [+] (1) HP: 750 (E) / 1000 (N) / 1500 (H) |
| MP: |
| Element weakness Wind |
| Element affinity Immune to Earth |
| Family Humanoid |
| Steal None |
| Rare Steal ? [Unearthly Bun] |
| Drops ? [Unearthly Bun] |
| Status Immunities All |
| Statuses Applicable None |
| Stats (99) P.Atk 1534 P.Def 9999 Aim 121 |
| M.Atk 458 M.Def 9999 Evade 36 |
| INT 158 MND 158 Speed 127 |
| |
| Rewards 10000 pg, 20000 EXP, 999 JP |
| |
| Duration: 22/05/15 - 28/05/15 (JP) |
| |
| Apparatis skillset did not change from its normal to the strong version. |
| It boasts three types of elemental attacks that inflict weakness to another |
| and can reverse buffs and debuffs. It will also add all damage over a turn |
| and use Action Reaction at end of turn to inflict the same damage to one |
| character, capped at 9999 damage. A good idea is to play this defensively |
| by continuously re-applying Elemental Barrier, then using as many attacks |
| as possible in a single turn. |
\-----------------------------------------------------------------------------/
/-------------------------------- Ba'al Battle -------------------------------\
| Ba'al ii; Redshirt [+] (99) HP: 749999 (E) / 999999 (N) / 1499998 (H) |
| Ba'al ii; Redshirt [+] (50) HP: 375374 (E) / 500499 (N) / 750748 (H) |
| Ba'al ii; Redshirt [+] (1) HP: 750 (E) / 1000 (N) / 1500 (H) |
| MP: |
| Element weakness Water, Wind, Dark |
| Element affinity Halves Lightning, Earth; Absorbs Fire, Light |
| Family Demon |
| Steal Ether |
| Rare Steal ? [Unearthly Bun] |
| Drops ? [Unearthly Bun] |
| Status Immunities All |
| Statuses Applicable None |
| Stats (99) P.Atk 1534 P.Def 9999 Aim 121 |
| M.Atk 786 M.Def 9999 Evade 36 |
| INT 158 MND 158 Speed 127 |
| |
| Rewards 10000 pg, 20000 EXP, 999 JP |
| |
| Duration: 29/05/15 - 04/06/15 (JP) |
| |
| Redshirt can still inflict Gluttony, then heal above top and over-killing |
| the whole group at once. Your best bet to protect from this is using Undo |
| Action or Reraise. You should not leave characters dead as he will eat |
| them, removem them from the battle. His damage, which is converted to |
| healing, is pretty insane to boot. Add his perfect defenses and you have |
| one of the harder Ba'al cut out for you. |
\-----------------------------------------------------------------------------/
/-------------------------------- Ba'al Battle -------------------------------\
| Ba'al i; Turtle Dove [+] (99)HP: 749999 (E) / 999999 (N) / 1499998 (H) |
| Ba'al i; Turtle Dove [+] (50)HP: 375374 (E) / 500499 (N) / 750748 (H) |
| Ba'al i; Turtle Dove [+] (1) HP: 750 (E) / 1000 (N) / 1500 (H) |
| MP: |
| Element weakness Wind |
| Element affinity Immune to Earth |
| Family Aerial |
| Steal None |
| Rare Steal None |
| Drops ? [Unearthly Bun] |
| Status Immunities Poison, Blind, Silence, Sleep, Paralyze, Berserk, |
| Confuse, Charm, Stop, Death |
| Statuses Applicable Dread |
| Stats P.Atk 1534 P.Def 9999 Aim 158 |
| M.Atk 458 M.Def 9999 Evade 106 |
| INT 158 MND 158 Speed 127 |
| |
| Rewards 10000 pg, 20000 EXP, 999 JP |</pre><pre id="faqspan-9">
| |
| Duration: 02/05/15 - 07/05/15 (JP) |
| |
| Turtle Dove is one of the more interesting Ba'al. It tends to inflict Love |
| status if more than one character is alive, making the character in Love |
| mimic all actions of its affection target. For actual attacks, it uses the |
| physical Sweet Dreams which can inflict Sleep, a normal attack, and the |
| spell Seraph Blast. Since Sweet Dreams can be reflected and its M.Atk is |
| quite low Physical Reflect with buffed up M.Def is a good strategy. |
\-----------------------------------------------------------------------------/
===============================================================================
III. Game Lists [G]
===============================================================================
===========================
III.1 Fort-Lune [G1]
===========================
As with Norende back in Bravely Default, you will have to clear up some space
in order to fully rebuild the town.
/-------------------------------------------------------\
| Blocks |
|-------------------------------------------------------|
| ID | Time | Name | Opened by removing |
|----|-------|---------------------|--------------------|
| 1 | 1:00 | Copernicus Bridge | Initial |
| 2 | 5:00 | Apollonius Bridge | Initial |
| 3 | 30:00 | Tycho Pass | Copernicus Bridge |
| 4 | 50:00 | Clavius Access Road | Apollonius Bridge |
| 5 | 70:00 | D'Arrest Tunnel | Apollonius Bridge |
| 6 | 99:00 | De Sitter Overpass | Copernicus Bridge |
\-------------------------------------------------------/
The Shops you can level are accessed through the adventurer. Number at start of
name depicts which ID has to be removed to start building the various labs.
/-------------------------------\ /-------------------------------\
| Initial - Pharm-lab | | 1 - Trigger Lab |
|-------------------------------| |----|-------|------------------|
| Lv | Time | Items | | Lv | Time | Items |
|----|-------|------------------| |----|-------|------------------|
| 1 | 0:15 | Potion | | 1 | 1:30 | Brave |
| | | Teleport Stone | | | | |
| 2 | 1:00 | Antidote | | 2 | 3:00 | Default |
| | | Eye Drops | | | | |
| 3 | 2:30 | Echo Herbs | | 3 | 5:30 | Heal |
| | | Wakeup Bell | | | | |
| 4 | 3:30 | Phoenix Down | | 4 | 11:00 | Magic |
| 5 | 5:00 | Hi-Potion | | 5 | 22:00 | Slayer |
| 6 | 8:00 | Ether | | 6 | 30:00 | Attacker |
| 7 | 11:00 | Balsam | | 7 | 36:00 | Critical |
| 8 | 15:00 | Remedy | | 8 | 45:00 | Item |
| 9 | 24:00 | X-Potion | | 9 | 60:00 | Exploit |
| 10 | 36:00 | Turbo Ether | | 10 | 72:00 | Damage |
\-------------------------------/ \-------------------------------/
/-------------------------------\ /-------------------------------\
| 1 - Parts Lab Alpha | | 2 - Special R&D Lab Alpha |
|-------------------------------| |----|-------|------------------|
| Lv | Time | Items | | Lv | Time | Items |
|----|-------|------------------| |----|-------|------------------|
| 1 | 2:00 | Fire | | 1 | 2:00 | Piercing Bolt |
| | | Fire Res Up | | | | |
| | | Fire Res Down | | | | |
| 2 | 3:00 | Water | | 2 | 2:00 | Rejuvenation |
| | | Water Res Up | | | | Infinity |
| | | Water Res Down | | | | |
| 3 | 5:30 | Lightning | | 3 | 2:00 | Moonshadow |
| | | Lightning Res Up | | | | Grand Strike |
| | | Lightning Res Dn | | | | |
| 4 | 9:00 | Wind | | 4 | 2:00 | Horizon |
| | | Wind Res Up | | | | Laser Discharge |
| | | Wind Res Down | | | | |
| 5 | 15:00 | Earth | | 5 | 3:00 | Maximum Draw |
| | | Earth Res Up | | | | Moonbeam |
| | | Earth Res Down | | | | Limit Break |
| 6 | 26:00 | Speed Up | | 6 | 24:00 | Sword Dance |
| | | Speed Down | | | | Withering Wave |
| 7 | 42:00 | Light | | 7 | 24:00 | Acid Rain |
| | | Light Res Up | | | | Blade Storm |
| | | Light Res Down | | | | |
| 8 | 60:00 | Evade Up | | 8 | 24:00 | Breaking Wave |
| | | Accuracy Down | | | | Maelstrom |
| 9 | 90:00 | Dark | | 9 | 24:00 | Overpower |
| | | Dark Res Up | | | | Spider's Web |
| | | Dark Res Down | | | | |
| 10 | 99:00 | Cure Doom | | 10 | 36:00 | Cursed Arrow |
| | | Doom Res Up | | | | Qigong Wind |
| | | Death Res Up | | | | Air Splitter |
\-------------------------------/ \-------------------------------/
/-------------------------------\ /-------------------------------\
| 3 - Parts Lab Beta | | 3 - Munitions Factory |
|-------------------------------| |----|-------|------------------|
| Lv | Time | Items | | Lv | Time | Items |
|----|-------|------------------| |----|-------|------------------|
| 1 | 1:30 | HP Recovery Lv 1 | | 1 | 1:00 | Bomb Fragment |
| | | Poison Touch | | | | |
| | | Poison Res Down | | | | |
| 2 | 3:00 | MP Recovery Lv 1 | | 2 | 2:30 | Antarctic Wind |
| | | Blind Touch | | | | Magnifying Glass |
| | | Blind Res Down | | | | |
| 3 | 5:30 | HP Recovery Lv 2 | | 3 | 4:30 | Zeus's Wrath |
| | | Silence Touch | | | | |
| | | Silence Res Down | | | | |
| 4 | 11:00 | MP Recovery Lv 2 | | 4 | 8:00 | Tengu Yawn |
| | | Sleep Touch | | | | Catch Me Conch |
| | | Sleep Res Down | | | | |
| 5 | 22:00 | HP Recovery Lv 3 | | 5 | 14:00 | Earth Drum |
| | | Paralyze Touch | | | | |
| | | Paralyze Res Dn | | | | |
| 6 | 32:00 | MP Recovery Lv 3 | | 6 | 26:00 | Bomb Arm |
| | | Dread Touch | | | | Spider's Web |
| | | Dread Res Down | | | | |
| 7 | 42:00 | HP Recovery Lv 4 | | 7 | 35:00 | Arctic Wind |
| | | Stop Touch | | | | |
| | | Stop Res Down | | | | |
| 8 | 60:00 | MP Recovery Lv 4 | | 8 | 56:00 | Pantheon's Wrath |
| | | Confuse Touch | | | | Stopwatch |
| | | Confuse Res Down | | | | |
| 9 | 90:00 | HP Recovery Lv 5 | | 9 | 76:00 | Tengu Sneeze |
| | | Charm Touch | | | | |
| | | Charm Res Down | | | | |
| 10 | 99:00 | MP Recovery Lv 5 | | 10 | 84:00 | Earth Mallet |
| | | Death Touch | | | | Enopu Mushroom |
| | | Death Res Down | | | | |
\-------------------------------/ \-------------------------------/
/-------------------------------\ /-------------------------------\
| 4 - Parts Lab Gamma | | 4 - Bioplant |
|-------------------------------| |----|-------|------------------|
| Lv | Time | Items | | Lv | Time | Items |
|----|-------|------------------| |----|-------|------------------|
| 1 | 1:00 | Beast Slayer | | 1 | 1:00 | Beast Flesh |
| | | Cure Poison | | | | Genoise |
| | | Poison Res Up | | | | Chantilly |
| 2 | 2:30 | Plant Slayer | | 2 | 2:30 | Roc Filet |
| | | Cure Blind | | | | Streusel |
| | | Blind Res Up | | | | |
| 3 | 4:00 | Aquatic Slayer | | 3 | 4:00 | Leviathan Sashimi|
| | | Cure Silence | | | | Zeste |
| | | Silence Res Up | | | | |
| 4 | 8:00 | Insect Slayer | | 4 | 6:00 | Cat Feather |
| | | Cure Sleep | | | | Biscuit |
| | | Sleep Res Up | | | | Nappage |
| 5 | 15:00 | Flier Slayer | | 5 | 10:00 | Dragon Steak |
| | | Cure Paralyze | | | | Vanille |
| | | Paralyze Res Up | | | | |
| 6 | 26:00 | Undead Slayer | | 6 | 20:00 | Rare Cheese |
| | | Cure Dread | | | | Cannelle |
| | | Dread Res Up | | | | |
| 7 | 42:00 | Demon Slayer | | 7 | 28:00 | Dried Remora |
| | | Cure Berserk | | | | Feuilletage |
| | | Berserk Res Up | | | | Fraise |
| 8 | 52:00 | Dragon Slayer | | 8 | 40:00 | Monoceros Flakes |
| | | Cure Stop | | | | Chocolat |
| | | Stop Res Up | | | | |
| 9 | 81:00 | Crit Rate Up | | 9 | 54:00 | Tender Victuals |
| | | Cure Confuse | | | | Bombe |
| | | Confuse Res Up | | | | |
| 10 | 99:00 | Cure K.O. | | 10 | 72:00 | Catnip |
| | | Cure Charm | | | | Anglaise |
| | | Charm Res Up | | | | Amande |
\-------------------------------/ \-------------------------------/
/-------------------------------\ /-------------------------------\
| 5 - Parts Lab Delta | | 6 - Special R&D Lab Beta |
|-------------------------------| |----|-------|------------------|
| Lv | Time | Items | | Lv | Time | Items |
|----|-------|------------------| |----|-------|------------------|
| 1 | 3:00 | Power Boost Lv 1 | | 1 | 48:00 | Sonic Wave |
| | | +1 Turn | | | | Tempest Fang |
| 2 | 5:00 | M.Atk Up | | 2 | 48:00 | Lux |
| | | M.Atk Down | | | | Perfect Circle |
| 3 | 7:30 | Power Boost Lv 2 | | 3 | 48:00 | Petal Swirl |
| | | +2 Turns | | | | Gigaton Swing |
| 4 | 15:00 | P.Atk Up | | 4 | 48:00 | Megiddo Flame |
| | | P.Atk Down | | | | Trigger Happy |
| 5 | 24:00 | Power Boost Lv 3 | | 5 | 72:00 | Rapid Fire |
| | | +3 Turns | | | | Ascendant Palm |
| | | | | | | Cross Crusher |
| 6 | 32:00 | M.Def Up | | 6 | 72:00 | Bolt Storm |
| | | M.Def Down | | | | Holy Weapon |
| 7 | 42:00 | Power Boost Lv 4 | | 7 | 72:00 | Divine Light |
| | | +4 Turns | | | | Cross Divide |
| 8 | 75:00 | P.Def Up | | 8 | 72:00 | Autumn Brocade |
| | | P.Def Down | | | | Tyrant's Lore |
| 9 | 99:00 | Power Boost Lv 5 | | 9 | 72:00 | Grazioso |
| | | BP Bonus Lv 1 | | | | Assault Mission |
| 10 | 99:00 | +5 Turns | | 10 | 99:00 | Angelic Pillar |
| | | BP Bonus Lv 2 | | | | Thunderburst |
| | | | | | | Supernova |
\-------------------------------/ \-------------------------------/
In addition to shops, there is the Buster Ship. This ship gets power as you
level it and can weaken enemies that threaten the base. The higher the level,
the faster enemy levels will be dropped.
/---------------------------------------------\
|Level|Firepower|Time needed|Cumulated to this|
|-----|---------|-----------|-----------------|
| 001 | 001 | Initial | 00:00 |
| 002 | 003 | 00:10 | 00:10 |
| 003 | 005 | 00:20 | 00:30 |
| 004 | 007 | 00:30 | 01:00 |
| 005 | 009 | 00:40 | 01:40 |
| 006 | 011 | 00:50 | 02:30 |
| 007 | 013 | 01:00 | 03:30 |
| 008 | 015 | 01:20 | 04:50 |
| 009 | 017 | 01:40 | 06:30 |
| 010 | 020 | 02:00 | 08:30 |
| 011 | 022 | 02:30 | 11:00 |
| 012 | 024 | 03:00 | 14:00 |
| 013 | 026 | 03:30 | 17:30 |
| 014 | 028 | 04:00 | 21:30 |
| 015 | 030 | 04:30 | 26:00 |
| 016 | 032 | 05:00 | 31:00 |
| 017 | 034 | 05:30 | 36:30 |
| 018 | 036 | 06:00 | 42:30 |
| 019 | 038 | 06:30 | 49:00 |
| 020 | 040 | 07:00 | 56:00 |
| 021 | 042 | 07:30 | 63:30 |
| 022 | 044 | 08:00 | 71:30 |
| 023 | 046 | 08:30 | 80:00 |
| 024 | 048 | 09:00 | 89:00 |
| 025 | 050 | 09:30 | 98:30 |
| 026 | 052 | 10:00 | 108:30 |
| 027 | 054 | 10:30 | 119:00 |
| 028 | 056 | 11:00 | 130:00 |
| 029 | 058 | 11:30 | 141:30 |
| 030 | 060 | 12:00 | 153:30 |
| 031 | 062 | 13:00 | 166:30 |
| 032 | 064 | 14:00 | 180:30 |
| 033 | 066 | 15:00 | 195:30 |
| 034 | 068 | 16:00 | 211:30 |
| 035 | 070 | 17:00 | 228:30 |
| 036 | 072 | 18:00 | 246:30 |
| 037 | 074 | 19:00 | 265:30 |
| 038 | 076 | 20:00 | 285:30 |
| 039 | 078 | 21:00 | 306:30 |
| 040 | 080 | 22:00 | 328:30 |
| 041 | 082 | 23:00 | 351:30 |
| 042 | 084 | 24:00 | 375:30 |
| 043 | 086 | 25:00 | 400:30 |
| 044 | 088 | 26:00 | 426:30 |
| 045 | 090 | 27:00 | 453:30 |
| 046 | 092 | 28:00 | 481:30 |
| 047 | 094 | 29:00 | 510:30 |
| 048 | 096 | 30:00 | 540:30 |
| 049 | 098 | 31:00 | 571:30 |
| 050 | 100 | 32:00 | 603:30 |
| 051 | 104 | 33:30 | 637:00 |
| 052 | 108 | 35:00 | 672:00 |
| 053 | 112 | 36:30 | 708:30 |
| 054 | 116 | 38:00 | 746:30 |
| 055 | 120 | 39:30 | 786:00 |
| 056 | 124 | 41:00 | 827:00 |
| 057 | 128 | 42:30 | 869:30 |
| 058 | 132 | 44:00 | 913:30 |
| 059 | 136 | 45:30 | 959:00 |
| 060 | 140 | 47:00 | 1006:00 |
| 061 | 142 | 48:30 | 1054:30 |
| 062 | 144 | 50:00 | 1104:30 |
| 063 | 146 | 51:30 | 1156:00 |
| 064 | 148 | 53:00 | 1209:00 |
| 065 | 150 | 54:30 | 1263:30 |
| 066 | 152 | 56:00 | 1319:30 |
| 067 | 154 | 57:30 | 1377:00 |
| 068 | 156 | 59:00 | 1436:00 |
| 069 | 158 | 60:30 | 1496:30 |
| 070 | 160 | 62:00 | 1558:30 |
| 071 | 162 | 64:00 | 1622:30 |
| 072 | 164 | 66:00 | 1688:30 |
| 073 | 166 | 68:00 | 1756:30 |
| 074 | 168 | 70:00 | 1826:30 |
| 075 | 170 | 72:00 | 1898:30 |
| 076 | 172 | 74:00 | 1972:30 |
| 077 | 174 | 76:00 | 2048:30 |
| 078 | 176 | 78:00 | 2126:30 |
| 079 | 178 | 80:00 | 2206:30 |
| 080 | 180 | 82:00 | 2288:30 |
| 081 | 182 | 84:00 | 2372:30 |
| 082 | 184 | 86:00 | 2458:30 |
| 083 | 186 | 88:00 | 2546:30 |
| 084 | 188 | 90:00 | 2636:30 |
| 085 | 190 | 92:00 | 2728:30 |
| 086 | 192 | 94:00 | 2822:30 |
| 087 | 194 | 96:00 | 2918:30 |
| 088 | 196 | 98:00 | 3016:30 |
| 089 | 198 | 99:00 | 3115:30 |
| 090 | 200 | 99:00 | 3214:30 |
| 091 | 210 | 99:00 | 3313:30 |
| 092 | 220 | 99:00 | 3412:30 |
| 093 | 230 | 99:00 | 3511:30 |
| 094 | 240 | 99:00 | 3610:30 |
| 095 | 250 | 99:00 | 3709:30 |
| 096 | 260 | 99:00 | 3808:30 |
| 097 | 270 | 99:00 | 3907:30 |
| 098 | 285 | 99:00 | 4006:30 |
| 099 | 300 | 116:40 | 4123:10 |
\---------------------------------------------/
======================
III.2 Items [G2]
======================
================================
III.2.1 Consumables [G2.1]
================================
/----------------------------------------------------------------------\
| ID | Item Name | Effect |
|-----|------------------|---------------------------------------------|
| 001 | Potion | Restore 150 HP |
| 002 | Hi-Potion | Restore 500 HP |
| 003 | X-Potion | Restore 1500 HP |
| 004 | Phoenix Down | Cure K.O. and restore 200 HP |
| 005 | Ether | Restore 40 MP |
| 006 | Turbo Ether | Restore 150 MP |
| 007 | Elixir | Restore all HP and MP to one |
| 008 | Megalixir | Restore all HP and MP to all |
| 009 | Antidote | Cure Poison |
| 010 | Eye Drops | Cure Blind |
| 011 | Echo Herbs | Cure Silence |
| 012 | Wakeup Bell | Cure Sleep |
| 013 | Balsam | Cure Dread |
| 014 | Magic Bottle | Cure Ghost |
| 015 | Remedy | Cure Poison, Blind, Silence, Sleep, |
| | | Paralysis, Dread, Berserk, Confusion, Charm |
| 016 | Teleport Stone | Return to Dungeon entrance |
| 017 | Magnifying Glass | Cast Examine |
| 018 | Bomb Fragment | Moderate Fire damage |
| 019 | Bomb Arm | Major Fire damage |
| 020 | Antarctic Wind | Moderate Water damage |
| 021 | Arctic Wind | Major Water damage |
| 022 | Zeus's Wrath | Moderate Lightning damage |
| 023 | Pantheon's Wrath | Major Lightning damage |
| 024 | Tengu Yawn | Moderate Wind damage |
| 025 | Tengu Sneeze | Major Wind damage |
| 026 | Earth Drum | Moderate Earth damage |
| 027 | Earth Mallet | Major Earth damage |
| 028 | Gold Hourglass | Cast Stop |
| 029 | Stardust | Cast Comet |
| 030 | Light Curtain | Cast Reflect |
| 031 | Lilith's Kiss | Cast Aspir |
| 032 | Bacchus's Wine | Cast Berserk |
| 033 | Spider's Web | Cast Slow |
| 034 | Stopwatch | Raise Hit Count |
| 035 | Catch Me Conch | Raise Threat |
| 036 | Enopu Mushroom | Cast Reraise |
| --- | HP Booster Bun | Raises max HP |
| --- | MP Booster Bun | Raises max MP |
| --- | Strength Bun | Raises Strength |
| --- | Vitality Bun | Raises Vitality |
| --- | Intelligence Bun | Raises Intelligence |
| --- | Mind Bun | Raises Mind |
| --- | Unearthly Bun | Raises range of Stats |
\----------------------------------------------------------------------/
============================
III.2.2 Weapons [G2.2]
============================
PA = P.ATK
MA = M.ATK
Am = Aim
Cr = Critical
All weapons have a special race they are strong against, dealing 50% additional
damage. I will list those first in order to cut down on repeating stuff:
/--------------------------------------------------\
| Weapon Type | Strong against |
|-------------|------------------------------------|
| Swords | Demon |
| Axes | Plant |
| Spears | Insect |
| | 25% boost against multiple enemies |
| Rods | Insect |
| Staves | Undead |
| | 25% boost against multiple enemies |
| Daggers | Beast |
| Bows | Undead |
| Katanas | Aquatic |
| Knuckles | Inorganic |
| Greatswords | Dragon |
| Firearms | Aerial |
\--------------------------------------------------/
Furthermore, Bows and Firearms use DEX to calculate P.Atk while all other
weapons use STR as a base stat.
/-----------------------------------------------------------------------------\
|ID | Item Name | PA |MA | Aim | Cr | Notes |
|---|--------------------|----|---|-----|----|--------------------------------|
| Swords |
|001| Rapier | 5 | | 90 | | |
|002| Short Sword | 10 | | 90 | | |
|003| Broadsword | 15 | | 90 | | |
|004| Mythril Sword | 20 | | 90 | | |
|005| Defender | 25 | | 90 | | 5 P.Def |
|006| Ice Brand | 28 | | 90 | | Use: Warhead (Water) |
|007| Flametongue | 36 | | 90 | | Deals fire damage |
|008| Scimitar | 35 | | 90 | | |
|009| Sleep Blade | 38 | | 90 | | 25% chance to inflict Sleep |
|010| Colichemarde | 41 | | 90 | | |
|011| Rune Blade | 44 |15 | 90 | | |
|012| Blood Blade | 43 | | 90 | | Use: Drain |
|013| Excalibur II | 47 | | 90 | | Use: Light damage against |
| | | | | | | all targets |
|014| Night Emperor | 50 | | 90 | | 25% chance to inflict Charm |
|015| Darkbringer | 49 | | 90 | | |
|016| Bloodrose | 49 | | 90 | | |
|017| Vendetta | 49 | | 90 | | |
|018| Doomsday | 49 | | 90 | | |
|019| Stinger | 10 | | 90 | | |
|020| Spacetime Blade | 65 | | 90 | | |
|---|--------------------|----|---|-----|----|--------------------------------|
| Axes |
|001| Francisca | 12 | | 85 | -3 | |
|002| Broadaxe | 18 | | 85 | -3 | |
|003| Mythril Axe | 24 | | 85 | -3 | |
|004| War Axe | 30 | | 85 | -3 | |
|005| Flare Hatchet | 44 | | 85 | -3 | Deals fire damage |
|006| Heavy Axe | 42 | | 85 | -3 | |
|007| Labrys | 46 | | 85 | -3 | |
|008| Viking Axe | 50 | | 85 | -3 | Strong against Aquatic family |
|009| Grinder Axe | 36 | | 85 | -3 | 25% chance to inflict Dread |
|010| Death Axe | 51 | | 85 | -3 | Use: Kill (kill enemies 10 or |
| | | | | | | more level below you, but |
| | | | | | | gain no pg, EXP or JP) |
|011| Kokusenpû | 52 | | 85 | -3 | |
|012| Giant Axe | 55 | | 60 | -3 | |
|013| Cross Axe | 53 | | 85 | -3 | Strong against Demon family |
|014| Earthbreaker | 57 | | 85 | -3 | Deals earth damage |
|015| Parashu | 60 | | 85 | -3 | Use: Defang |
|016| Iron Duke | 58 | | 85 | -3 | |
|017| Juggernaut | 58 | | 85 | -3 | |
|---|--------------------|----|---|-----|----|--------------------------------|
| Spears |
|001| Spear | 8 | | 90 | | |
|002| Mythril Spear | 18 | | 90 | | |
|003| Glaive | 14 | | 90 | | |
|004| Cross Spear | 27 | | 90 | | Strong against Undead family |
|005| Crimson Spear | 33 | | 90 | | |
|006| Valkyrie Halbers | 32 | | 90 | | |
|007| Lü Bu's Spear | 37 | | 90 | | |
|008| Halberd | 23 | | 90 | | |
|009| Silver Glaive | 35 | | 90 | | 10 M.Def |
|010| Trident | 38 | | 90 | | Deals lightning damage |
|011| Longinus | 40 | | 90 | | Strong against Aquatic family |
|012| Gáe Bolg | 39 | | 90 | | |
|013| Roncone | 41 | | 90 | | |
|014| Holy Lance | 42 | | 90 | | Use: Warhead (Light) |
|015| Gungnir | 43 | | 90 | | |
|016| Ama-no-Sakahoko | 45 | | 90 | | Earth Amp (20%) |
|017| Moon Glaive | 17 | | 90 | | |
|018| Moon Glaive Type-0 | 44 | | 90 | | |
|019| Rossweisse | 44 | | 90 | | |
|020| Neo Gáe Bolg | 44 | | 90 | | |
|021| Another Mind | 44 | | 90 | | |
|---|--------------------|----|---|-----|----|--------------------------------|
| Rods |
|001| Rod | 3 | 2 | 90 | | |
|002| Wizard's Rod | 8 | 6 | 90 | | |
|003| Mythril Rod | 12 |12 | 90 | | |
|004| Noxious Rod | 13 |15 | 90 | | 50% chance to inflict Poison |
|005| Rod of Fire | 18 |17 | 90 | | Fire Amp (10%) |
|006| Rod of Ice | 21 |19 | 90 | | Water Amp (10%) |
|007| Demon's Rod | 23 |21 | 90 | | Dark Amp (10%) |
|008| Lilith's Rod | 22 |20 | 90 | | Use: Aspir |
|009| Wonder Rod | 24 |25 | 90 | | Use: Random Black Magic spell |
|010| Caduceus | 25 |28 | 90 | | 50% chance to inflict Sleep |
| | | | | | | 25% chance to inflict Death |
|011| Megiddo Fire | 24 |24 | 90 | | |
|012| Arianrhod | 24 |24 | 90 | | |
|013| Superstar's Mic | 43 | | 90 | | |
|014| Eternal Grudge | 24 |24 | 90 | | |
|015| Mace | 9 | | 90 | | |
|016| Battle Mace | 23 | | 90 | | |
|017| Heiji's Jitte | 38 | | 90 | | Use: Takeover |
|018| Jadagna | 35 | | 90 | | |
|019| Hammer Mace | 40 | | 90 | | |
|020| Ogre's Club | 43 | | 90 | | Lightning Amp (10%) |
|021| Mjöllnir | 45 | | 90 | | Deals lightning damage |
|---|--------------------|----|---|-----|----|--------------------------------|
| Staves |
|001| Staff | 1 | | 90 | | 1 MND |
|002| Mythril Staff | 10 | | 90 | | 3 MND |
|003| Jade Crosier | 15 | | 90 | | 2 MND |
|004| Staff of Life | 18 | | 90 | | 4 MND, Use: Cure (?) |
|005| Gale Staff | 21 | | 90 | | 5 MND, Wind Amp (20%) |
|006| Yggdrasil Staff | 22 | | 90 | | 6 MND, Use: Esuna |
|007| Demon's Staff | 24 | | 90 | | 8 MND, deals dark damage |
|008| Sage's Staff | 23 | | 90 | | 7 MND, Use: Raise |
|009| Asclepius | 26 | | 90 | | 10 MND |
| | | | | | | Use: Cure Status and K.O. |
|010| Oaken Pole | 12 | | 90 | | |
|011| Iron Pole | 20 | | 90 | | |
|012| Diamond Staff | 31 | | 90 | | |
|013| Musashi's Oar | 34 | | 90 | | |
|014| Simian Staff | 36 | | 90 | | |
|015| Vajra | 40 | | 90 | | Lightning Amp (20%) |
|016| Laevateinn | 38 | | 90 | | Strong against Aerial family |
|017| Gambanteinn | 25 | | 90 | | 10 MND |
|018| Kronos Scepter | 38 | | 90 | | |
|019| Swindler's Staff | 38 | | 90 | | |
|020| Nirvana | 38 | | 90 | | |
|021| Bishop's Staff | 9 | | 90 | | 5 MND |
|022| Grand M.'s Staff | 25 | | 90 | | 9 MND |
|---|--------------------|----|---|-----|----|--------------------------------|
| Daggers |
|001| Dagger | 4 | | 95 | 3 | |
|002| Mage Masher | 8 | | 95 | 3 | 25% chance to inflict Silence |
|003| Magic Knife | 12 | 8 | 95 | 3 | |
|004| Thief's Kife | 13 | | 95 | 3 | Use: Mug |
|005| Mythril Dagger | 15 | | 95 | 3 | |
|006| Main-Gauche | 19 | | 95 | 3 | 20 EVA |
|007| Kunai | 26 | | 95 | 3 | 20 EVA |
|008| Carving Knife | 23 | | 95 | 3 | |
|009| Orichal Dagger | 25 | | 95 | 3 | |
|010| Kukri | 27 | | 95 | 3 | |
|011| Ripper | 27 | | 95 | 3 | Strong against Humanoid family |
|012| Frenzy Dagger | 29 | | 95 | 3 | 25% chance to inflict Berserk |
|013| Assassin Dagger | 31 | | 95 | 3 | 25% chance to inflict Death |
|014| Gladius | 32 | | 95 | 3 | |
|015| Falcon Knife | 33 | | 95 | 3 | 5 SPD |
|016| Air Knife | 34 | | 95 | 3 | Deals wind damage |
|017| Yatagarasu | 36 | | 95 | 3 | 25 EVA |
|018| Excalibur III | 38 | | 95 | 3 | Deals light damage |
|019| Kuzu-no-Ha | 37 | | 95 | 3 | |
|020| Highroad Star | 37 | | 95 | 3 | |
|021| Sweet Kiss | 37 | | 95 | 3 | |
|---|--------------------|----|---|-----|----|--------------------------------|
| Bows |
|001| Iron Bow | 29 | | 95 | | |
|002| Mythril Bow | 38 | | 95 | | |
|003| Composite Bow | 48 | | 95 | | 30% chance to inflict Poison |
|004| Birch Bow | 57 | | 95 | | |
|005| Aeolian Bow | 67 | | 95 | | |
|006| Angel's Bow | 69 | | 95 | | 25% chance to inflict Charm |
|007| Ancient Bow | 71 | | 95 | | 25% chance to inflict Paralyze |
|008| Killer Bow | 73 | | 95 | | 25% chance to inflict Death |
|009| Gale Bow | 78 | | 95 | | Use: Haste |
|010| Artemis's Bow | 80 | | 95 | | Strong against Beast family |
|011| Yoichi's Bow | 81 | | 95 | 20 | |
|012| Elven Bow | 84 | | 95 | | 25% chance to inflict Confuse |
|013| Failnaught | 87 | | 100 | | |
|014| Ama-no-Kagoyumi | 90 | | 95 | | |
|015| Gandiva | 95 | | 95 | | Use: Warhead (Fire) |
|016| Sylvan Bow | 93 | | 95 | | |
|---|--------------------|----|---|-----|----|--------------------------------|
| Katana |
|001| Nodachi | 15 | | 90 | 15 | |
|002| Ise-no-Kami | 16 | | 90 | 15 | |
|003| Osafune | 19 | | 90 | 15 | |
|004| Samidare | 24 | | 90 | 15 | Deals water damage |
|005| Kotetsu | 29 | | 90 | 15 | |
|006| Kiku-Ichimonji | 34 | | 90 | 15 | |
|007| Raikiri | 39 | | 90 | 15 | Deals lightning damage, |
| | | | | | | nullifies lightning |
|008| Masamune | 37 | | 90 | 15 | |
|009| Muramasa | 41 | | 90 | 15 | 25% chance to inflict Dread |
|010| Mutsu-no-Kami | 42 | | 90 | 15 | |
|011| Doujigiri-Yasutsuna| 40 | | 90 | 15 | Strong against Humanoid family |
|012| Ama-no-Murakumo | 45 | | 90 | 15 | Strong against Dragon family |
|013| Futsu-no-Mitama | 48 | | 90 | 15 | Strong against Demon family |
|014| Nagareboshi | 45 | | 90 | 15 | |
|015| Kogitsune-Maru | 45 | | 90 | 15 | |
|---|--------------------|----|---|-----|----|--------------------------------|
| Knuckles |
|001| Iron Knuckles | 21 | | 90 | 3 | |
|002| Mythril Knuckles | 42 | | 90 | 3 | |
|003| Toxic Claws | 53 | | 90 | 3 | 40% chance to inflict Poison |
|004| Mandarin Fists | 64 | | 90 | 3 | 10 P.DEF |
|005| Thumbing Claws | 74 | | 90 | 3 | 40% chance to inflict Blind |
|006| Bear Knuckles | 80 | | 90 | 3 | |
|007| Spiked Knuckles | 87 | | 90 | 3 | |
|008| Divine Fists | 89 | | 90 | 3 | Deals light damage |
|009| Hadean Claws | 91 | | 90 | 3 | Deals dark damage |
|010| Bastet Claws | 93 | | 90 | 3 | Strong against Beast family |
|011| Hammer Knuckles | 94 | | 90 | 3 | |
|012| Kaiser Knuckles | 99 | | 90 | 3 | |
|013| Cannon Knuckles |105 | | 90 | 3 | Deals fire damage |
|014| God Hand |100 | | 90 | 3 | |
|---|--------------------|----|---|-----|----|--------------------------------|
| Greatswords |
|001| Zweihander | 22 | | 85 | | |
|002| Shamshir | 28 | | 85 | | |
|003| Bastard Sword | 39 | | 85 | | |
|004| Faussar | 42 | | 85 | | |
|005| Claymore | 46 | | 85 | | |
|006| Flamberge | 49 | | 85 | | |
|007| Chaos Blade | 47 | | 85 | | 40% chance to inflict Confuse |
|008| Durandal | 52 | | 85 | | |
|009| Excalibur | 48 | | 85 | | Deals light damage |
|010| Dragvandil | 55 | | 85 | | |
|011| Shieldcutter | 53 | | 85 | | |
|012| Lightbringer | 53 | | 85 | | |
|013| Revolution | 53 | | 85 | | |
|014| Grand M.'s Sword | 50 | | 85 | | |
|---|--------------------|----|---|-----|----|--------------------------------|
| Firearms |
|001| Tannenberg | 40 | | 95 | | |
|002| Serpentis | 50 | | 95 | | |
|003| Tane-ga-Shima | 60 | | 95 | | |
|004| Petronel | 70 | | 95 | | |
|005| Brown Bess | 82 | | 95 | | |
|006| M2348 | 88 | | 95 | | |
|007| 99 Carbine | 94 | | 95 | | |
|008| Fortuna | 85 | | 95 | | 25% chance to inflict Death |
|009| Dragoon |100 | | 95 | | Jump attacks deal 150% damage |
|010| Guncleaver | 98 | | 95 | | |
\-----------------------------------------------------------------------------/
============================
III.2.3 Shields [G2.3]
============================
PD = P.DEF
MD = M.DEF
EV = EVD
/-----------------------------------------------------------------------------\
| ID | Item Name | P.DEF | M.DEF | EVD| Notes |
|-----|--------------------|-------|-------|----|-----------------------------|
| 001 | Buckler | 3 | 2 | 20| |
| 002 | Round Shield | 8 | 4 | 21| |
| 003 | Large Shield | 11 | 6 | 22| |
| 004 | Mythril Shield | 15 | 8 | 25| |
| 005 | Serrated Shield | 14 | 7 | 24| 5 STR |
| 006 | Icefire Shield | 18 | 9 | 29| nullifies fire |
| | | | | | nullifies water |
| 007 | Adamant Shield | 22 | 11 | 26| |
| 008 | Cross Shield | 25 | 13 | 24| |
| 009 | Lustrous Shield | 29 | 15 | 29| nullifies light |
| 010 | Blessed Shield | 33 | 17 | 30| Use: Cura |
| 011 | Dark Shield | 40 | 20 | 28| nullifies dark |
| 012 | Pentacle | 36 | 30 | 25| |
| 013 | Aegis Shield | 43 | 22 | 30| immune to dread |
| 014 | Bloody Shield | 47 | 24 |-100| Transforms to Hero's Shield |
| | | | | | after many battles |
| 015 | Hero's Shield | 50 | 25 | 32| Resist all elements |
| 016 | Unbreakable | 48 | 24 | 30| |
| 017 | Astroche | 48 | 24 | 30| |
| 018 | S.Berry Shieldcake | 48 | 24 | 30| |
| 019 | Spacetime Bezel | 55 | 27 | 35| |
| 020 | Grand M.'s Shield | 41 | 21 | 29| |
\-----------------------------------------------------------------------------/
===============================
III.2.4 Head Armor [G2.4]
===============================
PD = P.DEF
MD = M.DEF
MA = M.ATK
/-----------------------------------------------------------------------\
| ID | Item Name | PD | MD | MA | Notes |
|-----|----------------|----|----|----|---------------------------------|
| 001 | Acorn Hat | 12 | 6 | | |
| 002 | Ribbon | 11 | 3 | | Immune to Poison, Blind, |
| | | | | | Silence, Sleep, Paralyze, |
| | | | | | Dread, Confuse, Charm, Death |
| 003 | Royal Crown | 12 | 3 | | |
| 004 | Cat-Ear Hood | 12 | 15 | 9 | |
| 005 | Laurel Wreath | 7 | 14 | 7 | |
| 006 | Circlet | 10 | 20 | 10 | |
| 007 | Lambent Hat | 6 | 15 | 8 | Lightning Amp (25%) |
| 008 | Lamia's Tiara | 8 | 16 | 8 | Immune to Charm |
| 009 | Gold Hairpin | 11 | 22 | 11 | -25% MP Cost |
| 010 | Knitted Cap | 2 | 1 | | |
| 011 | Pilgrim's Hat | 1 | 2 | 1 | |
| 012 | Desert Cap | 4 | 2 | | |
| 013 | Mystic Hood | 2 | 4 | 2 | |
| 014 | Harena Shemagh | 6 | 3 | | Immune to Blind |
| 015 | Mortarboard | 3 | 6 | 3 | |
| 016 | Shako | 8 | 4 | | |
| 017 | Turban | 4 | 8 | 4 | |
| 018 | Hachigane | 10 | 5 | | |
| 019 | Tactician's Hat| 5 | 10 | 5 | |
| 020 | Carbon Cap | 14 | 7 | | |
| 021 | Ascetic's Cap | 6 | 12 | 6 | |
| 022 | Tricorne | 16 | 8 | | Resist water damage |
| 023 | Headgear | 8 | 16 | 8 | |
| 024 | Dragon Cap | 9 | 18 | 9 | |
| 025 | Chain Coif | 2 | 1 | | |
| 026 | Barrel Helm | 5 | 2 | | |
| 027 | Legion Helm | 7 | 3 | | |
| 028 | Horned Helm | 9 | 4 | | |
| 029 | Eisenhut | 11 | 5 | | |
| 030 | Ikaboshi Kabuto| 13 | 6 | | |
| 031 | Sugarloaf | 15 | 7 | | |
| 032 | Full-Face Helm | 17 | 8 | | |
| 033 | Bassinet | 19 | 9 | | |
| 034 | Armet | 21 | 10 | | |
| 035 | Genji Helm | 22 | 11 | | |
| 036 | Crystal Helm | 23 | 12 | | |
\-----------------------------------------------------------------------/
================================
III.2.5 Torso Armor [G2.5]
================================
PD = P.DEF
MD = M.DEF
MA = M.ATK
/----------------------------------------------------------------------------\
| ID | Item Name | PD | MD | MA | Notes |
|-----|------------------|----|----|----|------------------------------------|
| 001 | Tunic | 5 | 1 | | |
| 002 | Pilgrim's Robe | 2 | 3 | 1 | |
| 003 | Harena Kaftan | 10 | 2 | | |
| 004 | Manarobe | 4 | 6 | 2 | |
| 005 | Caravan Coat | 15 | 3 | | Resist lightning damage |
| 006 | Academy Gown | 9 | 9 | 3 | |
| 007 | Doublet | 20 | 4 | | |
| 008 | Kalasiris | 12 | 12 | 4 | |
| 009 | Ninja Garb | 25 | 5 | | 2 AGI |
| 010 | Flame Robe | 15 | 15 | 5 | Resist fire damage |
| 011 | Justacorps | 30 | 6 | | |
| 012 | Suzukake | 18 | 18 | 6 | |
| 013 | Nanosuit | 35 | 7 | | |
| 014 | Amplifier | 24 | 24 | 8 | 10 INT |
| 015 | Protector | 41 | 9 | | |
| 016 | Dalmatica | 27 | 27 | 9 | 10 MND |
| 017 | Magus's Robe | 30 | 30 | 10 | 10 INT, 10 MND |
| 018 | Viking Coat | 38 | 8 | | Resist water damage |
| 019 | Star Corslet | 26 | 6 | | 100 Max HP |
| 020 | Brave Suit | 36 | 9 | | +1 BP at start of battle |
| | | | | | does not work in prolonged battles |
| 021 | Crystal Vest | 45 | 10 | | |
| 022 | Floral Robe | 21 | 21 | 7 | |
| 023 | Gaia Gear | 25 | 25 | 9 | Earth Amp (25%) |
| 024 | Luminous Robe | 29 | 29 | 9 | Light Amp (25%) |
| 025 | Lordly Robes | 33 | 33 | 11 | 15 MND |
| 026 | Padded Armor | 4 | 1 | | |
| 027 | Lamellar Armor | 8 | 2 | | |
| 028 | Ring Mail | 13 | 3 | | |
| 029 | Splint Mail | 18 | 4 | | |
| 030 | Plate Mail | 24 | 5 | | |</pre><pre id="faqspan-10">
| 031 | Aka-Ito-odoshi | 30 | 6 | | |
| 032 | Liquid Armor | 42 | 8 | | |
| 033 | Cuirass | 36 | 7 | | |
| 034 | Fluted Armor | 46 | 9 | | |
| 035 | Dragonscale Armor| 50 | 10 | | |
| 036 | Genji Armor | 52 | 1 | | |
| 037 | Crystal Mail | 54 | 12 | | |
\----------------------------------------------------------------------------/
================================
III.2.6 Accessories [G2.6]
================================
/----------------------------------------------------------------------------\
| ID | Item Name | Notes |
|-----|-------------------|--------------------------------------------------|
| 001 | Leather Gloves | 1 P.DEF |
| 002 | Mittens | 3 P.DEF |
| 003 | Thief Gloves | 3 P.DEF, 1 M.DEF, Double chance to Steal |
| 004 | Vambrace | 5 P.DEF, 1 M.DEF |
| 005 | Gauntlets | 7 P.DEF |
| 006 | Giant's Gloves | 6 P.DEF, 1 M.DEF, 10 STR, -50 DEX |
| 007 | Adamant Gauntlets | 8 P.DEF, 1 M.DEF |
| 008 | Genji Gloves | 9 P.DEF, 2 M.DEF |
| 009 | Power Bracers | 5 STR |
| 010 | Hyper Bracers | 10 STR |
| 011 | Heart Ring | 100 Max MP |
| 012 | Life Ring | 1000 Max HP |
| 013 | Amulet | 5 INT |
| 014 | Soul of Thamasa | 10 INT |
| 015 | Force Armlets | 5 MND |
| 016 | Magic Armlets | 10 MND |
| 017 | Hermes Sandals | 5 AGI |
| 018 | Hermes Shoes | 10 AGI |
| 019 | Artisan Gloves | 5 DEX |
| 020 | Dwarven Gloves | 10 DEX |
| 021 | Flame Charm | Resist fire damage |
| 022 | Ice Charm | Resist water damage |
| 023 | Thunder Charm | Resist lightning damage |
| 024 | Wind Charm | Resist wind damage |
| 025 | Earth Charm | Resist earth damage |
| 026 | Light Charm | Resist light damage |
| 027 | Dark Charm | Resist dark damage |
| 028 | Mage Shell | 10 M.DEF |
| 029 | Barrier Shroud | 25 M.DEF |
| 030 | Black Belt | 10 Critical |
| 031 | Star Pendant | Immune to Poison |
| 032 | Silver Glasses | Immune to Blind |
| 033 | White Cape | Immune to Silence |
| 034 | Cothespin | Immune to Sleep |
| 035 | Earthing Rod | Immune to Paralyze |
| 036 | Peace Ring | Immune to Confuse |
| 037 | Locket | Immune to Charm |
| 038 | Safety Ring | Immune to Death |
| 039 | Courage Ring | Immune to Dread |
| 040 | Life Rope | Immune to Ghost |
| 041 | Growth Egg | 0x pg, 2x JP, 2x EXP for party |
| 042 | Golden Egg | 2x pg, 0x JP, 0x EXP for party |
| 043 | Red Muleta | 2x chance to be targeted |
| 044 | Smiley Badge | Chance of being targeted remains constant |
| 045 | Reflect Ring | Reflect at start of battle |
| 046 | Gale Hairpin | +10% chance for party first strike |
| 047 | Alarm Earrings | -10% chance for enemy first strike |
| 048 | Venture Badge | +10% for party to gain 1 BP at start of battle |
| 049 | Normalizer | -10% for enemies to gain 1 BP at start of battle |
\----------------------------------------------------------------------------/
=============================
III.2.7 Costumes [G2.7]
=============================
/------------------------------------------------------------------------\
| Item Name | Where | Price | Notes |
|-------------------|------------|--------|------------------------------|
| Freelancer Garb | Chompshire | 200000 | Retain the Freelancer look |
| Washcloth | Chompshire | 200000 | A Washcloth made of cotton |
| United Garb | Gathelatio | 990000 | Uniform for Yew |
| Scholar's Gown | Al-Khampis | 990000 | Student outfit for Yew |
| Onion Knight Garb | Caldisla | 990000 | Onion Knight for Yew |
| Dimensional Garb | Sagitta | 150000 | Planeswalker uniform for Yew |
| Sky Knight Garb | Hartschild | 50000 | Edeas Bravely Default outfit |
| Chompette's Coat | Gathelatio | 990000 | Chomper outfit for Edea |
| Knight's Tunic | Caldisla | 990000 | Crystalguard outfit for Edea |
| Bravo Bunny | Al-Khampis | 990000 | Bravo Bunny for Edea |
| Planeswarden Garb | Gathelatio | 990000 | Planeswarden uniform |
| | | | for Magnolia |
| Research Lab Coat | Sagitta | 150000 | Lab coat for Magnolia |
| Vestal Garb | Caldisla | 990000 | Vestal garb for Magnolia |
| Cadet Uniform | Florem | 100000 | Cadet uniform for Magnolia |
| Bonsoir Bunny | Al-Khampis | 990000 | Bonsoir Bunny for Magnolia |
| Shepherd's Garb | Yunohana | 80000 | Tiz Bravely Default outfit |
| Sagittarius Garb | Gathelatio | 990000 | Great Warrior outfit for Tiz |
| Minstrel's Garb | Caldisla | 990000 | Musician outfit for Tiz |
| Eastern War Garb | Al-Khampis | 990000 | Wa warrior outfit for Tiz |
\------------------------------------------------------------------------/
=========================
III.3 Bestiary [G3]
=========================
Please refer to the walkthrough for the time being, it has all the basic
information needed. More detailed Bestiary will follow at a later date.
==============================
III.3.1 Humanoids [G3.1]
==============================
To be added
===========================
III.3.2 Beasts [G3.2]
===========================
To be added
===========================
III.3.3 Aerial [G3.3]
===========================
To be added
============================
III.3.4 Aquatic [G3.4]
============================
To be added
=========================
III.3.5 Bugs [G3.5]
=========================
To be added
===========================
III.3.6 Plants [G3.6]
===========================
To be added
===========================
III.3.7 Undead [G3.7]
===========================
To be added
==============================
III.3.8 Demonkind [G3.8]
==============================
To be added
===============================
III.3.9 Dragonkind [G3.9]
===============================
To be added
================================
III.3.10 Inorganic [G3.10]
================================
To be added
===============================
III.4 Combat Bonuses [G4]
===============================
Combat Bonuses work significantly different than in Bravely Default. For
starters, there is no more Unscathed or Sweeper Bonuses. One Turn Victor is the
sole bonus, but the reward is another battle! And better yet, the more battles
you win in a row, the better your rewards get. However, there is a catch, as
you are not only not getting a chance to use the menu, but also your BP remains
depleted between those battles. Still, given you use BP battery setups, you can
do quite long streaks. You can always choose not to go for the next battle.
/---------------------\
| # Wins | Multiplier |
|--------|------------|
| 2 | 1.5 |
| 3 | 1.8 |
| 4 | 2.0 |
| 5 | 2.2 |
| 6 | 2.4 |
| 7 | 2.6 |
| 8 | 2.8 |
| 9 | 2.9 |
| 10+ | 3.0 |
\---------------------/
==========================
III.5 Abilities [G5]
==========================
===============================
III.5.1 Holy Magic [G5.1]
===============================
/-----------------------------------------------------------------------------\
|ID|Name | Cost|Notes |
|--|-----------------|-----|--------------------------------------------------|
|01|Heal | 5 MP|Heal 30% of maximum HP |
|02|Antidote | 4 MP|Cure poison for one target |
|03|Open Eyes | 4 MP|Cure blind for one target |
|04|Holy Night | 8 MP|Target recovers HP when attacked while defaulting |
| | | |Cannot be reflected |
|05|Blessing |16 MP|Bring back one target from K.O. with 15% HP |
|06|Vivify |16 MP|Heal 50% of maximum HP |
|07|Benevolence | 4 MP|Transfer 20% of own max MP to target. Cannot be |
| | | |reflected |
|08|Innocence |16 MP|Cure target of poison, blind, silence, sleep, |
| | | |paralysis, dread, berserk, confusion and charm |
|09|Benediction |24 MP|Heal 100% of maximum HP |
|10|Resurrect |32 MP|Bring back one target from K.O. with 100% HP |
|11|Sacrifice |44 MP|Damage enemies, but enter K.O. Cannot be reflected|
|12|Calm | 1 BP|At start of turn, reduce all HP, MP and BP damage |
| | | |suffered by all combatants to zero for that turn. |
| | | |Cannot be reflected. Cannot be cast as Ghost |
| | | |Cannot use Spellcraft to modify. |
| | | |Can use while Silenced |
|13|Fate |48 MP|Inflict Love on an ally |
\-----------------------------------------------------------------------------/
================================
III.5.2 White Magic [G5.2]
================================
/-----------------------------------------------------------------------------\
|ID|Name | Cost|Notes |
|--|-----------------|-----|--------------------------------------------------|
|01|Cure |10 MP|Small HP recovery (group-casting allowed) |
|02|Aero |10 MP|Minor wind damage (group-casting allowed) |
|03|Esuna |18 MP|Cure poison, blind, silence, sleep, paralyze, |
| | | |dread, berserk, confuse and charm on one target |
|04|Raise |18 MP|Bring back target from K.O. |
|05|Cura |20 MP|Medium HP recovery (group-casting allowed) |
|06|Aerora |25 MP|Medium wind damage (group-casting allowed) |
|07|Curada |30 MP|Large HP recovery (group-casting allowed) |
|08|Esunaga |36 MP|Esuna on all targets, cannot be reflected |
|09|Curaga |40 MP|Huge HP recovery (group-casting allowed) |
|10|Aeroga |45 MP|Major wind damage (group-casting allowed) |
|11|Arise |50 MP|Bring back target from K.O. at full health |
|12|Holy |80 MP|Light-element damage to one target |
|13|Raise All |60 MP|Bring back all targets from K.O. at full health |
| | | |Cannot be reflected |
\-----------------------------------------------------------------------------/
=================================
III.5.3 Spirit Magic [G5.3]
=================================
/-----------------------------------------------------------------------------\
|ID|Name | Cost|Notes |
|--|-----------------|-----|--------------------------------------------------|
|01|Heat | 5 MP|Fire Attribute |
|02|Frost | 5 MP|Ice Attribute |
|03|Lightning | 5 MP|Lightning Attribute |
|04|Tornado | 5 MP|Wind Attribute |
|05|Soil | 5 MP|Earth Atribute |
|06|Shining | 5 MP|Light Attribute |
|07|Shadow | 5 MP|Dark Attribute |
|08|Spirit | 5 MP|Non-elemental Attribute |
\-----------------------------------------------------------------------------/
===============================
III.5.4 Spellcraft [G5.4]
===============================
/-----------------------------------------------------------------------------\
|ID|Name | Cost|Notes |
|--|-----------------|-----|--------------------------------------------------|
|01|Dart | 5 MP|Single target, Magic is cast as first action of |
| | | |the turn. Certain status-enhancing spells have |
| | | |their duration extended. 150% damage |
|02|Needle |10 MP|Magic is cast on identical targets within the |
| | | |selected party. Certain status-enhancing spells |
| | | |have their duration extended. 150% damage |
|03|Hammer |10 MP|Magic as single target physical attack. Certain |
| | | |status-enhancing spells have their duration |
| | | |extended. 200% damage |
|04|Mist |30 MP|Magic on group, recast every turn for 3 turns |
| | | |Only one Mist can be active on a group |
|05|Blast |15 MP|Magic cast VS all without damage diminishing |
|06|Wall | 5 MP|Magic set up as counter for 10 turns |
|07|Rain |40 MP|Four magic uses on random targets, lower strength |
| | | |Certain status-enhancing spells have their |
| | | |duration extended |
|08|Arrow |20 MP|Select enemies to target. Less targets for more |
| | | |damage. Certain status-enhancing spells have their|
| | | |duration doubled. 60% to 200% damage |
|09|Nova |50 MP|Magic VS both parties, |
| | | |ignores Reflect, 200% damage |
\-----------------------------------------------------------------------------/
=================================
III.5.5 Astral Magic [G5.5]
=================================
/-----------------------------------------------------------------------------\
|ID|Name | Cost|Notes |
|--|-----------------|-----|--------------------------------------------------|
|01|Physical Boon | 6 MP|Raise P.Atk by 30% for 4 turns |
|02|Mystic Boon | 6 MP|Raise M.Atk by 30% for 4 turns |
|03|Evade Boon | 3 MP|Raise Evade by 30% for 4 turns |
|04|Elemental Ward | 3 MP|Specified Elemental Damage halved for 4 turns |
|05|Speed Boon |12 MP|Raise Speed by 30% for 4 turns |
|06|Magic Mirror |12 MP|Reflect White, Black, Time, Spirit, Holy and |
| | | |Astral Magic |
|07|Physical Ward | 8 MP|Raise P.Def by 30% for 4 turns |
|08|Mystical Ward | 8 MP|Raise M.Def by 30% for 4 turns |
|09|Lucky Day | 5 MP|Increase success rates of abilities with chance of|
| | | |failure as well as status ailment rate. Does not |
| | | |affect trigger chance type abilities |
|10|Elemental Mirror |12 MP|Reflect against specified element |
|11|Elemental Boon |24 MP|Boost targets specified elemental attack |
| | | |to 150% normal for 5 turns |
|12|Elemental Barrier|36 MP|Nullifies all elemental damage for 4 turns |
|13|Status Barrier |48 MP|Grants immunity to abnormal status effects |
\-----------------------------------------------------------------------------/
==============================
III.5.6 Summoning [G5.6]
==============================
All summons are unaffected by Reflect.
/-----------------------------------------------------------------------------\
|ID|Name | Cost|Notes |
|--|-----------------|-----|--------------------------------------------------|
|01|Hresvelgr |40 MP|Deal wind damage to all enemies |
|02|Deus Ex |40 MP|Deal lightning damage to all enemies |
|03|Ziusudra's Sin |40 MP|Deal water damage to all enemies |
|04|Promethean Fire |40 MP|Deal fire damage to all enemies |
|05|Girtablulu |40 MP|Deal earth damage to all enemies |
|06|Charybdis |60 MP|Lower enemy P.Atk and M.Atk by 50% |
|07|Susano-o |60 MP|Deal dark damage to all enemies |
|08|Amaterasu |60 MP|Massive HP Recovery |
\-----------------------------------------------------------------------------/
Summoning can also be used for Invocation when the Summoner reaches level 11.
/-----------------------------------------------------------------------------\
|ID|Name | Cost|Notes |
|--|-----------------|-----|--------------------------------------------------|
|01|Hresvelgr |40 MP|Raise speed to maximum for 10 turns |
|02|Deus Ex |40 MP|Raise M.Atk to maximum for 10 turns |
|03|Ziusudra's Sin |40 MP|Raise M.Def to maximum for 10 turns |
|04|Promethean Fire |40 MP|Raise P.Atk to maximum for 10 turns |
|05|Girtablulu |40 MP|Raise P.Def to maximum for 10 turns |
|06|Charybdis |60 MP|Raise Hit Count to maximum for 10 turns |
|07|Susano-o |60 MP|Raise Critical Hit Rate to maximum for 10 turns |
|08|Amaterasu |60 MP|Raise Recovery Magic to maximum for 10 turns |
\-----------------------------------------------------------------------------/
================================
III.5.7 Black Magic [G5.7]
================================
/-----------------------------------------------------------------------------\
|ID|Name | Cost|Notes |
|--|-----------------|-----|--------------------------------------------------|
|01|Fire |10 MP|Minor fire damage (group-casting allowed) |
|02|Blizzard |10 MP|Minor water damage (group-casting allowed) |
|03|Thunder |10 MP|Minor lightning damage (group-casting allowed) |
|04|Aspir | 1 MP|Absorb MP from target (both MP damaged on undead) |
| | | |Cannot be reflected |
|05|Fira |25 MP|Medium fire damage (group-casting allowed) |
|06|Blizzara |25 MP|Medium water damage (group-casting allowed) |
|07|Thundara |25 MP|Medium lightning damage (group-casting allowed) |
|08|Drain | 8 MP|Absorb HP from target (both damaged on undead) |
| | | |Cannot be reflected |
|09|Firaga |45 MP|Major fire damage (group-casting allowed) |
|10|Blizzaga |45 MP|Major water damage (group-casting allowed) |
|11|Thundaga |45 MP|Major lightning damage (group-casting allowed) |
|12|Dark |80 MP|Major dark damage to one target |
|13|Flare |80 MP|Major Fire damage to all targets |
| | | |Cannot be reflected |
\-----------------------------------------------------------------------------/
===============================
III.5.8 Time Magic [G5.8]
===============================
/-----------------------------------------------------------------------------\
|ID|Name | Cost|Notes |
|--|-----------------|-----|--------------------------------------------------|
|01|Haste | 8 MP|Raise targets speed by 50% for four turns |
|02|Quake | 5 MP|Minor earth damage (group-casting allowed) |
|03|Regen | 5 MP|Restore 3% HP at end of each turn for target |
|04|Quick |20 MP|Raise targets Hit Count by 50% for four turns |
|05|Quara |15 MP|Medium earth damage (group-casting allowed) |
|06|Gravity |12 MP|50% chance to deal 50% max HP of target as damage |
| | | |Certain enemies resist this effect |
|07|Comet |25 MP|Four non-elemental attacks with 50% accuracy on |
| | | |one target. Cannot be reflected |
|08|Hastega |32 MP|Raise all targets speed by 50% for four turns |
| | | |Cannot be reflected |
|09|Stop |10 MP|75% chance to cause stop on target |
|10|Quaga |45 MP|Major earth damage (group-casting allowed) |
|11|Reraise |80 MP|Target automatically recovers from K.O. once |
|12|Meteor |99 MP|Four non-elemental attacks on random targets |
| | | |Cannot be reflected |
|13|Quickga |40 MP|Raise partys Hit Count by 100% for five turns |
| | | |Cannot be reflected |
\-----------------------------------------------------------------------------/
==============================
III.5.9 Diabolism [G5.9]
==============================
/-----------------------------------------------------------------------------\
|ID|Name | Cost|Notes |
|--|-----------------|-----|--------------------------------------------------|
|01|Lust |20 MP|50% chance to inflict charm on all targets |
|02|Thundaja |99 MP|Tremendous lightning damage to all targets |
| | | |Cannot be reflected |
|03|Gluttony |20 MP|Enter Gluttony state: All damage becomes |
| | | |HP recovery, but K.O. when exceeding full HP |
| | | |Lasts six turns, unaffected by Winter Storm |
|04|Acid Breath | 2 BP|Physical attack on all that lowers P.Def and |
| | | |M.Def by 75% if it connects |
|05|Avarice | 3 BP|Absorb 1 BP from all foes |
| | | |Certain enemies resist this effect |
|06|Blizzaja |99 MP|Tremendous water damage to all targets |
| | | |Cannot be reflected |
|07|Sloth |99 MP|Cancel regen, stop, reflect, reraise, |
| | | |status barrier, all raise/lower stats, |
| | | |abate/nullify/weaken/absorb element and afflict |
| | | |targets with weakness to all elements |
|08|Firaja |99 MP|Tremendous fire damage to all targets |
| | | |Cannot be reflected |
|09|Wrath |20 MP|75% chance to inflict berserk on all targets |
|10|Three Blades | 2 BP|50% chance to deal 50% max HP of each target as |
| | | |damage. Certain enemies resist this effect |
|11|Envy |99 MP|Cancel regen, stop, reflect, reraise, |
| | | |status barrier, all raise/lower stats, |
| | | |abate/nullify/weaken/absorb element and lower all |
| | | |targets P.Atk, P.Def, M.Atk and M.Def by 25% each |
|12|Consume Life | 2 BP|Four attacks on random foes with a |
| | | |50% chance to inflict death |
|13|Pride | |Cancel regen, stop, reflect, reraise, |
| | | |status barrier, all raise/lower stats, |
| | | |abate/nullify/weaken/absorb element and raise own |
| | | |P.Atk, P.Def, M.Atk and M.Def by 25% each |
|14|Aeroja |99 MP|Tremendous wind damage to all targets |
| | | |Cannot be reflected |
|15|Disguise | 8 MP|Assume Job of chosen target, including access to |
| | | |all job commands. May use Reveal Self at any time.|
| | | |Cannot move in Bravely Second while disguised |
\-----------------------------------------------------------------------------/
===============================
III.5.10 Catmancy [G5.10]
===============================
Covers both Catmancy and Cat Mastery.
/-----------------------------------------------------------------------------\
|ID|Name |Notes |
|--|-----------------|--------------------------------------------------------|
|01|Blood Leech |Absorb HP from target (both damaged on undead) |
|02|Spirit Leech |Absorb MP from target (both MP damaged on undead) |
|03|Chomp |Reduce targets HP to 1 |
|04|Perforator |Attack and lower enemy P.Def |
|05|Mass Attack |Self and all allies in critical HP attack |
|06|Wing Scales |Attack and chance to inflict confusion |
|07|White Wind |Heal all by users current HP |
|08|Panzerlied |Raise P.Atk of all allies by 25% for four turns |
|09|Book Burning |Fire damage on all and inflict silence |
|10|Spray |Water damage on one that pierces Default |
|11|Sonic Boom |Wind damage on one that pierces P.Def |
|12|Rock Storm |Earth damage on all |
|13|Stardust |Light damage on all |
| | | |
|01|Vigor Tonic |Raise ally's BP by 1 |
|02|R.I.P. |Inflict death on all sleeping allies and enemies |
|03|Slugger |Remove target from battle |
|04|Death Spiral |Four attacks at random targets that can inflict death |
|05|Battle Royale |Inflict berserk on all allies and enemies |
|06|Dragonlord Strike|Attack with 400% damage |
|07|Bone Crush |Extra damage to enfeebled enemies |
|08|Electrolysis |Lightning damage against all enemies. Causes Fire-Weak |
\-----------------------------------------------------------------------------/
/-----------------------------------------------------------------------------\
|ID|Name |Learned from |Enemy found at |
|--|-----------------|--------------------|-----------------------------------|
|01|Blood Leech |Bullet Ant |Harena Sea Caves (until Ch. 5) |
| | | |Dimension's Cauldron 1F West |
| | |Shooterbug |Geyser Grotto |
| | | |Dimension's Hollow Central |
|02|Spirit Leech |Shooterbug |Geyser Grotto |
| | | |Dimension's Hollow Central |
| | |Cask Paraponera |Harena Region (Ch. 5+) |
|03|Chomp |Valtora |Eisen Region |
| | | |Dimension's Hollow West |
|04|Perforator |Iron Man (II) A-Type|Grand Mill Works (until Ch. 5) |
| | | |Dimension's Keep 1F |
|05|Mass Attack |Bone Knight |Grapp Keep (until Ch. 5) |
| | | |Dimension's Cauldron 1F East |
| | |Orc Lord |Eisen Region (Ch. 5+) |
|06|Wing Scales |Great Moth |Miasma Woods (until Ch. 5) |
| | | |Dimension's Hollow Central |
| | |Poison Moth |Florem Area (until Ch. 5) |
| | | |Dimension's Hollow Central |
|07|White Wind |Aero Lantern |Harena Sea Caves (until Ch. 5) |
| | | |Dimension's Hollow West |
| | |Aqua Lantern |Twilight Ruins (until Ch. 5) |
| | | |Dimension's Cauldron 1F West |
|08|Panzerlied |Iron Man (II) B-Type|Grand Mill Works (until Ch. 5) |
| | | |Dimension's Keep 1F |
|09|Book Burning |Flare Lantern |Eisen Region |
| | | |Dimension's Hollow West |
|10|Spray |Deathfish |Shallow Waters (Canoe, until Ch. 5)|
| | | |Dimension's Hollow Central |
| | |Remora |Engine Room (until Ch. 5) |
| | | |Dimension's Hollow West |
| | |Marine Devil |Deep Seas (Ch. 5+) |
|11|Sonic Boom |Anzu |Ba'al Crater (until Ch. 5) |
| | | |Dimension's Cauldron 2F West |
| | |Chimera |Old Sagitta (until Ch. 5) |
| | | |Dimension's Cauldron 3F |
|12|Rock Storm |Megascolides |Gathelatio Region (Ch. 5+) |
|13|Stardust |Regulus |Eisen Region (Ch. 5+) |
| | | | |
|01|Vigor Tonic |Imperial Medic Van |Geyser Grotto (Ch. 5+) |
| | | |Harena Sea Caves (Ch. 5+) |
|02|R.I.P. |Hamadryad |Florem Region (Ch. 5+) |
|03|Slugger |Gargantua |Via Celestio |
|04|Death Spiral |White Queen |House Geneolgia Crypts |
|05|Battle Royale |Bahamut Monk |Via Celestio |
|06|Dragonlord Strike|Bahamut Monk |Via Celestio |
|07|Bone Crush |Skull Lancer |Eisen Region (Ch. 5+) |
|08|Electrolysis |Ba'al iii; Apparati |Ba'al on Fort Lune |
\-----------------------------------------------------------------------------/
=================================
III.5.11 Patissiery [G5.11]
=================================
/-----------------------------------------------------------------------------\
|ID|Name |Notes |
|--|-----------------|--------------------------------------------------------|
|01|Poison Pastry |Inflict Poison on target |
|02|Blinding Biscuit |Inflict Blind on target |
|03|Silencing Soufflé|Inflict Silence on target |
|04|Slumber Slice |Inflict Sleep on target |
|05|Paralysis Pie |Inflict Paralysis on target |
|06|Terror Truffle |Inflict Dread on target |
|07|Berserker Bundt |Inflict Berserk on target |
|08|Crazy Cupcake |Inflict Confuse on target |
|09|Charm Cheesecake |Inflict Charm on target |
|10|Lethal Layer Cake|Inflict Death on target |
|11|Ghostly Ganache |Inflict Ghost on target |
|12|Flaming Fondant |Inflict Fire-Weak on target |
|13|Ice Cream Cake |Inflict Water-Weak on target |
|14|Thunder Tart |Inflict Lightning-Weak on target |
|15|Gusty Genoise |Inflict Wind-Weak on target |
|16|Soil Spicecake |Inflict Earth-Weak on target |
|17|Bright Blondie |Inflict Light-Weak on target |
|18|Devil's Food Cake|Inflict Dark-Weak on target |
|19|Wilting Winecake |Lower targets P.Atk |
|20|Fool's Fruitcake |Lower targets M.Atk |
|21|Soft Spongecake |Lower targets P.Def |
|22|Upside-Down Cake |Lower targets M.Def |
|23|Fat Rascal |Lower targets speed |
\-----------------------------------------------------------------------------/
====================================
III.5.12 Special Moves [G5.12]
====================================
To be added
=============================
III.6 Event Viewer [G6]
=============================
==================================
III.6.1 Main Scenario [G6.1]
==================================
/---Prologue------------------------------------------------------------------\
|ID|Name |Notes |
|--|------------------------------------------|-------------------------------|
|01|Yew Awakens | |
|02|The Three Cavaliers | |
|03|Yew's Diary | |
|04|A Plan of…Attack? | |
|05|Yew's Only Fear | |
|06|All for One | |
|07|How Quick They Grow | |
|08|The Encampment | |
|09|Janne's Betrayal | |
|10|Back in Gathelatio | |
|11|Nikolai Falls | |
|12|The Scenic Route | |
|13|Yew's Lonesome Journey | |
|14|Please, No Ghosts | |
|15|You'll Believe In Us | |
|16|Knights-Captain of the Ducal Guard | |
|17|Two's Better than One | |
|18|Agnès's Pendant | |
|19|Eternia, Land of Immortality | |
|20|The Old Astrologer | |
|21|Sgt. Sapp and Pvt. Piddler | |
|22|A Village | |
|23|A Magnolia Out of Season | |
|24|Crash Landing | |
|25|Sleeping Beauty | |
|26|The Girl from the Moon | |
|27|The Power to Stop Time | |
|28|Coup de Gravy | |
|29|Bella and Cú | |
|30|Till Death Do Us Part | |
|31|The Soulstone | |
|32|Edea's Chambers | |
|33|Onward, Agnès's Avengers! | |
|34|Not the Intruders You're Looking For | |
|35|Hustle, Don't Hurry | |
|36|Janne Stands in the Way | |
|37|Their Seperate Ways | |
\-----------------------------------------------------------------------------/
/---Chapter 1-----------------------------------------------------------------\
|ID|Name |Notes |
|--|------------------------------------------|-------------------------------|
|01|The Skyhold Escapes to Harena | |
|02|Back to Gathelatio | |
|03|Swordmaster Kamiizumi | |
|04|Never Lose Hope | |
|05|Red as a Beet | |
|06|Everyone's Diary | |
|07|A Finer Vessel... | |
|08|When Cats Go Crazy | |
|09|Al-Khampis, Land of Learning | |
|10|The Dormitories | |
|11|You Like Studying!? | |
|12|Scholars and Stars | |
|13|Rifa, the Ba'alology Major | |
|14|Glory to the Chomp | |
|15|No Entry to Ancheim | |
|16|No Entry to the Altar of Wind | |
|17|Crater of the Ba'al | |
|18|It's Ba'al-Busting Time! | |
|19|A Duty to Bust Ba'als | |
|20|The Empire's Specimen | |
|21|Sharing an Umbrella | |
|22|The Skyhold's Off to Ancheim | |
|23|The Great Sandstorm of Ancheim | |
|24|The Professor Emeritus | |
|25|The Seven Horrors of Al-Khampis | |
|26|Professor Norzen's Resolve | |
|27|Norzen Meets His Maker | |
|28|A Common Cause | |
|29|The Informeowtion Superhighway | |
|30|The Harena Sea Caves | |
|31|Minette, the Catmancer | |
|32|Minette Meets Her Meowker | |
|33|The Grand Mill Works | |
|34|Great Gears | |
|35|Sapp and Piddler Strike | |
|36|Janne's Tragic Past | |
|37|Sniped from Across the Seas | |
\-----------------------------------------------------------------------------/
/---Chapter 2-----------------------------------------------------------------\
|ID|Name |Notes |
|--|------------------------------------------|-------------------------------|
|01|A Crisis of Faith | |
|02|Words Are like Cabbage | |
|03|The Vortex | |
|04|The House by the Sea | |
|05|Yõko, the Mysterious Girl | |
|06|A Means to an End | |
|07|Aimee, the Silver Sniper | |
|08|In Hartschild | |
|09|Reunion with Eleanor | |
|10|A Taste of Heaven | |
|11|Scooping Goldfish | |
|12|What's in a Flower? | |
|13|Life Is like an Onion | |
|14|Meeting Danzaburõ | |
|15|The Blade and the Gun | |
|16|The Old Aqueduct | |
|17|The Hawkeye | |
|18|To Yunohana! | |
|19|Wrapped in a Sweet Bun? | |
|20|At the Bathhouse | |
|21|A Nice Hot Bath | |
|22|Geyser Grotto | |
|23|The Sword of the Brave | |
|24|To the Temple of Fire | |
|25|Ot's Out of Control! | |
|26|Janne's Defeat | |
|27|Wounds of the Past | |
|28|A Word with His Lordship | |
|29|Lord of the Baths | |
|30|To Die for (Edea) | |
|31|To Die For (Magnolia) | |
|32|To Die For (Tiz) | |
|33|Love with a Bullet | |
|34|Back from Heaven (Edea) | |
|35|Back from Heaven (Magnolia) | |
|36|Back from Heaven (Tiz) | |
|37|Opportunities and Bean Sprouts | |
|38|A Bath for Hartschild | |
|39|Sakura Stays Onboard | |
|40|Sapp and Piddler Advance | |
|41|Warm Rain | |
|42|The Rubadub Sets Sail | |
|43|The Skyhold Is Under Attack!? | |
\-----------------------------------------------------------------------------/
/---Chapter 3-----------------------------------------------------------------\
|ID|Name |Notes |
|--|------------------------------------------|-------------------------------|
|01|An SP Reaction | |
|02|Florem, Land of Radiant Flowers | |
|03|The Sacred Flower Festival | |
|04|The Matriarch and the Vestaling | |
|05|Shielding the Water Crystal | |
|06|Enjoying the Festivities | |
|07|Geist the Bloody | |
|08|Lotus, Engineer of the Sagitta | |
|09|Path to the Hidden Village | |
|10|Sésame, Ouvre-toi! | |
|11|Elder Sirius | |
|12|Sagittan Technology | |
|13|Old Sagitta | |
|14|A Curious Inscription | |
|15|Record of the Compass | |
|16|Obituary of a Genius | |
|17|The Airborne Battleship Sagittarius!? | |
|18|Right before Your Eyes | |
|19|A Sphere Enshrined | |
|20|A Glowing Device | |
|21|The Would-be Scholar | |
|22|Passion Bears Fruit | |
|23|Trust Me! | |
|24|The Man with the Purple Pen | |
|25|My Name Is Altair | |
|26|The Exorcist Attacks | |
|27|Release the SP Tank! | |
|28|A Father's Delusions | |
|29|The Water Crystal in Danger | |
|30|Sapp and Piddler's Aerial Attack | |
|31|Nikolai's Resolve | |
|32|Janne Returns | |
|33|The Holy Pillar | |
|34|Sorming the Skyhold | |
\-----------------------------------------------------------------------------/
/---Chapter 4-----------------------------------------------------------------\
|ID|Name |Notes |
|--|------------------------------------------|-------------------------------|
|01|Boarding Time | |
|02|You Killed My Daddy! | |
|03|Daddy's Last Words | |
|04|The Wolf and the Falcon | |
|05|Janne Meets His End | |
|06|The Throne Room | |
|07|A World Stands Still | |
|08|The End Layer | |
|09|Back to Where It All Began | |
\-----------------------------------------------------------------------------/
/---Chapter 5-----------------------------------------------------------------\
|ID|Name |Notes |
|--|------------------------------------------|-------------------------------|
|01|Bravely Second | |
|02|The Kaiser Unmasked | |
|03|Liege and Vassal's Sacrifice | |</pre><pre id="faqspan-11">
|04|War Room Meeting | |
|05|Geist Attacks | |
|06|Father and Son | |
|07|A Bloody Past | |
|08|Selling like Hotcakes | |
|09|The Secret Ingredient | |
|10|The Ameowzing Temple of Cats | |
|11|A Little Sub-purr-fuge | |
|12|Pulling the Trigger | |
|13|Swordmaster and Catmancer | |
|14|To the Skyhold! | |
|15|With the Right Dressing... | |
|16|The Two Cavaliers | |
|17|Yew's Resolve | |
|18|Key to the Crypts | |
|19|The Courage of His Convictions | |
|20|Denys Awakens | |
|21|The Circle of Peace | |
|22|Return to the Skyhold | |
|23|At Journey's End | |
|24|A Shocking Development | |
|25|This Is My Coup de Gravy! | |
\-----------------------------------------------------------------------------/
/---Chapter 6-----------------------------------------------------------------\
|ID|Name |Notes |
|--|------------------------------------------|-------------------------------|
|01|A Familiar Voice | |
|02|Return to Caldisla | |
|03|Til's Final Resting Place | |
|04|Junior Captain Egil | |
|05|Return of the Rubadub | |
|06|Sakura's Survival Skills | |
|07|The Ba'al of Lontano Villa | |
|08|Past the Moon's Defenses | |
|09|The Truth behind the Ba'als | |
|10|Anne, Loyal Servant | |
|11|The Celestial Path | |
|12|Memories of Snowy Peaks | |
|13|When Our Battle is Over | |
|14|Memories of a Rainy Day | |
|15|Memories of a Summer Festival | |
|16|Memories of a Common Goal | |
|17|Memories of a Holy Night | |
|18|Left at the Altar | |
|19|Keep Your Heart like Chamomile | |
|20|Send Player | |
|21|Altair, Vega, and Deneb | |
|22|All's Well That... | |
\-----------------------------------------------------------------------------/
=================================
III.6.2 Side Stories [G6.2]
=================================
Chapter 5 and 6 to be added once I got through the sidequests a second time
/---Chapter 1-----------------------------------------------------------------\
|ID|Name |Notes |
|--|------------------------------------------|-------------------------------|
|01|Head of Desert Security | |
|02|The Old Red Professor | |
|03|No Mere Legend | |
|04|Bandit Boot Camp | |
|05|A Secret Passage | |
|06|Whither the Wellspring Gem? | |
|07|We Fight for the Oases! | |
|08|Battling DeRosa | |
|09|The Oases Reborn | |
|10|Somnial Energy Is the Future! | |
|11|Battling the Jackal | |
|12|Research Starts in Earnest | |
|13|A Letter from Master | |
|14|A Cog in the Machine | |
|15|The Legend of Amaterasu | |
|16|Back at the Office | |
|17|An Unclear Future | |
|18|Back to Work with You! | |
|19|Battling Mephilia | |
|20|No Better than a Pig | |
|21|Moving Up in the World | |
|22|Take This Job and Shove It | |
|23|Battling Kamiizumi | |
|24|I Have Failed My Pupil | |
|25|I Was Born for This | |
|26|Anchorite of Light | |
\-----------------------------------------------------------------------------/
/---Chapter 2-----------------------------------------------------------------\
|ID|Name |Notes |
|--|------------------------------------------|-------------------------------|
|01|Home Sweet Hovel | |
|02|A Visit to Hartschild | |
|03|Inspecting the Bridge | |
|04|The Thoughts of the Young | |
|05|Into the Mines | |
|06|Holly's Past | |
|07|Holly and Her Grandfather | |
|08|Holly's Hometown | |
|09|A Rich Life...? | |
|10|Advising the Old Man | |
|11|East, West, Home Is Best | |
|12|Battling Profiteur | |
|13|Together Forever | |
|14|Home Is Where You Make It | |
|15|Battling Holly | |
|16|The Road to Economic Recovery | |
|17|A Rush Delivery | |
|18|Grapp Keep in a Heap | |
|19|The Ominas Party | |
|20|Two Days Down | |
|21|The Secret's Out | |
|22|Fair's Fair | |
|23|Battling Ominas | |
|24|Rescue Comes | |
|25|For Femto Flare | |
|26|Battling Artemia | |
|27|A Flash of Femto | |
|28|The Case of the Serial Dumpling-Napper | |
|29|The Murder of Lord Gulliver | |
|30|Inspector Heinkel | |
|31|Kikyõ, the Silent Sleuth | |
|32|A Sealed Chamber | |
|33|Sholmes's Dilemma | |
|34|Whitson's Lament | |
|35|The Murder of Madam Goldiga | |
|36|Sholmes Saves the Day | |
|37|Sholmes's Future | |
|38|An Inspector's Life for You | |
|39|Battling Kikyõ | |
|40|Kikyõ's True Identity | |
|41|Inspector Sholmes, YHPD | |
|42|A P.I.'s Life for You! | |
|43|Battling Heinkel | |
|44|Heinkel's True Identity | |
|45|Private Investigator Sholmes | |
\-----------------------------------------------------------------------------/
/---Chapter 3-----------------------------------------------------------------\
|ID|Name |Notes |
|--|------------------------------------------|-------------------------------|
|01|Chancellor U. DeWitt | |
|02|A Heated Debate | |
|03|Mr. Swetti Tracsute | |
|04|Ms. Rhea Veeling | |
|05|Superintendent Lee Weighs In | |
|06|Coeducation Is the Future! | |
|07|Battling Einheria | |
|08|A Pssion for Education | |
|09|Tradition Should Be Upheld! | |
|10|Battling Barras | |
|11|The Fine Arts | |
|12|It's Mi-mi-me, Rocca Pellar | |
|13|The Great Bard's Last Song | |
|14|Praline's Divine Arrangement | |
|15|The Ghost Ship | |
|16|A Man's Dreams | |
|17|Advising Rocca | |
|18|Cut It Loose! | |
|19|Battling Barbarossa | |
|20|A Dancing Machine | |
|21|Respect Your Elders! | |
|22|battling Praline | |
|23|Men of the Sea | |
|24|Grandship, the Sinking State | |
|25|Taxes, Taxes, and More Taxes! | |
|26|A Proposal for Tax Reform? | |
|27|Khamer, Minister of Taxation | |
|28|We Need to Cut Taxes! | |
|29|Battling Alternis | |
|30|A Sustainable Economy | |
|31|We Need to Protect the Poor! | |
|32|Battling Khamer | |
|33|A Grand State of Welfare | |
\-----------------------------------------------------------------------------/
/---Chapter 5-----------------------------------------------------------------\
|ID|Name |Notes |
|--|------------------------------------------|-------------------------------|
|01|Head of Desert Security (Redux) | |
|02|The Old Red Professor (Redux) | |
|03|No Mere Legend (Redux) | |
|04|Bandit Boot Camp (Redux) | |
|05|Whither the Wellspring Gem (Redux) | |
|06|The Oases Reborn (Redux) | |
|07|An Unclear Future (Redux) | |
|08|Home Sweet Hovel (Redux) | |
|09|Advising the Old Man (Redux) | |
|10|East, West, Home is Best (Redux) | |
|11|Together Forever (Redux) | |
|12|Home iIs Where You Make It (Redux) | |
|13|Battling Holly (Redux) | |
|14|The Road to Economic Recovery (Redux) | |
|15|A Rush Delivery (Redux) | |
|16|Grapp Keep in a Heap (Redux) | |
|17|Fair's Fair (Redux) | |
|18|For Femto Flare (Redux) | |
|19|The Murder of Lord Gulliver (Redux) | |
|20|Sholmes's Future (Redux) | |
|21|Inspector Sholmes, YHPD (Redux) | |
|22|Private Investigator Sholmes (Redux) | |
|23|Chancellor U. DeWitt (Redux) | |
|24|Superintendent Lee Weighs In (Redux) | |
|25|Coeducation Is the Future (Redux) | |
|26|Battling Einheria (Redux) | |
|27|Tradition Should Be Upheld! (Redux) | |
|28|It's Mi-mi-me, Rocca Pellar (Redux) | |
|29|Cut It Loose! (Redux) | |
|30|A Dancing Machine (Redux) | |
|31|Respect Your Elders! (Redux) | |
|32|Men of the Sea (Redux) | |
|33|Khamer, Minister of Tax (Redux) | |
|34|A Sustainable Economy (Redux) | |
|35|A Grand State of Welfare (Redux) | |
|36|Vampire Castle | |
\-----------------------------------------------------------------------------/
/---Chapter 6-----------------------------------------------------------------\
|ID|Name |Notes |
|--|------------------------------------------|-------------------------------|
|01|The Sword or the Shield | |
|02|The Counsel of Elder Sirius |Elder Sirius, Sagitta |
|03|The Counsel of Commander Goodman |Commander Goodman, Eisen Bridge|
|04|The Counsel of the Prime Minister |Prime Minister Harena, Ancheim |
|05|The Counsel of Alfred |Alfred, Gathelatio |
|06|The Templar's Query | |
|07|A Daughter Answers | |
|08|Braev Lee Needleworks | |
|09|Vampire Castle Opens Ist Doors | |
|10|A Familiar Face | |
|11|The Ambitious Man | |
|12|A Sinful Ruling | |
|13|The Great Plague | |
|14|The Trials of the White Lion | |
|15|The Blade Tha Cleaves All | |
|16|The Confrontation | |
|17|Battling Yõko | |
|18|Two Ambitious Men | |
|19|A Monolith | |
|20|Manifestation of Sin | |
|21|Triumph over Sin | |
|22|Wait, Is That...!? | |
|23|Five to Go! | |
|24|Not Another! | |
|25|Four to Go! | |
|26|Three to Go! | |
|27|Two to Go! | |
|28|One to Go! | |
|29|This Is It! | |
|30|So Long, and Thanks for All the Croissants| |
\-----------------------------------------------------------------------------/
================================
III.6.3 Party Chat [G6.3]
================================
/---------------------------------------------------------------------------\
|ID |Name |Notes |
|---|----------------------------------|------------------------------------|
|001|On the Road Again | |
|002|Martyr's Grove | |
|003|What's Yours is Mine | |
|004|A Meaningful Glance | |
|005|The Road to Eternia | |
|006|The Ancient Warrior | |
|007|The Pendant | |
|008|Gathelatio, Seat of Crystalism | |
|009|Edea's Master | |
|010|School Days with Yew | |
|011|Cast into the Crater | |
|012|The Land of Wa | |
|013|A Nice Hot Bath | |
|014|Baths of Wisdom | |
|015|Baths of War | |
|016|Baths of Precision | |
|017|Baths of Bravery | |
|018|Father and Daughter | |
|019|Sapp and Piddler | |
|020|The Festivals of Florem | |
|021|A Boy's Dream, A Man's Fears | |
|022|The Wall That Wasn't | |
|023|The Invisible Floor | |
|024|Stretchy Ice Cream Seconds | |
|025|Coup de Graceless | |
|026|Memories of Grandship | |
|027|The Ancient Warrior, Redux | |
|028|A Tale of Two Fathers | |
|029|Cat Charades | |
|030|Relinquishing Power | |
|031|The Crypt and the Sanctum | |
|032|A Brief History of the Empire, I | |
|033|A Brief History of the Empire, II | |
|034|A Brief History of the Empire, III| |
|035|The Lives of Asterisk Holders | |
|036|Caldisla, Land of Questions | |
|037|Just Mix and Serve! | |
|038|The Ultimate Owwie | |
|039|A Road Oft Traveled | |
|040|The Prime Minister's Plan | |
|041|The Sea of Corsairs |Only if you choose to get White Mage|
|042|Stalwart Shields | |
|043|Starkfort's Sad History | |
|044|Marching Plans | |
|045|Sword Counsel | |
|046|Shield Counsel | |
|047|Fort-Lune's New Beginning | |
|048|Efficiency Experts | |
|049|Half-Empty or Half-Full? | |
|050|Getting Closer | |
|051|Fort-Lune Reborn! | |
|052|Chomp, Chomp Away! | |
|053|The Chomp Goes On | |
|054|Chompcraft Diaries: Fresh Air | |
|055|Chompcraft Diaries: Milestones | |
|056|Chompcraft Diaries: In a Groove | |
\---------------------------------------------------------------------------/
===================================
III.6.4 Battle Events [G6.4]
===================================
/-----------------------------------------------------------------------------\
|ID|Name |Notes |
|--|-----------------------------------|--------------------------------------|
| Prologue - The Kaiser |
|01|The Kaiser Cometh | |
|--|-----------------------------------|--------------------------------------|
| Prologue - Troll |
|01|Default and Defend | |
|02|A Brave Attack | |
|--|-----------------------------------|--------------------------------------|
| Prologue - Bella |
|01|Dark Vestal Bella | |
|--|-----------------------------------|--------------------------------------|
| |Prologue - Bella & Cú | |
|01|Asterisk Holder Reunion | |
|02|Man and Steed | |
|03|Run, Cú! |Bella first |
|04|Your Servant Comes to You |Cú second |
|05|None More Loyal |Cú first |
|06|You Master Will Join You |Bella second |
|--|-----------------------------------|--------------------------------------|
| Prologue - Janne & Nikolai |
|01|A None-Too-Joyous Reunion | |
|02|This Doesn't Look Good | |
|03|How You Have Grown | |
|--|-----------------------------------|--------------------------------------|
| Chapter I - Norzen |
|01|Let Your Final Examination Begin! | |
|02|What Price Justice | |
|--|-----------------------------------|--------------------------------------|
| Chapter I - Minette |
|01|That's a Big Kitty | |
|02|My Life for His Meowjesty | |
|--|-----------------------------------|--------------------------------------|
| Chapter II - Aimee |
|01|The Silver Sniper | |
|02|Cheer Her on, Will Ya? | |
|03|Aimee's Last Shot | |
|--|-----------------------------------|--------------------------------------|
| Chapter II - Janne |
|01|Too Soft | |
|02|To End This Rotten World | |
|03|You Make Me Sick | |
|--|-----------------------------------|--------------------------------------|
| Chapter II - Angelo |
|01|The Heavenly Battle | |
|02|She Was Nothing to Me | |
|03|Edea in Heaven |Edea gets to eat the cake |
|04|Magnolia in Heaven |Magnolia gets to eat the cake |
|05|Tiz in Heaven |Tiz gets to eat the cake |
|--|-----------------------------------|--------------------------------------|
| Chapter II - Baël |
|01|Sapp and Piddler Battle | |
|02|Boiler Temperature at 50% | |
|03|We Have Liftoff! |Do not attack during heating |
|04|There's Not Enough Power! |Water attack during heating |
|05|I Can't Hold Him Together! | |
|--|-----------------------------------|--------------------------------------|
| Chapter III - Geist |
|01|As If It Never Happened | |
|--|-----------------------------------|--------------------------------------|
| Chapter III - Geist (cont.) |
|01|What Is This I See!? | |
|--|-----------------------------------|--------------------------------------|
| Chapter III - Nikolai |
|01|Even If This Body Breaks | |
|02|For Good Measure | |
|--|-----------------------------------|--------------------------------------|
| Chapter IV - Revenant |
|01|Never Ever Ever! | |
|02|The Body Daddy Gave Me | |
|03|Lalala, I Can't Hear You! | |
|04|Waiting for Daddy | |
|--|-----------------------------------|--------------------------------------|
| Chapter IV - Janne |
|01|A Real Pain in the Neck | |
|02|What Really Got My Goat | |
|03|I Wasn't Myself Anymore | |
|04|Not a Bad Way to Go | |
|--|-----------------------------------|--------------------------------------|
| Chapter V - The Kaiser |
|01|Back from the Future | |
|--|-----------------------------------|--------------------------------------|
| Chapter V - Bella & Cú |
|01|For Master and Servant | |
|02|The Crest of the Lion | |
|03|A Relic of Bygone Years | |
|04|Pride of a Warrior | |
|05|I Have Failed You, My Servant |Bella first |
|06|A Warrior's Dying Wish |Cú first |
|--|-----------------------------------|--------------------------------------|
| Chapter V - Geist & Revenant |
|01|Fight! Fight! Fight! | |
|02|Exorcising the Demons | |
|03|Geist's Regret | |
|04|To Undo It All | |
|05|Forgive Me, My Son |Geist first |
|06|No More Tears |Revenant first |
|--|-----------------------------------|--------------------------------------|
| Chapter V - Aimee & Angelo |
|01|Sweet Words | |
|02|I'll Make 'Em Pay! |Angelo first |
|03|My Sweet Sugarcake |Aimee first |
|--|-----------------------------------|--------------------------------------|
| Chapter V - Minette |
|01|I Don't Want to Be Alone Anymeowre!| |
|02|I'm a Cat Meow! | |
|03|Useless After All | |
|--|-----------------------------------|--------------------------------------|
| Chapter V - Janne & Nikolai |
|01|Memories of Happier Days | |
|02|Keep on Dreaming | |
|--|-----------------------------------|--------------------------------------|
| Chapter V - Denys |
|01|I Will Rise Again | |
|02|You Have Grown Strong | |
|--|-----------------------------------|--------------------------------------|
| Chapter V - Diamante |
|01|My Friends Stand with Me | |
|02|Something's Not Right | |
|--|-----------------------------------|--------------------------------------|
| Chapter VI - Anne |
|01|My Duty | |
|02|Birthed by the Gods | |
|03|Anne Falls | |
|--|-----------------------------------|--------------------------------------|
| Chapter VI - Providence |
|01|A Cry to Vega | |
|02|I Fall to Mere Humans!? | |
|--|-----------------------------------|--------------------------------------|
| Chapter VI - Final Battle (I) |
|01|By Whose Will? | |
|02|I Speak to You | |
|--|-----------------------------------|--------------------------------------|
| Chapter VI - Final Battle (II) |
|01|Strength You Cannot Imagine | |
|02|This Is Despair | |
|--|-----------------------------------|--------------------------------------|
| Side Story - DeRosa |
|01|For Science! | |
|02|Is It So Hard...? | |
|--|-----------------------------------|--------------------------------------|
| Side Story - The Jackal |
|01|Stealing Back What's Ours | |
|02|Some Heroes... | |
|--|-----------------------------------|--------------------------------------|
| Side Story - Mephilia |
|01|For the Future! | |
|02|My Sage, My Sisters... | |
|--|-----------------------------------|--------------------------------------|
| Side Story - Kamiizumi |
|01|Kamiizumi Stands before You | |
|02|Kamiizumi Falls | |
|--|-----------------------------------|--------------------------------------|
| Side Story - Profiteur |
|01|Merchant of Death | |
|02|Ze Center of World Trade | |
|03|I Can See It Now | |
|04|In ze Red | |
|--|-----------------------------------|--------------------------------------|
| Side Story - Holly |
|01|How I Deal with Oxen | |
|02|Living a Suitable Life | |
|03|Holly Falls | |
|--|-----------------------------------|--------------------------------------|
| Side Story - Ominas |
|01|For Luxendarc! | |
|02|Fall Back, Bahamut! | |
|03|Ominas Falls | |
|--|-----------------------------------|--------------------------------------|
| Side Story - Artemia |
|01|Make Right! | |
|02|Artemia Falls | |
|--|-----------------------------------|--------------------------------------|
| Side Story - Heinkel |
|01|The Iron Wall of Yunohana | |
|02|Stumbling on the Path to Justict | |
|--|-----------------------------------|--------------------------------------|
| Side Story - Kikyõ |
|01|......... | |
|02|... | |
|--|-----------------------------------|--------------------------------------|
| Side Story - Einheria |
|01|Einheria Attacks | |
|02|Forgive Me, My Sisters | |
|--|-----------------------------------|--------------------------------------|
| Side Story - Barras |
|01|Wiping the Floor with You | |
|02|Barras Falls | |
|--|-----------------------------------|--------------------------------------|
| Side Story - Barbarossa |
|01|The Grand Ship | |
|02|I Can Still Sing | |
|--|-----------------------------------|--------------------------------------|
| Side Story - Praline |
|01|The Show of Your Lives | |
|02|Praline Falls | |
|--|-----------------------------------|--------------------------------------|
| Side Story - Khamer VIII |
|01|Khamer Attacks | |
|02|The End of Progressive Taxation | |
|--|-----------------------------------|--------------------------------------|
| Side Story - Alternis |
|01|Think of the Children! | |
|02|I Shall Be Your...! | |
|03|Alternis Falls | |
|--|-----------------------------------|--------------------------------------|
| Side Story - Braev |
|01|A Final Trial | |
|02|i Will Not Fall So Easily | |
|03|The Trial Continues | |
|04|Changing of the Guard | |
|--|-----------------------------------|--------------------------------------|
| Side Story - Yõko |
|01|Claim the Truth | |
|02|A Vow to Protect | |
|03|My Turn | |
|04|Like a Crash of Thundaga | |
|05|A Man's Highest Calling | |
|06|To My Side! | |
|07|Ladies First | |
|08|Put a Sock in It | |
|09|Like Father, Like Son | |
|10|Yours for the Seeing | |
|--|-----------------------------------|--------------------------------------|
| Side Story - Anchorite |
|01|Splendid! | |
\-----------------------------------------------------------------------------/
=================================
III.6.5 Tent Events [G6.5]
=================================
Likely still incomplete!
/-----------------------------------------------------------------------------\
|ID|Name |Notes |
|--|--------------------------------|-----------------------------------------|
|01|A Tent for All Seasons |Frozen Hollows after boss battle |
|02|Tea or Coffee? |Everlast Tower when first available |
|03|Turning Over New Leaves |Harena Ruins, Jackals room |
|04|A Powerful Combination |Ba'al Crater Descent, after boss fight |
|05|Of Dice and Mushrooms |Miasma Forest, after Sidequest |
|06|Rice over Rice |House by the Sea, after entering |
| | | Geyser Grotto |
|07|Where's the Rice!? |Old Sagitta |
|08|If You Can't Take the Heat... |Mythril Mines, after White Mage/Merchant |
|09|The Many Tastes of Luxendarc |Eisen Bridge after Aimee |
|10|What's That Sound!? |Grapp Keep |
|11|Sakura's Culinary Secrets |Starkfort Interior at night |
|12|Waste Not, Want Not |House by the Sea, when starting |
| | | White Mage/Merchant Sidequest |
|13|The Abominable Snowman Situation|Twilight Ruins during sidequest |
|14|Pellar, Pirates, and Praline |Witherwoods during song sidequest |
|15|Grandship and the Professor |Engine Room B29 |
|16|A Sleepless Night |Forest of the Sagitta |
|17|A Suppertime Survey |Everlast Tower, during Sword search |
|18|Carrot and Parsley |Harena Sea Caves Chapter 5 |
|19|Brevity Is |Florem Gardens |
|20|A Gloomy Dinner Table |Geneolgia Crypts |
|21|Prized Possessions |Central Command, during Shield search |
|22|Eat, Sleep, and be Merry |Lontano Villa, after Turtle Dove |
|22|Keep the Camera On! |Vampire Castle |
|24|Adventures in Cooking |Yulyana Needleworks |
|25|Absence Makes the Heart... |Via Celestio |
\-----------------------------------------------------------------------------/
============================
III.6.6 Movies [G6.6]
============================
/--------------------\
|ID|Name |
|--|-----------------|
|01|Prologue |
|02|Tiz Awakens |
|03|Opening (Credits)|
|04|Opening (Lyrics) |
|05|Epilogue |
\--------------------/
===========================
III.7 Shop Lists [G7]
===========================
/--------------------------------------------------\
| Gathelatio |
|--------------------------------------------------|
| Shop / Item | Cost | Notes |
|--------------------|-----------|-----------------|
| Inn | 8 pg | |
|--------------------|-----------|-----------------|
| Armory |
|--------------------|-----------|-----------------|
| Rapier | 50 pg | |
| Spear | 80 pg | |
|--------------------|-----------|-----------------|
| Buckler | 30 pg | |
|--------------------|-----------|-----------------|
| Pilgim's Hat | 15 pg | |
| Chain Coif | 20 pg | |
|--------------------|-----------|-----------------|
| Pilgrim's Robe | 35 pg | |
| Padded Armor | 50 pg | |
|--------------------|-----------|-----------------|
| Leather Gloves | 10 pg | |
|--------------------|-----------|-----------------|
| United Garb | 990000 pg | Chapter 6 |
| Chompette's Coat | 990000 pg | Chapter 6 |
| Planeswarden Garb | 990000 pg | Chapter 6 |
| Sagittarius Garb | 990000 pg | Chapter 6 |
|--------------------|-----------|-----------------|
| Trader |
|--------------------|-----------|-----------------|
| Potion | 20 pg | |
| Phoenix Down | 100 pg | |
| Antidote | 10 pg | |
| Eye Drops | 20 pg | |
| Echo Herbs | 25 pg | |
| Teleport Stone | 100 pg | |
|--------------------|-----------|-----------------|
| Magic |
|--------------------|-----------|-----------------|
| Heal | 200 pg | |
| Antidote | 200 pg | |
| Frost | 200 pg | |
| Lightning | 200 pg | |
\--------------------------------------------------/
/--------------------------------------------------\
| Eternia |
|--------------------------------------------------|
| Shop / Item | Cost | Notes |
|--------------------|-----------|-----------------|
| Inn | 10 pg | |
|--------------------|-----------|-----------------|
| Armory |
|--------------------|-----------|-----------------|
| Short Sword | 200 pg | |
| Francisca | 240 pg | |
| Rod | 150 pg | |
| Mace | 150 pg | |
| Dagger | 140 pg | |
| Iron Knuckles | 220 pg | |
|--------------------|-----------|-----------------|
| Round Shield | 120 pg | |
|--------------------|-----------|-----------------|
| Knitted Cap | 40 pg | |
| Mystic Hood | 60 pg | |
| Barrel Helm | 80 pg | |
|--------------------|-----------|-----------------|
| Tunic | 160 pg | |
| Manarobe | 140 pg | |
| Lamellar Armor | 200 pg | |
|--------------------|-----------|-----------------|
| Mittens | 20 pg | |
|--------------------|-----------|-----------------|
| Trader |
|--------------------|-----------|-----------------|
| Potion | 20 pg | |
| Phoenix Down | 100 pg | |
| Antidote | 10 pg | |
| Eye Drops | 20 pg | |
| Echo Herbs | 25 pg | |
| Teleport Stone | 100 pg | |
|--------------------|-----------|-----------------|
| Magic |
|--------------------|-----------|-----------------|
| Heal | 200 pg | |
| Antidote | 200 pg | |
| Heat | 200 pg | |
| Frost | 200 pg | |
| Lightning | 200 pg | |
\--------------------------------------------------/
/--------------------------------------------------\
| Al-Khampis |
|--------------------------------------------------|
| Shop / Item | Cost | Notes |
|--------------------|-----------|-----------------|
| Inn | 20 pg | |
|--------------------|-----------|-----------------|</pre><pre id="faqspan-12">
| Armory |
|--------------------|-----------|-----------------|
| Broadsword | 500 pg | |
| Broadaxe | 600 pg | |
| Glaive | 450 pg | |
| Wizard's Rod | 375 pg | |
| Staff | 300 pg | |
| Oaken Pole | 300 pg | |
| Magic Knife | 350 pg | |
| Iron Bow | 425 pg | |
| Nodachi | 475 pg | |
|--------------------|-----------|-----------------|
| Large Shield | 300 pg | |
|--------------------|-----------|-----------------|
| Desert Cap | 100 pg | |
| Mortarboard | 150 pg | |
| Legion Helm | 200 pg | |
|--------------------|-----------|-----------------|
| Harena Kaftan | 400 pg | |
| Academy Gown | 350 pg | |
| Ring Mail | 500 pg | |
|--------------------|-----------|-----------------|
| Silver Glasses | 500 pg | |
|--------------------|-----------|-----------------|
| Scholar's Gown | 990000 pg | Chapter 6 |
| Eastern War Garb | 990000 pg | Chapter 6 |
| Bonsoir Bunny | 990000 pg | Chapter 6 |
| Bravo Bunny | 990000 pg | Chapter 6 |
|--------------------|-----------|-----------------|
| Trader |
|--------------------|-----------|-----------------|
| Potion | 20 pg | |
| Hi-Potion | 150 pg | |
| Phoenix Down | 100 pg | |
| Ether | 500 pg | |
| Antidote | 10 pg | |
| Eye Drops | 20 pg | |
| Echo Herbs | 25 pg | |
| Remedy | 500 pg | |
| Teleport Stone | 100 pg | |
|--------------------|-----------|-----------------|
| Magic |
|--------------------|-----------|-----------------|
| Cure | 400 pg | |
| Aero | 400 pg | |
| Fire | 400 pg | |
| Blizzard | 400 pg | |
| Open Eyes | 400 pg | |
| Holy Night | 400 pg | |
| Tornado | 200 pg | |
| Soil | 200 pg | |
| Physical Boon | 200 pg | |
| Mystic Boon | 200 pg | |
\--------------------------------------------------/
/--------------------------------------------------\
| Ancheim |
|--------------------------------------------------|
| Shop / Item | Cost | Notes |
|--------------------|-----------|-----------------|
| Inn | 30 pg | |
|--------------------|-----------|-----------------|
| Armory |
|--------------------|-----------|-----------------|
| Mythril Sword | 1000 pg | |
| Mythril Axe | 1200 pg | |
| Mythril Spear | 900 pg | |
| Mythril Rod | 750 pg | |
| Mythril Staff | 600 pg | |
| Mythril Dagger | 700 pg | |
| Mythril Bow | 850 pg | |
| Osafune | 950 pg | |
| Mythril Knuckles | 1100 pg | |
| Zweihander | 1300 pg | |
| Tannenberg | 1250 pg | |
|--------------------|-----------|-----------------|
| Mythril Shield | 600 pg | |
|--------------------|-----------|-----------------|
| Harena Shemagh | 200 pg | |
| Turban | 300 pg | |
| Horned Helm | 400 pg | |
|--------------------|-----------|-----------------|
| Caravan Coat | 800 pg | |
| Kalasiris | 700 pg | |
| Splint Mail | 1000 pg | |
|--------------------|-----------|-----------------|
| Star Pendant | 500 pg | |
| Clothespin | 100 pg | |
|--------------------|-----------|-----------------|
| Trader |
|--------------------|-----------|-----------------|
| Potion | 20 pg | |
| Hi-Potion | 150 pg | |
| Phoenix Down | 100 pg | |
| Ether | 500 pg | |
| Antidote | 10 pg | |
| Eye Drops | 20 pg | |
| Echo Herbs | 25 pg | |
| Wakeup Bell | 50 pg | |
| Teleport Stone | 100 pg | |
|--------------------|-----------|-----------------|
| Magic |
|--------------------|-----------|-----------------|
| Esuna | 800 pg | |
| Raise | 800 pg | |
| Cura | 1600 pg | |
| Aerora | 1600 pg | |
| Thunder | 800 pg | |
| Aspir | 800 pg | |
| Fira | 1600 pg | |
| Blizzara | 1600 pg | |
| Blessing | 800 pg | |
| Vivify | 800 pg | |
| Evade Boon | 400 pg | |
| Elemental Ward | 400 pg | |
\--------------------------------------------------/
/--------------------------------------------------\
| Hartschild |
|--------------------------------------------------|
| Shop / Item | Cost | Notes |
|--------------------|-----------|-----------------|
| Inn | 40 pg | |
|--------------------|-----------|-----------------|
| Armory |
|--------------------|-----------|-----------------|
| Defender | 2000 pg | |
| War Axe | 2400 pg | |
| Halberd | 1800 pg | |
| Battle Mace | 1500 pg | |
| Iron Pole | 1200 pg | |
| Main-Gauche | 1400 pg | |
| Composite Bow | 1700 pg | |
| Samidare | 980 pg | |
| Toxic Claws | 2200 pg | |
| Shamshir | 2600 pg | |
| Serpentis | 2500 pg | |
|--------------------|-----------|-----------------|
| Shako | 400 pg | |
| Tactician's Hat | 600 pg | |
| Eisenhut | 800 pg | |
|--------------------|-----------|-----------------|
| Doublet | 1600 pg | |
| Flame Robe | 1400 pg | |
| Plate Mail | 2000 pg | |
|--------------------|-----------|-----------------|
| Vambrace | 200 pg | |
| White Cape | 1000 pg | |
| Locket | 8000 pg | |
| Courage Ring | 10000 pg | |
|--------------------|-----------|-----------------|
| Sky Knight Garb | 50000 pg | |
|--------------------|-----------|-----------------|
| Trader |
|--------------------|-----------|-----------------|
| Potion | 20 pg | |
| Hi-Potion | 150 pg | |
| Phoenix Down | 100 pg | |
| Ether | 500 pg | |
| Antidote | 10 pg | |
| Eye Drops | 20 pg | |
| Echo Herbs | 25 pg | |
| Wakeup Bell | 50 pg | |
| Balsam | 100 pg | |
| Remedy | 500 pg | |
| Teleport Stone | 100 pg | |
|--------------------|-----------|-----------------|
| Magic |
|--------------------|-----------|-----------------|
| Benevolence | 1600 pg | |
| Innocence | 1600 pg | |
| Shining | 200 pg | |
| Shadow | 200 pg | |
| Speed Boon | 800 pg | |
| Magic Mirror | 800 pg | |
\--------------------------------------------------/
/--------------------------------------------------\
| Yunohana |
|--------------------------------------------------|
| Shop / Item | Cost | Notes |
|--------------------|-----------|-----------------|
| Inn | 50 pg | |
|--------------------|-----------|-----------------|
| Armory |
|--------------------|-----------|-----------------|
| Grinder Axe | 3940 pg | |
| Cross Spear | 3150 pg | |
| Noxious Rod | 2625 pg | |
| Jade Crosier | 2100 pg | |
| Carving Knife | 2450 pg | |
| Birch Bow | 2975 pg | |
| Kotetsu | 3325 pg | |
| Tane-ga-Shima | 4375 pg | |
|--------------------|-----------|-----------------|
| Serrated Shield | 2100 pg | |
|--------------------|-----------|-----------------|
| Hachigane | 700 pg | |
| Ascetic's Cap | 1050 pg | |
| Ikaboshi Kabuto | 1400 pg | |
|--------------------|-----------|-----------------|
| Ninja Garb | 2800 pg | |
| Suzukake | 2450 pg | |
| Aki-Ito-Odoshi | 3500 pg | |
|--------------------|-----------|-----------------|
| Shepherd's Garb | 80000 pg | |
|--------------------|-----------|-----------------|
| Trader |
|--------------------|-----------|-----------------|
| Potion | 20 pg | |
| Hi-Potion | 150 pg | |
| Phoenix Down | 100 pg | |
| Ether | 500 pg | |
| Antidote | 10 pg | |
| Eye Drops | 20 pg | |
| Echo Herbs | 25 pg | |
| Wakeup Bell | 50 pg | |
| Balsam | 100 pg | |
| Remedy | 500 pg | |
| Teleport Stone | 100 pg | |
|--------------------|-----------|-----------------|
| Magic |
|--------------------|-----------|-----------------|
| Cura | 1600 pg | |
| Aerora | 1600 pg | |
| Curada | 3200 pg | |
| Esunaga | 3200 pg | |
| Fira | 1600 pg | |
| Blizzara | 1600 pg | |
| Thundara | 3200 pg | |
| Drain | 3200 pg | |
| Benevolence | 1600 pg | |
| Innocence | 1600 pg | |
| Shining | 200 pg | |
| Shadow | 200 pg | |
| Speed Boon | 800 pg | |
| Magic Mirror | 800 pg | |
| Physical Ward | 1600 pg | |
| Mystic Ward | 1600 pg | |
\--------------------------------------------------/
/--------------------------------------------------\
| Florem |
|--------------------------------------------------|
| Shop / Item | Cost | Notes |
|--------------------|-----------|-----------------|
| Inn | 60 pg | |
|--------------------|-----------|-----------------|
| Armory |
|--------------------|-----------|-----------------|
| Scimitar | 5000 pg | |
| Heavy Axe | 6000 pg | |
| Valkyrie Halberd | 4500 pg | |
| Rod of Fire | 3750 pg | |
| Staff of Life | 3000 pg | |
| Kukri | 3500 pg | |
| Aoelian Bow | 4250 pg | |
| Kiku-Ichimonji | 4750 pg | |
| Thumbing Claws | 5500 pg | |
| Bastard Sword | 6500 pg | |
| Petronel | 6250 pg | |
|--------------------|-----------|-----------------|
| Adamant Shield | 3000 pg | |
|--------------------|-----------|-----------------|
| Acorn Hat | 1000 pg | |
| Laurel Wreath | 1500 pg | |
| Sugarloaf | 2000 pg | |
|--------------------|-----------|-----------------|
| Justacorps | 4000 pg | |
| Floral Robe | 3500 pg | |
| Cuirass | 5000 pg | |
|--------------------|-----------|-----------------|
| Earthing Rod | 2000 pg | |
| Peace Ring | 2000 pg | |
|--------------------|-----------|-----------------|
| Cadet Uniform | 100000 pg | |
|--------------------|-----------|-----------------|
| Trader |
|--------------------|-----------|-----------------|
| Potion | 20 pg | |
| Hi-Potion | 150 pg | |
| Phoenix Down | 100 pg | |
| Ether | 500 pg | |
| Antidote | 10 pg | |
| Eye Drops | 20 pg | |
| Echo Herbs | 25 pg | |
| Wakeup Bell | 50 pg | |
| Balsam | 100 pg | |
| Magic Bottle | 200 pg | |
| Remedy | 500 pg | |
| Teleport Stone | 100 pg | |
|--------------------|-----------|-----------------|
| Magic |
|--------------------|-----------|-----------------|
| Benediction | 3200 pg | |
| Resurrect | 3200 pg | |
| Spirit | 200 pg | |
| Lucky Day | 3200 pg | |
| Elemental Mirror | 3200 pg | |
\--------------------------------------------------/
/--------------------------------------------------\
| Sagitta |
|--------------------------------------------------|
| Shop / Item | Cost | Notes |
|--------------------|-----------|-----------------|
| Inn | 70 pg | |
|--------------------|-----------|-----------------|
| Armory |
|--------------------|-----------|-----------------|
| Sleep Blade | 7500 pg | |
| Labrys | 9000 pg | |
| Silver Glaive | 6750 pg | |
| Jadagna | 5625 pg | |
| Diamond Staff | 4500 pg | |
| Frenzy Dagger | 5250 pg | |
| Killer Bow | 6375 pg | |
| Masamune | 7125 pg | |
| Bear Knuckles | 8250 pg | |
| Faussar | 9750 pg | |
|--------------------|-----------|-----------------|
| Carbon Cap | 1500 pg | |
| Headgear | 2250 pg | |
| Full-Face Helm | 3000 pg | |
|--------------------|-----------|-----------------|
| Nanosuit | 6000 pg | |
| Amplifier | 5250 pg | |
| Liquid Armor | 7500 pg | |
|--------------------|-----------|-----------------|
| Flame Charm | 3000 pg | |
| Ice Charm | 3000 pg | |
| Thunder Charm | 3000 pg | |
| Wind Charm | 3000 pg | |
| Earth Charm | 3000 pg | |
| Light Charm | 3000 pg | |
| Dark Charm | 3000 pg | |
|--------------------|-----------|-----------------|
| Research Lab Coat | 150000 pg | |
| Dimensional Garb | 150000 pg | |
|--------------------|-----------|-----------------|
| Trader |
|--------------------|-----------|-----------------|
| Potion | 20 pg | |
| Hi-Potion | 150 pg | |
| Phoenix Down | 100 pg | |
| Ether | 500 pg | |
| Antidote | 10 pg | |
| Eye Drops | 20 pg | |
| Echo Herbs | 25 pg | |
| Wakeup Bell | 50 pg | |
| Balsam | 100 pg | |
| Magic Bottle | 200 pg | |
| Remedy | 500 pg | |
| Teleport Stone | 100 pg | |
|--------------------|-----------|-----------------|
| Magic |
|--------------------|-----------|-----------------|
| Sacrifice | 6400 pg | |
| Calm | 6400 pg | |
| Elemental Boon | 6400 pg | |
| Elemental Barrier | 6400 pg | |
\--------------------------------------------------/
/--------------------------------------------------\
| Grandship |
|--------------------------------------------------|
| Shop / Item | Cost | Notes |
|--------------------|-----------|-----------------|
| Inn | 90 pg | |
|--------------------|-----------|-----------------|
| Armory |
|--------------------|-----------|-----------------|
| Colichmarde | 10000 pg | |
| Viking Axe | 12000 pg | |
| Rod of Ice | 7500 pg | |
| Gale Staff | 6000 pg | |
| Assassin Dagger | 7000 pg | |
| Gale Bow | 8500 pg | |
| Spiked Knuckles | 11000 pg | |
| Claymore | 13000 pg | |
| Brown Bess | 12500 pg | |
|--------------------|-----------|-----------------|
| Cross Shield | 6000 pg | |
|--------------------|-----------|-----------------|
| Tricorne | 2000 pg | |
| Dragon Cap | 3000 pg | |
| Bassinet | 4000 pg | |
|--------------------|-----------|-----------------|
| Dalmatica | 7000 pg | |
| Viking Coat | 8000 pg | |
| Fluted Armor | 10000 pg | |
|--------------------|-----------|-----------------|
| Gauntlets | 1000 pg | |
|--------------------|-----------|-----------------|
| Trader |
|--------------------|-----------|-----------------|
| Potion | 20 pg | |
| Hi-Potion | 150 pg | |
| X-Potion | 1500 pg | |
| Phoenix Down | 100 pg | |
| Ether | 500 pg | |
| Turbo Ether | 5000 pg | |
| Antidote | 10 pg | |
| Eye Drops | 20 pg | |
| Echo Herbs | 25 pg | |
| Wakeup Bell | 50 pg | |
| Balsam | 100 pg | |
| Magic Bottle | 200 pg | |
| Remedy | 500 pg | |
| Teleport Stone | 100 pg | |
|--------------------|-----------|-----------------|
| Magic |
|--------------------|-----------|-----------------|
| Curaga | 6400 pg | |
| Aeroga | 6400 pg | |
| Firaga | 6400 pg | |
| Blizzaga | 6400 pg | |
| Haste | 400 pg | |
| Quake | 400 pg | |
| Regen | 800 pg | |
| Quick | 800 pg | |
| Quara | 1600 pg | |
| Gravity | 1600 pg | |
| Comet | 3200 pg | |
| Hastega | 3200 pg | |
\--------------------------------------------------/
/--------------------------------------------------\
| Chompshire |
|--------------------------------------------------|
| Shop / Item | Cost | Notes |
|--------------------|-----------|-----------------|
| Armory |
|--------------------|-----------|-----------------|
| Darkbringer | 200000 pg | Chapter 5+ |
| Bloodrose | 200000 pg | Chapter 5+ |
| Vendetta | 200000 pg | Chapter 5+ |
| Doomsday | 200000 pg | Chapter 5+ |
| Iron Duke | 200000 pg | Chapter 5+ |
| Juggernaut | 200000 pg | Chapter 5+ |
| Moon Glaive Type-0 | 200000 pg | Chapter 5+ |
| Rossweisse | 200000 pg | Chapter 5+ |
| Neo Gáe Bolg | 200000 pg | Chapter 5+ |
| Another Mind | 200000 pg | Chapter 5+ |
| Megiddo Fire | 200000 pg | Chapter 5+ |
| Arianrhod | 200000 pg | Chapter 5+ |
| Superstar's Mic | 200000 pg | Chapter 5+ |
| Eternal Grudge | 200000 pg | Chapter 5+ |
| Gambanteinn | 200000 pg | Chapter 5+ |
| Swindler's Staff | 200000 pg | Chapter 5+ |
| Nirvana | 200000 pg | Chapter 5+ |
| Kuzu-no-Ha | 200000 pg | Chapter 5+ |
| Highroad Star | 200000 pg | Chapter 5+ |
| Sweet Kiss | 200000 pg | Chapter 5+ |
| Sylvan Bow | 200000 pg | Chapter 5+ |
| Nagareboshi | 200000 pg | Chapter 5+ |
| God Hand | 200000 pg | Chapter 5+ |
| Shieldcutter | 200000 pg | Chapter 5+ |
| Revolution | 200000 pg | Chapter 5+ |
| Guncleaver | 200000 pg | Chapter 5+ |
|--------------------|-----------|-----------------|
| Unbreakable | 200000 pg | Chapter 5+ |
| Astroche | 200000 pg | Chapter 5+ |
| S.Berry Shieldcake | 200000 pg | Chapter 5+ |
|--------------------|-----------|-----------------|
| Flame Charm | 3000 pg | |
| Ice Charm | 3000 pg | |
| Thunder Charm | 3000 pg | |
| Wind Charm | 3000 pg | |
| Earth Charm | 3000 pg | |
| Light Charm | 3000 pg | |
| Dark Charm | 3000 pg | |
| Growth Egg | 999999 pg | Chapter 5+ |
| Golden Egg | 999999 pg | Chapter 5+ |
|--------------------|-----------|-----------------|
| Freelancer Garb | 200000 pg | |
| Washcloth | 200000 pg | |
|--------------------|-----------|-----------------|
| Trader |
|--------------------|-----------|-----------------|
| Elixir | 50000 pg | |
|--------------------|-----------|-----------------|
| Magic |
|--------------------|-----------|-----------------|
| Cure | 400 pg | |
| Aero | 400 pg | |
| Esuna | 800 pg | |
| Raise | 800 pg | |
| Cura | 1600 pg | |
| Aerora | 1600 pg | |
| Curada | 3200 pg | |
| Esunaga | 3200 pg | |
| Curaga | 6400 pg | |
| Aeroga | 6400 pg | |
| Arise | 12800 pg | |
| Holy | 12800 pg | |
| Fire | 400 pg | |
| Blizzard | 400 pg | |
| Thunder | 800 pg | |
| Aspir | 800 pg | |
| Fira | 1600 pg | |
| Blizzara | 1600 pg | |
| Thundara | 3200 pg | |
| Drain | 3200 pg | |
| Firaga | 6400 pg | |
| Blizzaga | 6400 pg | |
| Thundaga | 12800 pg | |
| Dark | 12800 pg | |
| Haste | 400 pg | |
| Quake | 400 pg | |
| Regen | 800 pg | |
| Quick | 800 pg | |
| Quara | 1600 pg | |
| Gravity | 1600 pg | |
| Comet | 3200 pg | |
| Hastega | 3200 pg | |
| Stop | 6400 pg | |
| Quaga | 6400 pg | |
| Reraise | 12800 pg | |
| Meteor | 12800 pg | |
| Heal | 200 pg | |
| Antidote | 200 pg | |
| Open Eyes | 400 pg | |
| Holy Night | 400 pg | |
| Blessing | 800 pg | |
| Vivify | 800 pg | |
| Benevolence | 1600 pg | |
| Innocence | 1600 pg | |
| Benediction | 3200 pg | |
| Resurrect | 3200 pg | |
| Sacrifice | 6400 pg | |
| Calm | 6400 pg | |
| Heat | 200 pg | |
| Frost | 200 pg | |
| Lightning | 200 pg | |
| Tornado | 200 pg | |
| Soil | 200 pg | |
| Shining | 200 pg | |
| Shadow | 200 pg | |
| Spirit | 200 pg | |
| Physical Boon | 200 pg | |
| Mystic Boon | 200 pg | |
| Evade Boon | 400 pg | |
| Elemental Ward | 400 pg | |
| Speed Boon | 800 pg | |
| Magic Mirror | 800 pg | |
| Physical Ward | 1600 pg | |
| Mystic Ward | 1600 pg | |
| Lucky Day | 3200 pg | |
| Elemental Mirror | 3200 pg | |
| Elemental Boon | 6400 pg | |
| Elemental Barrier | 6400 pg | |
\--------------------------------------------------/
/--------------------------------------------------\
| Caldisla |
|--------------------------------------------------|
| Shop / Item | Cost | Notes |
|--------------------|-----------|-----------------|
| Inn | 100 pg | |
|--------------------|-----------|-----------------|
| Armory |
|--------------------|-----------|-----------------|
| Rune Blade | 20000 pg | |
| Cross Axe | 24000 pg | |
| Roncorne | 18000 pg | |
| Wonder Rod | 15000 pg | |
| Hammer Mace | 15000 pg | |
| Sage's Staff | 12000 pg | |
| Simian Staff | 12000 pg | |
| Falcon Knife | 14000 pg | |
| Elven Bow | 17000 pg | |
| Mutsu-no-Kami | 19000 pg | |
| Hammer Knuckles | 22000 pg | |
| Flamberge | 26000 pg | |
| M2348 | 25000 pg | |
|--------------------|-----------|-----------------|
| Pentacle | 12000 pg | |
|--------------------|-----------|-----------------|
| Circlet | 6000 pg | |
| Armet | 8000 pg | |
|--------------------|-----------|-----------------|
| Protector | 16000 pg | |
| Magus's Robe | 14000 pg | |
| Dragonscale Armor | 20000 pg | |
|--------------------|-----------|-----------------|
| Adamant Gauntlets | 2000 pg | |
| Safety Ring | 20000 pg | |
| Life Rope | 10000 pg | |
|--------------------|-----------|-----------------|
| Minstrel's Garb | 990000 pg | |
| Onion Knight Garb | 990000 pg | |
| Vestal Garb | 990000 pg | |
| Knight's Tunic | 990000 pg | |
|--------------------|-----------|-----------------|
| Trader |
|--------------------|-----------|-----------------|
| Potion | 20 pg | |
| Hi-Potion | 150 pg | |
| X-Potion | 1500 pg | |
| Phoenix Down | 100 pg | |
| Ether | 500 pg | |
| Turbo Ether | 5000 pg | |
| Antidote | 10 pg | |
| Eye Drops | 20 pg | |
| Echo Herbs | 25 pg | |
| Wakeup Bell | 50 pg | |
| Balsam | 100 pg | |
| Magic Bottle | 200 pg | |
| Remedy | 500 pg | |
| Teleport Stone | 100 pg | |
|--------------------|-----------|-----------------|
| Magic |
|--------------------|-----------|-----------------|
| Arise | 12800 pg | |
| Holy | 12800 pg | |
| Thundaga | 12800 pg | |
| Dark | 12800 pg | |
| Stop | 6400 pg | |
| Quaga | 6400 pg | |
| Reraise | 12800 pg | |
| Meteor | 12800 pg | |
\--------------------------------------------------/
/--------------------------------------------------\
| Vampire Castle |
|--------------------------------------------------|
| Shop / Item | Cost | Notes |
|--------------------|-----------|-----------------|
| Raise All | 25600 pg | |
| Flare | 25600 pg | |
| Quickga | 25600 pg | |
| Fate | 12800 pg | |
| Status Barrier | 12800 pg | |
\--------------------------------------------------/
=====================
III.8 Jobs [G8]
=====================
Job Points required for Job Up:
/--------------------\
| Job | JP | Total |
|------------|-------|
| 1 | ---- | 0 |
| 2 | 30 | 30 |
| 3 | 100 | 130 |
| 4 | 300 | 430 |
| 5 | 400 | 830 |
| 6 | 800 | 1630 |
| 7 | 1500 | 3130 |
| 8 | 2500 | 5630 |
| 9 | 5000 | 10630 |
| 10 | 8000 | 18630 |
| 11 | 9999 | 28629 |
\--------------------/
Job level 11 can only be gained when equipping the Awaken skill learned at
Job Level 2 Yõkai, the final job.
PS = Passive Slot
/-----------------------------------------------------------------------------\
| ID: 001 Specialty: Stand Ground |
| Job: Freelancer Job Command: Miscellany |
| |
| Stat Affinities Aptitudes |
| HP C MP C Swords B Axes B |
| STR C INT C AGI C Spears B Rods B Staves B |
| VIT C MND C DEX C Daggers B Bows B Katana B |
| Knuckles B Greatsword B Firearms B |
| Shields B Helms B Armor B |
|-----------------------------------------------------------------------------|
|Lv|Skill |Cost | Description |
|--|--------------------|-----|-----------------------------------------------|
| 1|Examine | 0 MP| Display enemy information |
| 2|Halfsies | 8 MP| Use an item and apply it to all targets, but |
| | | | with half the effect |
| 3|Divining Rod | 1 PS| Display # of unopened treasure chests in |
| | | | dungeon on map |
| 4|Dungeon Master | 1 PS| Dungeon traps are ineffective |
| 5|Stand Ground | 2 PS| 75% chance to remain at 1 HP upon K.O. |
| | | | effect does not trigger if at 1 HP |
| 6|P.Def 20% Up | 1 PS| Raise P.Def by 20% |
| 7|Waste Not | 1 PS| Grants a 50% change of being able to use |
| | | | items in battle without consuming them |
| 8|JP Up | 1 PS| JP earned x1.2 |
| 9|Square One | 0 MP| Cancels Regen, Stop, Reraise, effects that |
| | | | nullify status ailments, raise/lower stats, |
| | | | abate/nullify/weaken elements on all |
|10|Mimic | 0 MP| Perform same action as previous without |
| | | | using HP, MP, BP, pg or items |
|11|Late Bloomer | 2 PS| Raises Max HP, Max MP, P.ATK, M.ATK, P.DEF |
| | | | each by 1% for every job at level 10 or above |
\-----------------------------------------------------------------------------/
/-----------------------------------------------------------------------------\
| ID: 002 Specialty: Spellcraft |
| Job: Wizard Job Command: Spirit Magic |
| |
| Stat Affinities Aptitudes |
| HP C MP A Swords E Axes E |
| STR E INT S AGI C Spears E Rods S Staves C |
| VIT E MND B DEX C Daggers C Bows E Katana E |
| Knuckles E Greatsword E Firearms E |
| Shields E Helms E Armor E |
|-----------------------------------------------------------------------------|
|Lv|Skill |Cost | Description |
|--|--------------------|-----|-----------------------------------------------|
| 1|Spirit Magic |-----| Enables use of Spirit Magic |
| 2|Spellcraft Lv. 1 |-----| Enables use of Lv.1 Spellcraft |
| 3|Damage Dispersion | 1 PS| Disperse 15% of single-target attack to each |
| | | | ally, sustaining the remaining damage |
| 4|Spellcraft Lv. 2 |-----| Enables use of Lv.2 Spellcraft |
| 5|Spellcraft | 2 PS| Enables use of Spellcraft command |
| 6|Spellcraft Lv. 3 |-----| Enables use of Lv.3 Spellcraft |
| 7|Absorb M. Damage | 1 PS| Recover HP equal to 25% of magic damage taken |
| 8|Full Charge | 1 PS| While at max MP, magic damage is 150% normal |
| 9|Spellcraft Lv. 4 |-----| Enables use of Lv.4 Spellcraft |
|10|Ventriloquism | 3 PS| The turn user uses a Spellcraft command, |
| | | | magic used by party members will have the |
| | | | same Spellcraft effect applied |
|11|Spellcraft Lv. 5 |-----| Enables use of Lv.5 Spellcraft |
\-----------------------------------------------------------------------------/
/-----------------------------------------------------------------------------\
| ID: 003 Specialty: Born Warrior |
| Job: Charioteer Job Command: Warfare |
| |
| Stat Affinities Aptitudes |
| HP B MP D Swords C Axes C |
| STR A INT D AGI C Spears C Rods C Staves C |
| VIT B MND D DEX B Daggers C Bows C Katana C |
| Knuckles C Greatsword C Firearms C |
| Shields A Helms A Armor A |
|-----------------------------------------------------------------------------|
|Lv|Skill |Cost | Description |
|--|--------------------|-----|-----------------------------------------------|
| 1|Trample | 0 MP| Attack strength proportional to remaining HP |
| | | | More HP = More damage. Damage 75% to 150% |
| 2|P.Attack 20% Up | 1 PS| Raise P.Atk by 20% |
| 3|Triple Wield | 1 PS| Able to equip three weapons, but retain |
| | | | attack power malus when using multiple |
| 4|Weapon Toss | 0 MP| Throw a weapon to deal damage. Thrown weapons |
| | | | return to inventory after combat. Damage |
| | | | is based on attack rating. Can toss swords, |
| | | | greatswords, axes, spears, daggers or katanas |
| | | | ignores targets P.Def. 700% damage |
| 5|Born Warrior | 2 PS| Raise weapon aptitude by one stage for the |
| | | | duration of the battle when performing a |
| | | | regular attack |
| 6|Retrieve Weapon | 8 MP| Recover thrown weapons during combat |
| 7|Wild Toss | 0 MP| Weapon Toss on all enemies. Same restrictions |
| | | | as Weapon Toss. 400% damage |
| 8|Master-at-Arms | 8 MP| Raise weapon aptitude of equipped weapons |
| 9|Wanton Destruction | 1 BP| Attack random targets with 25% damage between |
| | | | 6 and 16 times based on your weapon aptitude |
|10|Quad Wield | 2 PS| Able to equip four weapons, but retain |
| | | | attack power malus when using multiple |
|11|Achilles' Heel | 2 PS| Attacks against Racial weakness always crit |
\-----------------------------------------------------------------------------/
/-----------------------------------------------------------------------------\
| ID: 004 Specialty: Muscle Memory |
| Job: Fencer Job Command: Swordplay |
| |
| Stat Affinities Aptitudes |
| HP B MP C Swords S Axes D |
| STR B INT C AGI B Spears C Rods E Staves E |
| VIT B MND C DEX B Daggers S Bows D Katana D |
| Knuckles E Greatsword B Firearms B |
| Shields A Helms C Armor C |
|-----------------------------------------------------------------------------|
|Lv|Skill |Cost | Description |
|--|--------------------|-----|-----------------------------------------------|
| 1|Blazing Wolf | 0 MP| Stance that increases P.Atk and M.Atk by 25% |
| 2|Stalwart Aurochs | 0 MP| Stance that increases P.Def and M.Def by 25% |
| 3|Wolf Fang | 5 MP| Attack at 130% damage in Wolf Stance, changes |
| | | | to Aurochs Stance after the attack |
| 4|Goring Aurochs |10 MP| Attack at 150% damage in Aurochs Stance, |
| | | | changes to Wolf Stance after the attack |
| 5|Soaring Falcon | 0 MP| Stance that increases Speed by 50% |
| 6|Stampede | 1 PS| When attacked in Aurochs stance, 75% chance |
| | | | to counter. Does not work with reflect |
| 7|Muscle Memory | 1 PS| When changing stance, status effects of the |
| | | | previous stance lasts for 10 turns |
| 8|Eye of the Wolf | 1 PS| Start battle in Wolf Stance. Does not work in |
| | | | prolonged battles |
| 9|Sword Lore | 1 PS| Raise sword proficiency to S |
|10|Falcon Claw | 1 BP| Four attacks against random enemies at 80% |
| | | | Only usable in Falcon Stance |
|11|Bloody Wolf | 0 MP| Assume Wolf stance and raise P.Atk and M.Atk |
| | | | to their maximum |
\-----------------------------------------------------------------------------/
/-----------------------------------------------------------------------------\
| ID: 005 Specialty: Good Measure |
| Job: Bishop Job Command: Holy Magic |
| |
| Stat Affinities Aptitudes |
| HP C MP A Swords E Axes E |
| STR C INT B AGI C Spears B Rods B Staves S |
| VIT D MND A DEX C Daggers C Bows E Katana E |
| Knuckles E Greatsword E Firearms E |
| Shields E Helms E Armor E |
|-----------------------------------------------------------------------------|
|Lv|Skill |Cost | Description |
|--|--------------------|-----|-----------------------------------------------|
| 1|Holy Magic Lv.1 |-----| Enables use of Lv.1 Holy Magic |
| 2|Holy Magic Lv.2 |-----| Enables use of Lv.2 Holy Magic |
| 3|M.Def 20% Up | 1 PS| Raise M.Def by 20% |
| 4|Holy Magic Lv.3 |-----| Enables use of Lv.3 Holy Magic |
| 5|Holy Magic Lv.4 |-----| Enables use of Lv.4 Holy Magic |
| 6|Good Measure | 2 PS| Use the same spell twice for 2.5 times effect |
| 7|Staff Lore | 1 PS| Raise staff proficiency to S |
| 8|Holy Magic Lv.5 |-----| Enables use of Lv.5 Holy Magic |
| 9|Holy Magic Lv.6 |-----| Enables use of Lv.6 Holy Magic |
|10|Brevity | 3 PS| 50% chance of any single spell being cast to |
| | | | have the efect of the same spell twice |
|11|Holy Magic Lv.7 |-----| Enables use of Lv.7 Holy Magic |
\-----------------------------------------------------------------------------/
/-----------------------------------------------------------------------------\
| ID: 006 Specialty: Prescience |
| Job: Astrologian Job Command: Astral Magic |
| |
| Stat Affinities Aptitudes |
| HP C MP A Swords E Axes E |
| STR C INT B AGI D Spears E Rods S Staves A |
| VIT D MND B DEX C Daggers C Bows E Katana E |
| Knuckles E Greatsword E Firearms E |
| Shields E Helms E Armor E |
|-----------------------------------------------------------------------------|
|Lv|Skill |Cost | Description |
|--|--------------------|-----|-----------------------------------------------|
| 1|Astral Magic Lv.1 |-----| Enables use of Lv.1 Astral Magic |
| 2|Astral Magic Lv.2 |-----| Enables use of Lv.2 Astral Magic |
| 3|Precognition | 1 PS| Cannot be ambushed and enemy cannot get BP+1 |
| | | | at start of battle |
| 4|Astral Magic Lv.3 |-----| Enables use of Lv.3 Astral Magic |
| 5|Astral Magic Lv.4 |-----| Enables use of Lv.4 Astral Magic |
| 6|Prescience | 2 PS| Spells and abilities augmenting status or |
| | | | granting supportive properties will take |
| | | | effect at the beginning of each turn. |
| 7|Astral Magic Lv.5 |-----| Enables use of Lv.5 Astral Magic |
| 8|Astral Magic Lv.6 |-----| Enables use of Lv.6 Astral Magic |
| 9|Prolong Support | 1 PS| Double number of turns of stat-raising effects|
| | | | received by the party |
|10|Limit Breaker | 1 PS| Increases the upper limit of stat-raising |
| | | | effects. Only one character has to equip this |
|11|Astral Magic Lv.7 |-----| Enables use of Lv.7 Astral Magic |
\-----------------------------------------------------------------------------/
/-----------------------------------------------------------------------------\
| ID: 007 Specialty: Learning |
| Job: Catmancer Job Command: Catmancy |
| |
| Stat Affinities Aptitudes |
| HP C MP B Swords E Axes S |
| STR B INT B AGI B Spears E Rods B Staves E |
| VIT C MND C DEX D Daggers B Bows E Katana E |
| Knuckles S Greatsword E Firearms E |
| Shields A Helms A Armor A |
|-----------------------------------------------------------------------------|
|Lv|Skill |Cost | Description |
|--|--------------------|-----|-----------------------------------------------|
| 1|Catmancy |-----| Use a monster's ability |
| 2|Catnap | 0 MP| 50% chance to place party in sleep state |
| 3|Attack Item Amp | 1 PS| Raise damage from attack items to 150% normal |
| 4|Dig | 0 MP| Get an item during battle. Differs by location|
| 5|Mislead | 0 MP| Lower chance to be targeted to lowest level |
| 6|Learning | 1 PS| This ability allows learning Catmancy Skills |
| | | | for the whole party |
| 7|Whisker Sense | 1 PS| Preemptive and Brave Attack rates increase by |</pre><pre id="faqspan-13">
| | | | 5%. Does not stack with other similar effects |
| 8|Cat Mastery |-----| Use a strong monster's ability |
| 9|HP 20% Up | 1 PS| Raise maximum HP by 20% |
|10|Purrfect Stance | 8 MP| Raise P.Def and M.Def to maximum for 10 turns |
|11|Meow to the Max |22 MP| Damage dealt by catmancy and cat mastery |
| | | | moves is increased to 150% for 10 turns |
\-----------------------------------------------------------------------------/
/-----------------------------------------------------------------------------\
| ID: 008 Specialty: Revenge |
| Job: Red Mage Job Command: B/W Magic |
| |
| Stat Affinities Aptitudes |
| HP B MP B Swords A Axes B |
| STR C INT B AGI B Spears B Rods A Staves A |
| VIT C MND B DEX C Daggers B Bows C Katana B |
| Knuckles D Greatsword D Firearms D |
| Shields C Helms C Armor C |
|-----------------------------------------------------------------------------|
|Lv|Skill |Cost | Description |
|--|--------------------|-----|-----------------------------------------------|
| 1|B/W Magic Lv.1 |-----| Enables use of Lv.1 White and Black Magic |
| 2|B/W Magic Lv.2 |-----| Enables use of Lv.2 White and Black Magic |
| 3|Turn Tables | 1 PS| Raise BP by 1 when evading enemy attack |
| 4|B/W Magic Lv.3 |-----| Enables use of Lv.3 White and Black Magic |
| 5|BP Recovery | 1 PS| Raise BP by 1 when sustaining status ailment |
| 6|B/W Magic Lv.4 |-----| Enables use of Lv.4 White and Black Magic |
| 7|Revenge | 2 PS| 25% chance to increase BP by 1 when taking |
| | | | damage. Does not trigger from poison/frozen |
| 8|Revival | 1 PS| 75% chance to gain 2 BP upon HP critical from |
| | | | sources other than HP reducing skills |
| 9|MP Free in a Pinch | 1 PS| No MP Cost when HP critical |
|10|In the Red | 1 PS| Raise magic attack damage when in negative BP |
| | | | -1 BP: 120% damage -2 BP: 130% damage |
| | | | -3 BP: 140% damage -4 BP: 150% damage |
|11|Chainspell | 3 PS| Spells cast will trigger twice. No effect on |
| | | | Wall or Mist spells |
\-----------------------------------------------------------------------------/
/-----------------------------------------------------------------------------\
| ID: 009 Specialty: Rob Blind |
| Job: Thief Job Command: Thievery |
| |
| Stat Affinities Aptitudes |
| HP C MP C Swords C Axes E |
| STR C INT E AGI S Spears E Rods E Staves E |
| VIT C MND E DEX S Daggers S Bows A Katana C |
| Knuckles C Greatsword E Firearms C |
| Shields E Helms E Armor E |
|-----------------------------------------------------------------------------|
|Lv|Skill |Cost | Description |
|--|--------------------|-----|-----------------------------------------------|
| 1|Steal | 0 MP| 50% chance to steal an item from an enemy |
| 2|Steal Breath | 8 MP| Restore HP by amount of damage |
| 3|Mug |16 MP| Attack + Steal |
| 4|Steal Mind | 0 MP| Deal MP damage and restore MP by amount of |
| | | | damage done. 10% damage |
| 5|Speed 20% Up | 1 PS| Raise Speed by 20% |
| 6|Dagger Lore | 1 PS| Raise dagger proficiency to S |
| 7|Godspeed Strike | 1 BP| Substitute 500% Speed for P.Atk and ignore |
| | | | enemies P.Def |
| 8|Big Bad Burglar | 1 PS| Raise P.Atk by 25% when steal, Steal Breath |
| | | | or Steal Mind succeeds |
| 9|Rob Blind | 2 PS| Nab two items instead of one when stealing |
|10|Shake Down | 1 BP| Steal from all enemies at once |
|11|Prince of Thieves | 0 MP| Steal a rare (typically unstealable) item |
| | | | with a 25% success chance |
\-----------------------------------------------------------------------------/
/-----------------------------------------------------------------------------\
| ID: 010 Specialty: Counter |
| Job: Swordmaster Job Command: Bushido |
| |
| Stat Affinities Aptitudes |
| HP B MP C Swords B Axes D |
| STR B INT D AGI C Spears D Rods E Staves D |
| VIT B MND D DEX B Daggers B Bows E Katana S |
| Knuckles D Greatsword B Firearms E |
| Shields A Helms A Armor A |
|-----------------------------------------------------------------------------|
|Lv|Skill |Cost | Description |
|--|--------------------|-----|-----------------------------------------------|
| 1|Nothing Ventured | 0 MP| Halve damage of physical attack and counter |
| | | | for 200% damage |
| 2|Katana Lore | 1 PS| Raise katana proficiency to S |
| 3|Squeaky Wheel | 1 BP| Reduce enemy BP by 1. For bosses and special |
| | | | enemies, chance is reduced to 30% |
| 4|Multitask | 1 PS| 33% chance to attack again on normal attack |
| 5|Counter | 2 PS| 60% chance to counter single target physical |
| | | | attacks with a normal attack |
| 6|Before Swine | 0 MP| Halve damage of magical attack and counter for|
| | | | 300% damage. Does not work on reflected magic |
| 7|Counter Amp | 1 PS| Raise damage of counters by 50% |
| 8|The Worm Turns | 0 MP| Counter for 750% when hit and at HP Critical |
| 9|Redoubled Effort | 1 PS| More power when at higher BP. |
| | | | 1 BP: 110% damage 2 BP: 121% damage |
| | | | 3 BP: 133% damage 4 BP: 146% damage |
|10|Free Lunch | 0 MP| Set MP cost to zero for two turns |
|11|Eye for an Eye | 0 MP| Counter for 400% when ally is hit |
\-----------------------------------------------------------------------------/
/-----------------------------------------------------------------------------\
| ID: 011 Specialty: Convert MP |
| Job: Summoner Job Command: Summoning |
| |
| Stat Affinities Aptitudes |
| HP C MP S Swords D Axes E |
| STR E INT A AGI D Spears E Rods S Staves C |
| VIT D MND B DEX C Daggers C Bows E Katana E |
| Knuckles E Greatsword E Firearms E |
| Shields E Helms E Armor E |
|-----------------------------------------------------------------------------|
|Lv|Skill |Cost | Description |
|--|--------------------|-----|-----------------------------------------------|
| 1|Summoning Lv.1 |-----| Enables use of Lv.1 Summoning |
| 2|Summoning Lv.2 |-----| Enables use of Lv.2 Summoning |
| 3|Summon Substitute | 1 PS| Random summon upon K.O. Does not trigger from |
| | | | poison or freeze damage |
| 4|MP 20% Up | 1 PS| Raise maximum MP by 20% |
| 5|Summoning Lv.3 |-----| Enables use of Lv.3 Summoning |
| 6|Convert MP | 1 PS| Restore 5% of dmg sustained as MP. Does not |
| | | | trigger from poison or frozen |
| 7|Summon in Pinch | 1 PS| Random, free summon magic upon HP Critical |
| | | | Does not trigger from poison or freezing |
| 8|Summoning Amp | 2 PS| MP Cost and dmg for summoning x1.25 |
| 9|Summoning Lv.4 |-----| Enables use of Lv.4 Summoning |
|10|Summoning Surge | 2 PS| Summon damage +10% each time summon magic is |
| | | | used in combat |
|11|Summoning Lv.5 |-----| Enables use of Lv.5 Summoning |
\-----------------------------------------------------------------------------/
/-----------------------------------------------------------------------------\
| ID: 012 Specialty: Eagle Eye |
| Job: Hawkeye Job Command: Shamanism |
| |
| Stat Affinities Aptitudes |
| HP B MP C Swords C Axes A |
| STR B INT C AGI C Spears C Rods E Staves E |
| VIT B MND C DEX S Daggers C Bows B Katana E |
| Knuckles E Greatsword E Firearms S |
| Shields A Helms A Armor A |
|-----------------------------------------------------------------------------|
|Lv|Skill |Cost | Description |
|--|--------------------|-----|-----------------------------------------------|
| 1|Sidewinder | 1 BP| Select multiple enemies to attack. Selecting |
| | | | fewer enemies increases damage dealt. Damage |
| | | | varies from 60% to 200% |
| 2|Maverick | 8 MP| At end of turn, attack enemy with lowest HP |
| | | | for 125% damage |
| 3|Warhead |16 MP| Add an element to weapon attacks. Other |
| | | | elements and special moves have precedence |
| | | | over this ability. Stronger spells have a |
| | | | stronger effect. 20 Base power, 150% damage |
| 4|Condor | 8 MP| For 10 turns, attacks to defaulting targets |
| | | | deal 1.5 times damage and ignore Default |
| 5|Harpoon |16 MP| For 5 turns ignore enemy P.Def when attacking |
| 6|Barrage | 1 PS| 10% more damage for each subsequent attack |
| | | | within a given turn |
| 7|Eagle Eye | 2 PS| Raise accuracy by 100% |
| 8|Sparrow | 8 MP| P.Atk of right hand weapon is converted to |
| | | | M.Atk, dealing magic damage when attacking |
| | | | 100 base power, 400% damage |
| 9|Rifle Lore | 1 PS| Raise rifle proficiency to S |
|10|Shrike |16 MP| Shoots bullets to perform an attack the next |
| | | | turn for 150% damage. A maximum of 5 bullets |
| | | | can be fired at once |
|11|Crossfire | 1 PS| When allies attack, there is a 25% chance the |
| | | | character with this ability will attack too |
\-----------------------------------------------------------------------------/
/-----------------------------------------------------------------------------\
| ID: 013 Specialty: Prolong Enfeeble |
| Job: Patissier Job Command: |
| |
| Stat Affinities Aptitudes |
| HP C MP B Swords C Axes E |
| STR C INT B AGI B Spears E Rods C Staves C |
| VIT C MND B DEX A Daggers S Bows E Katana E |
| Knuckles E Greatsword E Firearms D |
| Shields E Helms E Armor E |
|-----------------------------------------------------------------------------|
|Lv|Skill |Cost | Description |
|--|--------------------|-----|-----------------------------------------------|
| 1|Bon Appétit |-----| Create a dish. Effect varies based on |
| | | | ingredients used. |
| 2|Harvest |-----| Get a cooking item during battle. Differs by |
| | | | location. |
| 3|Flambé |-----| 50% to 200% Fire damage based on targets BP |
| 4|Decoration |-----| Raise targets chance of being targeted to the |
| | | | highest level possible |
| 5|Status Ailment Amp | 1 PS| Increase chance of inflicting Status Ailments |
| | | | by 25% |
| 6|Glacé | 1 PS| Recovery from items is doubled |
| 7|Digestion | 8 MP| Remove Ghost status and stat up effects |
| 8|Prolong Enfeeble | 1 PS| Status afflictions from character with this |
| | | | ability have double duration |
| 9|Items for All | 1 PS| Items and Bon Appétit affect whole party. |
| | | | Excludes specific items. |
|10|Critical Hitter | 1 PS| 25% chance to score criticals on item and |
| | | | spell use |
|11|Piestorm |-----| Toss four pies which each lowers a different |
| | | | stat from P.Atk, P.Def, M.Atk or M.Def for |
| | | | four turns at random enemies |
\-----------------------------------------------------------------------------/
/-----------------------------------------------------------------------------\
| ID: 014 Specialty: Angelic Ward |
| Job: White Mage Job Command: White Magic |
| |
| Stat Affinities Aptitudes |
| HP C MP A Swords E Axes E |
| STR D INT B AGI C Spears E Rods B Staves S |
| VIT E MND A DEX D Daggers C Bows E Katana E |
| Knuckles E Greatsword E Firearms E |
| Shields E Helms E Armor E |
|-----------------------------------------------------------------------------|
|Lv|Skill |Cost | Description |
|--|--------------------|-----|-----------------------------------------------|
| 1|White Magic Lv.1 |-----| Enables use of Lv.1 White Magic |
| 2|Angelic Ward | 1 PS| Has a 50% chance to halve damage taken |
| 3|White Magic Lv.2 |-----| Enables use of Lv.2 White Magic |
| 4|White Magic Lv.3 |-----| Enables use of Lv.3 White Magic |
| 5|White Magic Lv.4 |-----| Enables use of Lv.4 White Magic |
| 6|Silence Immunity | 1 PS| Confer immunity to silence during battles |
| 7|White Magic Lv.5 |-----| Enables use of Lv.5 White Magic |
| 8|Group-Cast Master | 2 PS| Group cast retains strength of single cast |
| 9|White Magic Lv.6 |-----| Enables use of Lv.6 White Magic |
|10|Circle of Life | 2 PS| Bring back all allies from K.O. when you |
| | | | suffer a K.O. Works once per battle for each |
| | | | character that has this ability equipped |
|11|White Magic Lv.7 |-----| Enables use of Lv.7 White Magic |
\-----------------------------------------------------------------------------/
/-----------------------------------------------------------------------------\
| ID: 015 Specialty: More Money |
| Job: Merchant Job Command: Commerce |
| |
| Stat Affinities Aptitudes |
| HP C MP C Swords D Axes E |
| STR C INT B AGI C Spears S Rods E Staves S |
| VIT D MND C DEX C Daggers S Bows C Katana E |
| Knuckles E Greatsword E Firearms C |
| Shields E Helms E Armor E |
|-----------------------------------------------------------------------------|
|Lv|Skill |Cost | Description |
|--|--------------------|-----|-----------------------------------------------|
| 1|Pay to Play | 0 MP| Spend lv x 50 pg to raise target's Critical |
| | | | Rate by 300% for four turns |
| 2|White Knight | 1 PS| When HP Critical, ally with highest HP will |
| | | | protect this character |
| 3|Pharmacy | 0 MP| Purchase and use a recovery item on target |
| 4|Salesman | 0 MP| Enemy buys recovery item for 2.4x sell price |
| 5|More Money | 2 PS| Earn 1.5x money after battle. Does not stack |
| | | | on multiple characters, but does with items |
| 6|Hedge Risk | 0 MP| Halve damage for five turns, but spend money |
| | | | equal to reduced damage |
| 7|Takeover | 0 MP| Spend lv x 50 pg and deal lv x 50 damage |
| 8|BP Drink | 0 MP| Spend pg to restore BP on target |
| | | | 1 BP: 1,000 pg |
| | | | 2 BP: 10,000 pg |
| | | | 3 BP: 100,000 pg |
| 9|Big Pharma | 0 MP| Restore enemy HP and gain pg equal to the |
| | | | HP recovered. Upper limit of 99999 pg/battle |
|10|Payoff | 0 MP| Spend money to end the battle. Still get pg, |
| | | | exp and JP as normal |
|11|Insurance | 2 PS| Get half of received damage as pg, to a |
| | | | maximum of 99999 per battle |
\-----------------------------------------------------------------------------/
/-----------------------------------------------------------------------------\
| ID: 016 Specialty: Black Resonance |
| Job: Black Mage Job Command: Black Magic |
| |
| Stat Affinities Aptitudes |
| HP C MP A Swords E Axes E |
| STR E INT A AGI C Spears E Rods S Staves C |
| VIT E MND B DEX D Daggers C Bows E Katana E |
| Knuckles E Greatsword E Firearms E |
| Shields E Helms E Armor E |
|-----------------------------------------------------------------------------|
|Lv|Skill |Cost | Description |
|--|--------------------|-----|-----------------------------------------------|
| 1|Black Magic Lv.1 |-----| Enables use of Lv.1 Black Magic |
| 2|Rod Lore | 1 PS| Raise rod proficiency to S |
| 3|Black Magic Lv.2 |-----| Enables use of Lv.2 Black Magic |
| 4|Black Magic Lv.3 |-----| Enables use of Lv.3 Black Magic |
| 5|Black Resonance | 1 PS| Black magic damage rises with each ally (not |
| | | | yourself) on which this ability is set. |
| | | | 0: No effect 1: Damage x 1.1 |
| | | | 2: Damage x 1.15 3: Damage x 1.2 |
| 6|Black Magic Lv.4 |-----| Enables use of Lv.4 Black Magic |
| 7|Black Magic Lv.5 |-----| Enables use of Lv.5 Black Magic |
| 8|Pierce M.Defense | 3 PS| Ignore targets M.Def when dealing magic dmg |
| 9|Black Magic Lv.6 |-----| Enables use of Lv.6 Black Magic |
|10|Group-Cast All | 2 PS| Force group cast on all magic. This ability |
| | | | takes priority over certain Spellcraft |
| | | | modifications. Does not apply to magic only |
| | | | useable on self |
|11|Black Magic Lv.7 |-----| Enables use of Lv.7 Black Magic |
\-----------------------------------------------------------------------------/
/-----------------------------------------------------------------------------\
| ID: 017 Specialty: Precision |
| Job: Ranger Job Command: Hunting |
| |
| Stat Affinities Aptitudes |
| HP C MP C Swords D Axes E |
| STR B INT D AGI B Spears D Rods D Staves D |
| VIT C MND D DEX S Daggers S Bows S Katana D |
| Knuckles D Greatsword E Firearms B |
| Shields E Helms E Armor E |
|-----------------------------------------------------------------------------|
|Lv|Skill |Cost | Description |
|--|--------------------|-----|-----------------------------------------------|
| 1|Berserk | 0 MP| Put Berserk status on self for 6 turns and |
| | | | continue to attack for the duration. Berserk |
| | | | adds 50% to P.Atk, stacking with similar |
| | | | effects. |
| 2|Targeting | 1 BP| Always critical hit |
| 3|Bug Slayer | 8 MP| 1.5 times damage to bug family monsters |
| | | | does not stack with similar bonuses granted |
| | | | by weapons |
| 4|Plant Slayer | 8 MP| 1.5 times damage to plant family monsters |
| | | | does not stack with similar bonuses granted |
| | | | by weapons |
| 5|Beast Slayer | 8 MP| 1.5 times damage to beast family monsters |
| | | | does not stack with similar bonuses granted |
| | | | by weapons |
| 6|Aquatic Slayer | 8 MP| 1.5 times damage to aquatic family monsters |
| | | | does not stack with similar bonuses granted |
| | | | by weapons |
| 7|Precision | 2 PS| Raise damage by 3% for each attack if all |
| | | | attacks hit |
| 8|Dragon Slayer | 8 MP| 1.5 times damage to dragon family monsters |
| | | | does not stack with similar bonuses granted |
| | | | by weapons |
| 9|Bow Lore | 1 PS| Raise bow proficiency to S |
|10|Multiburst | 1 BP| Four attacks that hit random enemies for 60% |
| | | | damage of a conventional attack |
|11|Savage Beast | 1 PS| 80% chance to use physical skills while |
| | | | Berserked, consuming 1 BP and no MP |
\-----------------------------------------------------------------------------/
/-----------------------------------------------------------------------------\
| ID: 018 Specialty: Protect Ally |
| Job: Knight Job Command: Chivalry |
| |
| Stat Affinities Aptitudes |
| HP B MP D Swords S Axes A |
| STR B INT D AGI D Spears A Rods E Staves E |
| VIT S MND B DEX D Daggers B Bows D Katana D |
| Knuckles E Greatsword S Firearms E |
| Shields S Helms A Armor A |
|-----------------------------------------------------------------------------|
|Lv|Skill |Cost | Description |
|--|--------------------|-----|-----------------------------------------------|
| 1|Stomp | 0 MP| 125% damage, but reduce P.Def and M.Def 25% |
| 2|Two-Handed | 1 PS| Double weapons P.Atk if other hand is empty. |
| | | | Only works with swords, axes, spears, staves, |
| | | | katanas and greatswords |
| 3|Ironclad | 5 MP| At begin of turn, raise P.Def to max |
| 4|Protect Ally | 1 PS| HP Critical allies will be protected from |
| | | | single target physical attacks |
| 5|Shield Lore | 1 PS| Raise shield proficiency to S |
| 6|Shield Strike | 8 MP| Attack that raises P.Def by 25% for two turns |
| 7|Full Cover | 0 MP| Protect specified ally and take half damage |
| | | | when that ally is attacked with a single |
| | | | target physical attack. |
| 8|Dual Shields | 1 PS| Equip a shield in both hands |
| 9|Chivalrous Spirit | 1 PS| Raise P.Def by 25% for five turns each time |
| | | | Protect Ally, Full Cover, White Knight or |
| | | | Iron Wall is used |
|10|Super Charge | 1 BP| Convert double P.Def to P.Atk |
|11|Iron Wall | 0 MP| Full cover on whole party |
\-----------------------------------------------------------------------------/
/-----------------------------------------------------------------------------\
| ID: 019 Specialty: Dual Wield |
| Job: Ninja Job Command: Ninjutsu
| |
| Stat Affinities Aptitudes |
| HP C MP C Swords C Axes E |
| STR B INT C AGI S Spears D Rods E Staves D |
| VIT D MND C DEX A Daggers S Bows D Katana B |
| Knuckles D Greatsword D Firearms E |
| Shields E Helms E Armor E |
|-----------------------------------------------------------------------------|
|Lv|Skill |Cost | Description |
|--|--------------------|-----|-----------------------------------------------|
| 1|Shippûjinrai |16 MP| Attack at start of turn |
| 2|Confuse Immunity | 1 PS| Confer immunity to confusion during battles |
| 3|Shunshin | 0 MP| Raise evasion to maximum for six turns |
| 4|Transience | 1 PS| Counterattack when evading an attack |
| 5|Dual Wield | 2 PS| No penalty when wielding multiple weapons |
| 6|Utsusemi | 0 MP| Evade a physical attack one time |
| 7|Comeback Kid | 1 PS| Raise P.Atk and M.Atk by 25% for three turns |
| | | | upon evading a physical attack |
| 8|Ikkikasei |16 MP| Hit Count +100% for that turn |
| 9|Kairai | 0 MP| For this turn, enemy target of single target |
| | | | attacks will be the selected party member |
| | | | Triggers at start of turn |
|10|Frenetic Fighting | 1 PS| Limit on number of attacks doubles to 32 |
|11|Impermanence |32 MP| Reverse stat up and down effects on selected |
| | | | party. Four turns duration, renewed if used |
| | | | again. Specials, Berserk and Stance effect |
| | | | buffs are excluded |
\-----------------------------------------------------------------------------/
/-----------------------------------------------------------------------------\
| ID: 020 Specialty: Undo Trois |
| Job: Exorcist Job Command: Exorcism |
| |
| Stat Affinities Aptitudes |
| HP C MP A Swords S Axes E |
| STR D INT B AGI C Spears E Rods C Staves C |
| VIT C MND A DEX C Daggers B Bows E Katana E |
| Knuckles E Greatsword E Firearms E |
| Shields E Helms E Armor E |
|-----------------------------------------------------------------------------|
|Lv|Skill |Cost | Description |
|--|--------------------|-----|-----------------------------------------------|
| 1|Undo HP |20 MP| Return HP of target to what it was one turn |
| | | | before. Can even cure KO. |
| 2|Undo Act |16 MP| A single enemy action against the target will |
| | | | be reverted |
| 3|Steady MP Recover | 1 PS| Recover 30 MP at the end of each turn |
| 4|Purgation | 8 MP| Cancel effects regen, stop and reraise, |
| | | | status nullifications, raise/lower stats and |
| | | | abate/nullify/weaken elements |
| 5|Undo MP | 1 BP| Return MP of target to what it was one turn |
| | | | before |
| 6|Undo BP | 3 BP| Return BP of target to what it was one turn |
| | | | before. Does not affect bosses and other |
| | | | unique foes |
| 7|Undo Trois | 1 PS| Undo skills trace back up to 3 turns instead |
| | | | of one |
| 8|Eradication |32 MP| Cause instant death with a 33% chance, |
| | | | regardless of death resistance, intelligence, |
| | | | or mind stats |
| 9|Ectoplasm | 1 PS| Cause Ghost state on self when K.O. |
|10|Glossolalia | 1 PS| Can use magic that registered friends have |
| | | | learned as if they were the own |
|11|Auto Undo | 3 PS| At end of turn, return own HP and MP to what |
| | | | it was the turn before. Does not work if |
| | | | unable to battle. |
\-----------------------------------------------------------------------------/
/-----------------------------------------------------------------------------\
| ID: 021 Specialty: Knuckle Lore |
| Job: Monk Job Command: Martial Arts |
| |
| Stat Affinities Aptitudes |
| HP A MP D Swords E Axes E |
| STR A INT E AGI B Spears E Rods E Staves S |
| VIT B MND D DEX C Daggers E Bows E Katana E |
| Knuckles S Greatsword E Firearms E |
| Shields E Helms E Armor E |
|-----------------------------------------------------------------------------|
|Lv|Skill |Cost | Description |
|--|--------------------|-----|-----------------------------------------------|
| 1|Strong Strike | 0 MP| Double damage, but 50% chance to miss |
| 2|Paralyze Immunity | 1 PS| Confer immunity to paralysis during battles |
| 3|Inner Alchemy | 5 MP| Cure self from poison, blind, silence, dread |
| | | | and confuse |
| 4|Invigorate | 0 MP| +25% P.Atk for 2 turns, but 25% chance of |
| | | | failure, dealing 20% of max. HP to self |
| 5|Knuckle Lore | 1 PS| Raise knuckly proficiency to S. Also add |
| | | | 2x lv to P.Atk when no weapon is equipped |
| 6|Hidden Dragon | 0 MP| 125% damage at end of turn |
| 7|Qigong Wave |12 MP| Ignore Default and deal 125% damage |
| 8|Pressure Point | 1 BP| Ignore targets P. Def and deal 200% damage |
| 9|Phoenix Flight | 0 MP| Reduce your HP to 1, but convert sacrificed |
| | | | HP to damage |
|10|Natural Talent | 2 PS| Raise P.Atk by 100% when nothing is equipped |
|11|Crouching Tiger | 0 MP| Consume 1 BP of all allies other than you, |
| | | | then attack all enemies for 400% damage |
\-----------------------------------------------------------------------------/
/-----------------------------------------------------------------------------\
| ID: 022 Specialty: Soul Mates |
| Job: Valkyrie Job Command: Acrobatics |
| |
| Stat Affinities Aptitudes |
| HP B MP C Swords C Axes E |
| STR B INT D AGI B Spears S Rods E Staves C |
| VIT B MND D DEX C Daggers D Bows D Katana E |
| Knuckles E Greatsword D Firearms E |
| Shields A Helms A Armor A |
|-----------------------------------------------------------------------------|
|Lv|Skill |Cost | Description |
|--|--------------------|-----|-----------------------------------------------|
| 1|Crescent Moon | 1 BP| Attack on all enemies for 100% damage |
| 2|Jump | 1 BP| Jump out of screen at end of turn. Deal 200% |
| | | | damage upon landing. 250% damage with spears |
| 3|Spear Lore | 1 PS| Raise spear proficiency to S |
| 4|Spirit Barrier |10 MP| For ten turns, use MP equal to 10% of damage |
| | | | taken to halt damage taken |
| 5|Soul Mates | 1 PS| +25% P.Atk and M.Atk upon ally K.O. |
| 6|Soul Crush |16 MP| Attack enemy MP for 10% of a conventional atk |
| 7|Pierce Default | 1 PS| Ignore targets Default state |
| 8|High Jump | 2 BP| Jump out of screen. Deal 300% damage upon |
| | | | landing next turn. 350% damage with spears |
| 9|BP Skill Amp | 1 PS| BP cost of respective abilities increases by |
| | | | one, but their damage is risen by 150% |
|10|Super Jump | 3 BP| Jump out of screen for two turns. Deal 200% |
| | | | damage to all enemies upon landing. |
| | | | 250% damage with spears |
|11|Quickening | 1 PS| Number of turns in air is reduced by 1 |
\-----------------------------------------------------------------------------/
/-----------------------------------------------------------------------------\
| ID: 023 Specialty: Adrenaline Rush |
| Job: Pirate Job Command: Piracy |
| |
| Stat Affinities Aptitudes |
| HP B MP D Swords A Axes S |
| STR S INT E AGI C Spears C Rods E Staves E |
| VIT B MND E DEX E Daggers D Bows E Katana E |
| Knuckles D Greatsword A Firearms C |
| Shields A Helms D Armor D |
|-----------------------------------------------------------------------------|
|Lv|Skill |Cost | Description |
|--|--------------------|-----|-----------------------------------------------|
| 1|Double Damage |50 MP| Deal 200% damage |
| 2|Provoke | 0 MP| Raise chance of being targeted to the highest |
| | | | level possible |
| 3|Shell Split | 9 MP| Attack + reduce enemy P.Def by 25% for 4 turns|
| 4|Scale Strip | 9 MP| Attack + reduce enemy M.Def by 25% for 4 turns|
| 5|Shin Smash | 9 MP| Attack + reduce enemy speed by 25% for 4 turns|
| 6|Adrenaline Rush | 2 PS| P.Atk and P.Def +50% for 5 turns upon HP |
| | | | Critical |
| 7|Defang | 9 MP| Attack + reduce enemy P.Atk by 25% for 4 turns|
| 8|Skull Bash | 9 MP| Attack + reduce enemy M.Atk by 25% for 4 turns|
| 9|Axe Lore | 1 PS| Raise axe proficiency to S |
|10|Amped Strike |150MP| Deal 400% damage |
|11|Bully | 1 BP| Increase damage by 10% per status down effect |
| | | | targeted enemy is inflicted with |
\-----------------------------------------------------------------------------/
/-----------------------------------------------------------------------------\
| ID: 024 Specialty: Power Up |
| Job: Performer Job Command: Singing |
| |
| Stat Affinities Aptitudes |
| HP C MP C Swords A Axes E |
| STR D INT B AGI B Spears E Rods S Staves S |
| VIT D MND C DEX C Daggers S Bows E Katana E |
| Knuckles C Greatsword D Firearms D |
| Shields D Helms D Armor D |
|-----------------------------------------------------------------------------|
|Lv|Skill |Cost | Description |
|--|--------------------|-----|-----------------------------------------------|
| 1|Love Power |30 MP| Raise all targets P.Atk by 20% for 4 turns |
| 2|One More for You |26 MP| Raise one targets BP by one (not self) |
| 3|Got Your Back |24 MP| Raise all targets P.Def by 20% for 4 turns |
| 4|Encore | 1 PS| When singing, use another song with a 25% |
| | | | probability |
| 5|Key to Your Heart |24 MP| Raise all targets M.Def by 20% for 4 turns |
| 6|Little Devil |24 MP| Raise all targets M.Atk by 20% for 4 turns |
| 7|Power Up | 2 PS| Raise P.Atk, M.Atk, P.Def and M.Def by 5% |
| | | | each turn for 5 turns |
| 8|Zero Sum |30 MP| Reduce BP to zero for either all enemies or |
| | | | all allies with one or more BP |
| 9|My Hero | 2 BP| Raise all allies' BP by 1 |
|10|Hearts on Fire |45 MP| Raise all targets P.Atk and M.Atk by 25% for |
| | | | 5 turns |
|11|The Grand Ship |45 MP| Raise all targets P.Def and M.Def by 25% for |
| | | | 5 turns |
\-----------------------------------------------------------------------------/
/-----------------------------------------------------------------------------\
| ID: 025 Specialty: Time Slip |
| Job: Time Mage Job Command: Time Magic |
| |
| Stat Affinities Aptitudes |
| HP C MP A Swords D Axes E |
| STR E INT A AGI C Spears E Rods A Staves S |
| VIT E MND B DEX C Daggers D Bows E Katana E |
| Knuckles E Greatsword E Firearms E |
| Shields E Helms E Armor E |
|-----------------------------------------------------------------------------|
|Lv|Skill |Cost | Description |
|--|--------------------|-----|-----------------------------------------------|
| 1|Time Magic Lv.1 |-----| Enables use of Lv.1 Time Magic |
| 2|Stop Immunity | 1 PS| Confer immunity to stop during battles |
| 3|Time Magic Lv.2 |-----| Enables use of Lv.2 Time Magic |
| 4|Slow Parry | 1 PS| 60% chance to lower attackers speed by 50% |
| | | | when hit by single target physical attack |
| 5|Time Magic Lv.3 |-----| Enables use of Lv.3 Time Magic |
| 6|Time Slip | 1 PS| Return to start of battle upon wipeout. Only |
| | | | works once per battle regardless of how many |
| | | | characters have this equipped |
| 7|Time Magic Lv.4 |-----| Enables use of Lv.4 Time Magic |
| 8|Time Magic Lv.5 |-----| Enables use of Lv.5 Time Magic |
| 9|M.Attack 20% Up | 1 PS| Raise M.Atk by 20% |
|10|Time Magic Lv.6 |-----| Enables use of Lv.6 Time Magic |
|11|Time Magic Lv.7 |-----| Enables use of Lv.7 Time Magic |
\-----------------------------------------------------------------------------/
/-----------------------------------------------------------------------------\
| ID: 026 Specialty: Adversity |
| Job: Dark Knight Job Command: Dark Arts |
| |
| Stat Affinities Aptitudes |
| HP B MP C Swords S Axes C |
| STR A INT D AGI B Spears A Rods E Staves E |
| VIT C MND E DEX C Daggers D Bows E Katana S |
| Knuckles E Greatsword A Firearms E |
| Shields A Helms S Armor A |
|-----------------------------------------------------------------------------|
|Lv|Skill |Cost | Description |
|--|--------------------|-----|-----------------------------------------------|
| 1|Dark Bane | 0 MP| Use 20% of max HP to deal 125% dark damage |
| 2|Blind Immunity | 1 PS| Confer immunity to blind during battles |
| 3|Adversity | 1 PS| Raise P.Atk, P.Def, M.Atk and M.Def by 10% |
| | | | when accumulating damage equal to 25% max HP |
| 4|See You in Hell | 1 PS| Deal 400% damage to all enemies when K.O. |
| | | | Does not activate from poison or freeze |
| 5|Minus Strike |16 MP| Damage for max HP - current HP |
| 6|Black Bane | 0 MP| Use 30% of max HP to deal 150% dark damage to |
| | | | all enemies |
| 7|Absorb Magic | 0 MP| Start at begin of turn. Nullify damage from |
| | | | magic attacks and restore MP by amount of MP |
| | | | used to attack |
| 8|Dark Nebula | 0 MP| Use 20% of max HP and deal 400% dark damage |
| | | | to all allies and enemies |
| 9|Life or Death | 0 MP| Raise P.Atk, P.Def, M.Atk and M.Def by 50% |
| | | | for four turns, but enter doom state |
|10|Rage | 2 BP| Use Dark Bane up to 5 times or until chars |
| | | | HP falls to 1 |
|11|Funeral Pyre | 0 MP| Use 30% of max HP to deal damage to a single |
| | | | enemy based on BP. The lower the targets BP, |
| | | | the higher damage done. 125% - 625% damage |
\-----------------------------------------------------------------------------/
/-----------------------------------------------------------------------------\
| ID: 027 Specialty: Guardian Spirit |
| Job: Guardian Job Command: Soul Mastery |
| |
| Stat Affinities Aptitudes |
| HP S MP E Swords B Axes B |
| STR B INT E AGI E Spears S Rods E Staves C |
| VIT S MND S DEX E Daggers D Bows E Katana E |
| Knuckles E Greatsword B Firearms E |
| Shields S Helms S Armor S |
|-----------------------------------------------------------------------------|
|Lv|Skill |Cost | Description |
|--|--------------------|-----|-----------------------------------------------|
| 1|Possession | 8 MP| Add own stats to the target. The target will |
| | | | do as commanded, but one self cannot act. |
| | | | Also clears various status ailments. |</pre><pre id="faqspan-14">
| 2|Soul Smash | 0 MP| Consume 20% Soul Power and deal 150% damage |
| | | | to target |
| 3|Soul Boost | 1 PS| Starts battle with 50% spiritual power. Does |
| | | | not work in successive battles. |
| 4|Soul Blaster | 0 MP| Consume 50% Soul Power and deal 150% damage |
| | | | to all enemies |
| 5|Guardian Spirit | 1 PS| Able to accumulate spiritual power at 25% per |
| | | | attack sustained |
| 6|Armor Lore | 1 PS| Raise heavy armor and helm proficiency to S |
| 7|Soul Link |16 MP| Use targets soul power instead of own to |
| | | | perform abilities. The target will gain soul |
| | | | power with every attack suffered |
| 8|Soul Mirror |36 MP| Reflect physical attacks for 3 turns on |
| | | | single target |
| 9|Possessed | 8 MP| Add stats of possession target to oneself, |
| | | | target will be unable to act. If used against |
| | | | an enemy, will K.O. the target |
|10|Soul Cannon | 0 MP| Consume 100% Soul Power and deal 800% damage |
| | | | to the target |
|11|Twin Souls | 1 PS| Can use both job commands of possession |
| | | | target and possessed. Requires the Job Levels |
| | | | to use skills. Spellcraft or rungues requires |
| | | | the corrsponding abilities |
\-----------------------------------------------------------------------------/
/-----------------------------------------------------------------------------\
| ID: 028 Specialty: Cerberus |
| Job: Kaiser Job Command: Supremacy |
| |
| Stat Affinities Aptitudes |
| HP B MP B Swords S Axes C |
| STR A INT A AGI B Spears C Rods C Staves C |
| VIT B MND B DEX B Daggers B Bows B Katana C |
| Knuckles D Greatsword S Firearms B |
| Shields A Helms A Armor A |
|-----------------------------------------------------------------------------|
|Lv|Skill |Cost | Description |
|--|--------------------|-----|-----------------------------------------------|
| 1|Blinding Light | 1 BP| Damage to all enemies equal to half of own |
| | | | current HP |
| 2|Sonnenblume |16 MP| Reverse turn order for 5 turns |
| 3|Centurion | 1 PS| Certain multi-target attacks become single |
| | | | target, but deal double damage |
| 4|Spring Awakening |24 MP| Restore 9999 HP to all allies and enemies at |
| | | | end of turn for 5 turns |
| 5|Westwind |16 MP| Swap P.Def and M.Def for all allies and |
| | | | enemies for 5 turns |
| 6|Winter Storm |16 MP| For 3 turns, HP, MP and BP recovery becomes |
| | | | invalid for all allies and enemies |
| 7|Noble Eagle |16 MP| Put P.Atk and M.Atk to 200% for all allies |
| | | | and enemies for 5 turns |
| 8|Citadel | 1 PS| Lower BP of all allies and enemies by 1 every |
| | | | two turns. Works even if character is K.O. |
| 9|Nascence | 2 PS| After battle, return own HP, MP and status to |
| | | | what it was before battle. Works even if K.O. |
| | | | Statuses like K.O. will also be restored, |
| | | | potentially leading to game over |
|10|Dawn of Odyssey | 1 PS| Raise BP of all allies and enemies by 1 every |
| | | | 4 turns. Works even if character is K.O. |
|11|Overlord |24 MP| Attacks that can crit will always be critical |
| | | | hits for all allies and enemies for 5 turns |
\-----------------------------------------------------------------------------/
/-----------------------------------------------------------------------------\
| ID: 029 Specialty: BP Limit Up |
| Job: Templar Job Command: Holy Arts |
| |
| Stat Affinities Aptitudes |
| HP B MP D Swords S Axes B |
| STR B INT E AGI D Spears A Rods E Staves E |
| VIT A MND B DEX C Daggers E Bows E Katana C |
| Knuckles E Greatsword S Firearms E |
| Shields A Helms A Armor S |
|-----------------------------------------------------------------------------|
|Lv|Skill |Cost | Description |
|--|--------------------|-----|-----------------------------------------------|
| 1|Rampart | 2 BP| Prevent one physical attack on each ally |
| 2|Giant Slayer | 1 BP| More damage to targets with higher BP |
| 3|Charm Immunity | 1 PS| Confer immunity to charm during battles |
| 4|Radiant Blast |40 MP| Light-based attack that ignores Default |
| 5|BP Limit Up | 1 PS| Raise BP limit by 1, up to 4. |
| 6|Desperation | 0 MP| Add P.Def to P.Atk and attack. Reduce P.Def |
| | | | to minimum for that turn. Ignore enemy P.Def |
| 7|Greatsword Lore | 1 PS| Raise greatsword proficiency to S |
| 8|Fortitude | 1 PS| When attacked by an enemy during Default, BP |
| | | | rises by 1 |
| 9|Default Guard | 1 PS| Improve damage reduction when Defaulting from |
| | | | 50% to 75% |
|10|Heaven's Gate | 3 BP| Light attacks that increase in number with |
| | | | higher BP, striking random enemies. 1 to 99 |
| | | | hits at 5% damage |
|11|Weapon Guard | 1 PS| When receiving a non-magic attack the same |
| | | | turn that the character performs a physical |
| | | | attack with a weapon equipped, damage taken |
| | | | is reduced by 25% |
\-----------------------------------------------------------------------------/
/-----------------------------------------------------------------------------\
| ID: 030 Specialty: Echo |
| Job: Yõkai Job Command: Diabolism |
| |
| Stat Affinities Aptitudes |
| HP B MP A Swords B Axes B |
| STR B INT A AGI B Spears B Rods A Staves B |
| VIT C MND A DEX B Daggers B Bows B Katana S |
| Knuckles B Greatsword B Firearms B |
| Shields B Helms B Armor B |
|-----------------------------------------------------------------------------|
|Lv|Skill |Cost | Description |
|--|--------------------|-----|-----------------------------------------------|
| 1|Diabolism Lv.1 |-----| Enables use of Lv.1 Diabolism |
| 2|Awaken | 1 PS| Raises upper limit of Job Level to 11 |
| | | | Level 11 abilities can be used if mastered |
| | | | even if this skill is not equipped |
| 3|Diabolism Lv.2 |-----| Enables use of Lv.2 Diabolism |
| 4|Diabolism Lv.3 |-----| Enables use of Lv.3 Diabolism |
| 5|Diabolism Lv.4 |-----| Enables use of Lv.4 Diabolism |
| 6|Diabolism Lv.5 |-----| Enables use of Lv.5 Diabolism |
| 7|Echo | 2 PS| 25% chance to recast the previous magic with |
| | | | no cost of MP or BP |
| 8|Diabolism Lv.6 |-----| Enables use of Lv.6 Diabolism |
| 9|Diabolism Lv.7 |-----| Enables use of Lv.7 Diabolism |
|10|Obliterate | 1 PS| Cause instant death at start of battle to |
| | | | enemies 20 or more level below you. You still |
| | | | gain pg, EXP and JP. If an enemy is defeated |
| | | | by this, consecutive battle is not an option |
|11|Diabolism Lv.8 |-----| Enables use of Lv.8 Diabolism |
\-----------------------------------------------------------------------------/
=======================
III.9 Titles [G9]
=======================
Titles can be checked in the Tactics -> Friends Menu by clicking on the
currently shown title on your ID card (lower screen). There, it can be changed
freely from any you have!
/-----------------------------------------------------------------------------\
| ID | Name | Notes |
|-----|-----------------------|-----------------------------------------------|
| 001 | Crystalguard Cavalier | Initial |
| 002 | Soaring Falcon | Yew level 50 |
| 003 | Crystalguard Legend | Yew level 99 |
| 004 | Ducal Guard Captain | Edea level 50 |
| 005 | Duchy's Secret Weapon | Edea level 99 |
| 006 | Moon Emissary | Magnolia level 50 |
| 007 | Champion of the Moon | Magnolia level 99 |
| 008 | The Miracle Returns | Tiz level 50 |
| 009 | A Savior Anew | Tiz level 99 |
| 010 | Career Change | Obtain first non-Freelancer Job |
| 011 | Jack of All Trades | Obtain all Jobs |
| 012 | Part-Time Hero | Level 10 Freelancer |
| 013 | Spellcrafting 101 | Obtain Wizard Asterisk |
| 014 | Spellcraft Sage | Level 10 Wizard |
| 015 | Warriors of Old | Obtain Charioteer Asterisk |
| 016 | Master of War | Level 10 Charioteer |
| 017 | The Pointy End | Obtain Fencer Asterisk |
| 018 | Deadly Duelist | Level 10 Fencer |
| 019 | Gentle Words | Obtain Bishop Asterisk |
| 020 | Archbishop Anointed | Level 10 Bishop |
| 021 | Stargazer | Obtain Astrologian Asterisk |
| 022 | Professor Emeritus | Level 10 Astrologian |
| 023 | Cat Fancier | Obtain Catmancer Asterisk |
| 024 | King of Beasts | Level 10 Catmancer |
| 025 | Old Red | Obtain Red Mage Asterisk |
| 026 | Red Rose | Level 10 Red Mage |
| 027 | Street Tough | Obtain Thief Asterisk |
| 028 | Prince of Thieves | Level 10 Thief |
| 029 | Disciple of the Sword | Obtain Swordmaster Asterisk |
| 030 | Blade of the Heavens | Level 10 Swordmaster |
| 031 | I Hear Voices | Obtain Summoner Asterisk |
| 032 | Bridge to the Beyond | Level 10 Summoner |
| 033 | Twitchy Trigger | Obtain Hawkeye Asterisk |
| 034 | Loose Cannon | Level 10 Hawkeye |
| 035 | Budding Baker | Obtain Patissier Asterisk |
| 036 | Patissier Nonpareil | Level 10 Patissier |
| 037 | Armateur Medic | Obtain White Mage Asterisk |
| 038 | Battle Angel | Level 10 White Mage |
| 039 | Entry-Level Salesman | Obtain Merchant Asterisk |
| 040 | World-Class CEO | Level 10 Merchant |
| 041 | Black Mage Wannabe | Obtain Black Mage Asterisk |
| 042 | Archmage of Legend | Level 10 Black Mage |
| 043 | Small Game Hunter | Obtain Ranger Asterisk |
| 044 | Big Game Hunter | Level 10 Ranger |
| 045 | Full Metal Detective | Obtain Knight Asterisk |
| 046 | The Iron Wall | Level 10 Knight |
| 047 | Ninja Neophyte | Obtain Ninja Asterisk |
| 048 | Ninja Master | Level 10 Ninja |
| 049 | Amateur Undoer | Obtain Exorcist Asterisk |
| 050 | God of Undoing | Level 10 Exorcist |
| 051 | Muscle Fetish | Obtain Monk Asterisk |
| 052 | Body Builder | Level 10 Monk |
| 053 | Jumpy Valkyrie | Obtain Valkyrie Asterisk |
| 054 | Queen of the Skies | Level 10 Valkyrie |
| 055 | Getting your Sea Legs | Obtain Pirate Asterisk |
| 056 | Scourge of the Seas | Level 10 Pirate |
| 057 | Local Talent | Obtain Performer Asterisk |
| 058 | Star of Stars | Level 10 Performer |
| 059 | Right Twice a Day | Obtain Time Mage Asterisk |
| 060 | Master of Time | Level 10 Time Mage |
| 061 | The Dark Path | Obtain Dark Knight Asterisk |
| 062 | King of Pain | Level 10 Dark Knight |
| 063 | Restless Spirit | Obtain Guardian Asterisk |
| 064 | Guardian Angel | Level 10 Guardian |
| 065 | Would-be Conqueror | Obtain Kaiser Asterisk |
| 066 | Ruler of the World | Level 10 Kaiser |
| 067 | Like Father, Like… | Obtain Templar Asterisk |
| 068 | Bravest of All | Level 10 Templar |
| 069 | Little Fox | Obtain Yõkai Asterisk |
| 070 | Nine-Tailed Fox | Level 10 Yõkai |
| 071 | Legend of Legends | Level 11 with all jobs |
| 072 | Finders Keepers | Find all hidden items |
| 073 | Tomb Raider | Open all treasure chests |
| 074 | Millionaire | Accumulate more than 1,000,000 pg |
| 075 | Big Buyer | Spend more than 1,000,000 pg on purchases |
| 076 | Big Bather | Enter the hot spring baths more than 10 times |
| 077 | Manifest Destiny | Visit all locations in the world |
| 078 | Efficiency Expert | Purchase all Chompcraft items |
| 079 | Diversifier | Make one of each Chomper variety |
| 080 | Chompion of Legend | Accumulate more than 100,000,000 cp |
| 081 | Master of Monsters | Defeat all foes listed in the bestiary |
| 082 | Know-it-All | Complete all bestiary entries |
| 083 | Item Hunter | Obtain all items listed in the item guide |
| 084 | Crazy Cat Person | Learn all Catmancy and Cat Mastery abilities |
| 085 | Sweet Tooth | Make all patissier confections |
| 086 | Demon Lord | Obtain the power of all seven sin beasts |
| 087 | Rebuilding Master | Rebuild all Moon facilities to highest level |
| 088 | Ba'al Buster | Defeat all varieties of Ba'als |
| 089 | Tough Master | Use Dig over 100 times |
| 090 | Only the Freshest | Use Harvest over 100 times |
| 091 | Veteran Battler | Triumph in over 1,000 battles |
| 092 | Only the Bravest | Brave to perform actions 1,000 times or more |
| 093 | Win by Default | Default 500 times or more |
| 094 | Special Move Meister | Unleash 100 Special Moves or more |
| 095 | On a Roll | Go on a five-battle victory streak |
| 096 | Can't Touch This | Go on a ten-battle victory streak |
| 097 | Heavy Hitter | Deal over 500,000* HP of damage in one hit |
| 098 | Time Keeper | Use Bravely Second to perform actions 10 times|
| 099 | Master Explorer | Defeat the Adventurer |
| 100 | Done It All | Obtain all titles |
\-----------------------------------------------------------------------------/
* Title 97 has a bug in the english translation, where it states it only
needs 50,000 damage. It still needs 500,000 to unlock.
=====================================
III.10 Chompcraft Bonuses [G10]
=====================================
In Chompcraft, you can gain various multipliers based on the color of Chomps
you have made and how full the box is when you sell. These multipliers are
additive in themselves. For example, if you get Full, Triple Tricolor,
3x Gold, 2x Silver, the Multiplier becomes
1 (base)
+ 0.1 (Full)
+ 5 (Triple Tricolor)
+ 0.15 (3x Gold)
+ 0.04 (2x Silver)
= 6.29
The multiplier for Full and half full as well as the ones for colors are
exclusive, meaning only the highest of each group will count. Gold and Silver
will both be added.
/--------------------------\
| Bonus | Mult |
|------------------|-------|
| Full | 0.1 | \
| Half Full | 0.05 | / Highest of those two only!
|------------------|-------|
| All Green | 0.5 | \
| Triple Quadcolor | 10 | |
| Double Quadcolor | 3 | \
| Quadcolor | 0.7 | Highest of those seven only!
| Triple Tricolor | 5 | /
| Double Tricolor | 1 | |
| Tricolor | 0.25 | /
|------------------|-------|
| Gold | 0.05 | \
| Silver | 0.02 | / Any of these, times the number they appear!
\--------------------------/
=================================
III.11 Chompcraft BGM [G11]
=================================
You can unlock music from the game to play while chomping by selling batches
at specific values. Note that you need to unlock some songs by playing the
game, so it is advisible to wait until post-game to try unlocking them all.
/-------------------------------------------------------\
| # | Song Name | Sell Range |
|----|---------------------------------|-----------------|
| 1 | Shop Theme | Initial |
| 2 | Main Theme | 50 |
| 3 | Menu Theme | 50 - 10000 |
| 4 | [Battle] The Kaiser | 80 |
| 5 | [Town] Gathelatio | 100 - 150 |
| 6 | [Event] Theme of the Empire | 150 - 250 |
| 7 | [Event] The Soaring Falcon | 250 - 450 |
| 8 | [Event] A Conversation | 450 - 600 |
| 9 | [World Map] Walking | 600 - 800 |
| 10 | [Battle] Normal Battle | 800 - 1000 |
| 11 | [Dungeon] Forest Dungeon | 900 - 1200 |
| 12 | [Event] Reminiscence | 400 |
| 13 | [Event] Confrontation | 1000 - 1300 |
| 14 | [Event] Urgency | 1300 - 1500 |
| 15 | [Event] A Tragic Tale | 1500 - 1800 |
| 16 | [Event] Baby Bird | 160 |
| 17 | [Battle] Boss Battle | 1500 - 2000 |
| 18 | [Town] Eternia | 1800 - 2000 |
| 19 | [Event] The Past | 2000 - 2500 |
| 20 | [Event] Soldiers of the Empire | 820 - 850 |
| 21 | [Event] Magnolia | 2500 - 3000 |
| 22 | [Dungeon] Caves | 2800 - 4000 |
| 23 | [Dungeon] Keep | 3300 - 4000 |
| 24 | [Event] A Reunion | 4000 - 5000 |
| 25 | [Event] Nostalgia | 4500 - 5000 |
| 26 | [Special Move] Yew | 5000 - 6000 |
| 27 | [Special Move] Edea | 5100 - 6000 |
| 28 | [Special Move] Magnolia | 1920 - 2000 |
| 29 | [Special Move] Tiz | 6000 - 7000 |
| 30 | [World Map] Sailing | 1400 - 1500 |
| 31 | [Town] Al-Khampis | 7000 - 8000 |
| 32 | [Event] Dread | 8000 - 9000 |
| 33 | [Event] The Visitor | 9000 - 10000 |
| 34 | [Battle} Vs. The Duchy | 930 |
| 35 | [Battle] Ba'al Battle | 1780 - 1800 |
| 36 | [Town] The Temples | 9500 - 10000 |
| 37 | [Town] Ancheim | 10000 - 11000 |
| 38 | [Event] Shooting Star | 330 - 340 |
| 39 | [Town} House by the Sea | 11000 - 13000 |
| 40 | [Town] Eisenberg | 13000 - 15000 |
| 41 | [Town] Yunohana | 15000 - 17000 |
| 42 | [Event] Bombardment | 17000 - 19000 |
| 43 | [Event] Rubadub | 19000 - 30000 |
| 44 | [Town] Florem | 120 |
| 45 | [Town] Sagitta Village | 20000 - 35000 |
| 46 | [Dungeon] New Frontiers | 35000 - 40000 |
| 47 | [Event] Deep Emotion | 40000 - 55000 |
| 48 | [World Map] Airship | 55000 - 70000 |
| 49 | [Town] Grandship | 70000 - 80000 |
| 50 | [Battle] The Fairy | 80000 - 90000 |
| 51 | [Battle] Anne | 90000 - 100000 |
| 52 | [Event] The Grand Marshal | 180000 - 199000 |
| 53 | [Battle] The Ring | 190000 - 199000 |
| 54 | [Town] Caldisla | 200000 - 220000 |
| 55 | [Event] Man of the Sea | 600000 - 650000 |
| 56 | [Event] Diva of the Battlefield | 650000 - 700000 |
| 57 | [Battle] Boss Battle II | 200000 - 400000 |
| 58 | [Event] Wandering | 800000 - 900000 |
| 59 | [Battle] Great Sin | 300000 - 350000 |
| 60 | [Battle] Anne Battle II | 350000 - 400000 |
| 61 | [Dungeon] The Celestial Realm | 400000 - 500000 |
| 62 | [Event] The Kaiser | 100000 - 300000 |
| 63 | [Battle] Providence | 500000 - 600000 |
| 64 | [Battle] Providence II | 600000 - 700000 |
| 65 | Ending Theme | 700000 - 800000 |
\--------------------------------------------------------/
============================
III.12 EXP Chart [G12]
============================
/----------------------\
| | | |
| Lv | Exp | Next |
| -- | ------- | ----- |
| 1 | 0 | 15 |
| 2 | 15 | 30 |
| 3 | 45 | 55 |
| 4 | 100 | 80 |
| 5 | 180 | 150 |
| 6 | 330 | 200 |
| 7 | 530 | 250 |
| 8 | 780 | 300 |
| 9 | 1080 | 350 |
| 10 | 1430 | 400 |
| 11 | 1830 | 450 |
| 12 | 2280 | 500 |
| 13 | 2780 | 1100 |
| 14 | 3880 | 1200 |
| 15 | 5080 | 1300 |
| 16 | 6380 | 1400 |
| 17 | 7780 | 1500 |
| 18 | 9280 | 1600 |
| 19 | 10880 | 1700 |
| 20 | 12580 | 1800 |
| 21 | 14380 | 1900 |
| 22 | 16280 | 2000 |
| 23 | 18280 | 3150 |
| 24 | 21430 | 3300 |
| 25 | 24730 | 3450 |
| 26 | 28180 | 3600 |
| 27 | 31780 | 3750 |
| 28 | 35530 | 3900 |
| 29 | 39430 | 4050 |
| 30 | 43480 | 4200 |
| 31 | 47680 | 4350 |
| 32 | 52030 | 4500 |
| 33 | 56530 | 6200 |
| 34 | 62730 | 6400 |
| 35 | 69130 | 6600 |
| 36 | 75730 | 6800 |
| 37 | 82530 | 7000 |
| 38 | 89530 | 7200 |
| 39 | 96730 | 7400 |
| 40 | 104130 | 7600 |
| 41 | 111730 | 7800 |
| 42 | 119530 | 8000 |
| 43 | 127530 | 10250 |
| 44 | 137780 | 10500 |
| 45 | 148280 | 10750 |
| 46 | 159030 | 11000 |
| 47 | 170030 | 11250 |
| 48 | 181280 | 11500 |
| 49 | 192780 | 11750 |
| 50 | 204530 | 12000 |
| 51 | 216530 | 12250 |
| 52 | 228780 | 12500 |
| 53 | 241280 | 15300 |
| 54 | 256580 | 15600 |
| 55 | 272180 | 15900 |
| 56 | 288080 | 16200 |
| 57 | 304280 | 16500 |
| 58 | 320780 | 16800 |
| 59 | 337580 | 17100 |
| 60 | 354680 | 17400 |
| 61 | 372080 | 17700 |
| 62 | 389780 | 18000 |
| 63 | 407780 | 21350 |
| 64 | 429130 | 21700 |
| 65 | 450830 | 22050 |
| 66 | 472880 | 22400 |
| 67 | 495280 | 22750 |
| 68 | 518030 | 23100 |
| 69 | 541130 | 23450 |
| 70 | 564580 | 23800 |
| 71 | 588380 | 24150 |
| 72 | 612530 | 24500 |
| 73 | 637030 | 28400 |
| 74 | 665430 | 28800 |
| 75 | 694230 | 29200 |
| 76 | 723430 | 29600 |
| 77 | 753030 | 30000 |
| 78 | 783030 | 30400 |
| 79 | 813430 | 30800 |
| 80 | 844230 | 31200 |
| 81 | 875430 | 31600 |
| 82 | 907030 | 32000 |
| 83 | 939030 | 36450 |
| 84 | 975480 | 36900 |
| 85 | 1012380 | 37350 |
| 86 | 1049730 | 37800 |
| 87 | 1087530 | 38250 |
| 88 | 1125780 | 38700 |
| 89 | 1164480 | 39150 |
| 90 | 1203630 | 39600 |
| 91 | 1243230 | 40050 |
| 92 | 1283280 | 40500 |
| 93 | 1323780 | 45500 |
| 94 | 1369280 | 46000 |
| 95 | 1415280 | 46500 |
| 96 | 1461780 | 47000 |
| 97 | 1508780 | 47500 |
| 98 | 1556280 | 48000 |
| 99 | 1604280 | --- |
\----------------------/
===================================
III.13 Stat Gain Charts [G13]
===================================
/------------------------------------------------------------------------\
| | | Yew | | Edea |
|Lv| | HP| MP|STR|VIT|INT|MND|DEX|AGI| | HP| MP|STR|VIT|INT|MND|DEX|AGI|
|--|-|----|---|---|---|---|---|---|---|-|----|---|---|---|---|---|---|---|
| 1| | 155| 57| 8| 8| 11| 9| 11| 7| | | | | | | | | |
| 2| | 174| 63| 8| 8| 11| 9| 11| 7| | | | | | | | | |
| 3| | 194| 68| 9| 9| 12| 10| 12| 8| | | | | | | | | |
| 4| | 215| 71| 9| 9| 12| 10| 12| 9| | | | | | | | | |
| 5| | 237| 76| 10| 10| 13| 11| 13| 9| | 226| 76| 13| 13| 10| 11| 11| 10|
| 6| | 260| 80| 10| 10| 13| 11| 13| 10| | 249| 80| 13| 13| 10| 11| 11| 10|
| 7| | 284| 87| 11| 11| 14| 12| 14| 10| | 273| 87| 14| 14| 11| 12| 12| 11|
| 8| | 309| 93| 11| 11| 14| 12| 14| 11| | 298| 93| 14| 14| 11| 12| 12| 11|
| 9| | 335| 98| 12| 12| 15| 13| 15| 11| | 324| 98| 15| 15| 12| 13| 13| 12|
|10| | 362|101| 13| 13| 16| 14| 16| 12| | 351|101| 16| 16| 13| 13| 14| 13|
|11| | 390|106| 13| 13| 16| 14| 16| 12| | 379|106| 16| 16| 13| 14| 14| 13|
|12| | 419|110| 14| 14| 17| 15| 17| 13| | 408|110| 17| 17| 14| 15| 15| 14|
|13| | 449|117| 14| 14| 17| 15| 17| 13| | 438|117| 17| 17| 14| 15| 15| 14|
|14| | 480|123| 15| 15| 18| 16| 18| 14| | 469|123| 18| 18| 15| 16| 16| 15|
|15| | 512|128| 15| 15| 18| 16| 18| 15| | 501|128| 18| 18| 15| 16| 16| 15|
|16| | 545|131| 16| 16| 19| 17| 19| 15| | 534|131| 19| 19| 16| 17| 17| 16|
|17| | 579|136| 16| 16| 19| 17| 19| 16| | 568|136| 19| 19| 16| 17| 17| 16|
|18| | 614|140| 17| 17| 20| 18| 20| 16| | 603|140| 20| 20| 17| 18| 18| 17|
|19| | 650|147| 18| 18| 21| 19| 21| 17| | 639|147| 21| 21| 18| 18| 19| 18|
|20| | 687|153| 18| 18| 21| 19| 21| 18| | 676|153| 21| 21| 18| 19| 19| 18|
|21| | 725|158| 19| 19| 22| 20| 22| 18| | 714|158| 22| 22| 19| 20| 20| 19|
|22| | 764|161| 19| 19| 22| 20| 22| 19| | 753|161| 22| 22| 19| 20| 20| 19|
|23| | 804|166| 20| 20| 23| 21| 23| 19| | 793|166| 23| 23| 20| 21| 21| 20|
|24| | 845|170| 20| 20| 23| 21| 23| 20| | 834|170| 23| 23| 20| 21| 21| 20|
|25| | 887|177| 21| 21| 24| 22| 24| 20| | 876|177| 24| 24| 21| 22| 22| 21|
|26| | 930|183| 22| 22| 25| 23| 25| 21| | 919|183| 25| 25| 22| 22| 23| 22|
|27| | 974|188| 22| 22| 25| 23| 25| 22| | 963|188| 25| 25| 22| 23| 23| 22|
|28| |1019|191| 23| 23| 26| 24| 26| 22| |1008|191| 26| 26| 23| 23| 24| 23|
|29| |1065|196| 23| 23| 26| 24| 26| 23| |1054|196| 26| 26| 23| 24| 24| 23|
|30| |1112|200| 24| 24| 27| 25| 27| 23| |1101|200| 27| 27| 24| 24| 25| 24|
|31| |1160|207| 24| 24| 27| 25| 27| 24| |1149|207| 27| 27| 24| 25| 25| 24|
|32| |1209|213| 25| 25| 28| 26| 28| 25| |1198|213| 28| 28| 25| 26| 26| 25|
|33| |1259|218| 25| 25| 28| 26| 28| 25| |1248|218| 28| 28| 25| 26| 26| 25|
|34| |1310|221| 26| 26| 29| 27| 29| 26| |1299|221| 29| 29| 26| 27| 27| 26|
|35| |1362|226| 27| 27| 30| 28| 30| 26| |1351|226| 30| 30| 27| 27| 28| 27|
|36| |1415|230| 27| 27| 30| 28| 30| 27| |1404|230| 30| 30| 27| 28| 28| 27|
|37| |1469|237| 28| 28| 31| 29| 31| 27| |1458|237| 31| 31| 28| 28| 29| 28|
|38| |1524|243| 28| 28| 31| 29| 31| 28| |1513|243| 31| 31| 28| 29| 29| 28|
|39| |1580|248| 29| 29| 32| 30| 32| 29| |1569|248| 32| 32| 29| 29| 30| 29|
|40| |1637|251| 29| 29| 32| 30| 32| 29| |1626|251| 32| 32| 29| 30| 30| 29|
|41| |1695|256| 30| 30| 33| 31| 33| 30| |1684|256| 33| 33| 30| 31| 31| 30|
|42| |1754|260| 31| 31| 34| 32| 34| 30| |1743|260| 34| 34| 31| 31| 32| 31|
|43| |1814|267| 31| 31| 34| 32| 34| 31| |1803|267| 34| 34| 31| 32| 32| 31|
|44| |1875|273| 32| 32| 35| 33| 35| 32| |1864|273| 35| 35| 32| 32| 33| 32|
|45| |1937|278| 32| 32| 35| 33| 35| 32| |1926|278| 35| 35| 32| 33| 33| 32|
|46| |2000|281| 33| 33| 36| 34| 36| 33| |1989|281| 36| 36| 33| 33| 34| 33|
|47| |2064|286| 33| 33| 36| 34| 36| 33| |2053|286| 36| 36| 33| 34| 34| 33|
|48| |2129|290| 34| 34| 37| 35| 37| 34| |2118|290| 37| 37| 34| 34| 35| 34|
|49| |2195|297| 34| 34| 37| 35| 37| 34| |2184|297| 37| 37| 34| 35| 35| 34|
|50| |2262|303| 35| 35| 38| 36| 38| 35| |2251|303| 38| 38| 35| 36| 36| 35|
|51| |2330|308| 36| 36| 39| 37| 39| 36| |2319|308| 39| 39| 36| 36| 37| 36|
|52| |2399|311| 36| 36| 39| 37| 39| 36| |2388|311| 39| 39| 36| 37| 37| 36|
|53| |2469|316| 37| 37| 40| 38| 40| 37| |2458|316| 40| 40| 37| 37| 38| 37|
|54| |2540|320| 37| 37| 40| 38| 40| 37| |2529|320| 40| 40| 37| 38| 38| 37|
|55| |2612|327| 38| 38| 41| 39| 41| 38| |2601|327| 41| 41| 38| 38| 39| 38|
|56| |2685|333| 38| 38| 41| 39| 41| 38| |2674|333| 41| 41| 38| 39| 39| 38|
|57| |2759|338| 39| 39| 42| 40| 42| 39| |2748|338| 42| 42| 39| 39| 40| 39|
|58| |2834|341| 39| 39| 42| 40| 42| 40| |2823|341| 42| 42| 39| 40| 40| 39|
|59| |2910|346| 40| 40| 43| 41| 43| 40| |2899|346| 43| 43| 40| 40| 41| 40|
|60| |2987|350| 41| 41| 44| 42| 44| 41| |2976|350| 44| 44| 41| 41| 42| 41|
|61| |3065|357| 41| 41| 44| 42| 44| 41| |3054|357| 44| 44| 41| 42| 42| 41|
|62| |3144|363| 42| 42| 45| 43| 45| 42| |3133|363| 45| 45| 42| 42| 43| 42|
|63| |3224|368| 42| 42| 45| 43| 45| 43| |3213|368| 45| 45| 42| 43| 43| 42|
|64| |3305|371| 43| 43| 46| 44| 46| 43| |3294|371| 46| 46| 43| 43| 44| 43|
|65| |3387|376| 43| 43| 46| 44| 46| 44| |3376|376| 46| 46| 43| 44| 44| 43|
|66| |3470|380| 44| 44| 47| 45| 47| 44| |3459|380| 47| 47| 44| 44| 45| 44|
|67| |3554|387| 45| 45| 48| 46| 48| 45| |3543|387| 48| 48| 45| 45| 46| 45|
|68| |3639|393| 45| 45| 48| 46| 48| 45| |3628|393| 48| 48| 45| 45| 46| 45|
|69| |3725|398| 46| 46| 49| 47| 49| 46| |3714|398| 49| 49| 46| 46| 47| 46|
|70| |3812|401| 46| 46| 49| 47| 49| 47| |3801|401| 49| 49| 46| 47| 47| 46|
|71| |3900|406| 47| 47| 50| 48| 50| 47| |3889|406| 50| 50| 47| 47| 48| 47|
|72| |3989|410| 47| 47| 50| 48| 50| 48| |3978|410| 50| 50| 47| 48| 48| 47|
|73| |4079|417| 48| 48| 51| 49| 51| 48| |4068|417| 51| 51| 48| 48| 49| 48|
|74| |4170|423| 48| 48| 51| 49| 51| 49| |4159|423| 51| 51| 48| 49| 49| 48|
|75| |4262|428| 49| 49| 52| 50| 52| 50| |4251|428| 52| 52| 49| 49| 50| 49|
|76| |4355|431| 50| 50| 53| 51| 53| 50| |4344|431| 53| 53| 50| 50| 51| 50|
|77| |4449|436| 50| 50| 53| 51| 53| 51| |4438|436| 53| 53| 50| 50| 51| 50|
|78| |4544|440| 51| 51| 54| 52| 54| 51| |4533|440| 54| 54| 51| 51| 52| 51|
|79| |4640|447| 51| 51| 54| 52| 54| 52| |4629|447| 54| 54| 51| 51| 52| 51|
|80| |4737|453| 52| 52| 55| 53| 55| 52| |4726|453| 55| 55| 52| 52| 53| 52|
|81| |4835|458| 52| 52| 55| 53| 55| 53| |4824|458| 55| 55| 52| 53| 53| 52|
|82| |4934|461| 53| 53| 56| 54| 56| 54| |4923|461| 56| 56| 53| 53| 54| 53|
|83| |5034|466| 54| 54| 57| 55| 57| 54| |5023|466| 57| 57| 54| 54| 55| 54|
|84| |5135|470| 54| 54| 57| 55| 57| 55| |5124|470| 57| 57| 54| 54| 55| 54|
|85| |5237|477| 55| 55| 58| 56| 58| 55| |5226|477| 58| 58| 55| 55| 56| 55|
|86| |5340|483| 55| 55| 58| 56| 58| 56| |5329|483| 58| 58| 55| 55| 56| 55|
|87| |5444|488| 56| 56| 59| 57| 59| 57| |5433|488| 59| 59| 56| 56| 57| 56|
|88| |5549|491| 56| 56| 59| 57| 59| 57| |5538|491| 59| 59| 56| 56| 57| 56|
|89| |5655|496| 57| 57| 60| 58| 60| 58| |5644|496| 60| 60| 57| 57| 58| 57|
|90| |5762|500| 57| 57| 60| 58| 60| 58| |5751|500| 60| 60| 57| 58| 58| 57|
|91| |5870|507| 58| 58| 61| 59| 61| 59| |5859|507| 61| 61| 58| 58| 59| 58|
|92| |5979|513| 59| 59| 62| 60| 62| 59| |5968|513| 62| 62| 59| 59| 60| 59|
|93| |6089|518| 59| 59| 62| 60| 62| 60| |6078|518| 62| 62| 59| 59| 60| 59|
|94| |6200|521| 60| 60| 63| 61| 63| 61| |6189|521| 63| 63| 60| 60| 61| 60|
|95| |6312|526| 60| 60| 63| 61| 63| 61| |6301|526| 63| 63| 60| 60| 61| 60|
|96| |6425|530| 61| 61| 64| 62| 64| 62| |6414|530| 64| 64| 61| 61| 62| 61|
|97| |6539|537| 61| 61| 64| 62| 64| 62| |6528|537| 64| 64| 61| 61| 62| 61|
|98| |6654|544| 62| 62| 65| 63| 65| 63| |6643|544| 65| 65| 62| 62| 63| 62|
|99| |6770|551| 63| 63| 66| 64| 66| 64| |6759|551| 66| 66| 63| 63| 64| 63|
\------------------------------------------------------------------------/
/------------------------------------------------------------------------\
| | | Magnolia | | Tiz |
|Lv| | HP| MP|STR|VIT|INT|MND|DEX|AGI| | HP| MP|STR|VIT|INT|MND|DEX|AGI|
|--|-|----|---|---|---|---|---|---|---|-|----|---|---|---|---|---|---|---|
| 1| | | | | | | | | | | | | | | | | | |
| 2| | | | | | | | | | | | | | | | | | |
| 3| | | | | | | | | | | | | | | | | | |
| 4| | | | | | | | | | | | | | | | | | |
| 5| | | | | | | | | | | | | | | | | | |
| 6| | 255| 84| 11| 11| 12| 13| 10| 10| | | | | | | | | |
| 7| | 279| 91| 12| 12| 13| 14| 11| 11| | 297| 78| 13| 13| 12| 13| 13| 11|
| 8| | 304| 97| 12| 12| 13| 14| 11| 12| | 322| 84| 13| 13| 12| 13| 13| 12|
| 9| | 330|102| 13| 13| 14| 15| 12| 12| | 348| 89| 14| 14| 13| 14| 14| 12|
|10| | 357|105| 14| 14| 15| 16| 13| 13| | 375| 92| 15| 15| 14| 15| 15| 13|
|11| | 385|110| 14| 14| 15| 16| 13| 13| | 403| 97| 15| 15| 14| 15| 15| 13|
|12| | 414|114| 15| 15| 16| 17| 14| 14| | 432|101| 16| 16| 15| 16| 16| 14|
|13| | 444|121| 15| 15| 16| 17| 14| 15| | 462|108| 16| 16| 15| 16| 16| 14|
|14| | 475|127| 16| 16| 17| 18| 15| 15| | 493|114| 17| 17| 16| 17| 17| 15|
|15| | 507|132| 16| 16| 17| 18| 15| 16| | 525|119| 17| 17| 16| 17| 17| 16|
|16| | 540|135| 17| 17| 18| 19| 16| 16| | 558|122| 18| 18| 17| 18| 18| 16|
|17| | 574|140| 17| 17| 18| 19| 16| 17| | 592|127| 18| 18| 17| 18| 18| 17|
|18| | 609|144| 18| 18| 19| 20| 17| 18| | 627|131| 19| 19| 18| 19| 19| 17|
|19| | 645|151| 19| 19| 20| 21| 18| 18| | 663|138| 20| 20| 19| 20| 20| 18|
|20| | 682|157| 19| 19| 20| 21| 18| 19| | 700|144| 20| 20| 19| 20| 20| 19|
|21| | 720|162| 20| 20| 21| 22| 19| 19| | 738|149| 21| 21| 20| 21| 21| 19|
|22| | 759|165| 20| 20| 21| 22| 19| 20| | 777|152| 21| 21| 20| 21| 21| 20|
|23| | 799|170| 21| 21| 22| 23| 20| 21| | 817|157| 22| 22| 21| 22| 22| 20|
|24| | 840|174| 21| 21| 22| 23| 20| 21| | 858|161| 22| 22| 21| 22| 22| 21|
|25| | 882|181| 22| 22| 23| 24| 21| 22| | 900|168| 23| 23| 22| 23| 23| 21|
|26| | 925|187| 23| 23| 24| 25| 22| 22| | 943|174| 24| 24| 23| 24| 24| 22|
|27| | 969|192| 23| 23| 24| 25| 22| 23| | 987|179| 24| 24| 23| 24| 24| 23|
|28| |1014|195| 24| 24| 25| 26| 23| 23| |1032|182| 25| 25| 24| 25| 25| 23|
|29| |1060|200| 24| 24| 25| 26| 23| 24| |1078|187| 25| 25| 24| 25| 25| 24|
|30| |1107|204| 25| 25| 26| 27| 24| 25| |1125|191| 26| 26| 25| 26| 26| 24|
|31| |1155|211| 25| 25| 26| 27| 24| 25| |1173|198| 26| 26| 25| 26| 26| 25|
|32| |1204|217| 26| 26| 27| 28| 25| 26| |1222|204| 27| 27| 26| 27| 27| 26|
|33| |1254|222| 26| 26| 27| 28| 25| 26| |1272|209| 27| 27| 26| 27| 27| 26|
|34| |1305|225| 27| 27| 28| 29| 26| 27| |1323|212| 28| 28| 27| 28| 28| 27|
|35| |1357|230| 28| 28| 29| 30| 27| 28| |1375|217| 29| 29| 28| 29| 29| 27|
|36| |1410|234| 28| 28| 29| 30| 27| 28| |1428|221| 29| 29| 28| 29| 29| 28|
|37| |1464|241| 29| 29| 30| 31| 28| 29| |1482|228| 30| 30| 29| 30| 30| 28|
|38| |1519|247| 29| 29| 30| 31| 28| 29| |1537|234| 30| 30| 29| 30| 30| 29|
|39| |1575|252| 30| 30| 31| 32| 29| 30| |1593|239| 31| 31| 30| 31| 31| 30|
|40| |1632|255| 30| 30| 31| 32| 29| 31| |1650|242| 31| 31| 30| 31| 31| 30|
|41| |1690|260| 31| 31| 32| 33| 30| 31| |1708|247| 32| 32| 31| 32| 32| 31|
|42| |1749|264| 32| 32| 33| 34| 31| 32| |1767|251| 33| 33| 32| 33| 33| 31|
|43| |1809|271| 32| 32| 33| 34| 31| 32| |1827|258| 33| 33| 32| 33| 33| 32|
|44| |1870|277| 33| 33| 34| 35| 32| 33| |1888|264| 34| 34| 33| 34| 34| 33|
|45| |1932|282| 33| 33| 34| 35| 32| 34| |1950|269| 34| 34| 33| 34| 34| 33|
|46| |1995|285| 34| 34| 35| 36| 33| 34| |2013|272| 35| 35| 34| 35| 35| 34|
|47| |2059|290| 34| 34| 35| 36| 33| 35| |2077|277| 35| 35| 34| 35| 35| 34|
|48| |2124|294| 35| 35| 36| 37| 34| 35| |2142|281| 36| 36| 35| 36| 36| 35|
|49| |2190|301| 35| 35| 36| 37| 34| 36| |2208|288| 36| 36| 35| 36| 36| 35|
|50| |2257|307| 36| 36| 37| 38| 35| 37| |2275|294| 37| 37| 36| 37| 37| 36|
|51| |2325|312| 37| 37| 38| 39| 36| 37| |2343|299| 38| 38| 37| 38| 38| 37|
|52| |2394|315| 37| 37| 38| 39| 36| 38| |2412|302| 38| 38| 37| 38| 38| 37|
|53| |2464|320| 38| 38| 39| 40| 37| 38| |2482|307| 39| 39| 38| 39| 39| 38|
|54| |2535|324| 38| 38| 39| 40| 37| 39| |2553|311| 39| 39| 38| 39| 39| 38|
|55| |2607|331| 39| 39| 40| 41| 38| 39| |2625|318| 40| 40| 39| 40| 40| 39|
|56| |2680|337| 39| 39| 40| 41| 38| 40| |2698|324| 40| 40| 39| 40| 40| 39|
|57| |2754|342| 40| 40| 41| 42| 39| 41| |2772|329| 41| 41| 40| 41| 41| 40|
|58| |2829|345| 40| 40| 41| 42| 39| 41| |2847|332| 41| 41| 40| 41| 41| 41|
|59| |2905|350| 41| 41| 42| 43| 40| 42| |2923|337| 42| 42| 41| 42| 42| 41|
|60| |2982|354| 42| 42| 43| 44| 41| 42| |3000|341| 43| 43| 42| 43| 43| 42|
|61| |3060|361| 42| 42| 43| 44| 41| 43| |3078|348| 43| 43| 42| 43| 43| 42|
|62| |3139|367| 43| 43| 44| 45| 42| 44| |3157|354| 44| 44| 43| 44| 44| 43|
|63| |3219|372| 43| 43| 44| 45| 42| 44| |3237|359| 44| 44| 43| 44| 44| 44|
|64| |3300|375| 44| 44| 45| 46| 43| 45| |3318|362| 45| 45| 44| 45| 45| 44|
|65| |3382|380| 44| 44| 45| 46| 43| 45| |3400|367| 45| 45| 44| 45| 45| 45|
|66| |3465|384| 45| 45| 46| 47| 44| 46| |3483|371| 46| 46| 45| 46| 46| 45|
|67| |3549|391| 46| 46| 47| 48| 45| 47| |3567|378| 47| 47| 46| 47| 47| 46|
|68| |3634|397| 46| 46| 47| 48| 45| 47| |3652|384| 47| 47| 46| 47| 47| 46|
|69| |3720|402| 47| 47| 48| 49| 46| 48| |3738|389| 48| 48| 47| 48| 48| 47|
|70| |3807|405| 47| 47| 48| 49| 46| 48| |3825|392| 48| 48| 47| 48| 48| 48|
|71| |3895|410| 48| 48| 49| 50| 47| 49| |3913|397| 49| 49| 48| 49| 49| 48|
|72| |3984|414| 48| 48| 49| 50| 47| 50| |4002|401| 49| 49| 48| 49| 49| 49|
|73| |4074|421| 49| 49| 50| 51| 48| 50| |4092|408| 50| 50| 49| 50| 50| 49|
|74| |4165|427| 49| 49| 50| 41| 48| 51| |4183|414| 50| 50| 49| 50| 50| 50|
|75| |4257|432| 50| 50| 51| 52| 49| 51| |4275|419| 51| 51| 50| 51| 51| 51|
|76| |4350|435| 51| 51| 52| 53| 50| 52| |4368|422| 52| 52| 51| 52| 52| 51|
|77| |4444|440| 51| 51| 52| 53| 50| 52| |4462|427| 52| 52| 51| 52| 52| 52|
|78| |4539|444| 52| 52| 53| 54| 51| 53| |4557|431| 53| 53| 52| 53| 53| 52|
|79| |4635|451| 52| 52| 53| 54| 51| 54| |4653|438| 53| 53| 52| 53| 53| 53|
|80| |4732|457| 53| 53| 54| 55| 52| 54| |4750|444| 54| 54| 53| 54| 54| 53|
|81| |4830|462| 53| 53| 54| 55| 52| 55| |4848|449| 54| 54| 53| 54| 54| 54|
|82| |4929|465| 54| 54| 55| 56| 53| 55| |4947|452| 55| 55| 54| 55| 55| 55|
|83| |5029|470| 55| 55| 56| 57| 54| 56| |5047|457| 56| 56| 55| 56| 56| 55|
|84| |5130|474| 55| 55| 56| 57| 54| 57| |5148|461| 56| 56| 55| 56| 56| 56|
|85| |5232|481| 56| 56| 57| 58| 55| 57| |5250|468| 57| 57| 56| 57| 57| 56|
|86| |5335|487| 56| 56| 57| 58| 55| 58| |5353|474| 57| 57| 56| 57| 57| 57|
|87| |5439|492| 57| 57| 58| 59| 56| 58| |5457|479| 58| 58| 57| 58| 58| 58|
|88| |5544|495| 57| 57| 58| 59| 56| 59| |5562|482| 58| 58| 57| 58| 58| 58|
|89| |5650|500| 58| 58| 59| 60| 57| 60| |5668|487| 59| 59| 58| 59| 59| 59|
|90| |5757|504| 58| 58| 59| 60| 57| 60| |5775|491| 59| 59| 58| 59| 59| 59|
|91| |5865|511| 59| 59| 60| 61| 58| 61| |5883|498| 60| 60| 59| 60| 60| 60|
|92| |5974|517| 60| 60| 61| 62| 59| 61| |5992|504| 61| 61| 60| 61| 61| 60|
|93| |6084|522| 60| 60| 61| 62| 59| 62| |6102|509| 61| 61| 60| 61| 61| 61|
|94| |6195|525| 61| 61| 62| 63| 60| 63| |6213|512| 62| 62| 61| 62| 62| 62|
|95| |6307|530| 61| 61| 62| 63| 60| 63| |6325|517| 62| 62| 61| 62| 62| 62|
|96| |6420|534| 62| 62| 63| 64| 61| 64| |6438|521| 63| 63| 62| 63| 63| 63|
|97| |6534|541| 62| 62| 63| 64| 61| 64| |6552|528| 63| 63| 62| 63| 63| 63|
|98| |6649|548| 63| 63| 64| 65| 62| 65| |6667|535| 64| 64| 63| 64| 64| 64|
|99| |6765|555| 64| 64| 65| 66| 63| 66| |6783|542| 65| 65| 64| 65| 65| 65|
\------------------------------------------------------------------------/
=========================================
III.14 Limited Items per Game [G14]
=========================================
To be added
===============================================================================
IV. Credits [Cr]
===============================================================================
Space for credits!
Thanks to kkusagami for supplying various informations to supply to this guide
before the game even hits an EU release!
Also thanks to Kebladeking for the Kobold spot at the end of chapter 3.
Thanks to mat1268 of the GameFAQs message boards for realising that Undo HP
can instantly kill the Guardian after he possessed someone.
Huge thanks to Maudak on GameFAQs for telling me about both Rice over Rice and
Sakura's Culinary Secret tent events, as I and many others missed both of them!
===============================================================================
V. Copyright [Co]
===============================================================================
Bravely Second has its own Copyright and Trademark.
Bravely Default has its own Copyright and Trademark.
This FAQ is Copyright (2015) by Philipp Wederz (Sailor_Nemesis).
It is intended for private use only.
It cannot be used in any form of printed or electronic media involved in a
commercial business, in part or in whole, in any way, shape or form. It cannot
be given away freely, as bonus or prize, it cannot be given away with the game
or the likes. It cannot be used for profitable or promotional purposes,
regardless of the situation. Breaking any of these rules is in direct violation
of copyright law.
This FAQ is made without use from any other FAQ's, though various sources may
be used. Credits are given in the proper place.
If you find any big mistakes, you are welcome to E-Mail me. If it's a hint for
something I missed or so, I'll surely give credits. Note: spelling mistake
corrections (as not for the whole FAQ) will not get credits.
This FAQ is made for GameFAQs.com and not, I repeat _NOT_ for sale!
This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and a
violation of copyright.