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| #Post#: 624-------------------------------------------------- | |
| Pathfinder/Ponyfinder Test Run: Road to War | |
| By: Shadow Date: July 24, 2016, 7:37 am | |
| --------------------------------------------------------- | |
| [center]If we don't end war, war will end us. - H.G. | |
| Wells[/center] | |
| [hr] | |
| [center]I have lived for longer than many ponies realize. I have | |
| knowledge of every hidden secret in Equestria and beyond. But | |
| something that many don't know, is that I know of stories. Great | |
| stories, both good and bad, tales of adventures, and tales of | |
| war. This is a story of one such war, and how it all started, in | |
| a faraway land...[/center] | |
| [center]This story starts in a land far, far away from | |
| Equestria, where tension and anger towards others is the norm, | |
| unlike Equestria. This story starts in the land of Cermatine, a | |
| large continent surrounded by beautiful coasts, filled with | |
| fields, mountains, forests, and thriving civilization. Alas, | |
| that is the only beauty to be found in Cermatine, for the land | |
| has been afflicted by tensions between the two prominent | |
| nations. On one side, the nation of Ronan. One the other, the | |
| nation of Shinoba. Over time, tensions have slowly risen between | |
| the two, pulling every pony from all walks of life in Cermatine | |
| into their conflict. Smaller nations slowly began to lose their | |
| neutrality, taking sides. Only one neutral nation remains, the | |
| coastal nation of Cykrensia.[/center] | |
| [center]But enough with depressing backstories and history, I'm | |
| quite sure that all want to hear about where it all started. | |
| This story starts in the small town of Vescha, in a pub known as | |
| the Green Dragon. Our 'heroes' all met in this pub, some knowing | |
| each other, others meeting each other for the first time. But | |
| tonight, in the Green Dragon is where everything | |
| begins...[/center] | |
| [hr] | |
| FOR ALL: At this time, the Green Dragon is filled with patrons. | |
| Patrons are at various tables and booths, drinking after a long | |
| day, and generally having a good time. | |
| On the stage, there are two dancers performing, and behind them | |
| is a long rug on the middle of the stage, which can be used for | |
| sparring matches. Although you can't see it, you can hear | |
| musicians playing away, the sound of music filling the air. | |
| FOR EMBER/THYME: Ember is currently positioned at a table close | |
| to the bar, where there are a few patrons ordering more drinks | |
| there. From where Ember is sitting, you have full view of the | |
| stage, as well as full view on the corner booths on the left of | |
| the stage. In the booths, there are two hooded ponies sitting | |
| and talking to each other. You also have a view of the door, and | |
| the three new ponies that just entered. | |
| FOR IRON, HEX/FAUST and CLAIR/PLO: After a long day in Vescha, | |
| the three of you make your way to the Green Dragon pub. You all | |
| heard that this was the only place in town that sells drinks, | |
| much like a tavern would. As you enter the building, you are | |
| able to see the bar, but nothing further to the left until you | |
| make your way past the booth. On the right, you have view of the | |
| stage and the tables in front of it. Towards the bar, you notice | |
| an individual that looks different from the other ponies in the | |
| pub, sitting at a table watching the stage. Directly on your | |
| right, you see a table of earth ponies, eating, drinking and | |
| talking to each other. A nearby female, earth pony waitress | |
| approaches the three of you, saying "Welcome to the Green | |
| Dragon, the best drinks in Vescha. How can I help you tonight?" | |
| [hr] | |
| ((Alright, how this will work is that the four of you will just | |
| post in regular order, as if you were going into any other | |
| thread, and that will be the posting order until we enter | |
| combat, where your posting order is determined by your | |
| initiative rolls. We'll get to that later. For now, I'll let you | |
| guys spend a few rounds of spending time in the bar, interacting | |
| with each other. If you want to perform a check/action of some | |
| kind, be sure to mention it in your post, as well as inform me | |
| in the Discord chat, and if necessary, make the roll using | |
| BooBot's dice roll command. For example, if you wanted to check | |
| a suspicious object, you post that your character is moving to | |
| check to object, and then make the roll in the discord chat. I | |
| will then make a response to your action in the next DM post. As | |
| this is a test run, we'll sort things out as we go on. Good | |
| luck!)) | |
| EDIT: Floor map of the pub in attatchments below. Each square is | |
| 2 ft. by 2 ft.. The entire pub is 86 ft. x 58 ft.. The filled | |
| circles are the player characters. Orange for Ember, green for | |
| Hex, blood orange for Iron, and light grey of Clair. unfilled | |
| circles are NPC's controlled by me. NPC's with the green dots | |
| are waitresses, bartenders etc. and ones without are regular | |
| patrons. | |
| #Post#: 625-------------------------------------------------- | |
| Re: Pathfinder/Ponyfinder Test Run: Road to War | |
| By: Clair Date: July 24, 2016, 11:54 am | |
| --------------------------------------------------------- | |
| Clair gives a smile in the direction of the waitress who | |
| addressed the group. He's clad in a nondescript robe, the kind | |
| often worn by those of a scholarly persuasion, colored in muted | |
| browns with muted violet accents. His coat, mostly visibly by | |
| his face, is a neutral grey crowned with a mane of snow white. | |
| The only things that might draw attention to him are the dull | |
| crystal dangling from a necklace around his neck and the plain | |
| white mask adorning the upper half of his face, covering his | |
| eyes and ending just under his horn. | |
| "Hello," he says with a nod. "I'll begin with a seat, please, | |
| and a half-diluted hot cider. And assistance getting there | |
| would be appreciated, I'm afraid my vision is...exactly what | |
| it's always been," he jokes, the corners of his mouth turning up | |
| more. | |
| #Post#: 639-------------------------------------------------- | |
| Re: Pathfinder/Ponyfinder Test Run: Road to War | |
| By: Hex Date: July 25, 2016, 1:13 pm | |
| --------------------------------------------------------- | |
| Hex used his green hoof to brush the curly dark green mane out | |
| of his bright green eyes. In case that's too much green, his | |
| clothing consists of a light tannish vest and breeches. "Just a | |
| water for me. Too hard to get stains out of this stuff." He | |
| takes a quick glance around the room. "I think somewhere near | |
| the back should be fine, yes?" | |
| #Post#: 642-------------------------------------------------- | |
| Re: Pathfinder/Ponyfinder Test Run: Road to War | |
| By: Sepheris Date: July 26, 2016, 3:46 am | |
| --------------------------------------------------------- | |
| Iron looked over the room, seemingly assessing everypony, noting | |
| that there was at least one that seemed different to the usual | |
| clients that filled the place. Regardless, once satisfied, he | |
| turned back to address the waitress, "a table for the three of | |
| us would be appreciated," he answered with a warm smile, "and | |
| I'll see to an ale myself," | |
| #Post#: 648-------------------------------------------------- | |
| Re: Pathfinder/Ponyfinder Test Run: Road to War | |
| By: Shadow Date: July 27, 2016, 6:43 am | |
| --------------------------------------------------------- | |
| FOR ALL: As the trio take their seats, the dancers on the stage | |
| finish their song and dance, the music finishing. A round of | |
| applause fills the bar from watching patrons. Soon one of the | |
| dancers speaks up, her serene voice filling the air for | |
| everypony to hear. "Thank you, thank you all! Now, if anyone is | |
| interested, we have our sparring matches that will commence | |
| shortly! Its 10 GP to enter, winner takes the pot! We will also | |
| be taking bets shortly. If you wish to enter, approach the | |
| either of us, and pay up front, thank you!" she says, a loud | |
| cheer going up through the pub, several patrons beginning to | |
| make their way to the front. Soon after, waitresses started | |
| going around, collecting bets. | |
| [hr] | |
| FOR EMBER/THYME: As you sit at the table, you notice that the | |
| two hooded figures notice you looking at them, as such, they | |
| reposition so that they are sitting closer to each other, and | |
| there is some movement. Before you can do anything, a waitress | |
| approaches you, saying "Hi, would you like another drink, or | |
| perhaps make a bet?" she asks cheerfully. | |
| ((If you want to try and see what the two ponies are like/what | |
| they are doing, you can roll a perception check)) | |
| [hr] | |
| FOR IRON, and CLAIR/PLO: You notice that a large group from the | |
| back corner start making their way towards the stage. The large | |
| earth pony in the middle muttering something to his entourage of | |
| male and female earth ponies and pegasi before they all start | |
| laughing and passing you, not noticing your trio. The waitress | |
| then grabs your attention, saying "Alright. So that'll be a mug | |
| of cider, ale, and water?" she pauses, waiting for you three to | |
| confirm the order. "If so, that'll be 10 GP all up." she says, | |
| waiting for the payment so she can fetch the drinks. | |
| ((If you want to try and hear what the stallion said, you can | |
| roll a perception check, Iron as normal, and Clair with | |
| advantage)) | |
| [hr] | |
| FOR HEX/FAUST: You have view of the stage and all the patrons | |
| there, getting ready for the sparring matches, waitresses taking | |
| bets. You also get to see the large group passing by, although | |
| you can only hear them laughing. In front of you, you can see | |
| the individual in front of you with the waitress, from this | |
| distance, you can tell that this pony is a little bit different | |
| from other ponies. You can also just see the two hooded ponies | |
| in the corner booth of the bar. | |
| ((Because of how you are talking to the waitress, and the | |
| commotion from the front of the tavern, if you want you can make | |
| a perception check at disadvantage.)) | |
| [hr] | |
| ((Throughout the campaigns, I encourage you to make checks | |
| wherever appropriate. It is up to you in the end whether you | |
| want to make checks but I will try and drop hints/encourage you | |
| to check. You never know what you might find)) | |
| #Post#: 653-------------------------------------------------- | |
| Re: Pathfinder/Ponyfinder Test Run: Road to War | |
| By: Clair Date: July 27, 2016, 12:51 pm | |
| --------------------------------------------------------- | |
| "10 gold...right away," Clair says, reaching into his bit pouch | |
| and pulling out a pile of coins as he sits. As he counts out | |
| the proper amount to pay for the drinks, he tries to listen to | |
| what's happening around. His sense of hearing is keen, but | |
| there's just so much happening right now that he can't catch all | |
| of it. The sparring is certainly not something he'd be that | |
| interested in, but maybe his two companions...Distracted by the | |
| hustle and bustle of the tavern, he touch-counts an extra couple | |
| of coins, grabbing the 12 coins in his magic and floating them | |
| in the direction of the waitress. "10 gold for an ale, a cider, | |
| and a water," he says with a smile. | |
| Perception roll at advantage | |
| Roll 1: 4 + 9 = 13 | |
| Roll 2: 2 + 9 = 11 | |
| #Post#: 657-------------------------------------------------- | |
| Re: Pathfinder/Ponyfinder Test Run: Road to War | |
| By: Thyme Date: July 27, 2016, 6:53 pm | |
| --------------------------------------------------------- | |
| Bright Ember takes a drink of her ale, absently watching the | |
| dancers up on the stage. Truth be told, she's not really paying | |
| much attention to them, instead waiting for the dance to end and | |
| the sparring matches to begin. Her ears swivel around at the | |
| sound of the door opening, and she glances over briefly. | |
| Definitely not your typical villagers. They don't exactly look | |
| like regular travelers either, especially the one with the odd, | |
| eyeless mask. She smiles a little into her drink. Maybe she'll | |
| face one of them in the sparring matches. Her eyes drift from | |
| the dancers over to the pair of hooded ponies huddled in the | |
| corner booth. They were another couple unusual ones, their | |
| seemingly furtive manner and concealing dress drawing Ember's | |
| suspicion. She'd been watching them on and off for a little | |
| while now, and now they'd taken notice and moved even closer | |
| together. Ember was attempting to get a good look at what | |
| exactly they were doing when the dances come to and end and the | |
| sparring matches are announced. She downs the rest of her drink | |
| and shakes her head at the waitress. "No, I'd rather sign up | |
| instead." She says and rises to her paws to head down to the | |
| stage. | |
| (Perception 1d20+1 = 14) | |
| #Post#: 667-------------------------------------------------- | |
| Re: Pathfinder/Ponyfinder Test Run: Road to War | |
| By: Hex Date: July 29, 2016, 9:46 am | |
| --------------------------------------------------------- | |
| Hex dismisses whatever the group is laughing about as probably | |
| unimportant, but he slips out 10 GP for the entrance fee and | |
| stands up. "This could be a fun little romp. Don't drink my | |
| water while I'm gone", he playfully admonishes his companion as | |
| he leaves the table. | |
| #Post#: 683-------------------------------------------------- | |
| Re: Pathfinder/Ponyfinder Test Run: Road to War | |
| By: Shadow Date: August 2, 2016, 6:54 am | |
| --------------------------------------------------------- | |
| FOR ALL: After everyone finishes paying for bets, or to compete, | |
| the small tournament begins. There are 8 competitors in total, | |
| including Ember, Hex, and the apparent 'leader' of the small | |
| group that had passed by the trio. The competition begins, going | |
| from 8 competitors, to four, with the leader defeating his | |
| opponent easily, and now to three, Ember and Hex now facing off | |
| with each other in the semi-finals. "Alright! Now on to the | |
| semi-finals! This match is now between Hex Schwambart, and | |
| Bright Ember, the winner moving on to the grand final against | |
| our reigning champion, Fury!" one of the waitress' says, causing | |
| a loud cheer to fill the air from the audience. "As before, | |
| rules are as normal. The two of you are to engage in combat | |
| using either your bare hoofs, or rapiers, and will fight that | |
| way until either one of you surrenders, or if it comes to it, | |
| knocked out." she pauses before continuing. "Alright you two, | |
| which weapon would you like to fight with? To keep it fair it | |
| can only be one or the other." she says to both Hex and Ember. | |
| ((I need you both to decide on if the fight will be fought in | |
| unarmed combat, or with rapiers. If we can't reach a consensus, | |
| then I'll make the final decision.)) | |
| [hr] | |
| FOR EMBER/THYME: At the table as you watch the two individuals | |
| at the booth, you aren't able to exactly tell what they are | |
| doing at their booth, at best, all you can tell is that they are | |
| both unicorns, their horns poking up from their hoods, and that | |
| they are transferring something underneath the table with their | |
| hoofs, not using their magic, but from the crowd, you can't tell | |
| much more than that. | |
| After paying the entrance fee, you get underway with the | |
| competition, defeating each of your opponents, with not too much | |
| difficulty. Most of them were drunk and only did it for fun, not | |
| expecting to win. Now, you're up against one of the ponies that | |
| had entered the pub with two others. Your opponent is Hex, an | |
| earth pony with green fur. | |
| [hr] | |
| FOR HEX/FAUST: After paying the entrance fee, you get underway | |
| with the competition, defeating each of your opponents, with not | |
| too much difficulty. Most of them were drunk and only did it for | |
| fun, not expecting to win. Now, you're up against the individual | |
| that was sitting near your table next to the bar. Your opponent | |
| is Ember, a Phoenix Wolf, an uncommon sight during your travels. | |
| [hr] | |
| FOR IRON, and CLAIR/PLO: Clair, you do try to listen in to what | |
| the group is saying, whispering, and laughing about, but because | |
| of the volume of the room, all you can make out is something | |
| along the lines of something happening during the competition, | |
| but nothing more as they walk past you, not noticing you, and | |
| proceeding to the stage for the matches. | |
| You both remain at your tables, the waitress serving you both | |
| your drinks, and leaving the third for Hex at his now vacant | |
| seat. She then takes the coins, not noticing that there were 12 | |
| pieces instead of 10, obviously distracted by the crowd. "Thank | |
| you, if you need anything else, please let me know" she says | |
| sweetly, finishing up her work at your table and preparing to | |
| head off to another table. | |
| [hr] | |
| ((If you haven't done so already, take 10 GP off from your | |
| currency, Clair, Ember and Hex. On the map, any NPC's in red are | |
| Fury and his ponies that he was with before.)) | |
| ((Here is the posting order now: Clair, Thyme, Hex, Iron. What | |
| we will be doing now is that I will make a DM post every 3 - 7 | |
| days, regardless on whether or not you have posted. If you | |
| didn't post, then you will simply be skipped on rolls, checks | |
| etc. and won't be able to post until your turn in the posting | |
| order. This is so we can try and move things along.)) | |
| #Post#: 687-------------------------------------------------- | |
| Re: Pathfinder/Ponyfinder Test Run: Road to War | |
| By: Clair Date: August 2, 2016, 12:25 pm | |
| --------------------------------------------------------- | |
| "Many thanks," Clair says to the waitress when she brings their | |
| drinks, flashing his pearly whites for her and taking a sip from | |
| his cider. His ears turn to the stage. "Now that you mention | |
| it, if you're not needed elsewhere, would you mind staying?" He | |
| scoots around to the side of the table farthest from the stage, | |
| dragging his drink after him. "With eyes like mine it's | |
| somewhat difficult to tell precisely what's happening on the | |
| stage, so having somepony to keep me up to speed would be | |
| greatly appreciated. And I can think of no better pony to hear | |
| it from than such a delightfully cheerful mare such as | |
| yourself," he requests, ignoring the fact that Iron could be | |
| just as qualified to tell him what's happening on the stage. | |
| The effect of a wink would be entirely lost behind his mask, so | |
| he refrains from that. | |
| ***************************************************** | |
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