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Return to: New Orleans/London Angel/Demon/Nephilim Profiles
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#Post#: 15189--------------------------------------------------
London/New Orleans Profile: Jabari Mehrian
By: Coolcat207 Date: August 31, 2022, 1:21 am
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"Jinns have many terms. They are either angels or demons but
they are well known as genies or ghouls. In Islamic religion,
there are no fallen angels like in Judaism or Christianity. You
are either an angel, a demon or a hybrid. My... father was
basically Muslim Lucifer as many might say. A beautiful and
powerful angel who refused to bow before Allah's creation, Adam.
Nephalems... were more acceptable in the Islamic religion since
they were more common. Cambions... well, not so much depending
on who encounters who."
"Do not be fooled. Just because I am half jinn, doesn't mean
that you can bend me to your will."
"We will not be ignored anymore! Alysa understood that. Why
can't you help me make her dying wish come true?!"
~Jabari to Theo during one of their fights.
"I'm not as hateful toward the Americans as my fellow peers. I
believe that they are impulsive and arrogant knuckleheads who
can use some manners... but I do admire their strength and
determination. At least a handful of them are decent."
"There is more where that come from. You try that again and next
time, I will incinerate your soul."
~Jabari to Fetu after Jabari brutally beat the mutant with his
fire powers.
"Theodore, look around. They're never going to accept me, and
they'll never accept you either. So why are you risking your
life to protect them?"
~Jabari to Theo during one of their fights
"Pretty boy here is one of the most dangerous fire users I have
ever faced in my life. He's strong enough to give even powerful
water users like Fetu and Katsuki trouble to the point of
putting one in the ER and giving the other PTSD... even though
the latter deserve it for being a punk. He's also the son of
Iblis, who is basically Islam's version of the devil with evil
genie powers. Heard that he also gave Theo some trouble. If God
forbid we run into this kid, it's gonna take more than Ellie and
Theo to take him down and those two have the literal power to
put out any flame. Hopefully they'll be able to do it without
New Orleans burning down."
~SCIS Agent Tammy Gregorio to Pride and LaSalle on Jabari.
Name:
Jabari Mehrian
Real Name:
Esmeka The Wrathful
Age:
19
Gender:
Male
Species:
Cambion
Organization:
Red Fang
Aligned with The Brotherhood of Evil Mutants
Family:
Father: Iblis
Mother: Unnamed (Deceased; Killed by Weapon X)
Powers:
Cambion Physiology:
~User with this ability either is or can transform into a
Cambion: a being (most commonly one of the first generation)
with human and demonic ancestry. As partially mortal they are
more bound to their form than their non-mortal parent, but their
personalities and minds are far less defined by their spiritual
aspect. In some forms of media, Cambion are shown to be equal or
higher in power than full demons, this is generally explained
with the claim that the human soul enhances the
spiritual/demonic power gained from their "parent". Jabari is
half demon, being Iblis' son. Because of that, he is able to use
his powers with little hassle along with physical supernatural
abilities and regeneration.
Half-Genie Physiology:
~User with this ability either is or can become a half-Genie.
Ifrit Physiology:
~User with this ability either is or can transform into an Ifrit
(also efreet, ifreet, afreet, afrite, afrit), supernatural
creatures in Arabic and Islamic cultures. An ifrit is an
enormous creature of fire, either male or female, who lives
underground and frequents ruins. They are a group of Jinn noted
for their strength and cunning.
Ifrits live in a society structured along ancient Arab tribal
lines, complete with kings, tribes, and clans. They generally
marry one another, but they can also marry humans. While
ordinary weapons and forces have no power over them, they are
susceptible to magic, which humans can use to kill them or to
capture and enslave them. As with the jinn, an ifrit may be
either a believer or an unbeliever, good or evil, but they are
most often depicted as a wicked and ruthless being.
Genie Ghoul Physiology:
~The Islamic version of ghuls are demonic child-eating
shape-shifter jinn that inhabit graveyards. Since Iblis is
depicted as a ghoul type genie, this makes Jabari half ghoul
genie as well.
Supernatural Concealment:
~The user can hide from anything, including humans and even
supernatural entities such as angels, demons and possibly
deities. In short, the user can't be found unless they want to
be.
Disease Immunity:
~The user's immunity, digestive, and other organ systems are
enhanced or evolved far beyond that of a normal human's. They
are completely immune to every form of disease brought on by
bacteria, viruses, or even parasites.
Invisibility:
~User can render themselves unseen by the naked eye and become
invisible in visible spectrum. The user can move about an
environment unseen by others and act without being observed.
Some users can choose to let certain people see them, while
staying invisible to others.
Ultimate Intangibility:
~The user is simultaneously both intangible and tangible, being
able to attack or make physical contact with their targets while
their targets cannot touch or attack the user, even while the
user is making physical contact.
Doppelg�nger Morphing:
~The user can alter their form to take on the appearance of
others, typically when they've seen said other at least once.
Flight:
~User can fly or otherwise move through the air using various
methods. Some possibilities include using one or more forms of
energy, wings or similar structures, harnessing anti-gravitons,
or even mimicking or becoming an animal that can fly. Users are
generally able to Levitate, Slide, and Glide as well.
Pain Suppression:
~Users can block pain at will, are incapable of feeling pain or
are highly resistant to the physical pain of any kind, allowing
them to think clearly and continue to move despite a grievous
injury. Users can think clearly, continue to move, ignore
torture and generally function in situations where the pain
would disable a normal person.
Volcanic Adaptation:
~User is able to survive and adapt to volcanic fields with
dormant, active or dead volcanoes. They are able to deal with
extreme temperatures, noxious gasses, hazardous terrain and
various side-effects of eruptions (superheated gases, lava,
flying rocks, etc.).
Demonic/Demon Aura Manipulation:
~Most demons are familiar with demonic energy, with demonic
energy being the basic unholy energy that fuels almost every
kind of demonic power generated by demonic entities. Demonic
energy is fairly basic for most demons, being an unholy energy
that can be used to attack opponents or be used with certain
powers in order to create new variations of abilities. This
energy is pretty basic, and the opposite of normal angelic/holy
energy. Unlike angelic holy energy though, typically demonic
energy is more about power than anything, whereas angelic power
is about purification. While the two still counter each other
just the same, most know how demonic energies are all about raw
power. And at the top of the more powerful energies demons can
wield, higher level demons can use demon aura, a higher level
demon power where demons fuse demonic energy with their unholy
aura to create a powerful demonic energy, originally designed to
counter archangels and the angels that use celestial force to
fight higher end demons. Both energies are unholy and demonic in
nature, being able to be used similarly to attack opponents or
combine with other techniques. There is also an amplification
effect demonic energy can be used to amp those of unholy nature,
which is easier to use when using demonic aura, as it is a more
natural amplifier to demons than normal demon energy. As many
know, normal demonic energy doesn't do as much damage as demon
aura, but costs less power to use while demon aura does more
damage but costs more power. And these energies can of course be
countered by their holy counterparts. This also doesn't cover
things like demonic spirit energy which is more powerful than
most other types of spirit energy, or many other demonic powers
and energies that exist among more unique kinds of demons. Just
like there being many kinds of holy energy, there are many kinds
of unholy energy as well. Of course, just the same, demonic
energies are countered by their holy energy counterparts, with
there being a holy counterpart for almost any kind of demonic
energy/power.
Hellfire Manipulation:
~Most demons usually start out with at least one
demonically-infused element, with most demons starting out with
hellfire as their initial power. This mostly depends on the type
of demon, as some demons may start with some other demonic
element, but this is often the default elemental power most
demons start out with. Hellfire is generated in hell, but is
able to be created by demons who have this power, using demonic
energy to generate heat until they create fire from their
demonic power, generating a powerful crimson flame that burns
hotter than normal flames. Some can even summon hellfire from
hell itself, in which summoned hellfire can be used much more
easily since it doesn't have to be created. This is usable just
like normal flame manipulation, such as burning others, creating
fireball attacks, creating constructs of flames, or even
creating explosive attacks. This fire is an advanced fire
manipulation, and does a combination of fire and demonic energy
damage when used. More advanced users can use hellfire for
other, more advanced purposes, such as creating lava type
attacks or molten object attacks, but this not only requires
advanced control training, but also requires being able to
change the fire's form into more of a liquid type flame,
something only advanced fire manipulations can do. Typically,
most demons only start with this before awakening their own
unique demonic type powers, and some can even lose this if they
have certain abilities, such as the demon Leviathan who is a
water type demon and lost his ability to generate hellfire in
favor of generating demonic water manipulation. This is
counterable just like normal flames, though one has to keep
track of the fact that the flames burn much hotter than normal
flames, so one needs higher level ice manipulation, or a
powerful holy energy manipulation that can counter the demonic
element.
Demonic Presence:
~Almost all demons have some sort of demonic presence, which
many have learned to weaponize. When a demon is present, most
have some way that it shows when they are around. This is
different depending on the demon and their abilities. Those with
stronger auras may have enhanced aura or some may have more
subtle presences. Usually, anytime a demon is present, most will
notice the smell of sulfur, or sulfur might be left behind by
demons, as a product of their power that comes from hell and of
their demonic energy. All demons have some sort of presence that
they give off and many generate this sulfur. This is unique to
most demons, though most usually either have a strong unholy
aura, or they have a strong presence that can be felt. Most
demons are able to suppress this presence so others can't sense
them usually, but the demons do still leave behind sulfur, which
is something that tends to happen passively. This is mostly just
an effect of a demon's presence in an area, an effect that
actually tends to make them easier to track. However, there is
an advantage to this, as some demons have learned to weaponize
this presence. Some use this in combination with other demonic
abilities, generating sulfur for their own purposes, usually
those with a more scientific understanding of how sulfur
interacts with other elements. This eventually became a weapon
that many normal demons without presence powers can use, where
they can do fight others using their presence's sulfur, such as
using molten sulfur as an explosive substance, or a water demon
using sulfur to create sulfuric acid manipulation. Though some
demons like Lucifer or Asmodeus may light up an area with their
presence, or some demons have unique effects like areas growing
strong with energy or storms appearing overhead for more
powerful demons with weather manipulation abilities. However,
even demons with unique presences have learned to weaponize
their presence somehow. This usually just depends on the demon
and their affinities, as well as how their power interacts with
their presence.
Demon Telekinesis/Shockwaves:
~Most demons have some form of demonic telekinesis that they
gain when they become a demon, in which they can grab, throw or
hold things. This is useful for dealing with opponents, in which
most demons can telekinetically throw or hold opponents
depending on how their telekinesis manifests. Some can also use
this to throw objects or grab objects with a hold and move it to
them, which is a typical ability. This telekinesis can also be
focused by some demons into shockwave techniques where they are
able to fire telekinetic shockwaves at opponents to do
concussive damage, with some being able to only use this in
shockwaves, and some are only able to grab things with their
telekinesis. Some who are more powerful can also do things to
affect people, such as using this on their voice box to silence
them, or using this on certain objects to crush them in a
telekinetic hold. Some more advanced demons can even do things
like heating up objects with their telekinesis, or even
generating electrical power depending on how they use it.
Depending on the technique and skill of the demon, almost all
demons have to concentrate to use this, in which opponents can
break free by breaking their concentration. Usually the best way
to break a demon's concentration is to attack them, in which
they are forced to focus on the telekinesis or the attack. This
power can be resisted against by stronger opponents, as some can
slightly overcome the telekinetic hold. It's also possible to
move fast enough to avoid getting grabbed by telekinesis if one
simply moves faster than the telekinetic grab can grab them,
which requires immense speed to be able to move completely out
of an area within one fourth of a second (roughly). This can
also be countered with other telekinetic style abilities.
Demonic Shapeshift:
~Similar to angels who shapeshift, demons are able to do this as
well. Normally many demons take a smoke-like form when in their
normal state due to being corrupted spiritual beings normally,
but demons have learned how to shapeshift their smoke and
shapeshift into other beings. Thanks to this, this provides them
a way to manifest themselves in the real world without needing a
possession. This is usually made even more effective by more
unique demons who might use this to grant themselves unique
traits, such as a bird-type demon manifesting bird wings to fly,
or a wolf demon having claws. This mostly depends on the demon,
with some even weaponizing their normal smoke-like form (if they
have the form to use), where they can change the smoke of their
being that makes up their body into weapons and battle with a
type of demonic smoke body manipulation not that different from
the Darkfire elemental form power. This depends entirely on the
demon and how creative they can get with this power, since it
just requires them knowing what form and presence they want to
take. However, just like angels, their mass stays the same no
matter what form they turn into, so turning into a larger form
won't make them a larger being, and turning into something like
a dragon might actually make them weaker because they'd be
easier to cut through thanks to having less mass. Usually, any
demon can still be hurt no matter what form they are in, and
weapons that can attack spirits (Such as soul reaper zanpakutos
and death wraith soul swords) can still hurt them even if they
are in their smoke-like form.
Demon Ally Healing and Corruption:
~Unlike angels who heal and purify, demons don't need to
"purify" unholy power. Instead, they fight holy power by using
the power of corruption. If one of their allies is hurt, a demon
is able to fix their allies with their demonic power, and can
fix damage done to other beings allied with them. This power
works similar for demons how an angel's healing and purification
power works for them, where they use this to fix each other, and
heal those afflicted with holy afflictions. Because they are
purely unholy in nature, demons get rid of holy effects using
this method, by using their power of corruption to remove holy
afflictions that might affect them and their demonic allies.
They are also able to heal others, similar to an angel, by
removing injuries and some illnesses, though this power is very
rarely used by demons. Demons typically don't use this power
unless they are healing another demon, or helping an ally. They
also rely on this partially to break holy wards, by using their
corruption to slowly break a holy ward. This means that demon
wards can be broken using this power, but this might take a
while depending on the demon and how powerful their abilities
are. They do also have restoration powers to a degree, where
they are able to fix objects that are damaged or broken, which
is another power that they rarely ever use. Typically, their
powers of healing and restoration are similar to an angels,
except for their corruption to remove holy afflictions being
different from purification for the obvious reasons of this
being made to counter holy power rather than use it. Stronger
demons have stronger abilities to do this, just as stronger
angels have stronger healing and purification abilities.
Demonic Ally Amplification:
~Demons are able to amplify those that ally with them, in which
they are able to strengthen their allies in other beings
(typically empowering each other). The most common use of this
is when an demon empowers another demon, and the demon becomes
much harder to damage, and does more damage to opponents. Some
demons have been able to also grant specific other defenses to
others, such as some demons granting defense against certain
abilities, like using this power to help protect them from
flames or lightning powers to a degree. This usually depends on
the demon and their abilities, as every demon typically has some
unique way to amplify someone, whether it's granting them
temporary immunity to flames, granting them regenerative
abilities, or even some who can make someone's skin hard enough
to resist bullets. This amplification works on demons as well as
other supernaturals, and typically works best when they are
allied alongside others who are working with them amping the
demon as well. This was originally designed for guardian angels
who developed this power in order to help protect the people
they would guard from harm, but was adapted by demons into a way
for them to use this to empower their allies. Demonic
enhancement is far more powerful than angelic enhancement, but
over time, if overused, can damage a being due to the immense
spiritual power of demons. Because of this, demons have to be
careful, and only use this when absolutely necessary. Unlike
angels who use this on humans, demons mostly use this on each
other, though sometimes they have human followers they might
empower if they are working with followers.
Demonic Enochian Warding:
~ Demons are able to wards on people and places, with this being
another power that lets them counter angels using Enochian by
burning demonic runes on surfaces. Usually, when demons do this,
they are able to use their power to burn wards and sigils on
surfaces in order to ward them against angels or even fallen
angels. They are able to do things like warding against angels,
in which they would be able to use this to keep angels from
entering an area they don't want demons in, or they could use
this to even ward against fallen angels depending on what the
wards used. When used on people, demons can do this a few
different ways, with them mostly being used the same way. Unlike
angels, demon wards are all about either casting out angels, or
keeping them out of areas, though they can also use this to help
ward their followers against angelic tracking. Usually, demons
can do this by either burning the demonic runes onto a person's
skin, or they can burn these into someone's bones outside of
physical view. These wards are pretty useful, and only those
that know Enochian can use counter sigils or spells to remove
these, and angels/demons that can remove these have to know
they're there and where they are on the body. Typically, this
is a much more advanced type of warding than typical warding,
and use special Enochian runes to create powerful wards against
a multitude of threats (Though angels and fallen angels
typically are the major things demons are concerned about).
However, strong enough counters can counter these, like a
powerful enough angel or angel group could break a warding on an
area, or warding against possession might not work in certain
circumstances if the opponent is stronger than the ward. This
also typically only works on specific circumstances, such as
angel wards only working against angels, and fallen angel wards
only working against fallen angels.
Demonic Enochian Exorcisms:
~For a long time, demons didn't know how to kill angels, since
angels regenerated from everything a demon threw at them.
However, this didn't stop demons from finding ways to get rid of
angels. Instead of trying to kill them, demons developed spoken
exorcisms that they could use to send angels back to heaven, or
use special sigils to cast an angel out of an area. While demons
these days can kill angels (if they have the weapons and want to
do it), they still learn this ability as a good way to cast out
angels. Demons have to main sets of exorcism type spells. The
first is for angels, where they have developed major exorcisms
for casting angels back to heaven, and the second is for fallen
angels to cast them to a random location on earth. This doesn't
keep angels in heaven forever, but does keep them from coming
back for at least a few hours, usually enough time for a demon
to have relocated. They can also cast angels out of vessels
using spoken exorcisms, where they are able to use this against
strong angels with stronger vessels. Typically this was used by
demons when they couldn't kill angels, which isn't the case
anymore, but this can still be used against stronger angels they
can't beat if they can speak the whole exorcism on the angel,
though it's rare for an angel to just let a demon exorcise them,
so a demon should obviously expect resistance. Typically, there
are situations where exorcisms are useful, but most times, using
sigils to cast an angel away is better than using spoken
exorcisms, since it requires less prep work, and spoken
exorcisms can be somewhat lengthy at times. Fallen angels and
angels do have to be cast out differently, so one has to also
know the difference between the two exorcisms. They do have
smaller exorcisms for other things, but angels and fallen angels
are usually a demon's main enemies, so their exorcisms are
mostly focused on them.
Demonic Teleportation/Space and Time Travel:
~This ability is one that most angels, fallen angels and demons
share, in that almost all angels and demons can teleport. Not
only can they teleport around, but they are able to teleport to
other realms as well, such as going back and forth from heaven,
earth and even going to the Veil where dead spirits reside. This
is most often used to travel back and forth between Earth and
Hell. Some demons are even skilled enough that they can bend
time and travel through time either by themselves or with
others. Due to this, most demons are able to travel in some way
through time and space fairly easily. While traveling to certain
places, like traveling time, takes a lot of energy, most demons
can use basic teleportation to travel around as they desire.
Some demons even teleport differently, such as some might
disappear in a burst of hellfire, or some might vanish, or some
even leave sulfur presence behind as they teleport away. When
used, the demon does have to know where they are going, or else
they might travel somewhere randomly and get lost. This is
especially important when traveling between realms like going
from earth back to hell, where they might get lost in between if
they don't know where they're going. However, most demons know
the path between hell and earth well, and aside from sometimes
not knowing where specific places are, they typically have no
problem traveling there if they know where they are going.
Demonic Astral Projection/Dream-walking:
~Ever since ancient times, demons have been able to use their
spiritual like being to go back and forth from manifesting as
spirits just like angels. The main use of this was to be able to
appear in dreams, a power that demons have used to convey
messages to people chosen by hell or tried to deceive humans by
posing as angels in the past. Unlike most beings who separate
their spirit, a demon is able to turn into a spiritual being, in
which they can enter the astral plane and react with not only
dreams, but can also interact with dead spirits, and some
intelligent spirits that are not dead spirits. Demons are able
to go to the Veil where dead spirits are usually found, or the
demon can attempt to go to the Spirit Realm, which is a realm
where natural spirits reside, if they are able to perceive the
spirits (Though this is usually a dangerous trip requiring
special training to get into the spirit realm due to it's unique
spirit perception required, and demons are usually cast out of
the spirit realm). Typically, demons usually go more to the
Shadow Realm, where dark spirits reside outside of the death
wraith controlled territory, which is much better for them. This
lets users commune with the dead, and with spirits that can be
perceived. Of course, the biggest use for this is to interact
with spirits, but also if one is trying to interact with a dead
spirit, it is much easier to do so in astral projection than in
physical form. The other main use of this is going back and
forth from dreams, in which demons can also enter the dream
realm, though usually in a limited fashion where they can only
interact in dreams and cannot access the full dream realm or
create dreams in the real world like many dream demons can.
Destroy Heaven's/Hell's Gate Pieces/God Fragments (High Level
Demons Only):
~Very rarely, higher level demons or archangels at around demon
princes or archangel levels can destroy pieces of heaven and
hell gates which are not able to be destroyed by normal demons
and angels, which would normally be used to weaken most angels
or demons using opposing forces (IE using a Heaven's gate piece
to weaken a demon). While the demon/angel can still gain
enhancements from their force, such as demons getting amped
power form Hell's Gate pieces, or angels getting amped power
from Heaven's Gate pieces, demons and angels with this power can
choose to destroy the pieces instead if they pose a threat.
Another power that higher level angels and demons have is that
they can often destroy god fragments once their power grows high
enough by overcoming the fragment with their own power.
Destroying any of these doesn't kill those who have these pieces
or fragments fused to their souls, but instead just makes them
lose whatever benefit the fragment and pieces give them. This
technique requires immense power to use, and only the highest
level angels and demons can ever hope to be able to do this.
However, while being able to destroy a god fragment may sound
impressive, it's really not as impressive as it sounds since god
fragments are very small bits of God's power as it mostly just
means that one is around demon prince power.
6th Circle Hell's Pit Fire:
~This lets the user summon and use powerful hellfire in a fight
to battle opponents which comes from where those who commit
heresy are trapped in flaming pits to burn for eternity. This
hellfire burns much hotter than normal flames, and works in a
manner similar to typical hellfire. This flame is much more
powerful though, as it's summoned directly from hell itself and
generated by powerful demonic energies. This does more demonic
burning damage than typical hellfire, with the demonic energy of
hellfire being far stronger than it normally would be. Of
course, as one might expect, users of this can still use it the
same way as hellfire, being able to do things like creating
fireballs, using explosive attack, and using the flames to melt
objects. These flames are used almost the exact same, except
that the demonic energy also burns people using demonic damage
in addition to the flames. This works great against holy fire,
and can counter ice powers pretty effectively. Of course, as one
might expect, this is counterable by anything that counters
fire, such as water/ice and wind abilities.
Feed on Fear:
~Like many demons and half demons, Jabari is able to feed on the
fear of others, using it to grow stronger, or replenish his
energy. For Jabari, it helps his power up when he's in combat,
and can consciously use people's fear or fear powers to make
himself stronger.
Fire Manipulation:
~Users can create, shape, control, generate and manipulate every
form/type of fire, the rapid oxidation of a material in the
exothermic chemical process of combustion, releasing heat,
light, and various reaction products, flame being the visible
portion of the fire. Depending on the substances alight, and any
impurities outside, the color of the flame and the fire's
intensity will be different. The user can also completely
control the temperature of the fire at will.
Fire Generation:
~The user is able to generate and project fire.
Fire Aura:
~The user can release and surround themselves in/with fire for
defensive and/or offensive purposes, possibly becoming almost
untouchable and granting them various abilities/attacks. The
aura may also give the user enhanced physical capabilities such
as speed, strength, and durability.
Fire Pressure:
~The user can self-generate vast amounts of fire to burn, melt
or destroy objects or entire areas, and possibly incinerate
their targets and cause various fire-based effects on the
affected area. This power also works well in hot or burning
environments.
Fire Trail:
~Wherever the user travels, the user leaves behind a trail of
fire.
Fire Surfing:
~User controls the fire in a way that increases their ability to
move and/or maneuver either by granting them abilities they
otherwise lack or allowing them to ignore normally needed
equipment.
Fire Flight:
~Users of this ability can fly, glide and/or levitate through
manipulation of fire. They can fly at varying speeds, levitate,
or propel themselves without taking flight, including enhanced
jumping by a short burst of flight.
Bio-Fire Manipulation:
~User can create, shape, and manipulate bio-generated fire,
which is a self-generated process of combustion created from a
living body. They can even harness and manipulate combustion and
its elements both inside and around them.
Bio-Fire Generation:
~The user can create as well as project bio-generated fire and
fire-based elements. They can also cause matter to combust.
Bio-Burning Manipulation:
~The user can create, shape, and manipulate a higher grade of
bio-generated fire. This is the pure and complete form of
combustion as noted by its intense color. The user is able to
harness and manipulate the aspects of it inside and around them.
This allows them to control fire of a greater intensity compared
to most pyrokinetics creating flames with the incomplete form of
combustion.
Bio-Burning Generation:
~The user can generate and project complete bio-combustion and
fire-based elements. They are very powerful compared to the
standard flames due to being the product of complete combustion.
They can also cause matter to combust.
Bio-Heat Manipulation:
~The user can create, shape, and manipulate bio-generated heat,
kinetic energy in transfer. With this in mind, they can set
things on fire, or surround their body with heat that makes the
subject hot to the touch.
Bio-Heat Generation:
~The user can create and project bio-generated heat energy.
Bio-Heat Aura:
~The user can channel their bio-energy field to generate and
surround themselves in/with heat, utilizing it for any purpose
they can think of. The aura can also enhance their physical
abilities such as strength, speed, and durability.
Esoteric Flame Manipulation:
~The user can manipulate the esoteric side of the flames with
supernatural properties and are able to use it for various
purposes, such as enhancing their physique, healing,
teleportation, etc.
Esoteric Flame Generation:
~The user can create/generate esoteric flames, flames/fire with
magic effects, allowing for a wide variety of magical flame
based effects.
Fire Energy Manipulation:
~The user can create, shape and manipulate fire energy . It is
high-density energy in the form of fire and flame. This also
allows various capabilities that prove to be versatile. As this
is simply pure energy taking on the appearance of flame, they
can alter said energy to give the fire various properties unlike
earthly flames as well as controlling the existing properties of
combustion. They can also channel the high-density energy to
control other sources of both energy and fire.
Spirit Flame Manipulation:
~The user can create, shape and manipulate fire formed from the
soul/spiritual energy. Due to being comprised of spiritual
power, these flames aren't only stronger than usual flames, but
also have the power to affect one's soul in varying ways.
Bio-Spiritual Fire Manipulation:
~The user can create, control, and manipulate bio-generated
spiritual fire, essentially an incorporeal flame. While physical
fire/combustion is sustained by matter, like oxygen, spiritual
fire doesn�t require physical sustenance, instead fueled by
spiritual energy/life-force.
With this power, the user can harness energy all around them in
any form, generating a fire that can affect physical and
non-physical things. They can also manipulate the aspects of
combustion, but are not restricted by the general laws of
physics, like natural flames.
Flame Emitting Meditation:
~When Jabari concentrates, he can create a bigger explosion of
flames when using his powers. This works with any of his flames
and creates larger explosions. He can also use this power to
concentrate on stronger moves using his other abilities with his
flames.
Dark Fire Manipulation:
~User can create, shape and manipulate fire of a destructive
nature; that which weakens, degrades, and destroys
anything/everything it comes across, representing the dark and
destructive side of fire, which in turn ignores most of the
common limitations and weaknesses of its normal elemental
variety. In essence, this is about solely controlling the dark
negative of fire.
Corrupted Flame Manipulation:
~This fire ability lets him manipulate dark or corrupted flames,
which he learned from a fire elemental user and former ally.
These flames has corrupted flames, which lets him use corrupted
flames to hurt those that use flames (since corrupted elements
use corrupted energy to damage users of elements). He can create
various shapes in the form of letters, suits of weapons or
projectiles that can cut an inflammable coat or explode with
tremendous force. This fire manipulation is still focused
through his dark elementals or corrupted elementals, and can be
countered as such, as well as being counterable by anything that
counters fire. The main power that counters this flame is ice
abilities, though since the flames burn hotter than normal
flames, the ice abilities need to be able to account for the
higher temperatures of the flames.
Crimson Demon Flames Manipulation:
~A fire ability that he learned from his former close friend and
ally. Jabari is able to create and manipulate crimson demon
flames, which are unique crimson flames he generates using
demonic power that are much hotter than normal flames. His
crimson flames are based on crimson hellfire, and works much the
same way as his hellfire power does. As a result, his crimson
demon flames are much hotter than normal flames and are able to
consume normal flames. Using these flames, Jabari can do things
like create fireballs, create explosive attacks, and burn/melt
things on physical touch. Both of these flames are counterable
by counters to fire, with water/ice being the main counter. Wind
can also more easily counter these flames by removing the oxygen
in the air. Both flames (Despite his dark flames being cold
flames) burn like normal flames and aside from the dark magic,
are counterable as such.
Purple Fire Manipulation:
~The user can create, shape and manipulate purple flames
(burning at 1,650�C or 3,002 �F). This type of flame is far
hotter then blue fire, making it possible to incinerate
opponents easily without a problem.
Dark/Corrupted Acidic-Poison Flames:
~According to Islam, jinn, ifrits especially, are able to create
and manipulate poison fire though a handful of them are able to
manipulate acidic-poison flames. These flames are a combination
of both acid flames and poison flames, making it highly
dangerous. These flames can do both acidic and poison damage
toward opponents which can not only eat away thick armor and
skin but it can also poison the opponent as well from paralysis
to hallucinations to death if not treated in time. Jabari is
able to manipulate and create these flames but with his demonic
nature making them stronger. Though these flames can be cut off
by both ice and lightning. Water can dilute the acidic part of
the flames while earth can cut off the poison part of the
flames, meaning that you need both water and earth to stop these
kinds of flames.
Condensed Flame Blast:
~This ability is one that some fire users can use very similar
to lightning users who condense their lightning. Most flame
users are able to use this in some form, though some are better
at using it than others. For the most part, there are two main
uses for this. The first is creating powerful impact blasts of
flames similar to what lightning users and wind users can use.
Most elements have some sort of impact power-based ability, and
fire can also be used in this aspect. When used, fire blasts are
able to be used to blast opponents back using condensed flames,
which can be made to explode on impact. This is designed to be
able to hit opponents with intense impact force, in which the
flames are focused into concussive force which can blast
opponents with this force rather than trying to do something
like burn them, though this attack can burn opponents on impact
if they are vulnerable to being burned. This attack is
specifically designed for use in physical combat, rather than
trying to use flames to burn or explode on someone, and makes
this attack able to even damage fire users, even though fire
users would not be hurt by the burning part of the fire power.
This is best countered by other similar attacks, though doing so
tends to generate powerful impact waves that can damage both the
user and the opponent. Usually, the best method for not taking
damage is avoiding this altogether, since the impact force can
even do damage to people through armor with enough power put
into the attack.
Condensed Fire Beam:
~This is the second use for fire users and using their flames to
generate an attack similar to lightning users. Instead of firing
a beam of lightning, fire users fire beams of pure fire, which
can be used to engulf opponents. Depending on how it's used, the
beams can have different purposes. The first is for larger beams
of fire, that use beams of fire to engulf opponents, usually to
burn them alive in the beam and usually incinerate as much of
their opponent as possible, even often melting weapons and
armors caught in this. Of course, this particular attack is
dodge able, but this attack is more about flame power than
impact power in how it hits opponents. The second technique with
this fire beam is to create smaller, and more concentrated fire
beams to damage opponents, in which they use smaller, more
condensed fire beams to pierce opponents. The generated heat
manipulation is able to more easily pierce opponents, since the
flames are designed to melt through even metal. These flames,
which empowered enough, can even melt adamantium or stronger
metals, since almost every substance has a melting point. These
smaller beams are smaller and do slightly less damage, but they
are much faster when fired than the larger beams. Of course,
opponents that want to avoid this can use similar abilities to
counter, such as energy beams, or even other elemental beams
(like lightning users). This can also be countered more easily
with strong enough ice skills, though the smaller and condensed
beams are better dodged than blocked since they are designed to
pierce opponents.
Flame Explosive Attack Manipulation:
~This aspect of fire manipulation is all about creating
explosive attacks. For the most part, fire users are able to
manipulate fire attacks to be explosive, and are able to use
flammable elements to help boost their fire attacks. For the
most part, this is usually best used alongside other flammable
elementals, in which most usually take advantage of things like
oxygen, hydrogen and flammable elements. But even without these
elements, fire users can still manipulate their flames to
explode. Usually, fire users will make fire attacks explosive,
often creating explosive fireballs by using their power to put
pressure into the fire attacks. Most fire manipulators can use
this in a variety of ways, with most fire users unique abilities
being able to grant additional options for explosive attacks,
such as using certain elements or techniques that their race
might allow, like dragons using the dragon snap dragon magic
attack. For the most part, these are still fire attacks, and the
most dangerous part of explosive attacks are their concussive
force. If one can account for that, then they can counter this
with anything that counters fire, with the main counter being
ice.
Heat-Based Environmental and Combat Adaption:
~Similar to how ice based users are able to adapt to
environments around them, fire users are able to adapt to
environments around them. Most would expect fire users to only
be able to survive in places like desert and volcano
environments, but most fire users are able to control their body
temperatures in all weather. A fire user, similar to how ice
users adapt in hot environments, are able to adapt in cold
environments, raising their body temperatures with their power.
For the most part, temperatures aren't too much of a concern for
fire users, and many are often able to take advantage of
fighting in environments that people aren't normally able to
fight in. Most fire users can adapt very well to heat-based
combat conditions, and even can adapt to cold conditions more
easily. This ability applies to both in and out of combat, and
grants them resistance to environmental conditions. This also
grants a fire user's body some resistance against ice and being
frozen, in which they can use this power to resistance changes
in temperature by using their flame powers as a resistance to .
Of course, this doesn't mean that ice can't hurt a fire user,
only that they adapt to cold environments and fire users fight
more easily in hot environments whereas some don't adapt as
easily.
Fire Based Enhanced Movement and Flight:
~Fire users are able to use the momentum generated by blasts of
fire to increase their movement speeds, a trick that they use to
use the increase in momentum to more easily fight opponents. The
most common thing people know about is using this for flight, in
which many fire users are able to use streams of fire to use the
momentum to fly around by using the fire streams like jets to
grant high momentum. However, there are other methods of
enhancing movement besides just flying. Fire users are able to
use this ability to generate momentum, using this to dash and
grant them enhanced movement using streams of fire like jets.
Many use this to dash around, whether it's generating fire from
their feet to push them forward, or using fire from their hands
to push them to the side. Users of fire manipulation are also
able to use this when falling, in order to slow their momentum
by firing the fire downward to cancel their downward momentum.
For the most part, there's a variety of ways to use this, in
which creative users can find new ways to use this as they learn
more about how to use this momentum. Of course, this is mostly a
movement ability, in which they can enhance movement, but they
can use the enhanced momentum to do more damage in physical
attacks, in which the momentum can add power to their attack as
well. This requires a lot of knowledge of physics and how to use
this momentum in order to use. Using too much fire or too little
fire in this skill can be dangerous, since too much fire can
push the user too far and throw off their original attack, while
using too little means they might not move enough to do what
they originally want to do.
Demonic Static Energy Heat Lightning:
~This is not actually lightning, but rather, demonic energy with
a heavy heat that Jabari uses by changing the nature of the
energy until it's more static like in nature. As a result, this
demonic static energy comes more like heat lightning, allowing
him to use this to attack others the same way he would with heat
lightning. This static energy uses energy as a conductor, with
demonic energy amplifying this static energy when run through
it. If hit by this energy, the static energy runs through the
body like an electric current, doing demonic energy damage
throughout the body. With this, Jabari can do things like
electrocuting enemies, creating thunder-like attacks, and use
this to amplify his own demonic power. While it is energy, the
best energy to stop this is holy energy, which counters it just
like water would counter lightning. It's also possible to use
objects to absorb the static energy so it doesn't hit them.
Pyrokinetic Wing Manifestation:
~The user has or can form wings out of fire and use them from
transportation to offensive and defensive purposes such as using
them as a shield to block oncoming attacks or slicing the user's
target with a hot fiery sting.
Multiple Wings:
~User has or can grow a varying number of wings, allowing them
to enhance their flight speed and maneuverability far beyond
those with only one pair of wings.
Powers Gained via Experimentation:
Anqa Physiology:
~User with this ability either is or can mimic/transform into
Anqa (literally long-necked), huge female bird (possible a
heron) from Arabian mythology. She was described as very
beautiful and colorful with, white long neck, human face, four
wings, and some resemblance with every living being.
She was originally created by God with all perfections but
thereafter became a plague and was killed.
Thanks to Weapon X, Jabari has the power of the anqa, which has
the power to slay dragons and demons.
Aerial Adaptation:
~User is able to survive and adapt to extremely high or low air
pressure (not becoming disoriented or deprived of the normal
breathing capacity), and high wind friction; this is accompanied
by an innate immunity to vertigo and/or fear of heights.
Atmospheric Adaptation:
~The user�s lungs acclimatize and breathe in/on any gaseous
mediums, whether hostile or deficient, users lungs also filter
away non-gaseous substances such as dust, asbestos, etc. They
can breathe toxic gases instead of oxygen and survive mountain,
aerial, or terrene air deficiency, which are among the longest
and most painful deaths the average human can suffer.
Tranquil Fury:
~User can attack in full rage while retaining control and are
able to attack with the relentless strength of a madman while
gaining the speed and precision of a surgeon.
Dragon Slayer:
~The ability to possess powers capable of (or revolving around)
killing dragons. They are able to go toe-to-toe with even the
strongest of dragons and gain resistance to their powers.
Dark Solar Manipulation:
~User can create, shape and manipulate solar energy/matter of a
darker, detrimental nature; that which damages, destroys, and
consumes anything/everything they come across, representing the
hazardous destructive side of the sun, which in turn ignores
most of the limitations and weaknesses of solar energy/matter.
In essence, this is about solely controlling the negative powers
of the sun.
Combat Skills:
Brazilian Jiu-Jitsu:
~A combat focused on getting an opponent to the ground in order
to neutralize possible strength or size advantages through
ground fighting techniques and submission holds involving
joint-locks and chokeholds. On the ground, physical strength can
be offset or enhanced through proper grappling techniques.
Ansatsuken Mastery:
~The user, either innately or through training, is a master of
ansatsuken, any martial arts style or fighting technique that
has been developed with the purpose of killing an opponent.
Demonic Combat:
~The user is able to incorporate demonic power into physical
combat.
Pyrokinetic Combat:
~Users are able to infuse fire into combat, whether it be
unleashing waves of fire, a close-ranged burst of flames, or
other fire-based attacks through supernatural abilities (i.e.
Fire Manipulation, Fire Magic), machines/technological body
parts with the capability of releasing them, or simply utilizing
a fighting style that focuses on delivering fire-like attacks.
Sabre Proficiency:
~The user, either innately or through training, is a master of
wielding sabers/sabres, this may include other types of sabres,
such as scimitar, dao, shamshir, and cutlass.
Knife Proficiency:
~Users, either innately or through training, is a master of
knives, a tool or weapon with a cutting edge or blade, often
attached to a handle or hilt. They are able to wield small
blades with great proficiency and cunning as well as stealth;
concealing multiple knives on their person flawlessly, to be
retrieved at will in combat.
Dual Knife Proficiency:
~Users, either innately training, are masters of wielding dual
daggers/knives with incredible expertise in speed, power, and
skill, allowing them to perform feats such as cutting through a
solid material such as steel, and even hold back their strength
to deal damage to their foes without killing them.
Demonic Weaponry:
~Users can create and/or wield any weaponry imbued with
incredible demonic power and make it so that no one can use the
weapons except for those worthy of its power. The power the
weapon possesses highly varies on the type of demonic force that
empowers it. Still, it can either be capable of small yet
efficient feats or have the ability to control vast demonic
plane forces.
Combat Specialist:
~The user has an encyclopedic knowledge in hand-to-hand fighting
styles; therefore understanding and analyzing opponents style of
combat and flaws in the opponent's attack and defense. He can
also use attacks that can automatically knock down the opponent
or use the strength of the opponent to his favor.
The user has a vast knowledge of the opponent's body and their
limitations, have an incredible perception of opponents and the
users surrounding areas using it to his or her advantage, and
can copy or mix several types of martial arts and movements and
understand how a special attack works in matter of minutes. This
power can be enhanced by the users experience and improvement of
skill. Masters of this abilities can counter or detect flaws on
opponents Special Attacks.
Enhanced Assassination:
~The user can perform the art of assassination better than the
average killer, she is able to dispatch her victims without as
so much as a struggle. The ways to do this range from something
complex and high-finesse like mastery in stealth, strategically
planned scenarios and highly disciplined martial arts to
something simple-yet-effective like brute strength and raw speed
to overwhelm the targets.
Tracking Evasion:
~The power to hide from followers and pursuers and avoid total
detection/discovery. The user can�t be tracked down, all the
traces of her passing disappear or are ignored: fallen hair,
blood, skin particles, etc. will dissipate into dust and no
scent is given off. She does leave behind a trace such as broken
sticks or disturbed leaves, but to the less observant eye, it
would only be said to be wild animals.
Hunting Intuition:
~The user possesses extraordinary talent and instinct in/for
hunting all things. They can track anything under any
conditions, sense the weaknesses of their prey and exploit them
and finally kill or capture their prey.
Ambush Tactics:
~The user possesses incredibly extensive innate knowledge and
skill in many types and ways of ambushing.
Infiltration Intuition:
~The user possesses incredibly extensive innate knowledge and
skill in many types and ways of infiltration, involving
advancing into enemy rear areas, bypassing enemy front line
strong points, possibly isolating them for attack by follow-up
troops with heavier weapons.
Stealth Intuition:
~The user has innate knowledge in stealth, the act of moving
cautiously and surreptitiously, usually for hunting, espionage,
and assassination. They can also use this knowledge to counter
any stealth-based attacks and/or surveillances.
Assassination Tactics:
~The user possesses incredibly extensive innate knowledge and
skill in many types and ways of assassination, able to dispatch
their victims without so much of a struggle or even having to be
near them and cover their tracks. The ways they can do this
range from something complex and of high finesse like mastery of
stealth, strategically and tactically planned scenarios,
expertise in martial arts, and proficiency with weaponry to
something more simple yet effective like herculean strength and
lightning speed to overwhelm their targets.
Enhanced Tracking:
~The user can track others down easily via various means,
ranging from scents to footprints. With enough experience, the
user can follow tracks that are days or even weeks old. Some
users may be able to reconstruct what has happened by sniffing
around the area they are searching.
Survival Intuition:
~The user has innate knowledge and intuitive understanding in
survival and all skills applicable to survival, thus allowing
them to easily survive in any and all environments, actively
prepare for emergencies, including possible disruptions in
social or political order, on scales from local to
international. Survivalists often acquire emergency medical and
self-defense training, stockpile food and water, prepare to
become self-sufficient, and build structures (e.g., a survival
retreat or an underground shelter) that may help them survive a
catastrophe.
This also includes clusters of natural disasters, patterns of
apocalyptic planetary crisis, or "Earth Changes", anthropogenic
disasters, general collapse of society, financial disruption or
economic collapse, global pandemic, or widespread chaos or some
other unexplained apocalyptic event.
Supernatural Hunter Training/Hunting Experience:
~Having been around since early creation and having fought many
battles over the years, most demons are skilled supernatural
hunters who know easily how to fight most types of supernaturals
in the world. Most demons know the strengths and weaknesses of
many kinds of supernaturals, including some like time lords that
are more rare depending on the demon's individual experiences.
Most demons are skilled opponents to face by any race, and knows
how to take down most supernaturals thanks to their experience.
Any supernaturals a demon doesn't know about, they can usually
find information through the demonic library in hell as needed
since they can still talk to other demons who have gained
knowledge. Since most demons are typically very smart beings and
have a lot of experience to teach them how to handle many types
of situations, they are able to often come up with solutions to
most problems if they encounter a supernatural with an ability
they can't counter. Though demons don't know everything about
supernaturals, they usually know a lot about the supernaturals
they fight, even though there are plenty they don't know, just
like many other fighters since the universe is filled with many
unknown races and beings. While they can handle things like
angels and fallen angels more easily due to experience fighting
them, usually primordial creatures like the The'Galin are
typically outside of the knowledge of demons, usually requiring
someone else to give them information on these creatures. Demons
usually use this to fight angels and fallen angels, since they
are typically the main enemies of them, except in certain cases
like the The'Galin that make Heaven and Hell work together to
avoid the universe being unmade.
Tracking and Hunting Expert:
~This is another thing that comes with experience in being a
supernatural hunter, in which many people trained as
supernatural hunters learn how to track and hunt supernaturals
who are threats, often learning the best ways to track down
their opponents as well as how supernatural hunters may track
them if they ever find themselves on the wrong end of a
supernatural hunter (in the case of supernaturals). Those
trained in this learn very subtle things from their training,
like telling whether a foot print is their target or not by
things like the shape of the boot and how deep the boot-print
is, with some being advanced trackers that are able to identify
people by boot prints, as well as also being able to tell where
opponents go thanks to things like walking on plants, and
animals that are unusually silent in a direction. Some even have
a sense of when opponents are near, and can often gain a sense
of where their opponents are going while tracking them. Of
course, with a supernatural senses, this becomes even more
effective as those with enhanced senses can do things like find
traces of body heat, traces of presences, or even just telling
what's around them more easily with special senses.
Supernatural Exorcism, Weakness and Trap Training:
~Of course, every supernatural hunter has to learn how to do
things like exorcisms, and use traps for certain types of races.
From their training as well as their experience, demons were
trained heavily in how to trap and contain supernaturals mostly
through Enochian knowledge and spells/sigils of demonic design.
They are taught things like how to draw angel traps, how to
build traps for other supernaturals, or how to lure out
supernaturals if they try to hide. They are also taught all
manners of exorcisms, from exorcising demons, to using Enochian
sigils to cast out angels and fallen angels, and sometimes how
to trap enemy demons. Of course, as many demons have had plenty
of practice and experience, they also eventually developed
experience with it over time, and can learn new ways to take on
supernaturals thanks to experimentation with their abilities and
knowing how to combine certain exorcisms and abilities.
Depending on what's available, some demons can come up with new
ways to take on supernaturals, and this works even better when
paired with their exorcism abilities, in which they often use a
combination of exorcism and combat when taking on things like
angels.
Master Torture and Interrogation Expert:
~During a demon's time in hell, most demons end up having to
learn how to interrogate thanks to certain situations that may
require it, like interrogating a human to find something the
demon wants or is sent to obtain. Over time, demons can became
master interrogators with practice, and can become great at
using words to overcome their opponent's wills when not using
their mind manipulation. Many have even gotten really good at
knowing how to torture some enemies, and usually knows how to
get under their skin through torture or through words. Some
demons even make torture their hobby, since hell is a place of
eternal torment. Most demons tend to use whatever strategy works
best for certain scenarios, such as using force against tougher
supernaturals or opponents, or reasoning with people who seem
scared of them (though whether or not they're honorable or
underhanded depends on the demon). Most demons are great at
playing games of intimidation, and their training will often
leave them with a knack for figuring out their opponents. They
may even know when it's best to make deals with certain
opponents, depending on the circumstances and if they're
honorable enough to keep their deals. For the most part, most
demons are very skilled at making people fear them, doing
whatever it takes to get their job done, and this is something
they have had to do as much as one might expect of demonic
nature. Those that know demons would expect nothing less of a
demon.
Stealth and Infiltration Expert:
~Most wouldn't think it, but demons can be very stealthy when
they want to be. This especially applies to those that hide
among humans. Most demons can be very stealthy beings, being
very skilled in avoiding encounters when they want to, or
manipulating a group to hide in so that they can avoid certain
kinds of attention. Unlike some demons who kill everyone who is
in their way, smarter demons know how to avoid battles, usually
as a way to avoid possible angelic encounters as angels will
often appear to stop demons if they sense a demon. From
disguising as humans, and misdirecting opponents, most demons
are very skilled infiltrators, and even better when paired with
a demon's shapeshifting ability. This has made demons great at
hiding in plain sight, whether it's as a normal human they've
possessed, or as something else like taking the form of a rat to
hide and move their way through an area to avoid other
supernaturals. Depending on the demon, some are smarter about
this than others, but many have had to learn this in some
aspect, as most demons know that to survive, they have to do
whatever they need to do, and often times this means knowing how
to blend into a crowd. Most don't go around sneaking into places
and stealing things, but their stealth is more about blending
into groups, and passing as normal people rather than just
trying to sneak around. Most smarter demons who have lived
longer, especially those that don't start out as strong demons,
are usually the implementers of this, and this makes most demons
that hide among humans far more dangerous when people have
trouble finding the demon among crowds of people. Some can even
hide among supernaturals.
Passive Skills:
Islam Mastery:
~Users, either innately or through training, are masters of of
Islam, a religion teaching that Muhammad is a messenger of God,
sacred traditions, theology, religious texts, scriptures,
rituals and prayers of Islam.
Demonic Wings/Shapeshift Wings:
~While not all demons have wings, many do have demon wings that
are usually variations of angel wings. Typically, most demon
wings look somewhat similar to black bat-like wings, which is
usually the default for demons. However, there are plenty of
demons who unique wings, like a dragon type demon might have
dragon wings, or a bird type demon might have bird-like wings.
Some rare demons like Lucifer and Asmodeus who retain their
angelic power may also have angelic wings or fallen angel wings,
depending on their angel power and where it comes from. This
depends solely on the demon, as demons have much more variation
than angels and fallen angels (typically), so different kinds of
demons often have different kinds of wings. Some wings may also
have special abilities, such as some demons being able to fire
special demonic techniques by using their wings as a weapon or
using demonic presence as a weapon by generating it from their
wings. Some cases a demon might not even have wings, such as a
wolf demon not having wings due to being a wolf and not a flight
type demon. The other thing to note is that demons don't use
intangible wing suppression like angels do, but instead, they
suppress their wings through shapeshifting their wings into
their back. Because of this, they keep their wings suppressed.
While they can't use their wings while suppressed, they do have
the advantage that their wings cannot be attacked when
suppressed. Some demon wings are even strong enough that one can
use them for defense, with some stronger wings being able to
block certain projectile attacks. Of course, if these wings are
damaged, one cannot fly with these wings, but since most demons
have regeneration, it usually isn't an issue.
Demon/Demon Lord/Demon Prince Regeneration:
~Just like angels and fallen angels, demons also have powerful
regeneration. Depending on the level of demon, most demons have
some form of regeneration, combined with demon hardskin defense
to allow demons to fix their defense and regeneration where they
choose, similar to the angels and fallen angels. Demons, like
angels, are extremely difficult to kill, and can only really be
killed by certain kinds of weapons like demon killer knives,
angel blades, and special holy weapons. Almost all demons have
varying levels of regeneration, with higher ranked demons having
stronger regeneration if they are more powerful demons (like
hell knights who have much stronger regeneration than normal
demons or even demon lords). While demons are still able to be
killed, it is much harder to kill them than most other beings,
and most demons can regenerate even if they are reduced to a
bloody puddle as long as it's not from something that will
negate their regeneration. However, it is worth noting that the
more injuries they suffer and the worse the injuries, the longer
it might take them to regenerate. The other problem with their
regeneration is that some hunters have learned they can cut
demons into pieces and bury all the pieces so they cannot
regenerate. Demons still take damage like normal beings, with
the only real difference between them and other supernatural
beings being the fact that demons can regenerate things like
their heart and brain, whereas most other beings cannot. Hugo's
regeneration match those of a Faust demon. Although he can't
regenerate from everything, this just makes him extremely hard
to put down.
Demon/Demon Lord/Demon Prince Hardskin Defense:
~Like angels, demons also have developed a type of defense using
their unholy auras, in which some demons have developed a harder
skin using their demonic auras, and have made their skin much
harder to pierce in combat in response to angelic hardskin
defense. Typically this comes alongside their regeneration, in
which demons can focus some of their regenerative power into
this to strengthen their defense. The question mostly becomes
which skill do the demons want more, as some prefer
regeneration, but some prefer not taking the damage at all.
Typically, this defense, at its fullest, can defend against
normal bullets, and some higher level bullets, with some showing
that toughening the body can be just as useful in a fight as
regenerating injuries. The main issue with this is that, in
order to use it, one must sacrifice some regenerative ability in
order to generate the power form this, since this power has to
come from a source. Typically demons have a choice of either one
or the other, or weakening both to get a little of both skills.
This depends on the demon, as some may prefer one over the
other. At full strength, some demons and demon lords have often
been seen as nearly indestructible by weaker opponents (even
though they are just harder to damage). Typically, higher level
demons like demon lords and demon prince level demons have more
power they can put into this, but this does still require
putting in some of their regenerative power. When at full
strength, demons are only able to regenerate basic injuries and
cannot regenerate fatal wounds easily (though they still can).
This can, however, be more easily pierced by demonic or darkness
power, since this power runs on an demon's unholy presence/aura.
Certain weapons can even ignore this defense entirely, such as
angel blades being able to instantly break this ability, and
celestial weapons can more easily break this skill as well. This
mostly has the same effects, rules and weaknesses as the angelic
hardskin defense, as it's basically the same power used by
angels.
Demonic Immunity to Demonic Effects:
~Demons are completely immune to the demonic effects of their
power. Usually, demons cover a wider variety of abilities, but
overall, demons are typically immune to unholy side effects of
demon power, such as demon energy poisoning, or the demonic
effects of corruption to remove holy afflictions placed on them.
While they can still take damage from demonic attacks, such as
concussive force or slashing waves, extra demonic effects don't
really hurt them, and demonic energy isn't as effective against
them. The main thing to note with this though is that it doesn't
grant specific immunities to certain demon elements depending on
what the demon can do, such as a fire demon could still be hurt
by demonic ice, but not take extra damage from the demon element
(only taking damage from the ice element). Typically, unholy
afflicts are more effective on angels, and sometimes fallen
angels, while holy afflictions are the main method of hurting a
demon. While they are mostly immune to demonic effects, they are
not immune to fallen angel's corrupted powers, and they are not
immune to an angel's holy power (angelic power tends to act as
the opposite of demon power and can still hurt them). However,
unlike angels, demons are more varied, and some demons may take
specific damage from certain other demonic abilities depending
on the ability, such as demons may take damage from mixed holy
and unholy energy (like certain nephalem who can combine the two
into a unique energy), and may take damage from certain demonic
abilities that might be unique (such as a demon who might have a
corrupted demonic energy power being able to hurt other demons).
Demon Blood Drinking/Demon Blood Enhancement (All demons):
~It is worth noting that demon blood is demonically charged, in
which demons have extremely strong blood. This is something that
can not only have an effect on increasing a demon's power
passively, but can be strengthened by drinking the blood of
other demons. If a demon is seeking more power, they are able to
drink demon blood of others in order to power themselves up,
similar to how vampires can power up using supernatural blood.
In addition to gaining enhanced abilities through demon blood,
demons can also gain new powers in this way, where demons can
gain new abilities from other demons by drinking enough of their
blood. This method is typically taboo among demons however, as
demons don't like it when other demons turn on their own, but
this is a passive ability that demons can rely on if they so
choose. When used, demon blood is a good amplifier of power, in
which demons can gain temporary boosts, and sometimes permanent
boosts to their power the more they drink. However, the main
downside to this is that demons will eventually get addicted to
demon blood after a while, and lose power if they don't drink
demon blood (sort of like a withdrawal symptom), and some demons
have actually become cannibals. It is worth noting that the
increase can continually increase a demon's power, but as they
get stronger, this ability starts to lose it's effectiveness,
similar to how medicines become less effective over time, and is
mostly just for demons who want to temporarily increase their
power and abilities, or steal a new skill from another demon.
Sin/Negative Emotion Empowerment:
~Almost all demons are able to gain empowerment off of at least
one type of sin or negative emotion. The general one for most is
fear, anger and/or hatred, which most demons default to as the
main emotion they draw from. And since demons tend to cause fear
in others, usually fear is their first choice. Those that use
this are able to gain empowerment through sin or negative
emotion depending on what their affinities for. Once a demon
reaches a high enough level, they are even able to influence
this emotion in others, with the demon princes being the best
example of this where they are basically incarnations of sin
that focus the power of sin to influence others and absorb
specific sins generated by others. This ability may also come
with other benefits, as some special abilities can be used in
combination with this, such as succubus demons having special
abilities to use with their lust manipulation. Again, the demon
princes are a good example of this, such as Mammon's gold
manipulation being an extension of his greed power, and
Belphegor's sloth absorption enhancing his mind as he sleeps.
This depends mostly on the demon and their abilities, as each
demon is different, and depending on the demon, some have very
different uses for this. This is usually a passive skill, with
exception to any supernatural abilities focused around
manipulation of sin and negative emotions.
Demon Blood Communication Network/Demon Telepathy:
~Similar to angel radio, demons have their own methods of
communication. For the most part, many demons communicate with
each other by telepathy, similar to the angels who use telepathy
to interact with each other and hear prayers. However, demons
are more just simple telepathy where they use it to communicate
with one another, rather than having a "network" like angels do.
Demon telepathy doesn't work through prayers like one would
think, since demons don't get prayers typically and demons tend
to rely more on summoning and magic spells to communicate rather
than using telepathy, since their telepathy usually has to know
where someone is to use it. However, demons can communicate and
summon each other through a specific blood spell that they use
to send messages to each other, essentially letting them phone
each other through this spell. This spell can also be used to
summon demons using blood, and works usually alongside a chant
and a blood offering, which is often used even by those that
aren't demons who try to summon Lucifer and Satan or other
demons depending on the demon they're trying to communicate
with. This can be set up as a private communication or to groups
of demons depending on what the demon wants to do. Unlike angel
radio, which others have managed to tune to with certain spells,
demon blood communication is essentially a private
communication, but the downside to this is that the demon blood
communication cannot be used except through preparation or
spells to focus on who they want to talk to, meaning this cannot
be used in battle to call for help usually like angel radio can
be used to call for allies.
Demon Mimicry/Mortal Reading:
~Like angels, demons have a natural affinity for mimicking
others, in which they can do things like mimicking someone's
actions exactly. Their mimicry is so complete that they are even
able to copy the voices of others, such as mimicking the voice
of someone to lure an enemy into a trap, or mimicking someone's
actions to each muscle movement. This typically goes along with
their ability to read mortals, in which demons are able to read
a mortal's body language usually fairly easily. The biggest use
for this is that most demons can tell when someone is lying, in
which they can tell by reading the person's body whether or not
the person believes they are telling the truth. While this
doesn't help against those that can suppress their unconscious
minds signs at lying (like the Darkfires and Hazeldines can), it
does help demons more easily read almost anyone that they can
read. When combining these two abilities together, it shows that
the demons have a high ability to read someone, as well as mimic
their movements and can even copy certain combat styles by
watching people fight. Typically, this can help in a fight,
since they can more easily learn how certain combat styles work.
However, some beings might not be as easy to mimic, specifically
those that have specific powers that prevent themselves from
being mimicked, and some have abilities that prevent them from
being read by other beings. Demons also can use their
shapeshifting to in combination with this to mimic others, in
which they learn to disguise themselves as mortals, and most
never figure out they are demons unless the demon wants them to,
or the demon just doesn't care about hiding.
Multi-Linguist/Language Learning:
~Most demons, like angels and fallen angels, have been around a
long time, and know a great many languages used by people on
earth, with most demons knowing most of the earth's languages
depending on how long they've been alive. Typically, most demons
know almost every language on earth, including ancient and
forgotten languages taught in hell to demons. The most common
one a demon has to learn is Enochian, in which Enochian is the
language used by angels, and is usually the default language
they have that is used in Heaven by angels, which is something
that demons have to learn to understand certain Enochian wards
and spells. However, demons are also able to speak other
languages, with their second specialty being Hebrew, Biblical
Hebrew and other ancient languages that were used to write the
bible, which many beings know about as demons tried to forge
their own attempts at misleading the bible. However, they are
not limited to these languages, as they can speak almost any
modern language, such as English, French, Spanish, and many
other languages. Because many demons have been around since the
creation of humanity, they have mostly seen every language that
has developed thanks to man, and know almost every language
there is to know since they also knew each language before the
languages all split off and eventually became different
languages, something they teach to most new demons over time
once humans are twisted into demons. Due to this, they have no
need to learn new languages, as they automatically gain this
through interacting with humans and can learn other languages
after hearing enough of the language.
Demonic Supernatural Life Span:
~Demons, like angels and fallen angels, have an indefinite
lifespan. Thanks in part to their supernatural regeneration, and
their design in being a type of creature that doesn't get old
(Since demons are either twisted angels or twisted dead human
souls granted new life), demons don't age, and no known demon
has died of old age that hadn't given up their power to become
mortal or been killed by other opponents. While a demon can
still be killed in battle, or killed in a few different ways,
they cannot die of old age, because their demonic regeneration
and their design has been set up so that they do not grow old.
Most demons stay in the same form they were since their birth
(whether it's a twisted angel that's been around since early
creation or a human soul twisted into a demon), in which their
demonic self typically takes the form of the form they take when
they were created with small changes made over time thanks to
demonic shapeshifting. For the most part, it's not known if
demons will eventually die of old age and just haven't yet,
since it's not known if older demon's regeneration can break
down over time, which often causes many regenerative types to
age once they get old enough they start losing their
regenerative abilities. Since no demon (including the demon
princes who were the very first demons) has reached that point,
it is believed that they have an indefinite life span, and since
it's believed angels were designed this way, the demons are
believed to never have to worry about dying of old age as well
unless they choose to by giving up their power and living a
human life (which some have done). Since the life span is
indefinite, no one knows if demons can die of old age. It's not
said by those like God, so it's believed that they have an
indefinite life span unless something in them is changed by
those like God or Lucifer. However, this doesn't mean they can't
be killed in battle, as they can still be killed by things like
angel blades (normal demons can be killed by angel blades), or
things like death scythes (which can also kill demon princes and
hell knights).
Supernatural Telepathy:
~This ability lets a demon communicate telepathically with
anyone they can connect to. Typically this power uses their
supernatural power, in which they use it to tune to a person if
they know where they are in order to communicate with them. This
lets them communicate with other people without having to speak,
with them being able to share thoughts directly with others when
the demon isn't using their demonic communication using blood
spells. However, usually the demon has to know where the person
is to use this basic telepathy since they have to know where to
send their thoughts and communication. However, this doesn't
apply to those who establish permanent connections, such as
connecting to other family members (though demons typically
don't have the ability to create connections like this unless
they have the abilities of other races). This lets demons not
only communicate with those they have a permanent connect with,
but can also tell them where they are at any time should they
require to find them or need to be summoned to them (which they
typically do with their demon blood communication). Those who
are set up with permanent connections have to accept the
connection, and even then, they can sever it if they choose to.
This is not as effective as demon blood communication, so most
don't ever really use this power anymore after setting up
special spells to summon and communicate.
Weapon Teleport/Connection:
~Unlike angels who usually use intangible storage of their
weapons, demons typically rely on connecting their weapons to
themselves, and being able to teleport their weapon to them at
any time, similar to certain supernaturals who developed the
ability to attach items to themselves. Thanks to this originally
being a demon ability, demons are also able to do this. There
are a few different ways to do this, such as storing a weapon in
one's soul, in which the weapon becomes a part of them
permanently, allowing them to summon and desummon their weapon
at will, and even control it. There is also those that have a
special connection with their weapons, where they simply just
develop a connection and then are able to summon that weapon at
any time to them, using that connections. Some arts even allow
stat boosts for a demon and their weapon when used together,
which works even better with intelligent weapons. Typically,
angels tend to use intangible methods to store their weapons out
of phase with reality, but demons mostly just focus on making
sure their weapon can be summoned to them at any time, and make
it so that they don't need to keep the weapon with them as they
can summon it no matter where it is if they are connected to it.
This has it's uses compared to the angel method, such as one
being able to get a hold of the weapon if it's kept somewhere,
but most demons can still summon the weapon even if it's stolen
from them if they are connected to it.
Demonic Enhanced Senses:
~Depending on the demons, most demons have highly enhanced
senses. Most are able to do things like seeing things from very
far away, or hearing a conversation going on a block away. They
also have a strong enough sense of smell that they can tell who
people are just by the scent they give off, and can even smell
someone's DNA through scent alone. Thanks to this, demons have
very strong senses, and are on par with almost any
supernatural's senses. Each demon has their own balance of
senses, with some having lesser senses and other stronger
senses, usually depending on the demon and what type of demon
they are. Typically, most demons do have very strong senses,
which can also be a weakness to a degree, since enhanced senses
can be taken advantage of, such as taking advantage of a strong
sense of smell by using a strong smell to overwhelm them. This
does depend on the demon, as some don't have as enhanced senses,
but those that do can be very difficult to avoid. Some can even
gain unique senses, such as fire users gaining a thermal sense,
or a lightning user being able to sense electrical signals
around them, mostly depending on the skills and how the demon
uses them. Some even gain animal-like senses, such as bat demons
who gain a sonar sense.
Demonic Sixth Sense:
~Much like vampires and other supernaturals, demons can sense
the presence of other beings, and sensing who and what they are.
This can sense not only one's presence, but their levels of
energy and how tough they are, allowing the user to gauge how
they stand against them, as well as often being able to tell
what they are by their presence if the user recognizes what kind
of presence it is. However, this can be deceived by skilled
opponents, sometimes not appearing correctly if the user can't
sense the opponent's full power or use powers that fool this
sense. There are also skills that hide one's presence so those
with this sense can't sense them, or some opponents can suppress
their presence so they're not fully able to be sensed. While
this isn't always the best judge of someone's abilities, it can
provide a slight insight to help the user as to what they face
or what's around them. Most beings can be sensed, and to an
extent, even the world around them can be sensed, such as
objects and other life around them like plants and animals.
Depending on the senses, this might also tune into other senses,
such as ki users being able to sense ki all around them (though
most demons just have a basic sixth sense.)
Demonic Will:
~All demons have a resistance to mind alterations and other
powers that influence the mind thanks to their design and
twisting of their natures (whether angel or human originally).
When the demons were "born", they had more unique minds than
angels did (as angels came "preprogrammed" by God). As such,
they have resistance to powers that might interfere with their
minds after learning to focus their minds and prevent opponents
from influencing them since most demons have to learn this in
order to be able to manipulate other minds. As a result, most
abilities that affect the mind don't work well on demons, though
some stronger abilities do still work but to a reduced effect.
Demons have even gotten good at rewriting their own minds
through suggestion, so that they can more effectively avoid
things like psychics and control their minds like certain other
supernaturals like the Darkfires and Hazeldines. Demons are
typically immune to most forms of mind manipulation, and can
even shut down certain aspects of their mind when needed in
order to keep certain things from affecting them.
Demonic Half Jinn Enhanced Physical Stats:
~Just like many half demons, Jabari is a dangerous half jinn.
Although many believed for Jabari to focus more on his weapon
abilities without lifting a finger, Jabari has been learning how
to fight due to his sole purpose of his creation is being a
weapon that will defeat Heaven before he started a revolution,
making him an enemy to both Heaven and Hell. This also makes him
able to be on par with many creatures such as angels and demons
along with other immortal based creatures, making him tougher to
put down and more dangerous due to his supernatural speed,
strength, agility and durability.
Weaknesses:
Although he is one of the most powerful cambion (human/demon)
hybrids on the planet, hybrids such as nephalems can give him
some trouble. As a demonic child of Islam, holy Islamic weapons
are the best kind of holy weapons that can harm him since Jewish
or Christian weapons won't do much to him at all. Soul Eater
weapons can be hell for him due to him having intangible powers.
As much as Jabari hates to admit it, like many jinns and half
jinns like himself, Jabari can be imprisoned/sealed by something
like a container/lamp (clich� but it can happen)/etc. that is
marked with Biblical Arabic writing by a Muslim priest. He can
also be enslaved if the slaver have the proper equipment to do
so. Since he is a half ghoul genie, Jabari can be harmed by
weapons that can harm ghouls like life based weapons.
Since ifrits are djinns, ifrits have the same weakness as djinn
spirits, where they can be killed instantly if they are stabbed
in the heart or brain of their host with a silver knife dipped
in lamb's blood as this essentially purifies their spirit and
destroys the dark spirit within the host though it most often
kills the host as well. This this is their biggest weakness like
most other demonic djinn spirits so it can kill them or fatally
wound them. Blessed silver also works very well against them,
since they are technically demonic beings. Like demons, burning
holy oil, holy water and salt works against demonic djinn
spirits as well, doing extra damage. Burning holy oil does extra
damage to them just as it does to angels, though it doesn't have
the same casting effect it does on angels when they are engulfed
in it. Instead, the burning holy oil just does heavy holy damage
to their bodies, even if they are fire users due to the immense
holy power of holy oil that can even stop angels in their
tracks. Holy water also works, with it being something that can
stop or slow a demonic djinn. Holy water does extra damage, and
weapons coated in holy water can stun a djinn if they are hit
with it. Salt also works, being a way to counter djinns as a
spirit. Usually, salt works the same way as holy water, where
weapons coated in it or salt itself can do extra damage to a
djinn, or even stun it. Blessed salt works even better and does
more damage if one has it, but normal pure salt will work as
well. Although weapons such as demon killing knives won't kill
Jabari, they can hurt like hell along with weapons that can kill
ifrit djinns.
Transformation(s):
Half Ifrit Form:
~Jabari enters his half demon form which he gains small curved
horns on top of his head, prominent canine teeth, slightly
pointed ears, and red skin. This enhanced form is when Jabari
goes into his half jinn form. This transformation is a highly
enhanced mode, which amplifies his jinn abilities. Jabari rarely
goes into this form since no one has ever made him force into
this form in a while.
Weapon(s):
Red Blade:
~This is an Islamic blade that normally genies and half genies
use in combat. This blade was forged by a shaitan jinn, which is
designed to channel flames. This blade is designed to channel
and handle his half jinn powers, such as it can fire waves of
flames or concentrate certain flame abilities. This blade is
forged with powerful fire and magma, and designed for Jabari to
use against strong opponents. This weapon is a strong demon type
weapon that bypass regeneration for two rounds, designed for
killing holy users and those with positive powers.
Twin Daggers:
~Two dual Arabian daggers that normal genies and half genies use
for combat. These weapons are capable of harming and negating
people with elemental powers. These blades are also forged by a
shaitan jinn which are also made to handle his fire powers.
Personality:
Jabari is kind and level headed, preferring to solve things with
little violence if possible but will not hesitate to resort to
violence if he sees the need for it. Despite his calm nature, he
is also known for being ruthless in battle and when
assassinating someone, hence shows when he mercilessly took down
Katsuki Darkfire and Fetu Laki Tuigamala to the point of nearly
killing them both when he left Weapon X. Jabari believes that
humans and metahumans will never get along and that metahumans
should look after themselves only. He is very distrustful of
humans due to what they have done to him.
Bio:
((Will do later))
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