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Return to: Feature Requests
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#Post#: 213--------------------------------------------------
Layout Editor for Gamepad + Combining keyboard, mouse, gamepad e
lements
By: okta614 Date: February 18, 2016, 8:01 pm
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Hello!
I picked up a convertible notebook and have been searching for
the perfect touchscreen gaming program. I saw offerings from
gestureworks and virtual gamepad, however, both of those have
been unsupported for a while. When I found Tablet Pro, I thought
that I found the perfect program. It's a good program, but I
think there are are a few things that can take it to the next
level.
I would love to see a way to completely edit the layout for the
gamepad, and the ability to combine elements from the keyboard
and mouse layouts with it. For instance:
My favorite game right now is Xcom 2 on the PC. While it's
playable using the fullscreen touchpad mode, I thought it would
be better to run it in the gamepad mode. Unfortunately the game
does not have gamepad support. I can remap the gamepad inputs to
keyboard strokes, but there are shortcomings to this:
1) You only have access to one control stick. This makes it hard
to play the game, as I can map the joystick to the camera
controls, but I would not have control over the cursor to move
my units. If I could combine the full screen touchpad mode with
the gamepad stick, I'd be able to move the camera around with my
left thumb while moving the mouse cursor around with my right
thumb.
2) By limiting the amount of gamepad button inputs to those that
are available to a real gamepad, I am limited in the number of
inputs I can make. With the afformentioned Xcom 2, there are
many keyboard keys that are in use, however, I'd only have
access to a handful in the gamepad mode. If I were able to
create custom buttons or keys, and place them in the screen in
any layout I want, I can custom tailor each gamepad profile to
the specific game I'm playing.
I know this sounds a bit difficult, but if you've ever used the
"Gamepad" mode for the pc-to-tablet streaming application,
"Splashtop 2", you'd be able to understand exactly what I mean.
You can get a better idea of what I'm saying by looking at this
image:
https://technofail.files.wordpress.com/2013/03/dsc_0689.jpg
- The transparent stick on the left is mappable to keyboard
strokes, which makes it easy to customize. Also, the stick is by
itself, instead of surrounded by small buttons. This makes it
easier to accurately use the stick without having to look at it
before using it.
- The transparent buttons on the right are all customizeable
keystrokes. While you can't change the size of the buttons, you
can place them anywhere on the screen you'd like. They are
independent of each other, and if you so wish, you can even
overlap the buttons.
- Any part of the screen that is not a button controls the
screen like a trackpad. This means that the player can move his
character with the joystick and use his right thumb and control
the camera (which is mapped to mouse movement). Also, taps on
the screen that aren't on a button register as a left click. So
if his attack button is mapped to the left mouse click, he can
click anywhere on the screen and attack and create buttons for
other functions.
I hope this is easy to understand. It would be wonderful if you
could implement these functions. I really think Tablet Pro is a
wonderful piece of software, but these extra touches and
customizations can really make it THE go-to for touchscreen
gaming controls. Thank you!
#Post#: 231--------------------------------------------------
Re: Layout Editor for Gamepad + Combining keyboard, mouse, gamep
ad elements
By: justice Date: February 29, 2016, 7:08 pm
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Hi Okta614
I apologize for the late reply.
I completely understand what you mean and how your wanting the
gaming experience to work. I've got a good amount of experience
with splashtop and this registers with me.
I'll be frequenting this post when we get a chance to focus on
the game pad again. I'd like for it to be the best of the best
and think these implemented features would get us there. So that
you can appropriately plan, the game pad updates have to be
scheduled after a few higher priority fixes (I'm a gamer so not
thrilled but understand the reasons).
I'll be very excited personally when we are able to implement
some of your suggestions. =)
I really appreciate you taking the time to give you feedback
too, its really useful, really good feedback.
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