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| #Post#: 213-------------------------------------------------- | |
| Layout Editor for Gamepad + Combining keyboard, mouse, gamepad e | |
| lements | |
| By: okta614 Date: February 18, 2016, 8:01 pm | |
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| Hello! | |
| I picked up a convertible notebook and have been searching for | |
| the perfect touchscreen gaming program. I saw offerings from | |
| gestureworks and virtual gamepad, however, both of those have | |
| been unsupported for a while. When I found Tablet Pro, I thought | |
| that I found the perfect program. It's a good program, but I | |
| think there are are a few things that can take it to the next | |
| level. | |
| I would love to see a way to completely edit the layout for the | |
| gamepad, and the ability to combine elements from the keyboard | |
| and mouse layouts with it. For instance: | |
| My favorite game right now is Xcom 2 on the PC. While it's | |
| playable using the fullscreen touchpad mode, I thought it would | |
| be better to run it in the gamepad mode. Unfortunately the game | |
| does not have gamepad support. I can remap the gamepad inputs to | |
| keyboard strokes, but there are shortcomings to this: | |
| 1) You only have access to one control stick. This makes it hard | |
| to play the game, as I can map the joystick to the camera | |
| controls, but I would not have control over the cursor to move | |
| my units. If I could combine the full screen touchpad mode with | |
| the gamepad stick, I'd be able to move the camera around with my | |
| left thumb while moving the mouse cursor around with my right | |
| thumb. | |
| 2) By limiting the amount of gamepad button inputs to those that | |
| are available to a real gamepad, I am limited in the number of | |
| inputs I can make. With the afformentioned Xcom 2, there are | |
| many keyboard keys that are in use, however, I'd only have | |
| access to a handful in the gamepad mode. If I were able to | |
| create custom buttons or keys, and place them in the screen in | |
| any layout I want, I can custom tailor each gamepad profile to | |
| the specific game I'm playing. | |
| I know this sounds a bit difficult, but if you've ever used the | |
| "Gamepad" mode for the pc-to-tablet streaming application, | |
| "Splashtop 2", you'd be able to understand exactly what I mean. | |
| You can get a better idea of what I'm saying by looking at this | |
| image: | |
| https://technofail.files.wordpress.com/2013/03/dsc_0689.jpg | |
| - The transparent stick on the left is mappable to keyboard | |
| strokes, which makes it easy to customize. Also, the stick is by | |
| itself, instead of surrounded by small buttons. This makes it | |
| easier to accurately use the stick without having to look at it | |
| before using it. | |
| - The transparent buttons on the right are all customizeable | |
| keystrokes. While you can't change the size of the buttons, you | |
| can place them anywhere on the screen you'd like. They are | |
| independent of each other, and if you so wish, you can even | |
| overlap the buttons. | |
| - Any part of the screen that is not a button controls the | |
| screen like a trackpad. This means that the player can move his | |
| character with the joystick and use his right thumb and control | |
| the camera (which is mapped to mouse movement). Also, taps on | |
| the screen that aren't on a button register as a left click. So | |
| if his attack button is mapped to the left mouse click, he can | |
| click anywhere on the screen and attack and create buttons for | |
| other functions. | |
| I hope this is easy to understand. It would be wonderful if you | |
| could implement these functions. I really think Tablet Pro is a | |
| wonderful piece of software, but these extra touches and | |
| customizations can really make it THE go-to for touchscreen | |
| gaming controls. Thank you! | |
| #Post#: 231-------------------------------------------------- | |
| Re: Layout Editor for Gamepad + Combining keyboard, mouse, gamep | |
| ad elements | |
| By: justice Date: February 29, 2016, 7:08 pm | |
| --------------------------------------------------------- | |
| Hi Okta614 | |
| I apologize for the late reply. | |
| I completely understand what you mean and how your wanting the | |
| gaming experience to work. I've got a good amount of experience | |
| with splashtop and this registers with me. | |
| I'll be frequenting this post when we get a chance to focus on | |
| the game pad again. I'd like for it to be the best of the best | |
| and think these implemented features would get us there. So that | |
| you can appropriately plan, the game pad updates have to be | |
| scheduled after a few higher priority fixes (I'm a gamer so not | |
| thrilled but understand the reasons). | |
| I'll be very excited personally when we are able to implement | |
| some of your suggestions. =) | |
| I really appreciate you taking the time to give you feedback | |
| too, its really useful, really good feedback. | |
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