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Return to: Feature Requests
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#Post#: 114--------------------------------------------------
Layout editor.
By: GaryDave Date: December 10, 2015, 3:15 pm
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I think I read somewhere that you're already working on a new
layout editor but I thought I'd put down a little wish-list or
issues I'm having with the current design.
The first thing that is worth a mention, is the lack of context
when creating art docks. I realise what I'm about to suggest
would be a massive over-haul and I'm not expecting it in the
slightest, but it would be amazingly handy if you could sort of
"overlay" the layout editor on-top of whatever you already had
open on your desktop. That way you can configure/create buttons
and menus in exactly the correct place, ensuring that they
aren't going to get in the way of existing UI in the software
you're creating these menus for.
I do remember an old (at-least I think it was old) video of
yours where you'd setup something for gaming? Like you had WASD
over on the left and the mouse clicks on the right. So I know we
can create and place buttons all over the screen, but obviously
if you're doing it "blind" then it's going to take a lot of
tweaking.
Seeecondly, the snapping when moving/scaling the buttons. It's a
nightmare, the grid spacing seems so small that having snapping
on at all is almost redundant. I'm constantly giving up trying
to drag/drop and just resorting to numeric values. I wonder if
you could do it in a way to that the buttons have "auto-padding"
and the grid spacing is made much larger. Meaning you could just
snap one button right next to another, but they wouldn't be
"joined" because of the padding. Does this make sense or am I
just rambling?
I suppose you could also achieve this by not allowing people to
make strange sized buttons. Instead give them some grid overlay
where the smallest can be something like 25*25, so all buttons
created have to conform to that grid. You could still obviously
have big chunky buttons or really thin/tall/wide/whatever ones,
but they would always follow the grid. (like placing items in
most games that have inventory systems with slots!)
I won't ramble on any more, I look forward to any updates, and
good luck with it all.
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