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#Post#: 21883--------------------------------------------------
Something all Sonic fans need to see
By: Sonic Date: November 24, 2014, 1:41 pm
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This video is by a gaming reviewer and personality I respect
greatly Jim Sterling. He has some interesting things to say
about Sonic and Boom in general.
https://www.youtube.com/watch?v=BY2HF4Lf9kI&list=PLlRceUcRZcK0E1Id3NHchFaxikvCv…
/>
What do you think the future of the blue blur should be? Do you
like how each game is drastically different? Or do you think
they need to do the same thing like Nintendo but with small
changes?
#Post#: 21917--------------------------------------------------
Re: Something all Sonic fans need to see
By: Mallow the Rabbit Date: November 25, 2014, 11:16 am
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Being a Sonic fan since I was maybe 6 or 7 years old. I have
collected several old games of the series and own several of the
comic books (I have the first issue, mint! Eat your heart out),
and yes, I think that while the "new ideas" seem fun at the time
and interesting, I prefer for the formula of the old game to be
more solid if they just build off of that. My absolute favorite
Sonic game is Sonic Adveture 2 Battle. It is a classic, and is a
perfect example of how Sonic games should be (And It's actually
Canon). I've stopped buying Sonic games because they kept
getting weirder and weirder, the villains have no depth because
Sega s,hits them out of their asses in attempts to keep up with
the worlds constant spinning on to something new; and the style
of the characters were becoming just bad (Do not get me started
on Sonic Boom's "New and improved"Knuckles).
I think Sega would benefit a lot from the true Sonic fan
consumers, if they took a step back, wiped the slate of all
ideas clean, and went back to the basics. That was why Sonic
Generations kicked ass.
When I think of how Sega is ruining our beloved hedgehog and his
games. I'm reminded of a Sonic short where the matter of Sonic X
was viewed by the Satam Robotnik and he launched a missile
strike against 4kids TV and destroyed them.
#Post#: 23225--------------------------------------------------
Re: Something all Sonic fans need to see
By: Pyro Date: December 28, 2014, 10:42 pm
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Before Sonic Boom came out, I was hyped as hell. Sure I'd be
incapable of playing it(don't have a Wii U or 3DS), but I wanted
to see how my favorite series would go. I remember a few months
ago, I was talking to someone named Tiefy, who said that Sonic
Boom required to do something that the game industry as a whole
has yet to do if Sonic as a series to survive - be a perfect
game.
I've taken note of something, and I find that the person in the
video was actually entirely wrong about this one thing: Sonic
was not always completely against lack of innovation. While
Super Mario Brothers in America was a good game, Super Mario
Brothers 2 was completely different almost, and some people are
kind of iffy on that game. And yet people love Yoshi's Island
and Super Mario 64. Innovation for Mario brothers was there
since the beginning, and they were sure to listen to the fans
and the number of games sold before making the next game to make
sure that the next game was even better. And then Super Mario
Sunshine came out and it was meh, and then after the greatness
of Super Mario Galaxy 1 and 2 the series just began taking from
Mario 3.
Sonic on the other hand, at the very beginning, was the same for
each game with very minor changes here and there. Not much
innovation. After all, we aren't praising Sonic for perfecting
the platform game formula like Mario, we're praising him because
his games were just in general fun.
Now, thinking of that, on the move from the 2D games to the 3D
games(excluding 3D Blast, because that game is, at best, meh.
It's also isometric, so it's pseudo-3D and doesn't really count)
not much changed besides in the dimension. Sure, I won't say
Sonic Adventure is the most like a classic Sonic game, but they
had to make a few changes here and there to make it work in 3D,
and then perfect it in Sonic Adventure 2(my favorite Sonic game
of the Dreamcast era). Then Sonic Heroes took that formula and
added onto it with the team-based gameplay, and that's when alot
of things began going wrong at that time. Shadow the Hedgehog to
many people was terrible, and it was changing alot, but at the
same time the basic gameplay was there: Shadow, like Sonic,
could run fast and jump, and that's the basics of a platforming
game. However, think of it like this. This game was released
after Sonic Heroes, almost in a sequel fashion, but it changed
the series too much. With taking away the team-based gameplay,
they took alot of the things that made Sonic games fun out then
replaced it with other shit that wasn't needed. Like guns...
and vehicles...
Anyways, Sonic 06, the game that everybody freaking hates, came
out with the hope that it'd fix the series. Sonic 06 was meant
to bring back what made the old games fun. They tried, they did
a few things right, but in general they messed up badly because
of glitches, bad story, and just in general bad ideas.
Sonic Unleashed came in to do the same thing as Sonic 06, bring
Sonic back to its roots, but it really didn't do it AT ALL and
it was a pretty good game(at least the Wii/PS2 version to me. I
don't like the 360/PS3 version that much. Eggmanland, I'm
looking at you!)
The reason why I say this guy is wrong is because SEGA has
proven that they can't stick to a formula, but at the same time
they can't be innovative without messing up the series. They had
forgotten what makes the old games good. Not forced loops, not
dashpads, not guns and vehicles, not team-based gameplay and
furry-human sexual intercourse, not even the BOOST(which is
pretty fun, but not the point of Sonic games). It's raw speed
mixed with platforming challenges. It's a mix between going fast
every so often, and platforming. It's going around a loop
because YOU did it, not because a dash pad made you. It's going
down a long ramp and flying into the sky because you went so
fast, without the help of dash pads. Sonic Unleashed is fun,
it's an awesome game, and it IS what Sonic has become because it
does have Sonic in the title. It had the basic elements of Sonic
down, speed and platforming.
Sonic Colors is so beloved because Wisps are fun, and it took
what made Sonic Unleashed so great(everything that wasn't the
werehog) and made it better! And the reason Sonic Generations
was so great was because it was celebrating Sonic! It wasn't
trying to change a formula, it was trying to say "This was old
Sonic. This is new Sonic. Nice to see you love them both. Happy
birthday Sonic!". But when I look at it, it seems Sonic
Unleashed, Sonic Colors, and Sonic Generations all have
something more in common. They have half a game similar, and the
other half is completely different. All 3 of them, mostly Sonic
Unleashed and Sonic Generations, are basically 2 short games put
together. One side is non-innovative, the other is completely
innovative.
SEGA isn't trying to be innovative, at least from Sonic 1 to
Sonic Generations. They were just trying to create fun games.
After Sonic Generations, they went through the same pattern as
they did with Sonic Adventure, Sonic Adventure 2, and then Sonic
Heroes happened. In this case, Sonic Lost World. A few great
games, and then a mediocre game, where they would change the
formula. Guess what was following?
Shadow the Hedgehog. Or in this case, Sonic Boom.
Now, I won't say SEGA has anything to learn from this other than
don't let other game companies make a game for you mascot,
especially if they've failed at making mascot games before. I've
heard so much crap about what Big Red Button did to series like
Crash. And SEGA was willing to trust this company?
If the pattern is to continue, the next game will ultimately end
Sonic, if he isn't already dying again. Another "worst Sonic
game". Another 06. Sonic Boom was not 06 like some people said.
It's not what the pattern says, at least. If the pattern is
followed. If SEGA doesn't get their act straight and make the
next Sonic 3 and Knuckles, or Sonic Adventure 2, or Sonic
Generations... the series is doomed.
The person who said the series was doomed if Sonic Boom wasn't
perfect has apparently lied. I see some people are going on.
Life goes on. We survived this game. I always said that if he
was right, that Sonic Boom being anything less than perfect
would end Sonic, that for what Sonic Boom was the series would
just disappear from existence. It wouldn't just die, it would
become forgotten. You'd ask a person who loved Sonic in the
past, "Who is Sonic?" and they'd react "What the fuck is a
Sonic?!"
But I was just over reacting. Next year, when another Sonic game
is made and released, we must see... This could ultimately end
Sonic.
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