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| #Post#: 406-------------------------------------------------- | |
| Main Thread | |
| By: Shane Date: April 25, 2013, 6:12 am | |
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| During the time I worked on Shadow of the Stars, I did this RPG | |
| test | |
| http://www.mediafire.com/?e6w2y8e2n6xpbtm. | |
| I can't remember what | |
| Noxid had said about it, but who knows. :P | |
| I tried to make real-time RPG-style combat possible in Cave | |
| Story mods. At least I tried ;D | |
| #Post#: 3299-------------------------------------------------- | |
| Re: Main Thread | |
| By: Taylor Date: July 20, 2013, 12:02 pm | |
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| It's somewhat... interesting? | |
| If you are determined enough, it's actually possible! | |
| #Post#: 3443-------------------------------------------------- | |
| Re: Main Thread | |
| By: Kushagra Date: July 26, 2013, 12:40 am | |
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| Its good, but the thing is, the enemies don't hurt me. I know | |
| you haven't yet finished this, but when I got to egg corridor | |
| and got hit by white thing I took 0 damage. And now I am a god. | |
| #Post#: 3456-------------------------------------------------- | |
| Re: Main Thread | |
| By: Shane Date: July 26, 2013, 4:14 pm | |
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| [quote author=Kushagra link=topic=57.msg3443#msg3443 | |
| date=1374817237] | |
| Its good, but the thing is, the enemies don't hurt me. I know | |
| you haven't yet finished this, but when I got to egg corridor | |
| and got hit by white thing I took 0 damage. And now I am a god. | |
| [/quote] | |
| The RPG part is in the First Cave only. | |
| It's hard to program an RPG in Cave Story's engine, even a | |
| real-time based one. | |
| I'd have to use only enemies that could attack from afar, | |
| though, like the Labyrinth Critters. Or maybe those fans. Or | |
| flying Gaudi. | |
| Who knows. | |
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