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| #Post#: 6254-------------------------------------------------- | |
| CHTHONIC | |
| By: Shane Date: September 6, 2013, 9:13 am | |
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| [tt]CHTHONIC: | |
| The element of nether, which is also known as the chthonic | |
| http://en.wiktionary.org/wiki/chthonic | |
| element. Under normal | |
| circumstances, it is effective against everything, but | |
| Chthonic-element character have a massive penalty to all their | |
| stats except Intelligence, Stealth and Magical Defense. | |
| Strong against: Light; Ice; Magic; Heart; Spirit; Hope; Fairy; | |
| Squirrel; Cuteness; Illusion; Truth; Hito | |
| Weak against: (to do) | |
| No effect on: (to do) | |
| Immune to: (to do) | |
| Powers up: (to do) | |
| CHTHONIC-ELEMENT ABILITIES: | |
| Deadly Gas: Everyone in battle has a chance to get poisoned if | |
| this character participates. The character is immune to Poison, | |
| however. If friends and foes have an oxygen supply, they won't | |
| be poisoned. | |
| Miasma: Everyone in battle has a chance to get confused if this | |
| character participates. The character is immune to Confusion, | |
| however. If friends and foes have an oxygen supply, they won't | |
| be confused. | |
| Nether Drain: All Chthonic-type moves are boosted in power at | |
| 1/3 HP. | |
| Netherworld Minions: For every party character that is | |
| unconscious or dead, the character will summon a random monster | |
| on the character's side. If the character with this ability is | |
| unconscious or dead, this ability won't activate. The monsters | |
| will retain their element(s) and abilities and will have the | |
| same stats as the character with this ability, if the character | |
| is stronger than the monster. In addition, the monster will be | |
| immune to Chthonic-element attacks. | |
| Nerve Gas: This character may inflict Sudden Death with every | |
| attack. In addition, allies and enemies have a 5% chance of | |
| being inflicted with Sudden Death every turn unless they have an | |
| air supply. If there's no party member with Oxygen Barrier as an | |
| ability, this ability is negated. | |
| Noxious Gas: Everyone in battle has a chance to fall asleep if | |
| this character participates. The character is immune to Sleep, | |
| however. If friends and foes have an oxygen supply, they won't | |
| fall asleep. | |
| Regret: This character is no longer Super Effective against all | |
| types, instead dealing Super Effective damage to Light, Ice, | |
| Magic, Heart, Spirit, Hope, Fairy, Squirrel, Cuteness, Illusion, | |
| Truth and Hito. However, the penalty to their stats is removed. | |
| Tear Gas: Everyone in battle has a chance to start crying if | |
| this character participates. The character is immune to Crying, | |
| however. If friends and foes have an oxygen supply, they won't | |
| be crying because of the ability... although they may still cry | |
| because of hayfever.[/tt] | |
| Please suggest abilities for the CHTHONIC element. | |
| You are also allowed to ask questions regarding the CHTHONIC | |
| element or its abilities in this thread. | |
| Any feeling of horror I had before... has just skyrocketed | |
| exponentially. :-\ | |
| #Post#: 6311-------------------------------------------------- | |
| Re: CHTHONIC | |
| By: Taylor Date: September 6, 2013, 12:42 pm | |
| --------------------------------------------------------- | |
| Acid Gas: may melt Ice, Data, Fabric, Metal and Paper element | |
| characters, while causing damage to everyone else without an | |
| oxygen supply or immunity to poison every turn. | |
| Bleeding Gas: may inflict Bleeding in the start of a battle, | |
| unless they have an oxygen supply. | |
| Netherworld Gas: deals damage to everyone in battle without an | |
| oxygen supply or an immunity to both Poison and Chthonic | |
| elements. Damage dealt: 1 point on turn 1, 2 points on turn 2, 4 | |
| points on turn 3, 8 points on turn 4, 16 points on turn 5, 32 | |
| points on turn 6, 64 points on turn 7, 128 points on turns 8 and | |
| beyond. This will cause deaths. If someone is killed by this | |
| gas, they are revived as an undead enemy. Undead are immune to | |
| the effects of this ability. | |
| Mist of Silence: may inflict Silence at the start of battle, | |
| preventing spells from being cast. Negated by having an oxygen | |
| supply. | |
| Requiem: if this character dies in battle, there's a 25% chance | |
| that he/she will be resurrected immediately. Otherwise he/she | |
| will be resurrected in five turns. This ability is negated if | |
| there are no other living party members. | |
| #Post#: 7239-------------------------------------------------- | |
| Re: CHTHONIC | |
| By: Shane Date: September 21, 2013, 4:31 pm | |
| --------------------------------------------------------- | |
| ... and now my feeling of horror has skyrocketed beyond Pluto... | |
| Requiem sounds good, though. Although HP recovered is unknown. | |
| 5% HP? 25% HP? | |
| #Post#: 7266-------------------------------------------------- | |
| Re: CHTHONIC | |
| By: Taylor Date: September 23, 2013, 6:23 am | |
| --------------------------------------------------------- | |
| You can choose... | |
| #Post#: 7269-------------------------------------------------- | |
| Re: CHTHONIC | |
| By: Shane Date: September 23, 2013, 7:15 am | |
| --------------------------------------------------------- | |
| In that case... | |
| 1% chance of being revived with 75% HP, 4% chance of being | |
| revived with 50% HP, and 45% chance of being revived with 25% | |
| HP. Otherwise it will be about 5-10% HP. | |
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