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| #Post#: 6247-------------------------------------------------- | |
| BLOOD | |
| By: Shane Date: September 6, 2013, 9:05 am | |
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| [tt]BLOOD: | |
| The element of blood. | |
| Strong against: Water; Light; Nature; Heart; Spirit; Magic; | |
| Summon; Fabric; Physical; Aura; Blah; Paper; Pizza; Hope; | |
| Psychic; Cuteness | |
| Weak against: (to do) | |
| No effect on: Crystal | |
| Immune to: (to do) | |
| Powers up: (to do) | |
| BLOOD-ELEMENT ABILITIES: | |
| Annihilation Burst: If the character is equipped with a gun, | |
| he/she deals double damage. In addition, this character's ranged | |
| attacks will always be Explosion-based. | |
| Bloody Rage: The character's Blood-type techniques are boosted | |
| in power if the character has 1/3 HP left. | |
| Doomed Blade: If the character is equipped with a dagger, he/she | |
| deals double damage. In addition, this character's melee attacks | |
| will always be Blood-based. | |
| Edgy: Contact with the character may cause severe bleeding. | |
| Immunity: The character is immune to poison. | |
| Moxie: The character gains a boost to Magical Attack if he/she | |
| defeats a foe. | |
| Nerve Edge: If the character is equipped with two daggers, | |
| he/she deals double damage. In addition, this character's melee | |
| attacks will always be Poison-based and has a 5% chance of | |
| inflicting sudden death. | |
| Silver Blood: Werecreatures coming into contact with this | |
| character will take damage equal to the damage they deal.[/tt] | |
| Please suggest abilities for the BLOOD element. | |
| You are also allowed to ask questions regarding the BLOOD | |
| element or its abilities in this thread. | |
| Kinda reminds me of 5[sup]th[/sup] grade... *shiver* | |
| #Post#: 6852-------------------------------------------------- | |
| Re: BLOOD | |
| By: Taylor Date: September 11, 2013, 6:24 pm | |
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| Absorption: Blood-element attacks are absorbed by this | |
| character, healing him/her. | |
| Blood Red Star: Only usable if there's a Star-element and a | |
| Blood-element character in the party. Both characters will | |
| attack simultaneously. However, they can't use magic or moves | |
| simultaneously. In addition, they cannot participate in | |
| combination attacks or use items. | |
| (In other words, if both have one attack each, and both chooses | |
| to attack, they will both attack twice in a turn, something like | |
| that.) | |
| #Post#: 7081-------------------------------------------------- | |
| Re: BLOOD | |
| By: Dr. Time Date: September 18, 2013, 9:46 am | |
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| Bad Blood- Enemies that are bleeding take moderate damage | |
| automatically for 3 turns during the start of their (the | |
| enemies') turn. | |
| Halved- The enemies defense, dexterity and another stat picked | |
| at random will be halved for 2 turns. | |
| #Post#: 7096-------------------------------------------------- | |
| Re: BLOOD | |
| By: Taylor Date: September 18, 2013, 11:13 am | |
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| Blood and Beast: For every party character that is unconscious | |
| or dead, the character will summon a Blood Beast. If the | |
| character with this ability is unconscious or dead, this ability | |
| won't activate. The Blood Beast will all be monsters (recorded | |
| in the Tome of Monsters/Bestiary) with the BLOOD element. Their | |
| abilities are randomly chosen and cannot be Blood and Beast. | |
| (Think of it as a BLOOD-element version of Gaia's Revenge, a | |
| NATURE-element ability. :))) | |
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