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| #Post#: 6232-------------------------------------------------- | |
| PHYSICAL | |
| By: Shane Date: September 6, 2013, 8:47 am | |
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| [tt]PHYSICAL: | |
| The element of physics, or "body". | |
| Strong against: None; Earth; Wind; Ice; Heart; Spirit; Data; | |
| Fabric; Physical; Quintessence; Serpentine; Metal; Paper; Fairy; | |
| Hope; Squirrel; Cutenes; Crystal | |
| Weak against: (to do) | |
| No effect on: (to do) | |
| Immune to: Paper | |
| Powers up: (to do) | |
| PHYSICAL-ELEMENT ABILITIES: | |
| Anger Point: If the character takes damage from a Critical Hit, | |
| the character's Attack stat is doubled for the rest of the | |
| battle. | |
| Compulsive: This character may attack three times. This ability | |
| only works if the character joins in a combination attack. | |
| Guts: Increases all offensive stats when the character is | |
| afflicted with a status ailment. | |
| Inner Focus: Increases the speed of the character when the | |
| character flinches. | |
| Obsessive: If this character misses, he/she gets another turn. | |
| This ability only works if a combo attack is initiated. | |
| Punching Bag: This character deals more damage to enemies if | |
| he/she is not equipped with a weapon. In addition, all of | |
| his/her attacks cause stunning. | |
| Rage: Increases all offensive stats of the character if an | |
| allied character is killed. | |
| Steadfast: The character is immune to Flinching. The character's | |
| Physical-based attacks are also boosted in power if the | |
| character has 1/3 HP remaining. This character also deals more | |
| damage with weapons in the Unarmed category.[/tt] | |
| Please suggest abilities for the PHYSICAL element. | |
| You are also allowed to ask questions regarding the PHYSICAL | |
| element or its abilities in this thread. | |
| #Post#: 7093-------------------------------------------------- | |
| Re: PHYSICAL | |
| By: Taylor Date: September 18, 2013, 11:03 am | |
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| Huge Power: doubles Attack, but halves all other stats. | |
| Elemental Punch: only usable if there's a Blah-element and a | |
| Physical-element character in the party. Allows both to attack | |
| in a combination attack with a single punch, dealing damage of a | |
| random element. However, both characters can't defend in battle. | |
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