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| Return to: Elemental Ability Decision Board | |
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| #Post#: 6226-------------------------------------------------- | |
| THUNDER | |
| By: Shane Date: September 6, 2013, 8:42 am | |
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| [tt]THUNDER: | |
| The element of thunder. | |
| Strong against: Water; Wind; Nature; Heart; Data; Physical; | |
| Serpentine; Solar; Illusion; Sound; Explosion; Blood; Chaos; | |
| Astral; Fairy; Hope; Cuteness; Hito | |
| Weak against: (to do) | |
| No effect on: (to do) | |
| Immune to: Hito | |
| Powers up: (to do) | |
| THUNDER-ELEMENT ABILITIES: | |
| Awe: The character's defense is boosted at 1/4 HP. Thunder-based | |
| attacks heal instead. | |
| Chain Lightning: Every attack this character does will deal | |
| damage to all other enemies. The damage inflicted on other | |
| enemies are lessened, however. | |
| Electrified Skin: Contact with the character causes damage and | |
| has a slight chance of inflicting paralysis. This only applies | |
| in combat. | |
| Insulation Barrier: Allies are immune to Thunder-based attacks. | |
| This character is also unable to use Thunder-based attacks, | |
| however. | |
| Shock: If the character has one third of his/her HP remaining, | |
| his/her Thunder-type attacks are boosted in power. | |
| Static: Contact with the character may cause paralysis. This | |
| only applies in combat. | |
| Storm: If a character with this ability enters battle, a | |
| thunderstorm will begin. | |
| Volt Absorb: Getting hit by a Thunder-based attack will do no | |
| damage. Instead, the character's offensive stats will be | |
| boosted.[/tt] | |
| Please suggest abilities for the THUNDER element. | |
| You are also allowed to ask questions regarding the THUNDER | |
| element or its abilities in this thread. | |
| #Post#: 6849-------------------------------------------------- | |
| Re: THUNDER | |
| By: Taylor Date: September 11, 2013, 6:11 pm | |
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| Revolt: The character cannot act for five turns. However, their | |
| MP will be fully restored at the end of the fifth turn. | |
| Respark: The character cannot act for five turns. However, their | |
| SMP will be fully restored at the end of the fifth turn. | |
| Charge: The next Electric-element attack will deal more damage. | |
| This ability lasts for one turn, and can be activated in battle | |
| at a cost of both 5 SMP and 5 MP. | |
| #Post#: 7015-------------------------------------------------- | |
| Re: THUNDER | |
| By: Shane Date: September 17, 2013, 4:08 am | |
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| Um. | |
| I will be suggesting abilities. Just to find out the opinions of | |
| other members. | |
| Tempest: Increases the effects of Thunder-element attacks. All | |
| attacks may cause paralysis. However, all weaknesses of the | |
| Thunder element will deal 4x more damage. | |
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