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| #Post#: 43-------------------------------------------------- | |
| Detector Tower | |
| By: admin Date: May 7, 2023, 10:52 am | |
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| Detector Tower | |
| can detect stealthed units around this base. | |
| Stealhed airplanes and helicopters that do scouting should keep | |
| far from bases that has such antenna, otherwise they will be | |
| detected and shoot down. | |
| It is on the roof of the main building. there are 2 additional | |
| antennea types on the sides. | |
| https://imgur.com/PgoRyyj | |
| https://imgur.com/REqScke | |
| #Post#: 404-------------------------------------------------- | |
| Re: Detector Tower | |
| By: bobby66 Date: July 23, 2023, 10:51 am | |
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| A common suggestion is that for train bases you usually put all | |
| 3 antennas for 2- 3 euros and don't think if you can skip one or | |
| not. If you feel confident then don't put all antennas. But | |
| usually all 3 go well for train things. | |
| For other type of bases you should think what to put. If your | |
| clan has a smaller area on the map then it is better if you can | |
| make all the area hidden from enemies by using the Jamner | |
| antenba plus Detector antenba to keep enemy away of looking | |
| which troops you have under your darker small region. You can | |
| more confidently place around such bases 10 sets of Bredas but | |
| not so confidently around bases that don't have antennas. | |
| So, the Detector antenna is good if you very likely will keep | |
| around such base troops. Enemies will remember that your such | |
| base has the Detector antenna and they don't usually look into | |
| such base later. That makes your base a good area to store your | |
| airplanes, tanks, etc. | |
| When your territory size changes then such storage bases should | |
| be created again near the enemies. | |
| Often when half map belongs to one clan then the separation area | |
| bases can have such antennas to keep enemy scouts out of your | |
| territory. | |
| If the opponent doesn't scout much then don't put that antenna | |
| much anywhere. Perhaps have 2 airports on 2 sides of the maps | |
| where you have such antenna and the Jamner, plus 1-2 storage | |
| bases where you keep many vehicles, plus train bases. And not | |
| more. | |
| From time to time a detector air plane should fly over all your | |
| territory. | |
| If you are rich you can of course have the antenna on all bases. | |
| That would signal enemies that no point to scout. | |
| I suggest generally for train bases, for 2 airports, for 1 | |
| storage base and that's it. | |
| I have seen rarecexamples where a lucky clan owned a map by | |
| having train bases without any antennas and with 20 flaks | |
| maximum. Such rare luck happens rarely and a common picture is | |
| to put all antennas to allbtrain bases plus all other things to | |
| those key buildings. | |
| An antenna costs 100 gold but the amount of aircraft it | |
| destroyes through the game is only 3-4. | |
| Few players keep screenshots from bases that has the antenna and | |
| just won't peek much to those bases. | |
| You can say that antenna costs 1 euro and an average main player | |
| spendage is 2-6 euros per day. Some may argue that 1 euro is not | |
| expensive. | |
| One general suggestion is that if you bases don't have maximum | |
| flaks yet then 100 gold should make concrete during 15h | |
| production and more flaks is more valuable than antennas. | |
| If your base is surrounded by enemy bases then often they forgot | |
| your base and fly over it with stealthy air craft assuming itvis | |
| their safe territory. You can in such case put a trap for them | |
| and kill some such air craft. | |
| If you don't have any train bases and have no plan to obtain | |
| them then it means you are loosing and no point to spend on | |
| antennas nor anything else. If you are already having train | |
| bases and therefore are not loosing yet then you may put few | |
| Detector antennas up. But their impact is minimal if you are | |
| winning anyway. | |
| If you can't upgrade flaks because of a stealthy unit then you | |
| can set up the antenna and that should destroy the stealthy | |
| unit. But usually you keep 1 Detector airplane anyway so why not | |
| to use it instead and save 100 gold. | |
| The main goal of the Jammer and Detector antenna is to hide some | |
| information from enemies. If you plan to attack from your train | |
| base the enemy train base then obviously you benefit if enemies | |
| won't see your troops you prepare in front of your train base. | |
| You hide such intelligence data and Detector antennas help in | |
| that. If you can't comprehend that idea then just follow a | |
| general rule that trainbases get always such antenna and the | |
| base where you keep air planes. On other bases don't put that | |
| antenna. Or, if you are rich then put it everywhere. Also a rule | |
| is that don't put it to anywhere if you are defenitely loosing | |
| the map. | |
| Usually loising clan cannot use scouting info. They may see that | |
| you have troops here and there but they don't do anything | |
| against those troops. So, no need to add any antennas when you | |
| dominate but still on train bases always, even if you got a rare | |
| luck and really weak opponents. | |
| It spots submarines. But it is better to let enemies to have | |
| plenty of ships inc submarines and not to kill them because you | |
| benefit if enemy team wastes military points to inefficent | |
| vehicles. | |
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