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Panzer Rush
https://panzerrush.createaforum.com
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#Post#: 242--------------------------------------------------
Gold, Order, screen
By: admin Date: May 16, 2023, 9:21 am
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Gold, Order, screen
https://imgur.com/F11GBq1
#Post#: 754--------------------------------------------------
Re: Gold, Order, screen
By: fastmotion Date: October 14, 2024, 4:52 am
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https://i.imgur.com/oipaHD5.jpeg
#Post#: 755--------------------------------------------------
Re: Gold, Order, screen
By: fastmotion Date: October 14, 2024, 5:04 am
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You can see prices change if you compare the pictures.
To calculate how much 1 euro gives gold you take the most
popular buying amount, i think it is the 50 eur for 8600 gold.
8600/50=172.
So, 1 euro = 170 gold.
If you want to calculate how much euros 1 base costs, or 1 map
costs, or 70 Brums costs to destroy 3 bases, then you can
calculate.
1 base needs factories, in average 1 antenna, sometimes 3
antennas, etc. Already 2 antennas of 200 gold cost 1-2 euros if
you don't have discounts.
So, in average 1 base costs 2-10 euros. It can be 2 euros if you
have discounts, don't put antennas, and no Military, but just
factories. But if you take a base with 25 Brums and put all
antennas and things like typically you do with new train bases
then it can cost nearly 10 euros.
A map has ca 400 bases, if you make 3 euro per base, then 1200
euros per map.
One base costs 300 gold per minimum.
Note that taking just 40 bases is 10% of 400 bases map and you
very likely lose all those 40 bases which is 100-200 euros of
loss. You need ca 40% of a map to keep those.
There are games where you get for 50 eur much more and
permanent. In Panzerrush all you vehicles are temporary 1 ime
use items, and can loose bases.
But PanzerR is very lightweight, you don't have to install 100GB
of software, and also you can play on the phone easier parts
like resource running and Brums movements to garage maps.
In overall PanzerR is very expensive, just 1 temporary base can
cost 10 eur and be gone tomorrow, and there is no action usually
after 1 week on a new map.
#Post#: 756--------------------------------------------------
Re: Gold, Order, screen
By: bobby66 Date: October 14, 2024, 11:27 am
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If you have obtained all the game knowledge then taking a new
map is mainly a money and time question. Usually jobless people
have 10 hours free time every day, and for those who work on
weekdayes they should plan a new map so that first dayes land on
the weekend and at the work they can do some playing on the
phone. It is just the first 5 dayes that need lot of time and
determines if it will be a cheap map. So the time and skills are
not so difficult obstacle but money is.
The game producs more maps than new players registers to the
game, and quicker than old players get more rich. Therefore new
maps are easy and mainly a money topic.
Let's calculate how much euros you should spend before starting
to get a newest map.
Let's say a newest map has 400 bases and from above picture you
see gold price "20k gold for 100 euros", it is 1 eur = 200 gold,
and 1 base costs in average of 500 gold. That 500 gold includes
troops and factories. If you dominate the map then usually
smaller players just reset and you can get a base with almost no
troops and only 200 gold for factories and building, but some
some bases will be more expensive, so 500 gold per base sounds
in average a true number.
400 bases x 500 gold = 200'000 total gold per a map.
1 eur = 200 gold.
200k gold / 200 gold = 1000 eur.
So, 1000 eur per map, you must first prebuy 10 times the 100 eur
package above.
From the above gold prices you buy 10 times the most biggest
amount if gold, after that you should have enough to obtain a
newest map.
But you need to have all knowledge and kills. One oart of the
knowledge is to have few maps full of resources first, so when
you land on a new map then you can instantly transfer resources
and get an advantage of that.
First question is, do you like the game as much to own a map at
all? Second question is, do you have time and skills for that?
Thirds question is, do you have 1000 eur?
For above questions people tend to fail on the money question.
But on the skills question they have often an illusion that they
know enough because tgey have 8 years of experience. Those 8
years are an illusory knowledge. Knowledge is when you can write
like me in this forum about money and tactics, that is
knowledge.
If you don't have kniwledge then you make more expences and end
up with a 2000 euros budget.
Usually a weekdays employee can find the time it needs but the
map has to start on the Friday evening or Saturday mrning and
you spend all day on the game, otherwise the project will be
more expensive but unlijely a failure. Because as stated above
there are not enough rich custumers with 1000-2000 euros for all
new maps.
And one question from above is that does such map experience
give you anything new and enjoyable? If yes, then try to
describe what would you do next after having a such map? It
doesn't give you any advantages, you won't have any action
there, if you would want any actions you would need to pay
hundreds-thousands more euros to get bases on other maps and do
some small actions there, if you want a 2nd map then do you have
anoher thousands of free money and can you explain what exactly
is entertaining in reoeating such map project or even killing a
next base numbr 401?
If you don't have yet enough knowledge, but have money and time,
then i suggest get the knowledge, for example write to this
forum a post that asks knowledge.
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