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#Post#: 495--------------------------------------------------
No, I forgot my flashlight! - A review on "Slender" [A
ccepted]
By: blackmustangs075 Date: November 30, 2012, 7:36 pm
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*This is my copied review from the Sploder Forums.
What do you do when you find yourself trapped inside of a
dark labyrinth? Is this an illusion? No. Maybe you're just
blind. Or maybe, you're playing "Slender," by lumberjay. This
game is basically a giant labyrinth. Whether you're blind or you
have 20/20 vision, you probably both have the same chance of
getting out of this dangerous and abusive game. That chance is:
0.01%. All I can say is, after playing this game, I can look
back at it and definitely say that my mind has never been so
dazed since that time at band camp when- You know what, that's
personal. Forget I said anything about that. Moving on!
Introduction
Well, the reason I am reviewing this game is merely due to
my insane boredom. I decided to scroll through the featured
games list, and this game just happened to catch my eye. I don't
personally know the game creator, and I've never played any
other games of his. I merely chose to review this game out of
interest in the game cover.
I can easily say that this may be one of the most
frustrating games I've ever played, besides Pacman. Oh, and Mrs.
Pacman. That one's even worse. But enough jokes. (Okay, maybe a
little more jokes) It's time to get to the good stuff... Oh,
yeah.
Tell us about it!
You start off in a dark maze. No light. Wishing you
remembered to bring your flashlight with you. You're just
surrounded by blocks, and barrels in the beginning. In order to
proceed, you basically must have luck. Trying to escape this
death trap can easily lead to a lot of explosions, followed by
death, followed by rage-quits, followed by hate comments and
then bans. But if you manage to survive that ridiculousness, you
then get to the even more annoying part of the game. A huge maze
with fake blocks and back walls. The thing is, you can't tell
what blocks are real and what blocks are not real. The player
must use his or her wits to escape this bewitching maze. This
leads to a very mysterious and interesting environment.
The aspect of the maze was what overtook me about this
game. This is not just an ordinary maze game. It really makes
you explore, and get the feel of the game. You feel the dark
maze taking you in. Defying you. Mocking you, saying "You cannot
escape."
Another thing that sparked my interest in the game was the
placing. With the fake/real blocks spread out viciously across
the maze, it makes the player confused. Sometimes you may have
to go back and forth across the maze, and when you finally exit
the maze on one side, you'll have to go back in, and you may not
remember the exact route. (MORE FRUSTRATION) D:
Is
this review over yet??
I must say that overall, this game was good. The level
designs were very intricate. But of course, with every good
game, there are gaps. Although the maze was interesting, I felt
that there weren't enough puzzles. The puzzles are only
supported by one thread; the block puzzle. With only one thread
attached to support this concept, the concept just falls apart.
The lack of puzzles made the game less enjoyable, and I feel the
game would have been more amusing if it had more politics of
this concept included in the game. There was also a lack of
enemies. There were few enemies at all, and not enough support
in other categories to carry the weight. I would normally be
complaining about the lack of decorations, but if you're blind,
what does it matter?
Notes to Lumberjay
The game was very interesting and well thought-out, but
previously stated, the game lacks puzzles, which detracts from
the gameplay. I also felt that there could have been more
health-packs. When the barrels explode at the beginning, it
makes it difficult to do anything more in the game. Other than
those minor issues, it was a very creative and fun game. Kudos
to Lumberjay. (Round of Applause)
Report Card
Puzzles/Traps - 2/5
Placement - 4/5
Challenge- 5/5
Decorations- 2/5
Gameplay- 3/5
Originality- 4/5
Overall- 20/30 (About 3/5)
Do I think this game is feature-worthy? Maybe. Doesn't really
make a difference though, considering the fact that it's already
featured anyways..
#Post#: 497--------------------------------------------------
Re: No, I forgot my flashlight! - A review on "Slender&quot
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By: michaelrd Date: November 30, 2012, 7:52 pm
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Accepted! I just need to point out that you should not put off
topic jokes at the end. Other than that, it was great!
#Post#: 550--------------------------------------------------
Re: No, I forgot my flashlight! - A review on "Slender&quot
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By: blackmustangs075 Date: November 30, 2012, 11:35 pm
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It's important to put in jokes to make the review more appealing
to the reader. You have to talk like you're explaining it to
someone. Use your voice, don't talk like a computer or it will
sound boring.
#Post#: 589--------------------------------------------------
Re: No, I forgot my flashlight! - A review on "Slender&quot
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By: blackmustangs075 Date: December 1, 2012, 2:27 pm
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I edited this review on the mainsite. It's different now.
#Post#: 604--------------------------------------------------
Re: No, I forgot my flashlight! - A review on "Slender&quot
;
By: Ryanrider Date: December 1, 2012, 2:48 pm
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I disagree Michael, it's short and lacks a but of description.
#Post#: 618--------------------------------------------------
Re: No, I forgot my flashlight! - A review on "Slender&quot
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By: michaelrd Date: December 1, 2012, 4:12 pm
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I stick to my thought on it. He's a reviewer. He just has to
become a writer to get the application for Recruiter.
#Post#: 658--------------------------------------------------
Re: No, I forgot my flashlight! - A review on "Slender&quot
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By: Ryanrider Date: December 2, 2012, 2:43 am
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It's your choice.
#Post#: 701--------------------------------------------------
Re: No, I forgot my flashlight! - A review on "Slender&quot
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By: jack216 Date: December 2, 2012, 9:57 am
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Yeah
#Post#: 1641--------------------------------------------------
Re: No, I forgot my flashlight! - A review on "Slender&quot
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By: religious6 Date: December 14, 2012, 1:51 am
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i have not started one yet
#Post#: 1670--------------------------------------------------
Re: No, I forgot my flashlight! - A review on "Slender&quot
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By: Ryanrider Date: December 14, 2012, 10:48 am
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I need to find a game
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