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#Post#: 16236--------------------------------------------------
Re: > TERMINUS _
By: Cibryll Date: November 15, 2021, 12:52 pm
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More likely to have an NPC role, sadly... but better than
nothing, right?
* gets eaten by flower dragon *
> ERROR 404
> CIBRYLL NOT FOUND
> TERMINATING PROCESS...
> ERROR: COULD NOT LOCATE PROCESS
> ACTIVATING PROTOCOL "SUMMON JABABA"
> SUMMONING...
> SUMMONING COMPLETE
> JABABA WILL NOW DESTROY THE WORLD
> HAVE A BEAUTIFUL TWILIGHT
> FLOWER DRAGON :3
#Post#: 16240--------------------------------------------------
Re: > TERMINUS _
By: King (2.0) Date: November 16, 2021, 6:17 am
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[quote author=Charlie link=topic=536.msg16236#msg16236
date=1637002329]
More likely to have an NPC role, sadly... but better than
nothing, right?
* gets eaten by flower dragon *
> ERROR 404
> CIBRYLL NOT FOUND
> TERMINATING PROCESS...
> ERROR: COULD NOT LOCATE PROCESS
> ACTIVATING PROTOCOL "SUMMON JABABA"
> SUMMONING...
> SUMMONING COMPLETE
> JABABA WILL NOW DESTROY THE WORLD
> HAVE A BEAUTIFUL TWILIGHT
> FLOWER DRAGON :3
[/quote]
I'm not even mad nor surprised really. At least it's good to
know that Serenity Horton will be an NPC at least.
#Post#: 16242--------------------------------------------------
Re: > TERMINUS _
By: Cibryll Date: November 16, 2021, 7:06 am
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Honestly, is anything surprising these days? :p
> YES
... Huhhh?
> VALID QUESTION DETECTED
> POKING HOLES IN THEORY
> DISASSEMBLING SHOT GUN HACK
> REBOOTING SECTOR 5
> SUMMONING SCYPHOZOA
> ERROR: WRONG TARGET SPECIFIED
> CONFIRMING ORIGIN CAVE AS STARTING LOCATION
> CONFIRMING SECTOR 1 AS ORIGIN CAVE
> THERE IS NO 8
#Post#: 16243--------------------------------------------------
Re: > TERMINUS _
By: King (2.0) Date: November 16, 2021, 7:07 am
---------------------------------------------------------
[quote author=Charlie link=topic=536.msg16242#msg16242
date=1637067977]
Honestly, is anything surprising these days? :p
> YES
... Huhhh?
> VALID QUESTION DETECTED
> POKING HOLES IN THEORY
> DISASSEMBLING SHOT GUN HACK
> REBOOTING SECTOR 5
> SUMMONING SCYPHOZOA
> ERROR: WRONG TARGET SPECIFIED
> CONFIRMING ORIGIN CAVE AS STARTING LOCATION
> CONFIRMING SECTOR 1 AS ORIGIN CAVE
> THERE IS NO 8
[/quote]
Probably not?
#Post#: 16258--------------------------------------------------
Re: > TERMINUS _
By: Cibryll Date: November 18, 2021, 1:32 am
---------------------------------------------------------
Okay. Sea Zone confirmed, and also... I'm thinking, also an
all-new area using Grie'dyr: Star tileset, since Grie'dyr has
one "room" per Serenthan element.
That leaves one area to be all original, as AK_XZChaos (or
Ashlynn) chose the Myst Zone. But these will be new Myst Zone
areas, since it's WAY larger than what is seen in LS. :p
Night Queen Kanonno LeBlanc Louisenbairn will be a character,
too.
#Post#: 16263--------------------------------------------------
Re: > TERMINUS _
By: King (2.0) Date: November 18, 2021, 6:13 am
---------------------------------------------------------
[quote author=Charlie link=topic=536.msg16258#msg16258
date=1637220728]
Okay. Sea Zone confirmed, and also... I'm thinking, also an
all-new area using Grie'dyr: Star tileset, since Grie'dyr has
one "room" per Serenthan element.
That leaves one area to be all original, as AK_XZChaos (or
Ashlynn) chose the Myst Zone. But these will be new Myst Zone
areas, since it's WAY larger than what is seen in LS. :p
Night Queen Kanonno LeBlanc Louisenbairn will be a character,
too.
[/quote]
So Myst Zone is getting new areas? Awesome. Hopefully the same
thing will apply to Sea Zone because none of it's areas could be
accessed in Lunar Shadow.
#Post#: 16264--------------------------------------------------
Re: > TERMINUS _
By: Cibryll Date: November 18, 2021, 7:41 am
---------------------------------------------------------
I hope to use 12 maps per Sector, including The Hub (Sector 0).
I mean, that's ten Sectors and 120 maps.
Cave Editor may spit upon this idea, but who knows, maybe
Booster's Lab can help too. :p
* gets eaten by cybernetic flower dragon, a crossbreed of flower
dragon and cybernetic lass *
> ACTIVATING PROTOCOL: GREATLY HAPPY
> :3
> :3
> :3
... I don't even wanna know HOW that crossbreed came about...
#Post#: 16274--------------------------------------------------
Re: > TERMINUS _
By: King (2.0) Date: November 18, 2021, 10:39 am
---------------------------------------------------------
[quote author=Charlie link=topic=536.msg16264#msg16264
date=1637242909]
I hope to use 12 maps per Sector, including The Hub (Sector 0).
I mean, that's ten Sectors and 120 maps.
Cave Editor may spit upon this idea, but who knows, maybe
Booster's Lab can help too. :p
* gets eaten by cybernetic flower dragon, a crossbreed of flower
dragon and cybernetic lass *
> ACTIVATING PROTOCOL: GREATLY HAPPY
> :3
> :3
> :3
... I don't even wanna know HOW that crossbreed came about...
[/quote]
That reminds me of whenever I was working on my side project. I
would look at the <WAI parts of the script and either try to
halve the time or have the <WAI at the lowest number I could
get.
My point is (and you already know this), you could make your
areas with half or quarter the maps by simply resizing them to
make them larger. If you think you can make it work in 12 maps,
try doing in 6 or even 3 maps.
Also the Bloom Beast thread has been updated. :3
#Post#: 16277--------------------------------------------------
Re: &gt; TERMINUS _
By: Cibryll Date: November 18, 2021, 11:43 am
---------------------------------------------------------
... Wow, six or three maps...
If I tried THAT, then the Map System would be unusable in most
areas :p
(The map won't load on too-large maps.)
You know those Metroidvania-styled maps?
I treat one square (the smallest size for a room) as 21x16
tiles.
So, Entrance TG of LS would be the exact... size......
...
Now I have an idea: that original area could resemble the maps
from other works (Entrance TG), but won't be the same areas (so
going down would, say, lead to The Hub or an entirely different
map of that Sector, itself based on, for example, Top Floor XY
or Reservoir L). The names would also be different, haha...
(That reminds me, still haven't found all the SotN secrets...
hm.)
...
I'll be using the TSC+ hacks, with PHYS and TIMG, but no face
pics. Instead, I'll use name boxes (TIMG helps for that, but NOT
during boss fights, I've learned... so no boss names with the
boss HP bar) then.
* gets kissed by a DQ7 Lips *
Ewww...? -_-"
#Post#: 16290--------------------------------------------------
Re: &gt; TERMINUS _
By: King (2.0) Date: November 18, 2021, 12:30 pm
---------------------------------------------------------
[quote author=Charlie link=topic=536.msg16277#msg16277
date=1637257438]
... Wow, six or three maps...
If I tried THAT, then the Map System would be unusable in most
areas :p
(The map won't load on too-large maps.)
You know those Metroidvania-styled maps?
I treat one square (the smallest size for a room) as 21x16
tiles.
So, Entrance TG of LS would be the exact... size......
...
Now I have an idea: that original area could resemble the maps
from other works (Entrance TG), but won't be the same areas (so
going down would, say, lead to The Hub or an entirely different
map of that Sector, itself based on, for example, Top Floor XY
or Reservoir L). The names would also be different, haha...
(That reminds me, still haven't found all the SotN secrets...
hm.)
...
I'll be using the TSC+ hacks, with PHYS and TIMG, but no face
pics. Instead, I'll use name boxes (TIMG helps for that, but NOT
during boss fights, I've learned... so no boss names with the
boss HP bar) then.
* gets kissed by a DQ7 Lips *
Ewww...? -_-"
[/quote]
I suppose it's a matter of figuring out how much space you need
and working with it.
...
..
Huh, I actually had a similar idea for a bonus level for my side
project. Except the names of areas are the same and lead to
different areas. Some NPCs are present and have different
dialogue depending on who you can play as. Yes, it will possible
for all characters to talk to NPC versions of themselves (if
possible). There may also be some new bosses exclusive to the
area. (Of course, it's not the main focus and I probably won't
add it in.)
If you do go through with it, I'd love to see your take on it.
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