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| #Post#: 15784-------------------------------------------------- | |
| Liminal (WIP name) | |
| By: Kushagra Date: September 24, 2021, 12:50 pm | |
| --------------------------------------------------------- | |
| This is a temporary thread for a game that I'm going to try and | |
| make. Progress will be slow because I myself am very slow, and | |
| everything is still WIP, but I will try and actually make this a | |
| thing. | |
| Game premise is a dungeon crawl type of game, but I may change | |
| it to a platformer or a Slay The Spire/Grinns Tale style game if | |
| I end up liking those better. | |
| Characters and Monsters will be based on abstract concepts and | |
| emotions. Ecstasy and Euphoria are two characters for sure. | |
| More detail when I have the energ | |
| *flops over* | |
| #Post#: 15787-------------------------------------------------- | |
| Re: Liminal (WIP name) | |
| By: Cibryll Date: September 24, 2021, 2:40 pm | |
| --------------------------------------------------------- | |
| I misread the thread title as "Luminol". | |
| * shot with an Aether Cannon * | |
| But seriously, though, this looks like an interesting project! | |
| I do have a question that springs to mind like a flower dragon | |
| on a trampoline: will Hatred (or Anger or Rage or Fury or | |
| whatever) be an antagonist or optional boss, or neither? | |
| #Post#: 15788-------------------------------------------------- | |
| Re: Liminal (WIP name) | |
| By: Kushagra Date: September 25, 2021, 12:39 am | |
| --------------------------------------------------------- | |
| Flower Dragon on a trampoline sounds like it would be a huge | |
| trampoline qwq | |
| Hate will likely be an antagonist, but Rage will be a playable | |
| character! I feel like there's enough distinction between the | |
| two for that. | |
| Rage's power will be based on Intensity - almost a support | |
| character in some ways - being able to amplify (anger) or subdue | |
| (calm) energy. Buffs and debuffs in a way. | |
| #Post#: 15790-------------------------------------------------- | |
| Re: Liminal (WIP name) | |
| By: King (2.0) Date: September 25, 2021, 5:43 am | |
| --------------------------------------------------------- | |
| [quote author=After link=topic=533.msg15784#msg15784 | |
| date=1632505842] | |
| This is a temporary thread for a game that I'm going to try and | |
| make. Progress will be slow because I myself am very slow, and | |
| everything is still WIP, but I will try and actually make this a | |
| thing. | |
| Game premise is a dungeon crawl type of game, but I may change | |
| it to a platformer or a Slay The Spire/Grinns Tale style game if | |
| I end up liking those better. | |
| Characters and Monsters will be based on abstract concepts and | |
| emotions. Ecstasy and Euphoria are two characters for sure. | |
| More detail when I have the energ | |
| *flops over* | |
| [/quote] | |
| So do all the levels in the game have specific themes relating | |
| to these abstract concepts and emotions? | |
| #Post#: 15793-------------------------------------------------- | |
| Re: Liminal (WIP name) | |
| By: Kushagra Date: September 25, 2021, 7:47 am | |
| --------------------------------------------------------- | |
| I think levels will likely follow a theme that is progressive - | |
| I'm debating on Entropy being the binding theme for the levels. | |
| Everything starts out neat and clean and simple and | |
| straightforward but gradually things just start deteriorating | |
| and getting chaotic. | |
| #Post#: 15803-------------------------------------------------- | |
| Re: Liminal (WIP name) | |
| By: King (2.0) Date: September 26, 2021, 5:58 am | |
| --------------------------------------------------------- | |
| [quote author=After link=topic=533.msg15793#msg15793 | |
| date=1632574046] | |
| I think levels will likely follow a theme that is progressive - | |
| I'm debating on Entropy being the binding theme for the levels. | |
| Everything starts out neat and clean and simple and | |
| straightforward but gradually things just start deteriorating | |
| and getting chaotic. | |
| [/quote] | |
| The entrophy idea does sound interesting for levels and it | |
| doesn't work, you could always keep it as a standalone level. | |
| #Post#: 15809-------------------------------------------------- | |
| Re: Liminal (WIP name) | |
| By: Kushagra Date: September 26, 2021, 11:57 am | |
| --------------------------------------------------------- | |
| Yeah I think the way I'll have it go is have Entropy be the | |
| common thing that ties everything together, the linear plot, | |
| while other themes are branches off of the main story or even | |
| run parallel for a short while before merging back in. | |
| #Post#: 15814-------------------------------------------------- | |
| Re: Liminal (WIP name) | |
| By: King (2.0) Date: September 27, 2021, 7:40 am | |
| --------------------------------------------------------- | |
| [quote author=After link=topic=533.msg15809#msg15809 | |
| date=1632675441] | |
| Yeah I think the way I'll have it go is have Entropy be the | |
| common thing that ties everything together, the linear plot, | |
| while other themes are branches off of the main story or even | |
| run parallel for a short while before merging back in. | |
| [/quote] | |
| So if Hate is an antagonist, will it be related to this Entrophy | |
| theme? | |
| #Post#: 15823-------------------------------------------------- | |
| Re: Liminal (WIP name) | |
| By: Kushagra Date: September 27, 2021, 10:43 pm | |
| --------------------------------------------------------- | |
| Yep! Actually this requires me to explain a little bit more | |
| about the whole "world" first. Spoiler ahead: | |
| [spoiler]The world is actually just a person's mind, and the | |
| person's mental health is slowly going down the drain. The | |
| characters inside the brain are all the healthy emotions and | |
| concepts that the person is aware of, and they're trying to | |
| fight their way through all the negative emotions that keep | |
| coming across. Hence entropy being the main plot. All the | |
| subplots and side branches are representations of memories - or | |
| rather, fragments of memories.[/spoiler] | |
| I've started sketching some ideas down, maybe I'll post them | |
| tomorrow. | |
| Need to get cracking on learning how to program this thing as | |
| well lol | |
| #Post#: 15828-------------------------------------------------- | |
| Re: Liminal (WIP name) | |
| By: King (2.0) Date: September 28, 2021, 6:04 am | |
| --------------------------------------------------------- | |
| [quote author=After link=topic=533.msg15823#msg15823 | |
| date=1632800607] | |
| Yep! Actually this requires me to explain a little bit more | |
| about the whole "world" first. Spoiler ahead: | |
| [spoiler]The world is actually just a person's mind, and the | |
| person's mental health is slowly going down the drain. The | |
| characters inside the brain are all the healthy emotions and | |
| concepts that the person is aware of, and they're trying to | |
| fight their way through all the negative emotions that keep | |
| coming across. Hence entropy being the main plot. All the | |
| subplots and side branches are representations of memories - or | |
| rather, fragments of memories.[/spoiler] | |
| I've started sketching some ideas down, maybe I'll post them | |
| tomorrow. | |
| Need to get cracking on learning how to program this thing as | |
| well lol | |
| [/quote] | |
| So one person's mind? So that person is plot important and all | |
| the characters are people they've met or some of them? | |
| If you're going to script, you might want something like | |
| GameMaker or an alternate game design engine. | |
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