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#Post#: 4527--------------------------------------------------
Karjamian Mythos RPG (Signup/off-character discussions)
By: KarjamP Date: July 10, 2016, 1:44 pm
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A band of adventurers got their hands on elusive Karjam's Domain
technology. Now, they're going on a trip across the
dimensions...
Before you can enter into the world of the game, you'll need to
sign up. To sign up, bring me information about these things:
NAME: The name of you want your character to be known by
in-game.
BIO: The basic backstory of your character
ATTRIBUTES: Each attribute is rated by levels represented by
words (is that FUDGE that I smell?). The levels are, from least
to greatest: Terrible, Poor, Mediocre, Average, Good, Great,
Superb, Legendary (Not available for starter characters)
The available attributes are:
[list]
[li]Strength (measures your general strength)[/li]
[li]Intelligence (Measures your capabilities within physical
tasks)[/li]
[li]Constitution (Measures general health)[/li]
[li]Agility (Measures your swiftness, e.g. during battle)[/li]
[/list]Unless otherwise noted, each attribute starts off as
"Average". You may buy or sell levels to customize your
character, with the first two levels being free.
CLASS:
If you so choose, you can start off with Great proficiency in a
class. For in-game purposes, each class counts as a skill
relevant towards in-game situations. In addition, each class
starts off with "Good" proficiency in one weapon, with each
player characters starting off with one. (Those with no class
fight with their fists.)
As of this moment, available classes are:
[list]
[li]Warrior (Sword Proficiency)[/li]
[li]Soldier (Rifle Proficiency)[/li]
[li]Defender (Shield Proficiency. Yes, it's possible to use a
shield as a weapon.)[/li]
[li]Mage (Staff Proficiency; also allows you to start off with
the "Magical Affiance" Gift)[/li]
[li]Healer (Staff Proficiency; also allows you to start off
with the "Magical Affiance" Gift)[/li]
[li]Thief (Dagger Proficiency)[/li]
[li]Assassin (Katana Proficiency)[/li]
[li]Keyblade Wielder (Sword Proficiency; also allows you to
start off with the "Magical Affiance" and "Keyblade Link"
gifts)[/li]
[/list]Customization: With my approval, you can also request to
make characters using the Fudge
http://www.fudgerpg.com/
ruleset (Or, more specifically, through
the "subjective character creation system"). Keep in mind that
the terms for the levels above are what's going to be used
within the game and that you cannot define custom attributes. If
you define a "Weapon Proficiency" skill for your character and I
approve of it, yes, I will grant you a free weapon within that
category (only one per character, however, so if you have
multiple weapon proficiencies, you need to specify what weapon
you want to start off with).
If you so want, you can also request to start off as a race
other than human (with my permission, of course). Being
something other than human has both its advantages and its
disadvantages and will give you bonuses and penalties within
certain (diceless) rolls, so think carefully.
Note that you're not exclusive to generic or public domain
species. You can also be a species from pop culture, such as
Equestrian Ponies, Digimon or even Pok�mon. You can also play as
animals if you so want (although you might want to consider not
playing as a creature that can't talk). If you want to play as a
creature of your own invention, I will need to ask you to
describe to me what they are.
[hr]
After I've get a satisfactory amount of players, you'll need to
tell me which universe and location you guys want to start in.
You can be in any location, be it a real life location, a
location of your own invention or even a location featured
within your favorite fiction. I will decide on what happens from
then onwards.
#Post#: 4529--------------------------------------------------
Re: Karjamian Mythos RPG (Signup)
By: Pierre Bruno Date: July 10, 2016, 3:29 pm
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This seems interesting, reminds me of this DnD thing some of the
guys do in college.
NAME: Pagliacci
BIO: A humble clown who can cast magic through his guitar.
ATTRIBUTES: Strength- Mediorce
Intelligence- Average
Constitution- Average
Agility- Average
CLASS: Healer
Uh.. so am I allowed a guitar as a weapon or will I have to
stick to a staff?
#Post#: 4530--------------------------------------------------
Re: Karjamian Mythos RPG (Signup)
By: KarjamP Date: July 10, 2016, 3:35 pm
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I see roleplay potential...
Alright, You're allowed a guitar as a weapon. To compensate,
your "Staff Proficiency" has been replaced with "Guitar
Proficiency (Weaponized)". I think I'll allow you a "Music"
skill as well.
(Incidentally, you DO know you've essentially sold an attribute
level, right? That means you can now improve your other
attributes by up to three levels instead of two.)
#Post#: 4531--------------------------------------------------
Re: Karjamian Mythos RPG (Signup)
By: Pierre Bruno Date: July 10, 2016, 4:04 pm
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[quote author=KarjamP link=topic=265.msg4530#msg4530
date=1468182908]
I see roleplay potential...
Alright, You're allowed a guitar as a weapon. To compensate,
your "Staff Proficiency" has been replaced with "Guitar
Proficiency (Weaponized)". I think I'll allow you a "Music"
skill as well.
(Incidentally, you DO know you've essentially sold an attribute
level, right? That means you can now improve your other
attributes by up to three levels instead of two.)
[/quote]
From what I can tell, I'll be a support unit. Which suits me
just fine.
...Well that sounds a lot more advantageous than I thought it'd
be.
#Post#: 4532--------------------------------------------------
Re: Karjamian Mythos RPG (Signup)
By: Ginevra Date: July 10, 2016, 4:07 pm
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[tt]NAME:
Ginevra Wolfhart
BIO / OTHER INFO:
A human girl from Earth who was badly injured by beings of
Darkness, when she awoke her ability to control Light. Summoning
a Keyblade forged from this light, she managed to defeat her
attackers, though afterwards she fainted.
She woke up in a hospital of an unknown place, and chose to
learn more about her gift. She has a major fear of gas masks and
hazmat suits, though she will wear those if it's the only thing
keeping her from death (as she has an even worse fear of death).
She has no idea how she ended up with the others.
She considers "Fragments of Sorrow" as one of her most favorite
Kingdom Hearts battle themes, along with Forgotten Challenge.
She was born on 24 February 1999.
RELATIVES:
She has an older brother named Quinton. Their parents are
deceased.
APPEARANCE:
Ginevra has short black hair and pure blue eyes. She has fair
skin. She generally wears a black cloak with black gloves, black
tights and black high-heeled boots; under the cloak, she wears a
black skirt and a black long-sleeved shirt.
ATTRIBUTES:
Strength: Mediocre
Intelligence: Superb
Constitution: Mediocre
Agility: Superb
CLASS:
Keyblade Wielder[/tt]
[hr]Goofy (Kingdom Hearts version, at least) uses a shield to
attack, so it makes sense for a shield to be a weapon.
So, is this okay? Do I still have an "attribute point" or two to
spend?
(If one, then Agility. If two, then both Agility and
Intelligence.)
…
I'm assuming that her starting weapon is either a Kingdom Key
http://www.khwiki.com/Kingdom_Key,
a Kingdom Key D
http://www.khwiki.com/Kingdom_Key_D
or a Starlight
http://www.khwiki.com/Starlight…
or is it going to be a
Wooden Keyblade
http://www.khwiki.com/Wooden_Keyblade?
:P
EDIT:
Update (11/07/2016) to obtain more attributes. (Wow.)
#Post#: 4534--------------------------------------------------
Re: Karjamian Mythos RPG (Signup)
By: Kushagra Date: July 11, 2016, 12:07 am
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Looks interesting. I have a few questions before I make a list
though:
1. Is it okay if I use a character that I've made before, but
haven't used in any work of fiction yet?
2. What weapon category would Sickles fall under? (referring to
the above mentioned character)
3. Are Sprites
http://spiderwick.wikia.com/wiki/Sprite
allowed as a race?
(again, referring to above mentioned character)
#Post#: 4538--------------------------------------------------
Re: Karjamian Mythos RPG (Signup)
By: KarjamP Date: July 11, 2016, 3:59 am
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[quote author=Pierre Bruno link=topic=265.msg4531#msg4531
date=1468184643]
From what I can tell, I'll be a support unit. Which suits me
just fine.
...Well that sounds a lot more advantageous than I thought it'd
be.
[/quote]
Alright, if you say so, then.
[quote author=Ginevra link=topic=265.msg4532#msg4532
date=1468184852]
[tt]NAME:
Ginevra Wolfhart
BIO / OTHER INFO:
A human girl from Earth who was badly injured by beings of
Darkness, when she awoke her ability to control Light. Summoning
a Keyblade forged from this light, she managed to defeat her
attackers, though afterwards she fainted.
She woke up in a hospital of an unknown place, and chose to
learn more about her gift. She has a major fear of gas masks and
hazmat suits, though she will wear those if it's the only thing
keeping her from death (as she has an even worse fear of death).
She considers "Fragments of Sorrow" as one of her most favorite
Kingdom Hearts battle themes, along with Forgotten Challenge.
RELATIVES:
She has an older brother named Quinton, though little is known
about him. Their parents are deceased.
APPEARANCE:
Ginevra has short black hair and pure blue eyes. She has fair
skin. She generally wears a black cloak with black gloves, black
tights and black high-heeled boots; under the cloak, she wears a
black skirt and a black long-sleeved shirt.
ATTRIBUTES:
Strength: Mediocre
Intelligence: Good
Constitution: Mediocre
Agility: Good
CLASS:
Keyblade Wielder[/tt]
[hr]Goofy (Kingdom Hearts version, at least) uses a shield to
attack, so it makes sense for a shield to be a weapon.
So, is this okay? Do I still have an "attribute point" or two to
spend?
(If one, then Agility. If two, then both Agility and
Intelligence.)
…
I'm assuming that her starting weapon is either a Kingdom Key
http://www.khwiki.com/Kingdom_Key,
a Kingdom Key D
http://www.khwiki.com/Kingdom_Key_D
or a Starlight
http://www.khwiki.com/Starlight…
or is it going to be a
Wooden Keyblade
http://www.khwiki.com/Wooden_Keyblade?
:P
[/quote]Starting Keyblade's Starlight. (Incidentally, the
Kingdom Key D is actually a Keyblade of Darkness, not a Keyblade
of Light. It's the only known Keyblade to be so.)
Also, I recommend you only give backstory information that's
relevant to the game. As far as I know, details such as your
relatives wouldn't be relevant to a game that involves traveling
between universe (as in, a more literal definition of that word.
No, it's not one universe compromising of several worlds a la
Kingdom Hearts). Although optional, I also recommend that you
add details explaining how you got to be working with the rest
of the team.
(In case you're wondering, yes, I know of Goofy wielding a
shield as a weapon. In fact, he was the reason why I've added
the Defender class in the first place.)
About your attributes: You've sold two attribute levels and
brought two more. Since those two cancel each other out, giving
you have two more attribute levels to spend. In addition, you've
mentioned "Gasmasks" and "Hazmat suits" being something your
character fears. In terms of Fudge mechanics, that would be a
fault in its own right (and thus, will be featured within the
game at least some of the time). Each fault also grants 2 free
attribute points to spend. Therefore, you now have four levels
in total you can spend on improving your attributes.
[quote author=Kushagra link=topic=265.msg4534#msg4534
date=1468213651]
Looks interesting. I have a few questions before I make a list
though:
1. Is it okay if I use a character that I've made before, but
haven't used in any work of fiction yet?
2. What weapon category would Sickles fall under? (referring to
the above mentioned character)
3. Are Sprites
http://spiderwick.wikia.com/wiki/Sprite
allowed as a race?
(again, referring to above mentioned character)
[/quote]
You can only have those options if you choose to go under the
"customization" route. After all, the default character creation
rules I've presented assumes you're creating a new character
entirely from scratch. In addition, although I could add a class
that would wield a sickle as a weapon (and I have one in mind),
at the moment, I wouldn't want others to play as said class.
Lastly, playing as a race other than human is something I would
have to approve.
Since this is a pre-established character you want to bring into
the game (and not some adventurer who's just starting out), I
will need to approve of them first before I'm willing to allow
such character into the game. Create the character first, then
I'll see. If it would help, I can also link to a PDF document
explaining the rules of Fudge since that's the system I've
chosen for the game. Just ask.
#Post#: 4540--------------------------------------------------
Re: Karjamian Mythos RPG (Signup)
By: Kushagra Date: July 11, 2016, 6:08 am
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Okay, sure, I'd like to see the Fudge rule PDF so I can adapt it
like that.
But here's my character in a nutshell.
Name: Chaleur
Element: Fire
Race: Sprite
Class: Sorcerer-esque (I'll explain later)
He's a sprite, so in terms of being physically strong (i.e.
lifting heavy things) he's not that strong.
Again, as he's a sprite (and is tiny) he's not quite as
"enduring" either.
He's extremely fast though, due to his small size, and because
he's a sprite, he can fly with his wings (though he does get
tired eventually if he flies for too long)
He wears the "Manteau de Cendres" (which is French for Coat of
Cinders) and wields two "Faucille Vignoble" (French for Vineyard
Sickles) as well as the "Coeur d'�pines" (French for Heart of
Thorns).
The Coat is made of a fire-proof plant material, which is
fitting as Chaleur (his name's French for Heat) is a Fire user.
However, because he's also a sprite, he has Plant abilities as
well.
The Sickles are his main weapons, he usually sets them on fire
(temporarily) and slashes with them. He also uses the inner
curve to launch fire-based projectiles that are in the shape of
a rapidly spinning crescent.
The Heart of Thorns is also a weapon, rather, it's actually an
orb with thorns in it that's embedded into his chest. He can
actually remove the Heart from his chest, but that causes him to
lose his powers. When he activates it, the thorns on the Heart
spread outward like roots onto his chest and the center glows
brightly. He can then use his bare hands to cast Fire and
Plant-based spells.
This might be a bit too complicated for this RPG...
#Post#: 4542--------------------------------------------------
Re: Karjamian Mythos RPG (Signup)
By: KarjamP Date: July 11, 2016, 7:35 am
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The current criteria for a player character is them just
starting out on an adventure. As such, I can't allow characters
that are too powerful.
If, perhaps, you nerf your sprite character in some way to his
starting levels (i.e., he's still figuring out his powers, to
give an example), then perhaps I could consider allowing such a
character.
Anyway,
http://www.mediafire.com/download/92s177on4pyfcg6/fudge_1995.pdf
#Post#: 4543--------------------------------------------------
Re: Karjamian Mythos RPG (Signup)
By: Ginevra Date: July 11, 2016, 8:24 am
---------------------------------------------------------
[quote author=KarjamP link=topic=265.msg4538#msg4538
date=1468227566]Starting Keyblade's Starlight. (Incidentally,
the Kingdom Key D is actually a Keyblade of Darkness, not a
Keyblade of Light. It's the only known Keyblade to be
so.)[/quote]Alright.
Who's a good little Keyblade? Starlight, yes it is, yes it is!
:)
[quote author=KarjamP link=topic=265.msg4538#msg4538
date=1468227566]Also, I recommend you only give backstory
information that's relevant to the game. As far as I know,
details such as your relatives wouldn't be relevant to a game
that involves traveling between universe (as in, a more literal
definition of that word. No, it's not one universe compromising
of several worlds a la Kingdom Hearts). Although optional, I
also recommend that you add details explaining how you got to be
working with the rest of the team.[/quote]Regarding Quinton,
that was just in case other versions of him appeared. (Or
someone requires info on Ginevra's relatives. Not that there are
a lot left; just her brother and herself.)
As for details on how Ginny ended up working with the others�
right now I can't think of any details :(
For now, I'll just update the post to mention that she has no
idea how she ended up with them.
[quote author=KarjamP link=topic=265.msg4538#msg4538
date=1468227566]About your attributes: You've sold two attribute
levels and brought two more. Since those two cancel each other
out, giving you have two more attribute levels to spend. In
addition, you've mentioned "Gasmasks" and "Hazmat suits" being
something your character fears. In terms of Fudge mechanics,
that would be a fault in its own right (and thus, will be
featured within the game at least some of the time). Each fault
also grants 2 free attribute points to spend. Therefore, you now
have four levels in total you can spend on improving your
attributes.[/quote]� So, four attribute points.
I'll spend two of those points on Intelligence and two of those
points on Agility (bringing those to Superb), if that's
permitted (which I believe it is, seeing as Legendary isn't -
but then, I'm no Dialga or Reshiram :P ).
I've updated my previous post.
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