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| #Post#: 3831-------------------------------------------------- | |
| General Mod Discussion | |
| By: Xylia Date: May 14, 2016, 5:50 am | |
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| Not to be confused with General Moderator Discussion. | |
| This should prove to be useful. | |
| The mods are also listed in this thread; they'll be using their | |
| thread titles and sorted alphabetically, with the thread | |
| starter's name in parentheses. | |
| List of mod threads: | |
| [list] | |
| [li]My Mod and ASSETS FOR FREE!!! | |
| http://lunarshadowcs.createaforum.com/cave-story-mods/my-mod/<br | |
| />(alfasketer)[/li] | |
| [/list]� | |
| #Post#: 3832-------------------------------------------------- | |
| Re: General Mod Discussion | |
| By: Lunaris Date: May 14, 2016, 5:53 am | |
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| Didn't @Dianke make a mod as well? | |
| #Post#: 3837-------------------------------------------------- | |
| Re: General Mod Discussion | |
| By: Taylor Date: May 14, 2016, 6:45 am | |
| --------------------------------------------------------- | |
| [quote author=Lunaris link=topic=246.msg3832#msg3832 | |
| date=1463223226] | |
| Didn't @Dianke make a mod as well? | |
| [/quote]"Obscuro Lumen Venenum Aeris". | |
| Which is cancelled on 2 November 2014 (a day after release). | |
| Lily is so over-protective of Dianke that Dianke's even | |
| forbidden from visiting the Cave Story Forums, at least, that | |
| was in 2014. | |
| Dianke wanted to write it instead, but she never gets time for | |
| that either… | |
| Incidentally, it's unfair that Admins can mention other members, | |
| but we can't. | |
| #Post#: 6597-------------------------------------------------- | |
| Re: General Mod Discussion | |
| By: Karlien Date: November 3, 2016, 5:32 am | |
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| No idea where to post, so I may as well post here (since it's | |
| related to modding). | |
| Something that @KarjamP said made me wonder. | |
| [quote author=KarjamP link=topic=293.msg6595#msg6595 | |
| date=1478163733]Image's deliberately saved in PNG to help save | |
| space (although I'll admit the real reason for doing so is | |
| because I prefer it over BMP). You may need to convert the image | |
| first before using it in the game, something that should be very | |
| easy.[/quote]This raises a question that I've been wondering | |
| about for at least a few minutes. | |
| Yes, Cave Story itself uses PBM files (at least, the freeware | |
| version does). Most mods, as well as Cave Story +, use BMP | |
| files. | |
| But the question raised is this: what's to keep a person from | |
| converting the image files used in Cave Story mods to PNG? | |
| BMP and PNG can both be opened in something as basic as MS | |
| Paint, after all. | |
| #Post#: 6598-------------------------------------------------- | |
| Re: General Mod Discussion | |
| By: KarjamP Date: November 3, 2016, 5:42 am | |
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| To get Cave Story to read those files, it has to be hacked to | |
| recognize and process them them properly, which is not an eady | |
| task since one would essentially have to ASM modify its | |
| file-loading routine as well as the routines dealing with how | |
| the game handles graphics. | |
| #Post#: 6599-------------------------------------------------- | |
| Re: General Mod Discussion | |
| By: Ariana Date: November 3, 2016, 6:55 am | |
| --------------------------------------------------------- | |
| Actually, Kim managed to make the BMP files into WAV files and | |
| the mod still worked! Images included, despite being WAV. That | |
| was in 2015. | |
| Cave Editor can convert the files, as well as remove the whole | |
| (c) Pixel requirement that the PBM files have. | |
| Of course, I don't know why people go for BMP usually. | |
| (ZarroTsu's rendition of Jenka's Nightmare has JNB files | |
| instead.) | |
| #Post#: 6600-------------------------------------------------- | |
| Re: General Mod Discussion | |
| By: KarjamP Date: November 3, 2016, 7:13 am | |
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| She didn't actually convert it so much as just simply changed | |
| the file extension. It's like putting on a costume and claiming | |
| to be a bear when you're still you. | |
| File extensions help programs identify the file. They aren't the | |
| file format themselves. Just because the file extension was | |
| changed doesn't automatically make ir into another file format. | |
| #Post#: 6602-------------------------------------------------- | |
| Re: General Mod Discussion | |
| By: Ariana Date: November 3, 2016, 7:30 am | |
| --------------------------------------------------------- | |
| Ah. | |
| I always get these things confused D: | |
| Sometimes I'm being silly~ :)) | |
| #Post#: 7631-------------------------------------------------- | |
| Re: General Mod Discussion | |
| By: Bloom Date: September 4, 2019, 11:58 am | |
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| Jenka's Nightmare (the ZarroTsu version) is awesome, and I've | |
| beaten the (true) final boss, but what's this? A final boss | |
| theme I haven't heard? Curly had those "Kamina shades" (Yui | |
| called 'em that). | |
| Easily one of the best mods, I guess~! | |
| #Post#: 7644-------------------------------------------------- | |
| Re: General Mod Discussion | |
| By: King (2.0) Date: September 4, 2019, 2:35 pm | |
| --------------------------------------------------------- | |
| From what I've seen of it, Bionicobot's mod Red Sands looks | |
| utterly amazing. As in, the custom graphics so professionally | |
| made. (He was also nice enough to give me advice while working | |
| on my own mod). | |
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