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Return to: Lunar Shadow (mod)
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#Post#: 15--------------------------------------------------
Bosses (spoilers)
By: Kim Tyranto Date: January 28, 2015, 4:11 am
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Yes, bosses. A list of them would come in handy, wouldn't it? :P
This thread will contain only the bosses of the released
versions, however. For future bosses, you're best checking the
thread with the "future versions" thing.
[hr]
Xyz: uses Omega's AI. A piece of cake with level 3 Invidia. The
boss of the Entrance area. Defeating it unlocks the Life Pot
item, though you need to have met the two witches in the
Laboratory to access it.
Sycor: uses the Undead Core's battle AI. Not so easy as Xyz, but
still beatable. The boss of the Laboratory area. Defeating it
triggers a trap in the next room, but also unlocks one of two
"gates" to the Map System.
#Post#: 175--------------------------------------------------
Re: Bosses (spoilers)
By: Dianke Date: February 8, 2015, 9:21 am
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Perhaps make it more detailed with a walkthrough on beating
them?
#Post#: 190--------------------------------------------------
Re: Bosses (spoilers)
By: Kim Tyranto Date: February 8, 2015, 6:29 pm
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That might be a good idea, though I'm horrible at making guides
on beating bosses. :))
Lunaris would be better with that than I, especially considering
she beat the beta on what essentially is Hard Mode.
#Post#: 427--------------------------------------------------
Re: Bosses (spoilers)
By: Serena Date: February 25, 2015, 6:06 pm
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CALL IN HELP FROM OUTSIDE
Sorry.
Though, I think we should at least have one member write a guide
on one Boss, or have members write several guides on the same
boss. Various strategies are a thing, after all.
#Post#: 444--------------------------------------------------
Re: Bosses (spoilers)
By: Kim Tyranto Date: February 26, 2015, 10:25 am
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That might work, I'll think about it.
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