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Return to: Solar Shadow
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#Post#: 1571--------------------------------------------------
Solar Shadow (version 1.5 out now!)
By: AuroraDash Date: August 1, 2015, 9:34 am
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So, I went on a ridiculous game development binge and spent
about 21 hours on this over the past two days...
Fan favourite, Selena Daria van der Merwe, has woken up in the
middle of the woods just as night is falling. She has until 3AM
to get out -- if she doesn't, she'll be cursed forever.
And maybe some dark secrets will be uncovered along the way...?
It's pretty short, but there are 6 endings.
>>>Download<<<
https://drive.google.com/file/d/0B1giMXBm29YhSmEwOVBlSHFYaHM/view?usp=sharing
http://s27.postimg.org/f1mawad1v/ssss2.png
http://s27.postimg.org/67vef6q37/ssss6.png
http://s27.postimg.org/e1w00kxw3/ssss5.png
Sorry about the music (there's only one song), I am suffering
from a rather nasty Windows 8-related screwup and my computer is
glitching out and GM8's sound system is pretty much broken to
oblivion :( I will need to use GMS for my next game.
#Post#: 1575--------------------------------------------------
Re: Solar Shadow
By: alfasketer Date: August 1, 2015, 2:09 pm
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Wow. Looks very interesting. Tomorrow I'll download it and play
it. It seems really interesting. :)
#Post#: 1579--------------------------------------------------
Re: Solar Shadow
By: Raus Date: August 1, 2015, 4:58 pm
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Unlucky yet lucky, 'eh Pteri?
Yet again enjoy your copy of GM:S >_<
#Post#: 1580--------------------------------------------------
Re: Solar Shadow
By: alfasketer Date: August 2, 2015, 1:52 am
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I have played it and I'll make pros and cons review
+[font=Verdana]Time system. Really nice[/font]
-No save points early into game. make it something like VVVVVV
with a save point every 1 or 2 rooms. Especially with the
freefall spike rooms.
-In the first part the tiles are... dull. And non-differential.
-Backgrounds are just non-exiting to watch.
-No walking animation.
-The physics are too strange. Walking speed, jump. ect.
-The .exe cannot be closed for some reason.
Although I listed more Cons than Pros. I hope this early review
does not make you feel depressed and make you abandon this
project, but rather inspire you to do better. This has potential
but it needs more work than just 2 days. I know you can do it
properly. :)
#Post#: 1581--------------------------------------------------
Re: Solar Shadow
By: AuroraDash Date: August 2, 2015, 2:31 am
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Thanks :3
I considered save points, but I wasn't sure how to make them fit
in with the time system. I'll see what I can do. Legend of Grey
Moon, one of my earlier games which is very similar, has save
points, but it's also a lot harder. The physics and some of the
backgrounds and tiles are from it as well. The rest are from
Misery of Magic, which probably won't ever be finished at this
rate. I could probably make a walking animation if I had access
to Serenity's, do you know if it was posted anywhere?
It can be closed by hitting escape from the main menu, btw.
#Post#: 1582--------------------------------------------------
Re: Solar Shadow
By: alfasketer Date: August 2, 2015, 3:03 am
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Here are Selena's original sprite {NpcEntrance} as well as
Serenity's sprite {MyChar}
#Post#: 1583--------------------------------------------------
Re: Solar Shadow
By: AuroraDash Date: August 2, 2015, 3:15 am
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Thanks again! ^.^
#Post#: 1660--------------------------------------------------
Re: Solar Shadow
By: alfasketer Date: August 7, 2015, 12:28 am
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Is there any update?
#Post#: 1661--------------------------------------------------
Re: Solar Shadow
By: AuroraDash Date: August 7, 2015, 1:55 am
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Not yet, maybe this weekend
#Post#: 1879--------------------------------------------------
Re: Solar Shadow
By: AuroraDash Date: August 15, 2015, 9:25 am
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Okay, finally got around to it.
Solar Shadow 1.5 out now! (Use the same download link)
-- Added savepoints -- dying no longer ends the game, but the
clock keeps running when you do so
-- Added walking animations
-- Fixed the special effects in ending 4
-- A couple very minor changes to level layouts, you probably
won't even notice them
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