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| #Post#: 562-------------------------------------------------- | |
| Re: GT2 Car Viewer: A tool to view GT2 cars... | |
| By: Fabrizio Date: April 14, 2017, 12:35 pm | |
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| Surely, take your time! Good luck! :) | |
| #Post#: 568-------------------------------------------------- | |
| Re: GT2 Car Viewer: A tool to view GT2 cars... | |
| By: Leo2236 Date: April 20, 2017, 11:26 am | |
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| Thanks! | |
| Have add support for the GT2 demo that was in the Euro Demo 53 | |
| CD, now I'll have to check the other builds... | |
| GT2CV v0.2B WIP: | |
| http://i.imgur.com/qYmQllK.png | |
| #Post#: 570-------------------------------------------------- | |
| Re: GT2 Car Viewer: A tool to view GT2 cars... | |
| By: kamilm122 Date: April 21, 2017, 7:05 am | |
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| Hi Leo, great work | |
| I have to ask you, what language do you use to make all these | |
| tools? Delphi like before? Do you use some library? If so, what | |
| library? | |
| #Post#: 571-------------------------------------------------- | |
| Re: GT2 Car Viewer: A tool to view GT2 cars... | |
| By: Leo2236 Date: April 21, 2017, 7:58 am | |
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| Thanks! | |
| For the last few years I use Delphi 7 Personal before that I was | |
| using Delphi 6 Personal, as for the library I use standard | |
| Delphi library mostly but time to time I use some extra | |
| Components like PngComponents which allows to use 32bit *.PNG in | |
| buttons and some other interface related stuff. | |
| #Post#: 572-------------------------------------------------- | |
| Re: GT2 Car Viewer: A tool to view GT2 cars... | |
| By: Leo2236 Date: April 21, 2017, 5:40 pm | |
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| GT2 Car Viewer v0.2b is now available(download link on the first | |
| post)! :) | |
| It support all the demos that I know, supported demos are: | |
| *GT2_EARLY (1st Build) | |
| *GT2_BONUS (2nd Build) | |
| *GT2_EURODEMO53 (3rd Build) | |
| *GT2_TESTDRIVE | |
| Thanks to Fabrizio | |
| http://lgt.createaforum.com/index.php?action=profile;u=59 | |
| for | |
| providing me with those demos! ;) | |
| #Post#: 576-------------------------------------------------- | |
| Re: GT2 Car Viewer: A tool to view GT2 cars... | |
| By: FMecha Date: May 4, 2017, 5:10 am | |
| --------------------------------------------------------- | |
| Hello there, I've joined your forums to thank you for this | |
| program and report a bug: if you scroll too fast in the car | |
| list, the application will crash. | |
| #Post#: 579-------------------------------------------------- | |
| Re: GT2 Car Viewer: A tool to view GT2 cars... | |
| By: tugaevil15 Date: May 5, 2017, 7:04 am | |
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| Any future for GT2 race track view? | |
| I was probably able to do a remake on unity 5.xx. But | |
| unfortunately the wheelCollider in Unity is not in perfect | |
| condition. | |
| Who knows. :) | |
| #Post#: 580-------------------------------------------------- | |
| Re: GT2 Car Viewer: A tool to view GT2 cars... | |
| By: Leo2236 Date: May 5, 2017, 7:50 am | |
| --------------------------------------------------------- | |
| [quote author=FMecha link=topic=93.msg576#msg576 | |
| date=1493892610] | |
| Hello there, I've joined your forums to thank you for this | |
| program and report a bug: if you scroll too fast in the car | |
| list, the application will crash. | |
| [/quote]You welcome and thanks for the bug report, I'll check it | |
| out soon ;) | |
| [quote author=tugaevil15 link=topic=93.msg579#msg579 | |
| date=1493985880] | |
| Any future for GT2 race track view?[/quote]Actually yes there is | |
| a chance, can't tell when though... | |
| #Post#: 595-------------------------------------------------- | |
| Re: GT2 Car Viewer: A tool to view GT2 cars... | |
| By: mm2mm1fan Date: June 9, 2017, 6:23 pm | |
| --------------------------------------------------------- | |
| Hi Leo I have a question, I don't know if Zmodeler 2 is | |
| importing wrong but the cars have some of the UV mapping off, | |
| like the roofs the bottoms and the sides. | |
| http://i.imgur.com/CPjWmcS.png | |
| http://i.imgur.com/ttqUmba.png | |
| #Post#: 604-------------------------------------------------- | |
| Re: GT2 Car Viewer: A tool to view GT2 cars... | |
| By: Andrakann Date: July 6, 2017, 1:36 pm | |
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| Greetings! | |
| You made an excellent tool and great progress in Gran Turismo | |
| series reverse engineering, congratulations! :) | |
| I got some bugs with exporting to OBJ: | |
| Car a2azn.cdo looks good in viewer: | |
| [IMG] | |
| http://i.imgur.com/EESGmGO.png[/img] | |
| but loses tail lights in OBJ form (in fact, they hidden behind a | |
| trunk polygons, i delete one for screenshot): | |
| http://i.imgur.com/e04OGqc.png | |
| and some details is missing (same way) for a222n.cdo, but | |
| there's another problem with car name on the trunk, it's | |
| intersected in viewer too: | |
| http://i.imgur.com/46nZkJk.png | |
| http://i.imgur.com/GwVW10e.png | |
| Most of night versions of cars also have problems with lights | |
| glow. | |
| For OBJ i think it's caused by low precision - 3 symbols after | |
| dot it's really low, it's better to use 5-6 symbols. | |
| But for viewer IDK, maybe PS models have low precision in | |
| overall?.. | |
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