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| #Post#: 479-------------------------------------------------- | |
| TE1MV: A tool to view 3D models... | |
| By: Leo2236 Date: January 15, 2017, 9:42 pm | |
| --------------------------------------------------------- | |
| -TE1MV v0.1b- (TEkken 1 Model Viewer) | |
| [glow=blue,2,300]About: [/glow] This tool it's an viewer and | |
| converter for Tekken [PSX] 3D models of the characters they're | |
| stored in *.ARC files. At this point the tool can view and | |
| export all characters, it can export the textures to a single | |
| *.TGA 32bpp and the models as a single or multi object *.OBJ | |
| file. Unfortunately I couldn't find values that are responsible | |
| for the parts positions and because of that parts must be viewed | |
| one by one, I'll try to fix that in the future release/s ;) | |
| [glow=blue,2,300]Note: [/glow]The game store differently it | |
| models comparing to Tekken 2 so they have to be rotated in 3d | |
| modeler the tool fix during the preview but not when exporting, | |
| maybe I'll write a simple script for 3dsmax that will do the job | |
| or update the tool, we'll see. | |
| [glow=blue,2,300]Credit: [/glow]Yusuke Kamiyamane for the icons. | |
| [glow=blue,2,300]Screenshot:[/glow] | |
| http://i.imgur.com/ZyLuxIu.png | |
| [glow=blue,2,300]Yosmimitsu in 3dsmax(rendered):[/glow] | |
| http://i.imgur.com/RserQGE.gif | |
| [URL= | |
| https://drive.google.com/open?id=0BzhGScKuuD56aHExUDhpVWdCczg][IMG]http://www.l… | |
| />TE1MV v0.1b.Zip (655 KB)[/URL] | |
| #Post#: 483-------------------------------------------------- | |
| Re: TE1MV: A tool to view 3D models... | |
| By: Leo2236 Date: January 21, 2017, 8:13 pm | |
| --------------------------------------------------------- | |
| Finally have fix decompressing bugs that I had and now tool can | |
| open and preview all characters that are stored in *.ARC files. | |
| Also the good thing is that all three tekkens seems to use same | |
| compressing algorithm which is good news for developing future | |
| tools :) | |
| [glow=red,2,300]Early screenshot of TE1MV:[/glow] | |
| http://i.imgur.com/ovYWp4y.png | |
| #Post#: 485-------------------------------------------------- | |
| Re: TE1MV: A tool to view 3D models... | |
| By: tugaevil15 Date: January 22, 2017, 7:18 am | |
| --------------------------------------------------------- | |
| Cool:) | |
| #Post#: 489-------------------------------------------------- | |
| Re: TE1MV: A tool to view 3D models... | |
| By: kamilm122 Date: January 26, 2017, 10:46 am | |
| --------------------------------------------------------- | |
| Maaaan... | |
| You reminded me that i need to go back to dig into #DMK format | |
| of T3. | |
| I completely forgot because of studies. Dang it. | |
| #Post#: 490-------------------------------------------------- | |
| Re: TE1MV: A tool to view 3D models... | |
| By: Leo2236 Date: January 31, 2017, 7:55 am | |
| --------------------------------------------------------- | |
| Have some update, the tool looks like this right now, I'm | |
| working on export option after I'll done with it and some other | |
| options I'll release it, probably this week, at least I hope so | |
| :) | |
| [glow=red,2,300]TE1MV v0.1b WIP[/glow] | |
| http://i.imgur.com/xzcmKKv.png | |
| #Post#: 491-------------------------------------------------- | |
| Re: TE1MV: A tool to view 3D models... | |
| By: CHEV CHELIOOOOOOOS Date: January 31, 2017, 11:27 am | |
| --------------------------------------------------------- | |
| hey leo why do you use tekken models instead tekken 2? the first | |
| is too old. | |
| second question:is there any difference between psx and arcade | |
| version? ((((like,for example,the house of the death arcade and | |
| pc port version)))). | |
| #Post#: 492-------------------------------------------------- | |
| Re: TE1MV: A tool to view 3D models... | |
| By: Leo2236 Date: January 31, 2017, 12:18 pm | |
| --------------------------------------------------------- | |
| [quote author=CHEV CHELIOOOOOOOS link=topic=90.msg491#msg491 | |
| date=1485883643] | |
| hey leo why do you use tekken models instead tekken 2? the first | |
| is too old.[/quote] | |
| I don't use Tekken models anywhere I simply trying to write a | |
| tool that someone who's interesting could use to preview and | |
| export models to *.OBJ and use it for whatever purposes, and | |
| since I already wrote a similar tool for Tekken 2(TE2MV | |
| http://lgt.createaforum.com/tools-39/t2mv/) | |
| thought to do the | |
| same for the first Tekken, next probably I'll try to do | |
| something for Tekken 3... | |
| [quote author=CHEV CHELIOOOOOOOS link=topic=90.msg491#msg491 | |
| date=1485883643]second question:is there any difference between | |
| psx and arcade version? ((((like,for example,the house of the | |
| death arcade and pc port version)))). | |
| [/quote]I honestly don't know... | |
| #Post#: 493-------------------------------------------------- | |
| Re: TE1MV: A tool to view 3D models... | |
| By: CHEV CHELIOOOOOOOS Date: January 31, 2017, 12:56 pm | |
| --------------------------------------------------------- | |
| Why did you bother to make the models of t.1 also exportable if | |
| you did the same thing with t.2 models? | |
| If I have the models of tekken 2 being superior on all aspects | |
| why would I want the tekken 1 models? | |
| For example, marshall law model of tekken 1 is trash compared to | |
| marshall from tekken 2 | |
| #Post#: 494-------------------------------------------------- | |
| Re: TE1MV: A tool to view 3D models... | |
| By: MistahDarcy Date: January 31, 2017, 9:03 pm | |
| --------------------------------------------------------- | |
| @CHEV, I think you're completely missing the point here. This | |
| tool was made specifically to view and export Tekken 1 models to | |
| .obj format, which is truly a great thing. Tekken 2/3 being of | |
| higher quality have no relevance. This is Tekken 1. People may | |
| want these models for preservation purposes among many others | |
| and Leo has made it possible to extract them. | |
| This is a good thing, and the more games supporte, the better. | |
| Great job on the tools! | |
| #Post#: 495-------------------------------------------------- | |
| Re: TE1MV: A tool to view 3D models... | |
| By: CHEV CHELIOOOOOOOS Date: January 31, 2017, 11:26 pm | |
| --------------------------------------------------------- | |
| [quote author=MistahDarcy link=topic=90.msg494#msg494 | |
| date=1485918225] | |
| People may want these models for preservation purposes among | |
| many others and Leo has made it possible to extract them. | |
| [/quote] | |
| What do you mean with preservation purposes? Explain it. | |
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