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| #Post#: 308-------------------------------------------------- | |
| Re: RE2RDTE: A tool to edit RDT files... | |
| By: Leo2236 Date: May 7, 2015, 3:06 pm | |
| --------------------------------------------------------- | |
| [quote author=MartinBiohazard link=topic=61.msg304#msg304 | |
| date=1430928133] | |
| Hey Leo, just asking, you think you can try that this tool shows | |
| SCA data like BioHerb do? what I mean is to the height of each | |
| of the collisions, check this: | |
| http://www.the-horror.com/forums/showthread.php?10392-BioHerb[/quote]Was<br | |
| />thinking about that too and I suppose I could do that but I | |
| guess I'm gonna leave that for the future updates ;) | |
| By the way I think I'm done with RID Editor - Camera Editor, | |
| have made some tests with 3dsmax using export to *CAM option and | |
| it seem that it work. So now I guess I'm gonna to work on PRI | |
| Editor - Mask Editor :) | |
| #Post#: 309-------------------------------------------------- | |
| Re: RE2RDTE: A tool to edit RDT files... | |
| By: MartinBiohazard Date: May 8, 2015, 4:22 pm | |
| --------------------------------------------------------- | |
| [quote author=Leo2236 link=topic=61.msg308#msg308 | |
| date=1431029186]Was thinking about that too and I suppose I | |
| could do that but I guess I'm gonna leave that for the future | |
| updates ;)[/quote] | |
| Ok, thanks for the reply. ;) | |
| [quote author=Leo2236 link=topic=61.msg308#msg308 | |
| date=1431029186]By the way I think I'm done with RID Editor - | |
| Camera Editor, have made some tests with 3dsmax using export to | |
| *CAM option and it seem that it work. So now I guess I'm gonna | |
| to work on PRI Editor - Mask Editor :) | |
| [/quote] | |
| Excellent news Leo!! | |
| #Post#: 310-------------------------------------------------- | |
| Re: RE2RDTE: A tool to edit RDT files... | |
| By: Leo2236 Date: June 2, 2015, 3:52 pm | |
| --------------------------------------------------------- | |
| The first release is ready, look at the first post ;) | |
| #Post#: 311-------------------------------------------------- | |
| Re: RE2RDTE: A tool to edit RDT files... | |
| By: CraZyEddy2010 Date: June 2, 2015, 4:03 pm | |
| --------------------------------------------------------- | |
| Wow Leo! Amazing! Thank you. And finaly the site is online | |
| again. took fuking long. | |
| #Post#: 312-------------------------------------------------- | |
| Re: RE2RDTE: A tool to edit RDT files... | |
| By: Abohack Date: June 3, 2015, 3:01 am | |
| --------------------------------------------------------- | |
| Leo is awesome as usual | |
| thanks for your a lot of working. you are amazing | |
| #Post#: 313-------------------------------------------------- | |
| Re: RE2RDTE: A tool to edit RDT files... | |
| By: luisadri Date: June 3, 2015, 6:55 am | |
| --------------------------------------------------------- | |
| Very Nice work Leo. I will can add and edit enemies too? | |
| #Post#: 314-------------------------------------------------- | |
| Re: RE2RDTE: A tool to edit RDT files... | |
| By: MartinBiohazard Date: June 3, 2015, 9:08 am | |
| --------------------------------------------------------- | |
| I know I already thank you on YouTube, but you really deserve | |
| more than that, Leo! ;) | |
| Thanks you for the hard work you put in this (as in all your | |
| other projects)! :) | |
| This is definitely the best RDT editor for RE2 ever done (I do | |
| not want to despise other projects, but it's true)! | |
| I will give a long test to it right now! | |
| Thanks for made this dream a reality! | |
| Greetings. ;) | |
| #Post#: 321-------------------------------------------------- | |
| Re: RE2RDTE: A tool to edit RDT files... | |
| By: Leo2236 Date: June 6, 2015, 4:06 pm | |
| --------------------------------------------------------- | |
| Thanks for the support! ;) | |
| [quote author=CraZyEddy2010 link=topic=61.msg311#msg311 | |
| date=1433279037] | |
| Wow Leo! Amazing! Thank you. And finaly the site is online | |
| again. took fuking long. | |
| [/quote]Thanks and welcome, I had to disable side because I | |
| couldn't watch it for a while... | |
| [quote author=luisadri link=topic=61.msg313#msg313 | |
| date=1433332527]I will can add and edit enemies too? | |
| [/quote]No you can't, not in this version anyway maybe in the | |
| future releases ??? | |
| [quote author=MartinBiohazard link=topic=61.msg314#msg314 | |
| date=1433340515] | |
| I know I already thank you on YouTube, but you really deserve | |
| more than that, Leo! ;) | |
| [/quote]Basically I should thank you and the others for the | |
| support ;) | |
| #Post#: 323-------------------------------------------------- | |
| Re: RE2RDTE: A tool to edit RDT files... | |
| By: MartinBiohazard Date: June 8, 2015, 5:46 pm | |
| --------------------------------------------------------- | |
| Hey Leo! I just want to share this info about 1.5 boundary | |
| types, just in case you decide to add 1.5 RDT support in a | |
| future ;) : | |
| http://i.imgur.com/jVk1yhL.png | |
| Maybe you know this, but RE1.5 RDT format is almost the same | |
| than RE2, just be careful not to confuse IGAS RDT format with | |
| Vanilla RDT format, if you have not the vanilla ones, just give | |
| ask me it and I will send it to you. ;) | |
| Greetings. | |
| EDIT: | |
| More info here: | |
| http://re123.bplaced.net/board/viewtopic.php?f=29&t=305 | |
| #Post#: 324-------------------------------------------------- | |
| Re: RE2RDTE: A tool to edit RDT files... | |
| By: Leo2236 Date: June 8, 2015, 7:53 pm | |
| --------------------------------------------------------- | |
| I only knew that RE1.5 and RE2 have similar cameras and MD1 | |
| structures and some other staff but I didn't knew about the SCA, | |
| thanks for sharing the info, I hope I'll use it someday ;) | |
| About the vanilla it's the same version that you've send me a | |
| while ago on the old forum(don't know if you remember) or it's | |
| some other version? If it's some other version then send it :) | |
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