| Return Create A Forum - Home | |
| --------------------------------------------------------- | |
| LGT | |
| https://lgt.createaforum.com | |
| --------------------------------------------------------- | |
| ***************************************************** | |
| Return to: Tools | |
| ***************************************************** | |
| #Post#: 43-------------------------------------------------- | |
| RE3MV: A tool to edit PLD files... | |
| By: Leo2236 Date: August 16, 2014, 1:28 pm | |
| --------------------------------------------------------- | |
| -RE3MV v0.1b- | |
| It's a Resident Evil 3 *.PLD files viewer/modifier with this | |
| program you can >>>[list] | |
| [*]Veiw all *.PLD from the game... | |
| [*]Extract/Repack *.PLD files... | |
| [*]View texture... | |
| [*]Export/Replace texture *.TIM or *.BMP... | |
| [*]Export/Replace model part to/from*.MD2 or *.OBJ... | |
| [*]Move model part... | |
| [*]Take screenshot as *.BMP... | |
| [*]View texture with transparent...[/list]Note: | |
| Tested on WinXP Pro Sp3 English... | |
| Screenshot >>> | |
| http://i.imgur.com/lHwz5lx.png | |
| [URL= | |
| https://www.mediafire.com/file/qccfb22c0hik9zb/RE3MV_v0.1b_Setup.exe/file][IMG]… | |
| /> RE3MV_v0.1b_Setup.exe (726.6 KB)[/URL] | |
| #Post#: 57-------------------------------------------------- | |
| Re: RE3MV: A tool to edit PLD files... | |
| By: Flag King Date: September 9, 2014, 8:55 am | |
| --------------------------------------------------------- | |
| I have tried edit this model with process 'export *obj / edit | |
| OBJ on ArtOfIlusion / replace OBJ' but the returns was negative. | |
| The tool shows this message: "0.082 is not valid float point | |
| value". | |
| I'll try with other edit OBJ tools. | |
| ========== | |
| Editing with Blender occur the same message. | |
| I think I lost something in process. | |
| #Post#: 60-------------------------------------------------- | |
| Re: RE3MV: A tool to edit PLD files... | |
| By: Leo2236 Date: September 10, 2014, 11:02 am | |
| --------------------------------------------------------- | |
| If you want post the edited part that you trying to import and | |
| get the error so I could take a look to see what could cause | |
| this problem. | |
| #Post#: 136-------------------------------------------------- | |
| Re: RE3MV: A tool to edit PLD files... | |
| By: Jeet Date: October 16, 2014, 9:32 am | |
| --------------------------------------------------------- | |
| Hi, i wonder if there is a way to exctract enemy file of PSX | |
| version? | |
| And about the tool,its seems that the one for RE1 support PSX, i | |
| tried to modified chris to wesker, the game crashed, so i just | |
| modified the texture to give wesker's texture to chris, and even | |
| this made the game crashes, any idea about this? | |
| I know everything works well on PC but im playing only on | |
| PSP/PSX, so i wanted to know :) | |
| ps: another question, do you know if PC pld files and PSX pld | |
| are the same ? or is there some differences? | |
| #Post#: 137-------------------------------------------------- | |
| Re: RE3MV: A tool to edit PLD files... | |
| By: CraZyEddy2010 Date: October 16, 2014, 11:45 am | |
| --------------------------------------------------------- | |
| U need that BIOFAT Tool for extracting the files. | |
| And if u want to replace a skin PLD / EMD File on Resident Evil | |
| on PSX Version u need to rebuild the iso before u can play it | |
| with the modified stuff, for that u need the RE Rebuilder Tool. | |
| #Post#: 138-------------------------------------------------- | |
| Re: RE3MV: A tool to edit PLD files... | |
| By: Jeet Date: October 16, 2014, 11:56 am | |
| --------------------------------------------------------- | |
| thx for the fast answer | |
| another question: i have biofat, but its seems there is no | |
| option for extracting the monsters from the psx files? | |
| i suppose for PC version, its like re1 where enemies are | |
| directly extracted with their individual EMD files, but i dont | |
| find them on PSX , so i suppose they are located with many other | |
| enemies data in the stage folder? | |
| the monster that interest me is the nemesis, i know someone made | |
| a mod for having him playable, but its for RE2 and PC version, i | |
| want him for RE3 and PSX version, if the 3D model is the same | |
| whatever the version and platform, then i can skip this and | |
| directly use the nemesis that the author of the RE2 nemesis mod, | |
| for RE3 (actually i already tried this and it result in a crash, | |
| but now your talking about a tool that rebuild the iso thats | |
| maybe the reason) | |
| to summarize i have two different way: | |
| -trying to port the already extracted nemesis model of | |
| darkspyda's mod, but for the RE3 PSX (if the file are | |
| compatible) | |
| -export the nemesis model myself from my RE3 iso | |
| EDIT:ok i tested the rebuilder and its works, but there is a | |
| thing i dont understand, in the description the author says that | |
| the tool allow to insert any file what ever the size, but i cant | |
| insert bigger files, is there another step that i missed or its | |
| impossible? | |
| #Post#: 139-------------------------------------------------- | |
| Re: RE3MV: A tool to edit PLD files... | |
| By: CraZyEddy2010 Date: October 16, 2014, 1:31 pm | |
| --------------------------------------------------------- | |
| Ur welcome buddy ;) | |
| The Monster aka Enemies are the EMD Files, they are located in | |
| the BIN FIles in the Stage Folders. In the past I''ve asked Leo | |
| about those Files and how I can extract them. For now I have no | |
| clue how I've extracted them because I couldn't use BIOFAT in | |
| WIn7. Which BIOFAT Version do you use? | |
| About the Nemesis Porting - Why don't you ask Darkspyda? I | |
| really think he can help you with the Nemesis porting :) | |
| About the Rebuilder - I can't help you because it doesn't work | |
| on WIN 7, maybe you can ask MarkGrass on the Horror is alive | |
| Forum - he is the writer of the tool you know?! | |
| #Post#: 140-------------------------------------------------- | |
| Re: RE3MV: A tool to edit PLD files... | |
| By: Jeet Date: October 16, 2014, 11:09 pm | |
| --------------------------------------------------------- | |
| These tools are really awsome | |
| i managed to have nemesis playable on PSX, so i can confirm that | |
| the 3D MODELs must be the same, since i couldnt extract nemesis | |
| from the PSX i exctracted him from the PC version, then i open | |
| jill(PSX) with this tool, i add her nemesis 3d model and | |
| textures, now its works | |
| But i have a last issue, the animations are weird, the RE2 | |
| version of the tool allow to modify the skeleton, but its seems | |
| i cant do this with the RE3MV? this is the very last step for me | |
| to success this after hours of trying, so is there a way to | |
| modify the animations other than RE3MV? or maybe Leo will create | |
| a new version with the animations customizable like the RE1 and | |
| RE2 tools? | |
| Since i cant play on PC , having nemesis playable on PSX/PSP | |
| will be awesome for me, i really hope i could get rid of this | |
| last problem | |
| EDIT: i did it with another way, i just inserted the nemesis | |
| parts one by one in Jill model with RE3MV, and the animations | |
| works perfectly, everything works exept one thing.. i have huge | |
| pixels coming out from certains parts, i noticed thats it come | |
| from the torso and the begining of the legs, any ideas about | |
| this? here is a screen | |
| http://img4.hostingpics.net/thumbs/mini_169640screen.jpg | |
| http://www.hostingpics.net/viewer.php?id=169640screen.jpg | |
| #Post#: 365-------------------------------------------------- | |
| Re: RE3MV: A tool to edit PLD files... | |
| By: VirusPunk Date: September 3, 2015, 6:32 am | |
| --------------------------------------------------------- | |
| Leo, do you think in the near future you can update RE3MV to | |
| support animations export as well? | |
| #Post#: 366-------------------------------------------------- | |
| Re: RE3MV: A tool to edit PLD files... | |
| By: Leo2236 Date: September 4, 2015, 12:23 pm | |
| --------------------------------------------------------- | |
| Actually yes, there's a thought about updating RE3MV but I can't | |
| really say anything about animations support cause I don't know | |
| anything about them, beside that many models are special and use | |
| vertex transformation(something like a bones, Ada's model in RE2 | |
| use that with her skirt) in their animations and to my knowledge | |
| that thing haven't been cracked yet not in RE2 nor in RE3... | |
| ***************************************************** | |
| Next Page |