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| #Post#: 4-------------------------------------------------- | |
| GT Car Viewer: A tool to view GT cars... | |
| By: Leo2236 Date: August 11, 2014, 5:10 am | |
| --------------------------------------------------------- | |
| -GT Car Viewer v0.1b- | |
| This tool is able to preview cars from Gran Turismo | |
| http://en.wikipedia.org/wiki/Gran_Turismo_(video_game), | |
| right | |
| now it only support CARCADE.DAT that contains cars from arcade | |
| mode. The tools also provide option to export 3D model of an car | |
| to OBJ[/URL] and texture as a single 256x256 | |
| [url= | |
| http://en.wikipedia.org/wiki/BMP_file_format]BMP | |
| http://en.wikipedia.org/wiki/Wavefront_.obj_file. | |
| Note: Theres some bugs with some polygons in some cars that need | |
| to be fixed. | |
| Screenshot: | |
| [IMG] | |
| http://i.imgur.com/g05ITBo.png[/img] | |
| Video: | |
| https://www.youtube.com/watch?v=-mIOWa3Wow4 | |
| Note: Before start downloading from datafilehost uncheck the | |
| checkbox that I'm showing down below also JavaScript must be | |
| enabled in browser! | |
| http://i.imgur.com/TeF5lm6.png | |
| [URL= | |
| https://www.mediafire.com/?sbp4q3pv1tav998][IMG]http://www.lostwindowspassword.… | |
| /> GT Car Viewer v0.1b.EXE (623.09 KB)[/URL] | |
| #Post#: 83-------------------------------------------------- | |
| Re: GT Car Viewer: A tool to view GT cars... | |
| By: CraZyEddy2010 Date: September 26, 2014, 9:12 am | |
| --------------------------------------------------------- | |
| Hey Leo! First of all thanks for this awesome tool! How ur | |
| doing? Hope ur fine. Are u still working on this tool? I wanted | |
| to know if your planing to add the feature to open the cars from | |
| the CAR.DAT Folder? | |
| #Post#: 85-------------------------------------------------- | |
| Re: GT Car Viewer: A tool to view GT cars... | |
| By: Leo2236 Date: September 26, 2014, 10:57 am | |
| --------------------------------------------------------- | |
| Thanks I'm fine hope you too Domenic, actually yes I'm planning | |
| to add support for CAR.DAT soon, don't know exactly when though. | |
| #Post#: 130-------------------------------------------------- | |
| Re: GT Car Viewer: A tool to view GT cars... | |
| By: bitulano Date: October 8, 2014, 2:47 am | |
| --------------------------------------------------------- | |
| Hi! congratulations for your abilities to create awesome tools | |
| like this! | |
| unfortunately Datafilehost blocked the download for inactivity | |
| (i don't believe) or due to not complying with their terms. Is | |
| there another way to obtain this file? | |
| Thanks! | |
| #Post#: 131-------------------------------------------------- | |
| Re: GT Car Viewer: A tool to view GT cars... | |
| By: Leo2236 Date: October 8, 2014, 3:19 am | |
| --------------------------------------------------------- | |
| Hi [member=8]bitulano[/member] and thanks for the good words, | |
| the reason most likely that datafilehost removed tool has | |
| something to do with the terms rather for inactivity reason | |
| cause the tool has been downloaded continuously, anyway I've | |
| reuploaded the tool to the mediafire and now it will be there | |
| for a long time. | |
| [URL= | |
| https://www.mediafire.com/?sbp4q3pv1tav998][IMG]http://www.lostwindowspassword.… | |
| /> GT Car Viewer v0.1b.EXE (623.09 KB)[/URL] | |
| #Post#: 160-------------------------------------------------- | |
| Re: GT Car Viewer: A tool to view GT cars... | |
| By: Sirius-R Date: November 6, 2014, 12:36 pm | |
| --------------------------------------------------------- | |
| Japanese CARCADE.DAT for some weird reason had three DB7 | |
| Volantes in a row while Corvette Sting Ray has been left out. | |
| May be a bug due to DAT being from non-European version of the | |
| game. | |
| Also, I'd like to notice that models from CARCADE.DAT are most | |
| likely to be used in Arcade Mode's car selection screen only, as | |
| they lack night versions (both textures and models) and textures | |
| have a lot of free space which is most likely reserved for lower | |
| LODs' textures (like in GT2's cars' textures). | |
| Anyway, CAR.DAT's support is a must for this tool. It's also sad | |
| for me that ZModeler 1.0.7 doesn't support OBJ file format, so | |
| I'd also like to know if it's possible to make this tool also | |
| export meshes as Z3Ds, so I could avoid using ZModeler2, which | |
| I'll have to use solely for converting purposes. | |
| #Post#: 162-------------------------------------------------- | |
| Re: GT Car Viewer: A tool to view GT cars... | |
| By: Sirius-R Date: November 7, 2014, 11:31 am | |
| --------------------------------------------------------- | |
| Some critique regarding model and texture export feature: | |
| - Meshes lack wheels (yeah, it's a pretty vital flaw). | |
| - Textures lack alpha channel (same) | |
| - The exported model is 10 times larger in scale than it should | |
| be (compared to the car mesh from PC version of NFS3; large size | |
| of the mesh makes the work on it in ZMod1.0.7 highly | |
| uncomfortable as well) | |
| - The mesh's front "looks" to the left and has to be turned 90 | |
| degrees to the right to be set in the normal position. | |
| Please note this when working on the tool's export feature. ;) | |
| #Post#: 523-------------------------------------------------- | |
| Re: GT Car Viewer: A tool to view GT cars... | |
| By: kian Date: March 16, 2017, 11:19 am | |
| --------------------------------------------------------- | |
| The lack of wheels might be a problem. | |
| I could live with manually having to set the alpha channel on | |
| every texture..tho it would be time consuming. | |
| Everything else isn't much of a problem. | |
| #Post#: 577-------------------------------------------------- | |
| Re: GT Car Viewer: A tool to view GT cars... | |
| By: FMecha Date: May 4, 2017, 5:12 am | |
| --------------------------------------------------------- | |
| Considering the success with GT2 Car Viewer, are you going to do | |
| the CAR.DAT support here? I can send you the files (including | |
| one from Test Drive demo, the earliest GT1 build) if you want. | |
| Also Sirius-R, the Corvette Stingray (or the NB Roadster) wasn't | |
| in NTSC-J version of the game. | |
| #Post#: 583-------------------------------------------------- | |
| Re: GT Car Viewer: A tool to view GT cars... | |
| By: Leo2236 Date: May 12, 2017, 5:38 am | |
| --------------------------------------------------------- | |
| Actually yes I was thinking to update GTCV so it could open | |
| CAR.DAT as well, can't say exactly when I'm gonna do it though | |
| or even if I'm gonna do it at all, we'll see.. | |
| Sure send me those files I would appreciate that ;) | |
| Sorry for the late reply... | |
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