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| #Post#: 28-------------------------------------------------- | |
| RE1MV: A tool to edit EMD files... | |
| By: Leo2236 Date: August 14, 2014, 9:42 am | |
| --------------------------------------------------------- | |
| -RE1MV v0.9b- | |
| This tool it's an editor for RE1[PSX, PC] EMD files, those EMD's | |
| usually contains characters or enemies. Tool features:[list] | |
| [*]Veiw all *.EMD files from the game (Player, Enemy)... | |
| [*]Play animation... | |
| [*]Extract/Repack *.EMD files... | |
| [*]View texture... | |
| [*]View Model texture UV... | |
| [*]Export/Replace texture to/from*.TIM or *.BMP... | |
| [*]Export/Replace whole model to/from *.TMD... | |
| [*]Export/Replace model part to/from*.TMD or *.OBJ... | |
| [*]Export whole model to *.OBJ with part in the correct | |
| position... | |
| [*]Move model part... | |
| [*]Take screenshot as *.BMP...[/list]Screenshot: | |
| http://i.imgur.com/seNhBE1.png | |
| [URL= | |
| http://www.mediafire.com/download/567uw6dm9hft3h9/RE1MV_v0.9b_Setup.exe][IMG]ht… | |
| />[color=Green] RE1MV_v0.9b_Setup.exe (821.55 KB)[/URL] | |
| #Post#: 516-------------------------------------------------- | |
| Re: RE1MV: A tool to edit EMD files... | |
| By: Leigiboy Date: March 7, 2017, 2:55 pm | |
| --------------------------------------------------------- | |
| Hey man I started working on a demake of Vanessa Schneider | |
| from P.N.03 to replace Jill but when I tried to export the whole | |
| model it came out with a lot normals errors. I open it on | |
| blender and noesis and have the same results. | |
| http://i.imgur.com/S5J5zKb.png | |
| This not happen if you export the individual parts. | |
| Just in case you ever think of make a new version of this | |
| awesome tool ;) | |
| #Post#: 677-------------------------------------------------- | |
| Re: RE1MV: A tool to edit EMD files... | |
| By: Leigiboy Date: January 15, 2020, 6:47 am | |
| --------------------------------------------------------- | |
| Hi! A little info for people who may enconter the same problem | |
| that I posted in that last post I made, but i never posted ;D | |
| You can fix the model (in Blender) by going in to edit mode, | |
| press A to select all vertex, then go to the "Edges" menu and | |
| select "Clear sharp" then go to the "Mesh" menu then "Normals" | |
| and select "Reset vectors". | |
| This works with the .obj from other Leo's tools. | |
| https://i.imgur.com/Oy9j0AQ.gif | |
| Once again thanks for this tools Leo ;) | |
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