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#Post#: 28--------------------------------------------------
RE1MV: A tool to edit EMD files...
By: Leo2236 Date: August 14, 2014, 9:42 am
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-RE1MV v0.9b-
This tool it's an editor for RE1[PSX, PC] EMD files, those EMD's
usually contains characters or enemies. Tool features:[list]
[*]Veiw all *.EMD files from the game (Player, Enemy)...
[*]Play animation...
[*]Extract/Repack *.EMD files...
[*]View texture...
[*]View Model texture UV...
[*]Export/Replace texture to/from*.TIM or *.BMP...
[*]Export/Replace whole model to/from *.TMD...
[*]Export/Replace model part to/from*.TMD or *.OBJ...
[*]Export whole model to *.OBJ with part in the correct
position...
[*]Move model part...
[*]Take screenshot as *.BMP...[/list]Screenshot:
http://i.imgur.com/seNhBE1.png
[URL=
http://www.mediafire.com/download/567uw6dm9hft3h9/RE1MV_v0.9b_Setup.exe][IMG]ht…
/>[color=Green] RE1MV_v0.9b_Setup.exe (821.55 KB)[/URL]
#Post#: 516--------------------------------------------------
Re: RE1MV: A tool to edit EMD files...
By: Leigiboy Date: March 7, 2017, 2:55 pm
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Hey man I started working on a demake of Vanessa Schneider
from P.N.03 to replace Jill but when I tried to export the whole
model it came out with a lot normals errors. I open it on
blender and noesis and have the same results.
http://i.imgur.com/S5J5zKb.png
This not happen if you export the individual parts.
Just in case you ever think of make a new version of this
awesome tool ;)
#Post#: 677--------------------------------------------------
Re: RE1MV: A tool to edit EMD files...
By: Leigiboy Date: January 15, 2020, 6:47 am
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Hi! A little info for people who may enconter the same problem
that I posted in that last post I made, but i never posted ;D
You can fix the model (in Blender) by going in to edit mode,
press A to select all vertex, then go to the "Edges" menu and
select "Clear sharp" then go to the "Mesh" menu then "Normals"
and select "Reset vectors".
This works with the .obj from other Leo's tools.
https://i.imgur.com/Oy9j0AQ.gif
Once again thanks for this tools Leo ;)
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