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| #Post#: 13523-------------------------------------------------- | |
| Server #1 - Difficulty Setting | |
| By: Madman Date: November 15, 2019, 10:58 am | |
| --------------------------------------------------------- | |
| Previous to this new seed, server #1 was set to level 3 | |
| difficulty. Due to an overwhelming desire by most players to | |
| increase difficulty, it was raised to level 5 for the first day | |
| of this new seed and then decreased to level 4 on day two, where | |
| it has remained since. | |
| The second server is still set to level 3 and will remain at | |
| that setting. This poll is to determine if we continue to keep | |
| server #1 set at level 4 difficulty or, if we increase it even | |
| further to level 5. This poll will remain up for the weekend | |
| and then in true democratic fashion, the choice with the most | |
| votes will prevail. Those that desire an easier setting can | |
| find that on the second server. It is a clone of the main | |
| server so it has everything else the server #1 has, including | |
| the same map. | |
| #Post#: 13524-------------------------------------------------- | |
| Re: Server #1 - Difficulty Setting | |
| By: PsoriaSamurai Date: November 15, 2019, 11:22 am | |
| --------------------------------------------------------- | |
| I vote Difficulty 5! | |
| Reasons are simply opinions: | |
| 1) Zombies should be threatening always especially in greater | |
| numbers. Face rolling zombies causes my interest to wane over | |
| time. | |
| 2) Zombies defend the POI loot everyone wants! The guardians | |
| of da loot should significantly slow down players from getting | |
| what they want. Sure the nerd poles and jetpackers will still | |
| exist but they're skipping over zombies anyway, so shouldn't | |
| affect them much! | |
| 3) Threat to home base / horde bases. While builders love | |
| building and making grand bases, once they've built their piece | |
| de resistance, they might go and build something else, or enjoy | |
| defending their base against sexy hard zombies! | |
| 4) Loot becomes slightly more scarce and causes supply to go | |
| down, thus boosting the in game demand via dukes. One thing is | |
| for sure, the longer the seed lasts, the more people will have | |
| everything they've wanted, and could cause interest to wane. | |
| 5) Survival! Surviving is such a great reward, and what | |
| greater reward is there than surviving against the highest | |
| difficulty threat? | |
| I've had my fair share of deaths, and I'd wager I'd never have a | |
| seed where I go with zero deaths - but this seed's difficulty vs | |
| last seed's difficulty are night and day! Last seed everyone | |
| had everything and there were several player shops selling all | |
| the same high level stuff. Granted, I joined a bit later, it | |
| was kind of a put off that I could do a few quests and buy | |
| pretty much everything I needed. | |
| Difficulty will increase the fun value for looters, increase the | |
| value of items looted due to limiting the supply in the player | |
| markets(unless everyone is a pro), adds a little spice and | |
| danger to the builder lifestyle when a screamer or wandering | |
| horde appears. | |
| #Post#: 13525-------------------------------------------------- | |
| Re: Server #1 - Difficulty Setting | |
| By: Silverback Grizzly Date: November 15, 2019, 11:27 am | |
| --------------------------------------------------------- | |
| Hey. I'm up for a challenge. Put that sucker back to 5! | |
| #Post#: 13526-------------------------------------------------- | |
| Re: Server #1 - Difficulty Setting | |
| By: atreideswarrior Date: November 15, 2019, 11:31 am | |
| --------------------------------------------------------- | |
| Death is good for business I say 5 | |
| #Post#: 13527-------------------------------------------------- | |
| Re: Server #1 - Difficulty Setting | |
| By: RyanX Date: November 15, 2019, 12:41 pm | |
| --------------------------------------------------------- | |
| Doesn't really matter imo. It just means you get more deaths | |
| right off the bat, but after you get some levels under your belt | |
| a level 1 is about as easy as a level 5, just with more ammo. I | |
| died twice already and I pride myself on getting no deaths, not | |
| realizing that the difficulty was set high when I joined! My | |
| fault for not checking! So yeah, a couple early deaths and you | |
| hit a point where it's trivial no matter what the difficulty is. | |
| #Post#: 13528-------------------------------------------------- | |
| Re: Server #1 - Difficulty Setting | |
| By: ikios Date: November 15, 2019, 2:55 pm | |
| --------------------------------------------------------- | |
| With the increased ammo amount, I'd say 5 is cool with me. I'd | |
| always prefer a challenge to an easy cakewalk. 8) | |
| #Post#: 13529-------------------------------------------------- | |
| Re: Server #1 - Difficulty Setting | |
| By: Snuffywatson Date: November 15, 2019, 3:18 pm | |
| --------------------------------------------------------- | |
| My concern for having the highest difficulty setting is horde | |
| night. Horde night itself is already fairly difficult. If your | |
| tactic for horde night is to cheese with pathing bugs or logging | |
| off, you shouldn't be voting for the highest difficulty as | |
| nothing will make it a challenge. | |
| #Post#: 13532-------------------------------------------------- | |
| Re: Server #1 - Difficulty Setting | |
| By: SammyJo Date: November 15, 2019, 7:24 pm | |
| --------------------------------------------------------- | |
| I like the level 5 with the other server lower for anyone who | |
| prefers. | |
| #Post#: 13533-------------------------------------------------- | |
| Re: Server #1 - Difficulty Setting | |
| By: chacra Date: November 17, 2019, 1:04 am | |
| --------------------------------------------------------- | |
| im kindof conflicted on this i dont want to stop any one from | |
| playing how they like but im not in favor of making it harder | |
| its become quite challenging to me and since im a donor i dont | |
| want to go to server 2 and get kicked ..... idk im not trying | |
| to be a debbie downer but i cant seem to complete missions any | |
| more cause every time i go do one some random screamer comes | |
| in and calls a mass and i get destroyed so in all honest id | |
| like it to go back to 3 how it was last map | |
| #Post#: 13534-------------------------------------------------- | |
| Re: Server #1 - Difficulty Setting | |
| By: Stormwarden Date: November 17, 2019, 9:36 am | |
| --------------------------------------------------------- | |
| This server is Madman's server. His server, his rules. He can | |
| run it as he sees fit period. I see a fair amount of | |
| complaining on settings, game issues and attempts to make the | |
| server the way an individual player wants it to be. To me this | |
| is not respectful of his investment of time and resources in | |
| making available the best 7 days to die server out there (I see | |
| a lot people making a point when they are frustrated with issues | |
| to say they are not placing blame on Madman or the admins and | |
| that is good). | |
| However in this instance Madman has asked all the players for | |
| their feedback on the question of difficulty settings. So the | |
| comments that follow are not intended to be criticism but rather | |
| an effort to present my opinion on the question. | |
| Personally I prefer the difficulty to be less than 5. Having a | |
| chance to play on both settings was a good idea as it made it | |
| clear to me that there is clear difference to me in how much I | |
| enjoy playing on the lower setting vrs difficulty 5. I would | |
| not have thought it would have made that much difference but it | |
| does to me. | |
| I don't enjoy getting the crap kicked out of me every time I | |
| enter a POI to loot. I don't enjoy barely surviving and having | |
| my game play suppressed by Ferrals while i'm trying to survive | |
| with basic gear. I don't find satisfaction dying over and over | |
| in an extremely difficult struggle... some struggle sure. I | |
| only have so much time to play and I prefer my play to be at | |
| least somewhat casual. | |
| I acknowledge there are those who do enjoy the struggle on | |
| difficulty 5. I respect that (more power to you) and I don't | |
| think those players should have to play on difficulty 1 just | |
| because another player prefers that setting. Likewise I don't | |
| think players should be forced to play on difficulty 5. There | |
| are so many different play styles that it would be difficult to | |
| make accommodations for all. For that reason I believe in a | |
| large group setting such as game servers extremes should be | |
| avoided. No difficulty 1 and no difficulty 5. Personally I | |
| would choose difficulty 4 but could also enjoy 3. | |
| Two severs at two different settings seems a reasonable solution | |
| but as mentioned by a previous poster, making the donor server | |
| diff 5 and server two a lower setting is not a perfect solution | |
| as there are some donors and may be potential donors who will | |
| not find the harder setting playable. Unfortunately there is no | |
| easy one size fits all solution so we are back to reasonable | |
| compromise IMO. | |
| If we set an extreme setting on the only server that reserves | |
| donor slots then perhaps it should be current donors who vote on | |
| that setting. If it is the general population voting then | |
| perhaps that setting should be on the non reserve server. | |
| Perhaps we need to split reserve slots between both servers (15 | |
| per server for example). Just a thought good/bad. | |
| Again just my opinion and preference and they should only carry | |
| the weight of such. I am committed to playing on GZ. | |
| This a excellent server and I truly do appreciate all the | |
| efforts that go into making is such by Madman and the admins | |
| (those currently serving and those who served in the past). We | |
| all reap the benefits of Your efforts. | |
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