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| #Post#: 8269-------------------------------------------------- | |
| Changing/removing Screamers | |
| By: CrazyGunner Date: April 16, 2016, 7:12 am | |
| --------------------------------------------------------- | |
| I'm getting sick and tired of them, they spawn near me all the | |
| time, even when pretty much nothing is going on, they scream and | |
| like 20-30 zombies spawn all around me and very close, including | |
| several dogs. It's impossible for me to get away, I run but the | |
| dogs catch me every time, and even if I do get away, the zombies | |
| keep hitting my base until it's destroyed, even though again, | |
| nothing is on (no forges or whatever). | |
| The way the spawns happen and how they keep coming, is just | |
| ruining my experience. I need to have a chance to fight them | |
| off, which is just not the case right now. | |
| While I'm new to the server, I'm not new to this game, and a lot | |
| obviously has changed, but for me to have a chance, these | |
| Screamers need to be changed, because I just can't do a thing | |
| against them, except to log off and hope they are gone hours | |
| later, which is not how I like to play the game. | |
| Also I've lost my bag 3 times during these events, not sure what | |
| makes them disappear, but it keeps happening. | |
| I know this is a survival game, but right now I have no chance | |
| to survive, except to log off, and that's just a terrible | |
| option. | |
| #Post#: 8270-------------------------------------------------- | |
| Re: Changing/removing Screamers | |
| By: guest215 Date: April 16, 2016, 8:17 am | |
| --------------------------------------------------------- | |
| The endless horde issue is a game issue and they have stated | |
| they're fixing it in 14.6. | |
| However, screamers will change also. | |
| [quote]Fixed: endless blood moon hordes.[/quote] | |
| [quote]Changed: Zombie screamers now summon a "mini" horde every | |
| time they scream loudly. This puts pressure on the player to | |
| dispatch the screamer as soon as possible. The amount of zombies | |
| the screamer summons increases over weeks past, so a screamer on | |
| day 90 will summon some nasty zombies and lots of them. | |
| Screamers scream loudly about every 20 seconds so kill them | |
| quickly or you will have a large horde to deal with. Screamers | |
| also have a low chance to summon additional screamers.[/quote] | |
| If you want a chance at fending them off you could try altering | |
| your play-style or teaming up with someone established until | |
| you're strong enough to go out alone. | |
| #Post#: 8274-------------------------------------------------- | |
| Re: Changing/removing Screamers | |
| By: CrazyGunner Date: April 16, 2016, 8:58 am | |
| --------------------------------------------------------- | |
| With altering your playstyle, you mean logging off, because | |
| that's the only viable option as far as I can see. | |
| As for the things they want to fix, isn't it possible to disable | |
| something right now, so that it at least isn't causing problems? | |
| #Post#: 8277-------------------------------------------------- | |
| Re: Changing/removing Screamers | |
| By: Madman Date: April 16, 2016, 10:30 am | |
| --------------------------------------------------------- | |
| [quote author=CrazyGunner link=topic=1303.msg8274#msg8274 | |
| date=1460815090] | |
| With altering your playstyle, you mean logging off, because | |
| that's the only viable option as far as I can see. | |
| As for the things they want to fix, isn't it possible to disable | |
| something right now, so that it at least isn't causing problems? | |
| [/quote] | |
| I certainly understand your frustration but there is not much we | |
| can do on our end about this issue without breaking the game. As | |
| h0tr0d said, the developers have acknowledged this issue and | |
| they are working on an update to correct it. In the meantime, | |
| just do your best to play around the problem as the rest of us | |
| are doing. It sucks, I know but there is little that we can do | |
| until the update comes out. Hopefully they release it soon. Good | |
| luck! :) | |
| #Post#: 8278-------------------------------------------------- | |
| Re: Changing/removing Screamers | |
| By: Patchup Date: April 16, 2016, 10:32 am | |
| --------------------------------------------------------- | |
| Hello, | |
| You might consider moving to another location. | |
| The Heat may have been generated by your building the base | |
| and/or other around you. | |
| I know there are others that have yet to see a screamer, near | |
| home. I am one. | |
| I get roaming hordes but nothing like you describe. | |
| I've purposely left forges on and put torches up to attract a | |
| horde. (When I am prepared for one, of course) | |
| I get them but not the same as one called in by a hornet or | |
| screamer. | |
| I am also far away from a town but close enough to get to one | |
| with a short 3 minute run. | |
| **H0tR0d, this is NOT an invitation to spawn hordes on my base. | |
| ;-P ** | |
| I wish you luck and let me know if you need help with anything, | |
| in game. My general area is 3100N 300E. | |
| #Post#: 8280-------------------------------------------------- | |
| Re: Changing/removing Screamers | |
| By: guest215 Date: April 16, 2016, 11:19 am | |
| --------------------------------------------------------- | |
| [quote author=CrazyGunner link=topic=1303.msg8274#msg8274 | |
| date=1460815090] | |
| With altering your playstyle, you mean logging off, because | |
| that's the only viable option as far as I can see. | |
| As for the things they want to fix, isn't it possible to disable | |
| something right now, so that it at least isn't causing problems? | |
| [/quote] | |
| Not at all. | |
| You see it as black and white, or two diametrically opposed | |
| viewpoints. | |
| One is "make a base and get overrun and thence log in/out | |
| depending on if a horde comes or not." | |
| Players choose to remain in a fixed position so they can come | |
| right to them. | |
| I suggest that you could maybe not remain static so once they | |
| fixate upon that point you can avoid harm. | |
| When the horde spawns it comes to the spot you were at when it | |
| spawned...it isn't tracking you as it comes. | |
| So just do something other than hunker down at a fixed location. | |
| #Post#: 8282-------------------------------------------------- | |
| Re: Changing/removing Screamers | |
| By: CrazyGunner Date: April 16, 2016, 12:39 pm | |
| --------------------------------------------------------- | |
| @Madman, ok if there is nothing that can be done on your end to | |
| do something about it, then that's to bad, and hopefully the | |
| patch comes soon. :) | |
| @Patchup, well I get screamers all the time, like every single | |
| night, sometimes I got 2 of them. Forges etc are off, but I do | |
| have like 5-6 torches in my basement, is that a problem? | |
| Just now I had to log off because a Screamer spawned very close | |
| to me (was mining stone), while the game said I was not | |
| detected, the Screamer still did her thing and massive amounts | |
| were spawned. I ran away and logged off, this was btw not at my | |
| home this time (though it was reasonably close). | |
| Close to me is Hotel Noob (just north of the City in the | |
| middle), but the spawns are near me, and they don't generate | |
| much heat, if any. | |
| @h0tr0d, yes I could travel around to avoid it, but I play 7 | |
| Days to Die to also build a base that is powerful enough to | |
| withstand the zombies, it's just that Screamers are so strong | |
| right now, that it's extremely hard for me to deal with it. The | |
| main reason that taking out the Screamer itself, is so hard. I | |
| know the spawns will be slower and in phases (if I understood | |
| correctly), which would make taking out the screamer and then | |
| the other zombies, much easier and also somewhat fun. But now | |
| it's just about running away, because I don't know how I can | |
| deal with it, without having something like a Sniper Rifle. | |
| For me it just feels very game breaking right now. I was just | |
| doing my thing, Screamer spawns pretty much on top of me, Horde | |
| spawns and comes after me and I got to log before they kill me. | |
| #Post#: 8284-------------------------------------------------- | |
| Re: Changing/removing Screamers | |
| By: guest215 Date: April 16, 2016, 1:07 pm | |
| --------------------------------------------------------- | |
| The screamer was put in to replace what the spider did and is | |
| part of the dynamic(s) of the game. | |
| They aren't OP; it's just that you need to kill them before | |
| things escalate--they should be a priority target. | |
| You can still build a base just ensure it has a tunnel. Give | |
| yourself some room to move 50 blocks east/west/north/south. | |
| make avenues of approach to your base. | |
| try building doors out on your perimeter--just the doors-- to | |
| attract the ones you can. | |
| Your play-style is your choice; however, I would recommend it be | |
| flexible and feasible so you can adapt to different situations. | |
| #Post#: 8286-------------------------------------------------- | |
| Re: Changing/removing Screamers | |
| By: CrazyGunner Date: April 16, 2016, 2:49 pm | |
| --------------------------------------------------------- | |
| I understand the mechanic. I'm just saying it's working | |
| extremely poor. Half the time I get spotted by a Screamer that | |
| spawns so close to me and screams right away, that I don't have | |
| time to respond. While looking for the Screamer, I hear Zombie | |
| Dogs coming in. Also due to my current weapons, it's really hard | |
| to kill them fast from a distance, and running in with a | |
| shotgun, will kill the Screamer, but there is no way I will get | |
| out of there, making it even harder to get my bag. | |
| I have multiple exits, my exit is on top of the building, and I | |
| have multiple ways to get on the roof, that's not the problem. | |
| In the end I just can't deal with the situation before dying, | |
| and I have no way to kill it from a distance, leaving me with | |
| very few realistic options. | |
| Like have been confirmed, the way screamers work now, is not how | |
| the developers wanted it, so I'm not going to do some massive | |
| changes for something that will be sorted in the next patch. | |
| #Post#: 8287-------------------------------------------------- | |
| Re: Changing/removing Screamers | |
| By: Gerick Date: April 16, 2016, 5:10 pm | |
| --------------------------------------------------------- | |
| As stated, the zombies that spawn after 22:00 (nightfall) may be | |
| set to come after you, or someone else. If it's you, they'll go | |
| to where you were when they were triggered. | |
| Early in the game, I'll actually be about 20-30 seconds sprint | |
| from my base around that time so if I do get the unlucky spawn, | |
| I can then run to my base after. I might have a few zombies to | |
| deal with, but at least the whole wave of the horde isn't set to | |
| come to my base. The witches should, even with the active bug, | |
| only scream if they get line of sight on you. | |
| I'd suggest a whole lot more spikes and trunk spikes, and keep | |
| your head down after you jump into the base. | |
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