| Return Create A Forum - Home | |
| --------------------------------------------------------- | |
| gworld | |
| https://gworld.createaforum.com | |
| --------------------------------------------------------- | |
| ***************************************************** | |
| Return to: GAMEZ ZONE | |
| ***************************************************** | |
| #Post#: 327-------------------------------------------------- | |
| SIM 2 cheats | |
| By: eba95 Date: August 5, 2010, 5:56 am | |
| --------------------------------------------------------- | |
| dow press | |
| Ctrl + Shift + C then enter the | |
| following codes: | |
| List cheats: | |
| Help -all | |
| Expands or contracts Cheat window: | |
| Expand | |
| Closes Cheat window: | |
| Exit | |
| Clears all cheat codes on the screen, | |
| but codes are still in effect: | |
| Clear | |
| Increases game performance but | |
| lowers graphics: | |
| Vsync (on/off) | |
| Windowed mode: | |
| -w | |
| Start with desired resolution (in | |
| pixels): | |
| -r(width) x (height) | |
| Fullscreen mode: | |
| -f | |
| Disables sound: | |
| -nosound | |
| Get 1000 Cash: | |
| Kaching | |
| 50,000 Simoleans: | |
| Motherlode | |
| Puts the game in slow motion. Enter | |
| any number that 0 through 8 | |
| (0=fastest and | |
| 8=slowest):slowmotion | |
| Makes your Sims larger or smaller: | |
| StretchSkeleton | |
| Allows you to change elevation of | |
| floor tiles: | |
| Boolprop constrainFloorElevation | |
| false | |
| Disables the ability to change | |
| elevation of floor tiles: | |
| Boolprop constrainFloorElevation | |
| true | |
| Turn on aging: | |
| Aging on | |
| Turn off aging: | |
| Aging off | |
| Turns off facial bounding limitations. | |
| It prevents the normal corrections | |
| the game will make for two parents | |
| with very different facial structures: | |
| FaceBlendLimits (on/off) | |
| You can invite more people to your | |
| parties: | |
| IntProp maxNumOfVisitingSims 8 | |
| Takes off censoring: | |
| Intprop censorgridsize 0 | |
| You can tell what social reaction will | |
| happen before you do it: | |
| Social_debug | |
| Turns Postprocessing on: | |
| BoolProp enablePostProcessing true | |
| Turns Postprocessing off: | |
| BoolProp enablePostProcessing false | |
| Set to true and cars will have more | |
| detail in neighborhood: | |
| Boolprop carsCompact (True/False) | |
| Set to true to show lot information: | |
| Boolprop lotInfoAdvancedMode | |
| (True/False) | |
| Set to false to place floor tiles outside | |
| lot: | |
| Boolprop locktiles (True/False) | |
| Set to false to remove removes | |
| water (ponds) from lots: | |
| Boolprop lotWater (True/False) | |
| Set to false to remove floorpainting | |
| on lot: | |
| Boolprop lotTerrainPaints (True/ | |
| False) | |
| Set to false to remove props like | |
| rocks and towers from | |
| neighborhood: | |
| Boolprop displayNeighborhoodProps | |
| (True/False) | |
| Set to true to light up objects | |
| continuously instead of only when | |
| used: | |
| Boolprop allObjectLightsOn (True/ | |
| False) | |
| Set to false to remove roads from | |
| neighborhood: | |
| Boolprop | |
| displayNeighborhoodRoads (True/ | |
| False) | |
| Set to false to removes trees/plants | |
| from neighborhood: | |
| Boolprop displayNeighborhoodFlora | |
| (True/False) | |
| Set to false to remove water from | |
| neighborhood: | |
| Boolprop | |
| displayNeighborhoodWater (True/ | |
| False) | |
| Set to false to removes house | |
| graphics from neighborhood: | |
| Boolprop displayLotImposters (True/ | |
| False) | |
| Set to false to remove bridges from | |
| neighborhood: | |
| Boolprop | |
| displayNeighborhoodRoadsWithModel | |
| (True/False) | |
| Set to false and lots will not light up | |
| when highlighted in neighborhood: | |
| Boolprop lotTerrainLighting (True/ | |
| False) | |
| Set to false to remove removes | |
| shadows on objects outside house: | |
| Boolprop objectShadows (True/ | |
| False) | |
| Set to false to remove shadows on | |
| objects inside house: | |
| BoolProp guob (True/False) | |
| Set to true and walls will no longer | |
| cut away from selected Sim: | |
| Boolprop renderSelectedSimLevel | |
| (True/False) | |
| Set to true to see the path where the | |
| selected Sim walks to: | |
| BoolProp displayPaths (True/False) | |
| Set to true and blocks appear on | |
| Sims faces and on parts where Sims | |
| look at: | |
| Boolprop displayLookAtBoxes (True/ | |
| False) | |
| Toggle shadows on/off for Sims: | |
| BoolProp simShadows (True/False) | |
| In neighborhood, shows filename of | |
| house when lot is highlighted: | |
| Boolprop ShowLotPackageFilename | |
| (True/False) | |
| You can place objects outside the | |
| grid: | |
| BoolProp snapObjectsToGrid (True/ | |
| False) | |
| Moves objects and deletes you | |
| couldnt before: | |
| Moveobjects (on/off) | |
| Lets you know if theres a patch: | |
| Autopatch (on/off) | |
| Sitcom flashback blur effect (# = 0.0 | |
| to 1.0) (require postprocessing on): | |
| Bloom rgb # | |
| Blurry bits at the edge of the screen. | |
| (# = 0.0 to 1.0) (require | |
| postprocessing on): | |
| Vignette # # # | |
| Makes the screen grainy. (# = 0.0 to | |
| 1.0) (require postprocessing on): | |
| FilmGrain # | |
| Adds a letterbox effect to the view. | |
| (# = 0.0 to 0.4) (require | |
| postprocessing on): | |
| LetterBox # | |
| Remove every Sim from the | |
| neighborhood (neighborhood view | |
| only): | |
| DeleteAllCharacters | |
| Toggle between the two terrain | |
| types (neighborhood view only): | |
| TerrainType (desert/temperate) | |
| Debug Mode: | |
| Press Ctrl + Shift + C to open the | |
| Cheat menu then enter the | |
| following: | |
| BoolProp testingCheatsEnabled true. | |
| While in Create-a-Sim press Shift + N | |
| before creating your first Sim to | |
| enable skintones, clothes, and | |
| hairstles that would normally be | |
| used only by NPCs. | |
| Press Shift + M to disable it. Bring up | |
| the Debug menu by presssing Shift + | |
| Click on a Sim while in Live mode. | |
| ***************************************************** |