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| Return to: The GDs Retrocast | |
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| #Post#: 7765-------------------------------------------------- | |
| Gamerdads Retrocast - Special Guest Q&A | |
| By: Blugger Date: May 11, 2011, 7:30 am | |
| --------------------------------------------------------- | |
| Good Afternoon Gentlemen! | |
| We have a very special guest joining us for the next Gamerdads | |
| Retrocast, Mr Julian Rignall of ZZap!64 and Computer and Video | |
| Games Magazines fame! Julian is a 25-year publishing veteran | |
| with experience launching and managing numerous video game | |
| magazines and websites. A writer and editor, Julian has also | |
| produced content for corporate websites, marketing collateral | |
| and advertising campaigns. | |
| For those of you who do not recognise this gentleman�s name, | |
| here is a bit of background information on him: | |
| http://farm4.static.flickr.com/3382/5709336349_d25f91f61e_b.jpg | |
| http://www.flickr.com/photos/30004289@N08/5709336349/ | |
| http://farm3.static.flickr.com/2372/5709900594_3e5924b7ba.jpg | |
| http://www.flickr.com/photos/30004289@N08/5709336349/ | |
| [color=purple]Julian�s� career as a gaming journalist began in | |
| London in the early 1980s as a student competing in video game | |
| tournaments. During his teenage years, Julian held the UK and | |
| World Record high scores on video games such as Defender, Pole | |
| Position and Crossfire. | |
| He also won Computer and Video Games magazine's 1983 UK Video | |
| Arcade Game Championship beating more than 500 of the country's | |
| top arcade players to win the title. | |
| Julian's success at winning international video game tournaments | |
| launched his career as a video game journalist writing gaming | |
| hints and tips for magazines such as Computer and Video Games | |
| and Personal Computer Games. | |
| In 1985, the former editor of Personal Computer Games, Chris | |
| Anderson, invited Julian to join the launch team for Newsfield | |
| Publications' Commodore 64 magazine, ZZAP!64. As a staff writer, | |
| Julian continued to display his game playing abilities as he | |
| repeatedly emerged the victor of the monthly ZZap! | |
| Challenge,where readers challenged the magazine's reviewers to | |
| one-on-one gaming contests. In December 1987, Julian became | |
| editor of ZZap!64, a position he retained until his elected | |
| departure in August 1988 (Issue 39). | |
| http://farm3.static.flickr.com/2611/5709336491_b0cb461639_b.jpg | |
| http://www.flickr.com/photos/30004289@N08/5709900594/ | |
| [color=purple]In 1988, Julian joined Computer and Video Games | |
| magazine, an EMAP publication. Upon his promotion to editor, | |
| Julian changed the magazine's editorial direction focusing more | |
| on the newly emerging Japanese video game consoles instead of | |
| the fading 8-bit generation of computers. | |
| http://farm3.static.flickr.com/2314/5709359303_3b9a810c65.jpg | |
| http://www.flickr.com/photos/30004289@N08/5709336491/ | |
| [color=purple]In 1990, recognizing the console market was large | |
| enough to warrant a magazine of its own, Julian launched Mean | |
| Machines. Covering the top-selling video game systems of the | |
| time, such as the Super Nintendo and Sega Mega Drive, Mean | |
| Machines became the largest-selling multi-platform publication | |
| in the United Kingdom. In 1992, Mean Machines was split into two | |
| separate publications: the officially endorsed Nintendo Magazine | |
| System, now known as Official Nintendo Magazine, and Mean | |
| Machines Sega. | |
| http://farm3.static.flickr.com/2437/5709359389_05b06b3d47.jpg | |
| http://www.flickr.com/photos/30004289@N08/5709359303/ | |
| http://www.flickr.com/photos/30004289@N08/5709359389/ | |
| In late 1993, Julian launched his final British publication, the | |
| officially endorsed Sega Magazine. | |
| During this period, Julian appeared regularly on TV as a games | |
| reviewer on the British TV program, GamesMaster, and made | |
| numerous appearances on BBC TV and BBC Radio as an industry | |
| commentator and field expert. | |
| In 1997, Julian left Virgin and moved to San Francisco, to join | |
| the Imagine Games Network (IGN). As editorial director, he led | |
| the expansion of the online network guiding it to its market | |
| leadership position. During 2002, Julian shifted from the games | |
| business into online retailing and marketing. | |
| He became editorial director at Walmart.com responsible for the | |
| content of the world's biggest retailer's online presence. | |
| In 2004, Julian moved to Haggin Marketing, a San Francisco | |
| advertising agency where he created print advertisements and | |
| other marketing vehicles for Dell, Inc. In 2006, Julian became | |
| the vice president and editorial creative director with Bank of | |
| America's user-centred design and research division where he | |
| developed consumer, business and marketing content for the | |
| company's 22 million website customers. | |
| In August 2007, Julian rejoined Future US (formerly Imagine | |
| Media) to help launch the US branch of their UK-based custom | |
| publishing division, Future Plus. He spent three years at Future | |
| Plus creating consumer content solutions for Fortune 500 | |
| companies such as Best Buy, K-Mart, Apple, Blizzard-Activision, | |
| Toys R Us and Research in Motion/BlackBerry. Future US's custom | |
| content portfolio included publications like Best Buys @gamer | |
| magazine and Blizzard Entertainment's World of Warcraft: The | |
| Magazine. In 2008, Future Plus was awarded a Pearl "Gold" Award | |
| by the Custom Publishing Council for its Guide 2 Gaming produced | |
| on behalf of Best Buy. | |
| On November 8, 2010, GamePro Media appointed Julian as vice | |
| president of content. | |
| http://farm3.static.flickr.com/2011/5709900380_03a1519be3.jpg | |
| [url= | |
| http://www.flickr.com/photos/30004289@N08/5709900380/] | |
| If you wish to ask Julian a question please post it below and we | |
| will choose 15 of them at random to ask him during the recording | |
| of the podcast. | |
| #Post#: 7766-------------------------------------------------- | |
| Re: Gamerdads Retrocast - Special Guest Q&A | |
| By: Toby937 Date: May 11, 2011, 9:16 am | |
| --------------------------------------------------------- | |
| Q1: What is your favourite Video game of all time and why? | |
| Q2: As you have been in the industry for so long, did you ever | |
| imagine graphics engines would become as powerful as they are? | |
| Q3: Did you ever think that the video games industry would | |
| become as large as it is? For example turning over higher sales | |
| than Hollywood last year? | |
| Erm, crappy questions I know :D I look forward to listening! | |
| #Post#: 7771-------------------------------------------------- | |
| Re: Gamerdads Retrocast - Special Guest Q&A | |
| By: thedamnedunited Date: May 11, 2011, 11:49 am | |
| --------------------------------------------------------- | |
| Well done mate - Julian Rignall is a legend ! Used to read Zzap | |
| 64, and still have electronic copies of them all. | |
| My questions : | |
| 1. Top 5 C64 Games | |
| 2. Does he still have a C64 ? | |
| 3. Does he stay in touch with Gary Penn (now working at Denki) | |
| 4. Which pub in Ludlow (where Zzap Towers !!! was based) did he | |
| use ? | |
| 5. Did software companies used to try and bribe him for high | |
| review scores, and what was the best gift sent by a software | |
| company ? | |
| Good luck & let me know when its available to listen to. | |
| #Post#: 9269-------------------------------------------------- | |
| Re: Gamerdads Retrocast - Special Guest Q&A | |
| By: thedamnedunited Date: June 2, 2011, 7:56 pm | |
| --------------------------------------------------------- | |
| Blugger - have you interviewed Rignall yet mate ? | |
| #Post#: 9285-------------------------------------------------- | |
| Re: Gamerdads Retrocast - Special Guest Q&A | |
| By: Blugger Date: June 3, 2011, 3:15 am | |
| --------------------------------------------------------- | |
| We are interviewing Jaz after E3, as he is a little busy at the | |
| mo! So hopefully a week after E3 the Retrocast will be recorded | |
| and sorted! | |
| But we need more questions! ;D | |
| #Post#: 9298-------------------------------------------------- | |
| Re: Gamerdads Retrocast - Special Guest Q&A | |
| By: thedamnedunited Date: June 3, 2011, 4:56 am | |
| --------------------------------------------------------- | |
| [quote author=Blugger link=topic=628.msg9285#msg9285 | |
| date=1307088948] | |
| We are interviewing Jaz after E3, as he is a little busy at the | |
| mo! So hopefully a week after E3 the Retrocast will be recorded | |
| and sorted! | |
| But we need more questions! ;D | |
| [/quote] | |
| Prob a good time mate as he can update us about E3. How many | |
| questions are you looking for - am happy to come up with a few | |
| more if you need ? | |
| #Post#: 9307-------------------------------------------------- | |
| Re: Gamerdads Retrocast - Special Guest Q&A | |
| By: Blugger Date: June 3, 2011, 5:49 am | |
| --------------------------------------------------------- | |
| We are looking at about 15 - 20 questions, which would be | |
| lovely! | |
| #Post#: 10698-------------------------------------------------- | |
| Re: Gamerdads Retrocast - Special Guest Q&A | |
| By: moobit Date: June 24, 2011, 5:46 am | |
| --------------------------------------------------------- | |
| It's soon time peeps-keep those questions coming! :) | |
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