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#Post#: 22--------------------------------------------------
Ideas for new auramon
By: babythrakos Date: April 15, 2013, 4:31 am
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post your drawings/ideas/photos for new monsters so we can see
and who knows maybe you will see your creation in the game.
#Post#: 25--------------------------------------------------
Re: ideas for new monsters
By: babythrakos Date: April 15, 2013, 10:40 am
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here is my new idea for a deltamon i created it myself all mods
and all staff AND all visitors on this forum have a look. 8)
[attachment deleted by system]
#Post#: 27--------------------------------------------------
Re: ideas for new monsters
By: Magnamon Date: April 15, 2013, 3:13 pm
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That's deltamon a digimon man
#Post#: 30--------------------------------------------------
Re: ideas for new monsters
By: tepip Date: April 15, 2013, 5:18 pm
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What about a dragon with horns on the face and no wings named
telfia
#Post#: 33--------------------------------------------------
Re: ideas for new monsters
By: Magnamon Date: April 15, 2013, 8:01 pm
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How about an electric dragon with wings of electricity named
flux
#Post#: 34--------------------------------------------------
Re: ideas for new monsters
By: Elfeeria Date: April 15, 2013, 10:43 pm
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How about a new Darkness skill tree who would fits a Vampire
Lord.
With Skills like:
Gear 4 Passive: Vampirelord: 30% more DarknessDamage and all
Stats + 6 but get 50% more Damage from light.
Gear 3 Passive: Lifesiffon 10,20,30% Damage dealt becomes life
Gear 1 Aktive: curse of Blood: Enemy Res -30, 5 Damage
Gear 1 Aktive: touch of the Vampire: 15 Damage, 15% Chance of
lv 2
Gear 2 Aktive: U cant escape the Darkness: 20 Damage and 30%
chance of Fear lv 1, always hits
Gear 3 Aktive: Suck it! 30 Damage, Life Drain lv 2, Mending lv3
on self
#Post#: 35--------------------------------------------------
Re: ideas for new monsters
By: tepip Date: April 15, 2013, 11:00 pm
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New idea to avoid lawsuit we won't include old geomon but will
have same art style.
[attachment deleted by system]
#Post#: 36--------------------------------------------------
Re: ideas for new monsters
By: Elfeeria Date: April 15, 2013, 11:03 pm
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Or Maybe Elementary Passive Abilitys:
Like:
Poisen: Pandemie: Enemy gets 10,15,20 Damage every Turn
Ice: Everything cool: Enemy gets SPD -20
Darkness: Afraid?: 20% Chance to inflict Afraid Lv 2 on Enemy
every Turn
Light: toooo bright!: 20% Chance to gain Haze lv 2 on evety
Ememy Aktion
Fire: ur so hot!: 15% Chance of burn lv 1 each round
Water: I'm wet: cant get any Burn Status
Earth: Earthshell: when HP less than 50%, DEF + 20
Plant: get Mending lv3, Energize (surge lv 2)when Attacked by
Water or light ability
Electrik: Discharge: use of Ability has a chance of 15% to
trigger a -3EP Discharge
Mental: See the future: can decide before every Enemy turn if
Enemy use Attack or Skill, when predicted right +2EP when
predicted wrong -1EP
Just an Idea, must see how it will be balanced more later
#Post#: 38--------------------------------------------------
Re: ideas for new monsters
By: tepip Date: April 15, 2013, 11:10 pm
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We should decide our starters.
[attachment deleted by system]
#Post#: 39--------------------------------------------------
Re: ideas for new monsters
By: Elfeeria Date: April 15, 2013, 11:25 pm
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Evolution of the Deltamons would be cool.
Or at least a few skinchanges for the Starters every 15 Levels
or so
I would made 5 Starter:
Poisen-Plant
Fire - electro
Darkness- Mental
Water -Earth
No fire fight Monkey like Pokemon pls.
We are not some Rippoff, we are the next Step of evolution
Or a few pure element Starters....
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