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#Post#: 9810--------------------------------------------------
Hero vs. 101 Bad Villains RP
By: Starflame Date: October 31, 2015, 8:32 pm
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Clouds of smog rolled over the marsh where the once-proud tower
had formerly stood, tainting the air with the grimy scent of mud
and rotting earth. Faint lights flickered on and off in the
gloom, pervading the area with a sense of eeriness, making it
impossible for a traveller to follow any accurate path through
the murk.
Then, rising out of the smoke emerged a single stone. It jutted
awkwardly, as if hurled there by a careless hand, lodged deep
where stagnant water met with squelching land. Mists parted
around it, revealing countless more bricks and stone, creating a
tangled mess of debris to where the foundations remained. The
first floor, the grand atrium, once polished to a gleam in the
rising sun and now covered with grime and ivy, faint webbed
cracks the only damage to this single standing level.
A boom echoed throughout the swampy plain. With a hiss of steam
and the cackle of demonic laughter, the great double doors swung
open to what had once been the home of the Beacons of Hope.
Villains had been busy since their nefarious traps had led the
great tower to ruin. The immense entrance, nearly three stories
high, had been transformed into a solid labyrinth. Winding
passages, no more than a few yards wide, riddled the greatest
portion of the room. Chipped, faded tiles along the floor gave
hint to their former grandeur, still sparkling in odd places
when caught by light from the torches hung in iron brackets
along the wall. The ceiling, held in place by some arcane magic
the villains had yet to undo, sloped up and down across the
hallways. Here it would soar to the full height allowed, a few
yards later it would dip to just enough space for someone to
crawl through.
At the four corners of the former atrium, however, the labyrinth
ceased. Here, where the four pillars once stood proud, the
villains made their bases and carried out their evil
experiments. Initially, the four open spaces mirrored each
other, the ancient magic of the pillars fighting to maintain
their glory. Slowly, though, evil infused with the air, ground,
and even pillars themselves, twisting each section into its own
unique horror.
Moving counterclockwise, the first section reached announced
itself with a sudden drop, the floor bottoming out to form a
deep, open pit. Here the ceiling swooped down low, forcing any
who wanted to continue into the depths themselves. Light
sparkled from below, soft and golden, but it illuminated space
very briefly before being ripped away by blackness. Sheer cliffs
marked the descent, smooth save for a lone rope ladder enabling
the villains to work uninterrupted. Stalagmites jutted out from
the floor of the pit, waist height yet deadly sharp, making it
hard to move towards the deepening shadows unhindered.
The former Pillar of Light, now corrupted by Darkness.
Continuing onwards in the winding circle, the roof once more
soared to its full height upon reaching the next open area.
Strange gasses billowed near the ceiling as the splashing sounds
of a gentle waterfall resonated down the corridors. Turning the
corner revealed, not water, but a sickeningly green liquid,
rushing from a high up ledge to form a bubbling pool, emitting
an eerie glow. The pool spread to cover huge sections of the
floor, islands and rock bridges protruding here and there to
enable crossing.
The former Pillar of Water, now corrupted by Poison.
Onwards again, paths twisting along themselves, before the next
section was revealed, barren of anything save a strange flat
light, from which no shadow fell and no source could be
detected. The walls of the opening seemed to bend away, as if
straining under some great load. Peering closely, however, faint
ruins could still be made out. Spots of floor burned away to
hide the makings of a once beautiful mural, more skillfully set
than any other.
The former Pillar of Mastery, now corrupted by Failure.
Completing the loop, now in the final corner of the floor,
physics and reality seemed to vanish from the plane as the last
area revealed itself. Chunks of floor and wall hung suspended
midair, some fully motionless and others constantly whirling
about, following no pattern as the ricocheted off floor and
ceiling. A high pitched whine buzzed through the air, making it
near impossible to concentrate in the vicinity.
The former Pillar of Balance, now corrupted by Chaos itself.
Long years had the villains toiled, each to their own devices,
turning the once sacred home of honor and hope into a pit of
despair. Now came the single breath of fresh air as the doors
swung open, and a lone hero once more had the chance to reclaim
the ruins for good.
#Post#: 9821--------------------------------------------------
Re: Hero vs. 101 Bad Villains RP
By: Mortiana Date: November 3, 2015, 6:28 pm
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So this is the tower in the future is? That's a shame... how
something that once stood as a mighty symbol fell to a symbol of
lost. Everyone wouldn't be pleased with this revelation...
though probably not as much compared to if they ever know the
truth.
No matter. This particular event can be prevented at the very
least. Just need to get four items that would allow us to know
what will happen. I know this place like the back of my hand so
it should not be too long. Have to go back shortly though,
otherwise I might not be able to get back.
Though why is this place now a marsh?
Ehh wait, what is that noise? Laughter? As soon as I began to
comprehend the sound, the doors thrust open releasing dust and
debris in its wake. It really lost all of its past glory... I
can not wait though. I must move swiftly. I have to know what
happened and prevent it from truly occurring. Quickly checking
the spell power of my tome, I moved inside, ready to meet
whatever was inside.
#Post#: 9822--------------------------------------------------
Re: Hero vs. 101 Bad Villains RP
By: Azan Date: November 3, 2015, 10:16 pm
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Mr. Gustave was tranquilly taking a refreshing bath in the pool
near the Pillar of Poison to refresh his delicate perfume when
he smelled something most indecorous: a breath of fresh air. For
any respectable cave troll, a terrible stench such as fresh air
was the summum of vulgarity. The cave trolls are a people with
taste: only the most refined marshes, darkness and smelly
caverns suit their needs for a healthy environment. This breath
of fresh air could only mean something possibly even more
indecorous: an outsider. Possibly a traveller or a hero!
Mr. Gustave rose from his lovely perfumed bath, grabbed his top
hat and carefully put on his monocle, then got hold of his
precious Pplcrusher and yelled, both at the attention of his
fellow villains to arouse them and as a warning to the outsider:
" MOOOOOOOOOOOST INDECOROUS!"
#Post#: 9840--------------------------------------------------
Re: Hero vs. 101 Bad Villains RP
By: Starflame Date: November 6, 2015, 12:55 pm
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<=Roll=> <Results for Starflame [1d8]: 7> :-[
Carfule... one more drop... almost there...
" MOOOOOOOOOOOST INDECOROUS!"
With a sudden flinch, the eyedroper jerked out of Dr.Snivels
hand, sending a find mist of solution into the air, dyeing a few
spots of the floor the same poisonous green as the former pillar
of purity. With a loud oath, the doctor rounded on the
horrid-smelling cave troll that had imposed himself for far too
long.
"YOOOU KNUCKLE HEAD! Why in the devil did you yell that AGAIN? I
swear, one of these days I'm going to experiment on Y-"
Snivel's rant was cut short, however, as with a loud trumpet,
the wrinkled and graying trunk of an elephant sprouted from his
own nose, waving about dramatically as if to add to the tirade.
The trumpeting continued, though wordless, as the doctor
continued to vent his anger at the creature nearest him. As the
trunk whipped up high over his head, however, it caught a scent
that freshened up even the odor of the troll. A cool, sweet
breeze, as if the tower around him had admitted a faint sigh of
longing. Someone had opened the great double doors between his
lair and the outer world.
The trunk curled, as if in anticipation, and beneath it Snivel's
teeth spread wide in a crooked grin. With an in-elegant shove,
he pushed himself up from the island where he had been sitting,
running a hand down his lab coat as he did so to smooth away the
creases. His black hair stood out dramatically from the green
smog around him, and he let out a snorting laugh as he reclaimed
his needle from his side, all six feet primed and ready to
inject the various toxins stored within.
A new plaything had arrived. The game could begin again.
#Post#: 9848--------------------------------------------------
Re: Hero vs. 101 Bad Villains RP
By: san robin Date: November 7, 2015, 7:01 am
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Baron Sin woke up in his favorite place, the ,now corrupted,
pillar of light.
The light had faded a long time ago and made place for a nice
inky black darkness!
He had been taking one of his many catnaps when he sensed
something strange... something he hadn�t sensed in a long time.
A living being, untainted by corruption, something that hadn�t
been in this place for ages!
He started to purr, �I haven�t been able to play with something
like that in quite a while, they�re so much more interesting
than the occasional vurrman!�,
Of course there were the other inhabitants of the labyrinth but
they were so�. Dirty... don�t they know that an occasional
grooming is good for you? He shivered just thinking about that
bunch and made a mental note to stay away from them.
Baron Sin got up, stretches and sneaks his way to the entrance
of the labyrinth, �First I will observe and then... The hunt can
begin.�, he thought as he merged with the shadows...
#Post#: 9864--------------------------------------------------
Re: Hero vs. 101 Bad Villains RP
By: Mortiana Date: November 10, 2015, 2:23 pm
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" MOOOOOOOOOOOST INDECOROUS!"
T-That is not saying anything at all! Why did it have to sound
like something big? I tried to listen closely to pinpoint a
sound of where it might be. Yet all I can think of is the
general location. Spending no more time, I quickly went towards
the opposite direction. This is meant to be quick. No time to
pick on needless battles. Pulling up my tome a tad closer, I
went deeper into the dark abyss that was the tower halls. Yet my
previous thought of knowing the place well was completely wrong.
It was too dark to differentiate a hallway from the another and,
as I found out soon, the ceiling could become disastrously low
where I can only crawl under it. Yet I also had to fight the
urge of unlocking the magical energy in my tome as a bare source
of light in order to minimize attention. I have to carefully
feel, hear, and, much to my chagrin, smell my way across the
hallways. Why do they send me duties such as this? Oh, that is
right...
So far, only one sound... yet who knew when that could change...
#Post#: 9865--------------------------------------------------
Re: Hero vs. 101 Bad Villains RP
By: Azan Date: November 10, 2015, 7:34 pm
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"YOOOU KNUCKLE HEAD! Why in the devil did you yell that AGAIN? I
swear, one of these days I'm going to experiment on Y-"
Mr. Gustave looked at Dr. Snivel and tried to adopt the most
distinguished possible look of polite annoyance, an expression
he recalled well from the diplomat he once ambushed right before
he splatted him with the Pplcrusher. "That, dear comrade, was
u-u-unpolite", he managed, so bent on thinking distinguished
words that he did not even realize that Dr. Snivel had smelled
the intruder, too. "We trolls delicate, dear comrade," he kept
on. "We trolls not like when dear comrades say u-u-unpolite
things!"
He finally realized that the evil doctor was readying itself for
something. The only question was for what. Dinner? A nap? A lab
report? "Think, think," Mr. Gustave told himself. "Why do Doctor
grab needles with glass and perfumes in it?" It took him a good
thirty seconds of intense thought to let loud: "Oooooooooooh!
Dear comrade, you smelled intruder too! Decorous of you, dear
comrade!"
Very proud of his brilliant deduction, he raised the Pplcrusher.
A fine tactician, Mr. Gustave was: he knew that in such cases,
it was wise to subtly approach the intruder. He came to the
conclusion that the subtlest thing to do in such a case would be
a traditional charge. Without waiting for Dr. Snivel to answer
his brilliant deduction, Mr. Gustave charged into the hallways,
each of his steps making enough noise to wake up the dead.
#Post#: 9997--------------------------------------------------
Re: Hero vs. 101 Bad Villains RP
By: Starflame Date: December 20, 2015, 5:22 pm
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[18:13:07] <=Roll=> <Results for Starflame [1d8]: 1>
The troll thing was still talking, but the Doctor zoned him out,
trunk flopping as he turned back and forth, scenting the air. He
had better things to do than to pay attention to such a bumbling
buffoon as the creature charged blindly through the labyrinth.
It was likely to get itself killed by whatever supposed "hero"
had set foot in their lair.
Snivel scowled, trunk curling up tightly, his long white
knuckles tightening about his needle as he considered the
options. Beyond the troll, several other characters of various
mental states inhabit the labyrinth. He had never bothered to
learn all their names, (why bother to number those so far
beneath you in aptitude?) but it was safe to assume that at
least a handful would be within, and able to sense the intruders
presence. A slow grin crossed the doctors face, revealing
straight but yellowing teeth, as he slunk slowly into the maze
of shadows behind the troll.
When better to spring from the shadows and surprise an opponent,
then when the distraction has already been provided? As long as
his accursed mutation had faded by the time he reached the
bellowing troll, there was no reason that Dr.Snivel couldn't
lurk behind the battle scene, awaiting his chance to claim his
next experiment.
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