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| #Post#: 8685-------------------------------------------------- | |
| Gun taser | |
| By: Adam Kane Date: July 15, 2016, 5:27 pm | |
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| [center] | |
| https://tacticalgadgets.net/images/T/xctmpQkAp5o.png[/center] | |
| Should we change the current DOC hand tazer to a gun taser like | |
| in the picture above using the sd pistol. | |
| Please comment what you think about this idea! Its much better | |
| than the hand taser in my opinion. | |
| #Post#: 8688-------------------------------------------------- | |
| Re: Gun taser | |
| By: JacobS Date: July 15, 2016, 5:39 pm | |
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| Well, we can make /handtazer and /sdtazer :) | |
| /handtazer is for the hand tazer which we have right now. | |
| /sdtazer is the silenced pistol tazer. | |
| #Post#: 8693-------------------------------------------------- | |
| Re: Gun taser | |
| By: TechnoFiber Date: July 15, 2016, 6:13 pm | |
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| [quote author=JacobS link=topic=1725.msg8688#msg8688 | |
| date=1468622369] | |
| Well, we can make /handtazer and /sdtazer :) | |
| /handtazer is for the hand tazer which we have right now. | |
| /sdtazer is the silenced pistol tazer. | |
| [/quote] | |
| Hell yes! +11111111111111111 | |
| Now we don't need to tase our friends anymore! | |
| #Post#: 8694-------------------------------------------------- | |
| Re: Gun taser | |
| By: FrankJ Date: July 15, 2016, 6:15 pm | |
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| I support it, we should have both of them or atleast the gun | |
| tazer. | |
| #Post#: 8695-------------------------------------------------- | |
| Re: Gun taser | |
| By: Maria Date: July 15, 2016, 6:26 pm | |
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| I think we should have both, and each should have a different | |
| effect like. | |
| The gun, Taser should make the victim knockout for more time | |
| than the hand Taser | |
| #Post#: 8699-------------------------------------------------- | |
| Re: Gun taser | |
| By: Queen. Date: July 15, 2016, 7:10 pm | |
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| [shadow=red,left][glow=red,2,300]+Support[/glow][/shadow] | |
| #Post#: 8718-------------------------------------------------- | |
| Re: Gun taser | |
| By: Trigger Date: July 15, 2016, 11:08 pm | |
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| Yes, please. | |
| #Post#: 8722-------------------------------------------------- | |
| Re: Gun taser | |
| By: Young_Religion16 Date: July 16, 2016, 12:12 am | |
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| I more infavor for the pistol most MSP's carry gun tasers | |
| instead of hand, also it would ad more rp because they would | |
| physical have to aim and shoot the tasers, instead of just | |
| rushing at people with tasers, and someone getting hit in the | |
| crossfire. | |
| #Post#: 8729-------------------------------------------------- | |
| Re: Gun taser | |
| By: hampy Date: July 16, 2016, 1:05 am | |
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| Gun taser, has to be, these hand tasers you end up shocking your | |
| partner instead of the victim because the accuracy is so bad, | |
| and even using the hand taser most the time you could be right | |
| next to them and it dosen't tase them. Also I say when you shoot | |
| a taser bullet you have to manually reload it using /reload or | |
| /reloadtaser, makes more role play and more realistic. | |
| #Post#: 8753-------------------------------------------------- | |
| Re: Gun taser | |
| By: Jose Date: July 16, 2016, 4:18 am | |
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| We discussed it in previous session and Adam seems to forget the | |
| legacy. | |
| If you have a shooting taser guards won't be that easy to | |
| counter. I'd even say they wouldn't be counterable. You appear | |
| to be doing some crime, they just pull out their sdpistol and | |
| tase you. So fair. | |
| Hand taser was initially implemented instead due to guards being | |
| overwhelmingly tough towards the inmates already. | |
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