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| #Post#: 8640-------------------------------------------------- | |
| Weapons and Narcotics | |
| By: Adam Kane Date: July 14, 2016, 2:52 pm | |
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| WEAPONS SYSTEM GUIDE | |
| - You must be level 3 in order to craft weapons | |
| - You have to be a member of an official gang in order to craft | |
| weapons. | |
| - Crafting Skill: each time you create a weapon your crafting | |
| skill level are increased by 1. The better the skill, the more | |
| weapons you can create; newer weapons are unlocked once you hit | |
| 15 and 30 crafting skills level. | |
| - Old Morgan NPC smuggles materials inside the prison and sells | |
| them to gang members, you can find him standing at the tables in | |
| the warehouse. | |
| - 1 package of materials (x100 materials) is worth 0.5$. | |
| - You also need to /buy screws from the store to be able to | |
| /createweapon | |
| - You can only craft weapons inside the warehouse | |
| - /sell weapon is used to sell weapons to other players. | |
| - /give weapon is used to pass weapons to other players. | |
| - Each pack of screws costs 0.05$ | |
| WEAPON REQUIREMENTS | |
| Brass Knuckles - 500 materials - Crafting Skill Level 1+ - 4 | |
| Screws | |
| Cane - 300 materials - Crafting Skill Level 1+ - 5 Screws | |
| Pool Cue - 600 materials - Crafting Skill Level 1+ - 2 Screws | |
| Golf Club - 800 materials - Crafting Skill Level 1+ - 1 Screw | |
| Baseball Bat - 1700 mateirals - Crafting Skill Level 15+ - 9 | |
| Screws | |
| Shovel - 1300 materials - Crafting Skill Level 15+ - 5 Screws | |
| Katana - 2100 materials - Crafting Skill Level 15+ - 7 Screws | |
| Knife - 2500 materials - Crafting Skill Level 30 - 5 Screws | |
| Molotov Cocktail - 1500 materials - Crafting Skill Level 30 - 5 | |
| Screws | |
| Knife can also be crafted from a metal part you can steal in the | |
| chop shop. Ask administrators during this community activity in | |
| order to figure out how it works. | |
| WEED | |
| - You need to be level 2 to buy weed. | |
| - You can /buy weed from the smuggler in the warehouse. | |
| - Price varies if you are a gang member or not. (1.35$ for gang | |
| members and 2.7$ for the others) | |
| - Using weed will give you +40 HP; 2 grams per use. | |
| - The smuggler is limited so he can only sell 20g for each gang | |
| and 10g for everybody else each two hours. | |
| C0CAINE | |
| - You need to be level 2 to buy C0CAINE. | |
| - You can /buy C0CAINE from the smuggler in the laundry room. | |
| - Price varies if you are a gang member or not. (3.25$ for gang | |
| members and ~7.31$ for the others) | |
| - Using coke will give you damage resistance buff for 5 minutes; | |
| 2 grams per use. | |
| - The smuggler is limited so he can only sell 20g for each gang | |
| and 10g for everybody else each two hours. | |
| STEROID NEEDLES | |
| - You need to be level 2 to buy steroids. | |
| - You can /buy steroids from the smuggler in the cafeteria. | |
| - Price varies if you are a gang member or not. (300$ for gang | |
| members and 900$ for the others) | |
| - Using steroids will significantly raise your melee and unarmed | |
| damage for five minutes. | |
| - The smuggler is limited so he can only sell 5 needles for each | |
| gang and a single one for everybody else each two hours. | |
| PILLS | |
| - You must either be prescribed to get pills or be in a gang and | |
| access infirmary lockers in order to /stealpills from the | |
| lockers. | |
| - You can /stealpills once each hour. | |
| - Price of the pills is not assigned by default, but given its | |
| effect it's worth around 2.5 times 2g of weed price or so; for | |
| obvious reasons though, that probably should be sold for less, | |
| but it's still to players' discretion. | |
| - Pills fully restore your health and, given the prescribtion, | |
| heal other side effects. | |
| - You can have pills prescribed to you by doctors or therapists | |
| in case you're sick. You get one pill each hour for two hours | |
| after the prescribtion have been assigned. | |
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