Introduction
Introduction Statistics Contact Development Disclaimer Help
Return Create A Forum - Home
---------------------------------------------------------
Blueberry Prison Roleplay
https://blueberryprisonrp.createaforum.com
---------------------------------------------------------
*****************************************************
Return to: Guides and Tutorials
*****************************************************
#Post#: 5260--------------------------------------------------
[Guide] Keybinder - Chaos A.D SAMP Keybinder ((Simple & Spec
ifically Explained))
By: Quattro Date: December 7, 2012, 5:22 am
---------------------------------------------------------
[center]Keybinder Guide[/center]
[center]Chaos A.D SAMP Keybinder[/center]
[center][b]1. Download. [/b]
Download Chaos A.D SAMP Keybinder:
http://www.mediafire.com/?4rovlm5wnla
2. Extracting.
Extract it anywhere you want and start the program.
3. Setting Binds.
Setting binds is pretty simple on this program, you set your
binds using the /me, /do whatever you want the command to be,
but remember, you always add a ''T'' infront of the text and a
''~'' when you end the sentence.
Ex.
t/me takes out a shank from his sock after bending down~
You can also double-bind one bind-stock for ex. cooler bind
emotions,
Ex. Mine and Botlikes madeup bind.
t/me nods towards the individual, giving him a gang sign
meaning: ''Hello''~ t/gesture 7~
(( This bind would now make a /me and an animation at the same
time. ))
Just remember the space between the double-binding.
SS of my current binds:
http://i49.tinypic.com/330hfgk.png
4. Saving and Settings.
- Make a file for the Keybinder where you can set all your saved
binds and find them easy.
http://i49.tinypic.com/2z3xq94.png
And BRAVO! You have your binds set up and you're ready to go
roleplaying with speed.. ;)
(( If you find any problems with your binds, reply here or
private message me! ))
Best regards,
Quattro.[/center]
#Post#: 5292--------------------------------------------------
Re: [Guide] Keybinder - Chaos A.D SAMP Keybinder ((Simple &
Specifically Explained))
By: Don Date: December 7, 2012, 12:42 pm
---------------------------------------------------------
Is there any command to add so it waits a bit after each /me or
/do ? Like t/me runs toward individual , tackling him down~
-wait 2000ms t/do Resist ?~
#Post#: 5303--------------------------------------------------
Re: [Guide] Keybinder - Chaos A.D SAMP Keybinder ((Simple &
Specifically Explained))
By: Quattro Date: December 7, 2012, 3:45 pm
---------------------------------------------------------
That would actually be cool, but no, there isn't.. :( You should
just put the /do to another line and press it whenever you
want..
#Post#: 5341--------------------------------------------------
Re: [Guide] Keybinder - Chaos A.D SAMP Keybinder ((Simple &
Specifically Explained))
By: Don Date: December 8, 2012, 6:29 am
---------------------------------------------------------
Well , I was searching my applications folder , and I found this
, downloaded it's new version , it's a great one , have tons of
useful features
autohotkey.com/download/AutoHotkey_L_Install.exe
http://autohotkey.com/download/AutoHotkey_L_Install.exe
and for tutorial read here
http://www.autohotkey.com/docs/Tutorial.htm
http://www.autohotkey.com/docs/Tutorial.htm
my (very) old binds !
These binds are not useful for this server , I used them long
time ago , but you would understand how it works by looking at
these examples
Note:
>>> Sleep <<<means waiting for a couple of milliseconds (each
second is 1000 ms)
>>> Numpad1:: <<< this defines the key being used for the bind
and the :: means the action will be excuted whenever you press
it and if you use # at first of it means you have to hold it
>> SendInput << This is the sentence it sends after you press a
certain keybind
[spoiler]
Numpad1::
SendInput t/me Opens the vehicle door-steps out of it-Closes the
vehicle door{Enter}
return
Numpad2::
SendInput t/me unholsters his Gun from his belt and turns the
safety Off{Enter}
sleep 1500
t/do Safety Is OFF{Enter}
return
Numpad3::
SendInput t/me holsters his Gun into his belt and turns the
safety On{Enter}
sleep 1500
t/do Safety Is ON{Enter}
return
Numpad4::
SendInput t/me aim at his head{Enter}
sleep 1500
t/s Hands Up or you won't see sky again ((/handsup)){Enter}
sleep 1500
t/do Gun is Ready to shot{Enter}
[/spoiler]
#Post#: 5346--------------------------------------------------
Re: [Guide] Keybinder - Chaos A.D SAMP Keybinder ((Simple &amp;
Specifically Explained))
By: Quattro Date: December 8, 2012, 7:25 am
---------------------------------------------------------
[quote author=Don link=topic=1055.msg5341#msg5341
date=1354969750]
Well , I was searching my applications folder , and I found this
, downloaded it's new version , it's a great one , have tons of
useful features
autohotkey.com/download/AutoHotkey_L_Install.exe
http://autohotkey.com/download/AutoHotkey_L_Install.exe
and for tutorial read here
http://www.autohotkey.com/docs/Tutorial.htm
http://www.autohotkey.com/docs/Tutorial.htm
my (very) old binds !
These binds are not useful for this server , I used them long
time ago , but you would understand how it works by looking at
these examples
Note:
>>> Sleep <<<means waiting for a couple of milliseconds (each
second is 1000 ms)
>>> Numpad1:: <<< this defines the key being used for the bind
and the :: means the action will be excuted whenever you press
it and if you use # at first of it means you have to hold it
>> SendInput << This is the sentence it sends after you press a
certain keybind
[spoiler]
Numpad1::
SendInput t/me Opens the vehicle door-steps out of it-Closes the
vehicle door{Enter}
return
Numpad2::
SendInput t/me unholsters his Gun from his belt and turns the
safety Off{Enter}
sleep 1500
t/do Safety Is OFF{Enter}
return
Numpad3::
SendInput t/me holsters his Gun into his belt and turns the
safety On{Enter}
sleep 1500
t/do Safety Is ON{Enter}
return
Numpad4::
SendInput t/me aim at his head{Enter}
sleep 1500
t/s Hands Up or you won't see sky again ((/handsup)){Enter}
sleep 1500
t/do Gun is Ready to shot{Enter}
[/spoiler]
[/quote]
That's actually an nice keybinder aswell, but I can't see the
point of waiting ex. the 1500ms you have, why should it wait?
#Post#: 5357--------------------------------------------------
Re: [Guide] Keybinder - Chaos A.D SAMP Keybinder ((Simple &amp;
Specifically Explained))
By: Don Date: December 8, 2012, 8:56 am
---------------------------------------------------------
Well , Because it will stop spamming , and make it like you
really wrote it , also this binder got alot of commands to use ,
to make alot of awesome binds , Like if you are bored to write
by the way , just make a line like this :
::btw:: by the way , and it will write that everytime you write
btw , You can make it for lol , tbh , cya and etc.
or even you can make it so when you write you write /:) it
makes it /me smiles , such a usuall things, It got alot of
features to use.
And it's a general keybind/hotkey application, not only made
for sa-mp ,but for every uses you need it.
#Post#: 5363--------------------------------------------------
Re: [Guide] Keybinder - Chaos A.D SAMP Keybinder ((Simple &amp;
Specifically Explained))
By: ChrisF Date: December 8, 2012, 10:48 am
---------------------------------------------------------
works,fucking awesome thanks man!
#Post#: 8278--------------------------------------------------
Re: [Guide] Keybinder - Chaos A.D SAMP Keybinder ((Simple &amp;
Specifically Explained))
By: MrKatex Date: January 20, 2013, 7:29 am
---------------------------------------------------------
Thank you for the useful tutorial Quattro, just what I needed!
#Post#: 8299--------------------------------------------------
Re: [Guide] Keybinder - Chaos A.D SAMP Keybinder ((Simple &amp;
Specifically Explained))
By: MoroccanGamer Date: January 21, 2013, 6:09 am
---------------------------------------------------------
Don, can you tell me what program is that you're talking about?
It sounds better.
*****************************************************
You are viewing proxied material from gopher.createaforum.com. The copyright of proxied material belongs to its original authors. Any comments or complaints in relation to proxied material should be directed to the original authors of the content concerned. Please see the disclaimer for more details.