______/\___________________________      __  ________________ ___  /\_______
\____   \  ________ _   _ ______   \    /  \|  \  ________   |   \/  ______/
/   |    \  _)   \   \_/   \   |    \  /    \   \  _)   \    |    \______  \
/    |     \       \   |     \  |     \/          \       \  /~\    \    /   \
\_____     /_______/___|     /________/\____\_____/_______/_________/________/
===\_____/============|____/========================================[+tZ^]==

                             DemoNews Issue #83
                    February 12, 1995 - February 18, 1995

                                ------------

 DemoNews is a weekly publication for the demo scene. It is produced at the
  Internet FTP site  ftp.eng.ufl.edu (HORNET).  This newsletter focuses on
 many aspects of demos and demo making. Everyone is welcomed to contribute
                   articles, rumors, and advertisements.

   Information about HORNET and DemoNews can be found under /demos/README

                       -Christopher G. Mann (Snowman)-
                           [email protected]

Start.of.DemoNews.083,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.part.1.of.1

SIZE:  22,340  SUBSCRIBERS:   Last week: 1252   This week: 1227   Change: -25

Countdown to NAID: xxxxxxxxxxxxxxxxxxxxxxx                                O
                  +--------------+----------------+--------------+-------
                  January        February         March          April 15!

''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''

            SECTIONS          ARTICLES
            ----------------  -----------------------------------
            HORNET News       IMPORTANT!
            New Uploads       Files recieved at HORNET
            Mail Room         Reader Response?
            General Articles  What's In, What's Out
            Partyline         Bizarre
            Music             Virus in Inertia Player
                              Introducing GraveDigger
            Advertising       Now its a little bit different
            Back Issues       How to Get 'em, Descriptions
            Closing Comments  DemoNews Top 10 LIst

,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,

<<HORNET News>>

''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''

_____IMPORTANT!

This issue of DemoNews is a rather important one.  It is the first issue in
over a year that has LOST subscribers, 25 subscribers to be exact.  Several
months ago, I started posting the number of people who recieve DemoNews at
the beginning of each issue.  Believe it or not, this number jumped up over
800 in the past year, until we topped off at 1252 this past week.

I like to think of this number of subscribers as a kind of indicator
reflecting how well this newsletter is doing.  Whenever HORNET get lots of
subscription notifications, I know that we are doing something right.  Con-
versely, when we loose subscribers as in this past week, I recognize that
we have veared off course somehow.

This past week, I received e-mail that helped me zero in on the problem.

Over time, DemoNews has included more and more articles that have very
little to do with the demo scene.  I recognized this weeks ago, but was
reluctant to do much about it until reader feedback pursuaded me to.

All of you reading this are my friends.  And as my friends, you must do a
better job of telling me what you want in DemoNews. :)  Without feedback, I
can only guess what might interest you.  This week, we are introducing two
new sections which should help with this.

In the future, I will try to do a better job to provide decent scene
coverage.  However, I would rather you let me know that we are going astray
through your feedback in e-mail, rather than your unsubscription
notifications.

,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,

<<New Uploads>>

''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''
  NOTE: All locations start with /demos and then their respective sub-
        directory.  Please note however that the actual base directories
        (like /pub/msdos/demos) may differ from mirror to mirror.

Location          Filename.Ext  Size  Description
----------------  ------------  ----  ----------------------------------------

                                 /demos

/alpha/NEW        blueeyes.zip  1435  Blue Eyes demo from @!
                 inspirat.zip   146  Inspiration by ex-amiga group Reality
                 msrules .zip   590  Very cool Micro-Snort anti-demo ;)
                 perfect .zip  1185  Perfect Balance by Wild Style (SB/GUS)

                                  /music

/disks            cd_demo1.zip  1568  demo of Mind Side Out's CD, Synergy
                 esperdiv.zip  1180  Esper Division X-Mas Show 94 (.ult disk)
                 f10_pck1.zip  1736  Force Ten Pack #1
                 f10_pck2.zip  2250  Force Ten Pack #2
                 f10_pck3.zip  1672  Force Ten Pack #3
                 f10_pck4.zip  1430  Force Ten Pack #4
                 traxx37 .zip   960  Traxx Volume 37 (.s3m and .xm)
/programs/players tmpv098b.zip    44  TMP, mod/mtm/s3m player for GUS
/songs/midi       mycmidi .zip     3  Forget Mong Yau Cho by Linda Wong
/songs/mod        ftb     .zip   115  Feel The Beat by Trance Ambience
/songs/mtm        k-force .zip   225  The Force by Maelcum/KFMF
/songs/s3m        _dflow95.zip   350  A new tune by S.A.Harteveld
                 anthrday.zip    68  Another Day by Mr. Fix-it
                 ff2-had .zip    44  Freeze Frame 2 by Hadji / dMk
                 hardlike.zip   160  Hard like a Criminal! by The Peric
                 k-gotz  .zip   184  Who Gotz Da Funk? by Lord Pegasus/KFMF
                 liquid  .zip   549  Liquid by Spirit of Suicide
                 sbreeze .zip   113  Summer Breeze by Void/Reality
                 wk-spin .zip   132  Wk-Spin by Wolfgang, Ron Labao
/songs/xm         clone   .zip   438  Clone by Hypnotic
                 dissolve.zip    28  Dissolution by Nathan D. Bowen
                 laboru  .zip   193  Laboru! by Nathan D. Bowen
                 lightspd.zip    58  Lightspeed by Void/Reality
                 smove   .zip   171  Space Move by Vivid 1995
                 texp_ia_.zip   255  Time Explosion by IA / Force-II
                 wsandmix.zip   531  White Sands by Mental Floss

                                 /graphics

/utils            squash  .zip     6  Squashes DOS screen to 1:1 ratio

,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,

<<Mailroom>>

''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''

_____Reader Response?

  Hey, I thought of something the other day while I was reading a new
  computer mag I got. You've read some before of course,..well, you know
  how they always have a "public mail" section in the beginning? maybe you
  could do the same. ..print the interesting mail you get every week.

  Just a suggestion ..:)

  -The Veritech Knight (NAID Organizer)

And it became so.  Starting this week, we will hopefully make "Mailroom" a
regular column.  The concept is simple: You write me interesting mail, and
I reply to it in here.  Easy enough?

So send in your questions or comments and we might print them in here!

,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,

<<General Articles>>

''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''

_____What's In, What's Out

Good morning, Good afternoon, Good evening! (Everyone gets their copy of
DemoNews at a different time in the day. :) Anyways, after reading DN 82, I
was oddly inspired to attempt to compile a "what's in, what's out" list,
for some reason. A fashion guide, if you will, for the demo world.

Last Saturday evening, I was wasting time on IRC on the #trax channel (as I
often do) and knowing that my views alone should not attempt to describe
the demo world's opinions, I asked others if they wanted to help with the
list. I was able to con Musicman and Blackwolf into helping me with it.
Therefore, the list below is a result of the mismatched personalities of
the three of us, who came up with the majority of the list, and a few
others who helped some, but I can't remember anyone else from that evening.
(Next week, maybe I'll publish my hate mail!)

What's Out             What's In              Comments
----------------------------------------------------------------------------
IRC                    MUDs                   <cough> Zer0 <cough> C.C.Catch
MUDs                   IRC                    From the rest of us!
S3M/MTM                XM                     FastTracker - the best thing
                                                since sliced bread!
Purple Motion          Necros                 One word: <fill in one word>
Borland Turbo C/C++    Watcom C/C++           Thanks to Tran's PMODE/W
Computer Shopper       DemoNews               Well, which would YOU choose?
TheParty               NAID                   Just be there. :)
#ansi                  #trax                  Just be there. :)
MS-DOS                 OS/2 Warp              What's conventional memory?
hornet.eng.ufl.edu     ftp.cdrom.com          The mirror is faster!
NAIDTRO                NAIDINV2               See for yourself...
MusicDisks             CD's                   In the immortal words of
                                                Maelcum: "Perfect test is to
                                                put the end result on tape."
Quantity               Quality                <shrug>
SoundBlaster           Gravis UltraSound      What static?
DMP                    IPLAY                  No more DMP upgrades. :(
Sampling               Ripping                Hmm..
Commercial             Shareware/Freeware     Hmm..
Studying               Wasting Time           Hint, hint, Ryan Cramer!
Coke                   Milk                   Quarex - Human cow! (Or cow
                                                human?)

We hope this list is informational, helpful, yeah yeah, whatever. At least,
if you can't stay on IRC through all hours of the night and pick up the hot
juicy info, we'll find some losers who can and get the info from them.
Wait, I can speak for myself, but the rest of the guys who helped might be
a little ticked with that. Anyways! Uh, thanks for reading. :)

GraveDigger / [Defiance]
[email protected]

,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,

<<Partyline>>

''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''

_____Bizarre (the untold story)

a. BIZARRE was originally started by Whistler and Einstein. Later Soundwave
   and Omega joined them. AcmE and Hypnosis produced the intros, but didn't
   do any organizing. Dream Syndicate wasn't involved at all! (The fact
   that Soundwave was in DS, doesn't mean anything at all, and is pure
   coincidence)

b. AcmE and Hypnosis told everybody they would organize Bizarre'95, or at
   least everybody thought so. But they cancelled their involvement because
   of other plans.

c. Because of lack of time, Einstein, Whistler and Omega (all three from
   Mega Industries) cancelled their involvement in Bizarre'95. This means
   that Soundwave was the only one left.

   The staff as it is now:
    - Soundwave, Virus and Badvibes. (all individuals, no group!)
    - Spirit

d. About Bizarre'95: Nothing is 100% sure, but:
    - It WILL be there.
    - It will be 100% PC only
    - It'll be better than Bizarre '94.

-TcM/Ground Zero

,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,

<<Music>>

''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''

_____Virus in Inertia Player

I saw in the last DemoNews issue that Inertia Player Asm'94 CD edition has
been uploaded to Hornet. Among many bugfixes, this version contains a very
nasty bug.

Basically: the setup program (isetup.exe) is a Tai-Pan virus dropper, which
means that from running isetup until rebooting all EXE files (smaller than
64 Kbytes) will be infected with Tai-Pan virus. This is a humble virus,
doesn't cause any damage, just copies itself to EXE files like crazy.

Most of viruskillers can't recognize that isetup is infected because the
virus was Pklited with the original isetup. Fprot 2.16 can eliminate
Tai-Pan from infected EXE files but can't kick it out from isetup.exe ('coz
the virus is compressed with the original program as I mentioned above).

So the safe way to use isetup: run it, save the configuration, and reboot
the machine immediately before starting any other program.

Future releases of Assembly'94 CD will have this bug fixed.

---------------------------------------------------------------------------

When should You ignore this letter :)

  1. Someone included a similar textfile for the player.
  2. Bug has been fixed already.


Virus writers will burn in the hell's deepest wells!
       (Ayye, this sounds clerical, but I hope it will be... ;)


Best regards,
  Ervin / AbaddoN


_____Introducing GraveDigger

Greetings! This is GraveDigger, and I thought I should introduce myself a
bit. Ryan Cramer's been recently preoccupied with schoolwork, so I'm trying
to cover the music scene for DemoNews in his absence.

A lot of you don't know who I am, so I thought this would be a good time
for a brief introduction. Or rather, it would have been a good time a few
issues ago, but, anyways..

The first issue of DN i saw was 73.. I believe Phoenix sent it to me in DCC
while on IRC. A few weeks later, KFMF released their musicdisk,
"Trancescrambled," and wanted a review for it written up in DN. I
volunteered to do it, and my first article appeared in DN 78. Having
quickly developed an interest in DN, I asked Snowman about my possibly
doing more articles for DN. He encouraged me to continue writing, and this
prompted my NAID survival guide article, as well as an interview with
Maelcum of KFMF.

So at last, a personal dream is realized for me. Back in mid 1992, I went
to a friend's house, where there was a crowd of 10 or so people. I did not
realize at the time what the night had in store for me. Back then, I was a
C64 owner and user, and had no real desire or interest in IBM-compatible
systems. That night, however, through a louder-than-necessary soundsystem,
and on a friend's 486, I witnessed Future Crew's "Panic" trackdemo. Not
many days after this event, I was trying to figure out how I could get an
IBM of my own. I was amazed at the quality of the graphics and music of
"Panic," compared to the demos I was used to on my C64.

Around the beginning of 1994, after I had been an IBM user for a few
months, Future Crew released three musicdisks and their composing program,
"Scream Tracker." I personally became interested in tracking after a local
band named "Zadoc" released a MOD of one of their songs, hoping to attract
a more diverse audience through a different medium. I soon got a copy of
ModEdit, and my first experiment with it was a bass line with occasional
bassdrum hits. I played it for a friend once, and he said "It sounds like
techno." I replied: "Yeah, I guess that's all this is good for, really."

Frustrated with the interface of ModEdit, I checked out Renaissance's
MultiTracker, and just couldn't get the hang of it. Then, I got Scream
Tracker. My first realization was "My samples sound corrupted!" This was
soon fixed though by Phoenix's SAM-to-SMP conversion program, a program I
owe my tracking to.

So there I was, around Spring 1994, interested in the IBM demo scene and
trying to compose as well. However, I found it difficult to find out what
was really going on in Finland and Europe as I sat on this side of the
puddle. What new demos were coming out? Where can I find these demos?

Then, like a voice from heaven, DemoNews found its way to me. It soon
became obvious that DemoNews was the link that holds the chain together:
the latest uploads to the main demo site, Hornet; reviews of releases; news
on demo competitions; interviews; it was all there.

DemoNews brought me much closer to the demo world than I thought I would
ever be. It is my hopes that DN can reach out to others and bring them
closer, as it did for me. The entire staff of Hornet deserves a great deal
of appreciation, for all that they do, and of course, Snowman, for making
it happen every Sunday morning.

GraveDigger / [Defiance]
[email protected]

,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,

<<Advertising>>

''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''

_____Help Wanted Advertising Section

Hello, this is GraveDigger (not again!?) with a new feature for DemoNews.
This is the "Help Wanted" section, much like a "Classified" section in a
newspaper.

The idea of this section is for groups who are looking for certain talents
can submit a message asking for such a person, and hopefully, will be able
to contact someone who can help them out. Here's an example:

"Hey guys! Can anyone code out there? I'm in this PC music group and we need
someone who would be interested in coding a musicdisk player for us! We have
a lot of music we want to release, and would like a player for it. If you
are interested, please mail me (Zer0/Defiance) at: [email protected]
Thanks!"

What you should do, in submitting such an article, is follow these few basic
guidelines:

1 - Identify yourself at some point
2 - Give an Email address
3 - Make a request for a specific talent (coder, gfx artist, etc)
4 - Explain what the person is needed for

Hopefully, this section will help people find each other more easily. Plus,
it will save many students wasted hours on IRC looking for people. :)

Here are the rules for submitting an article for this section:

1 - Use 'DemoNews Help Wanted Ad' for your subject line
2 - Send your article in plain text form
3 - Mail it to [email protected]
4 - To get it in that Sunday's copy of DemoNews, I need to have it no later
    than the preceeding Friday, at 4pm EST.
5 - Please only send it once. If you do not see it in that week's issue of
    DemoNews, wait for the next week's. If it's not in there either, then
    you may send it again.

Thanks! Hope this section will be helpful to you. The sooner you get your
articles in, the better!

GraveDigger [Defiance]
[email protected]

,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,

<<Back Issues>>

''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''

_____How to Get 'em

After reading this issue of DemoNews, you may be wondering how you can get
previous ones.  Well fear not!  There are two different ways to do so:

1: FTP to hornet.eng.ufl.edu and go to /pub/msdos/demos/news/OLD_NEWS and
   start downloading anything you see.

2: Now you can request back issues of DemoNews via e-mail.  Start a letter
   to [email protected] (any subject line) and in the body of the
   letter include "get demuan-list <index>" where INDEX refers to the
   index number of the issue.

   For example:  get demuan-list 55

   This would retrieve DemoNews #80

   For more recent issues that are split into multiple parts, you must send
   an individual request for each index number.

_____Descriptions

Issue  Index  Date      Size    Description
-----  -----  --------  ------  ----------------------------------------------
 77   45,46  01/01/95  101100  Chart History, Snowman Near-Disaster, Son of
                               Snowman, The Party 1994, Making Waves, Using
                               Assembly Part 2.

 78   47-49  01/08/95  111185  The Party 1994: Results and Reviews, Report
                               by Stony and Friends, What happened to PC-
                               Demo competition.  Editorial: TP94 = ASM94
                               part 2.  Egg2: Trancescrambled Review, More
                               on Fast Tracker 2.03.  General Rambling by
                               Denthor.

 79   51     01/15/95   41832  A Day in the Life of Snowman, Ambient Sample
                               CD 1, Where's the Sound Blaster, TP94
                               Graphics review.

 80   55     01/22/95   27028  DemoNews/HTML, Traffic Jam, CodeThink(School);
                               The Solo Sample CD

 81   58,59  01/29/95   53434  NAID Survival Guide, General Protection
                               Relationships, Ctrl-Alt-Delete, Now Its a
                               Game!, Assembly Part 3 (It ain't no party),
                               BSP Trees

 82   64-66  02/05/95   81428  Setag and Notron News (A New Format), NAID
                               FAQ, Interview with Maelcum/KFMF, Optimizing
                               Vector Transformations on a Pentium, The
                               Perfect Body, Top 10 Mistakes of Beginning
                               Assembly Language Coders

,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,.,

<<Closing Comments>>

''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''



See you in CyberSpace,

                       -Christopher G. Mann (Snowman)-
                           [email protected]

,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,End.of.DemoNews.083.