MEGA MAN X  (1994)  12 Meg  -  by Rick Furr ([email protected])

Passwords:
    After Vile (Highway Stage)
         5385 7136 6321
         1768 5858 3884
    Chill Penguin defeated
         6385 5336 5364
    Storm Eagle defeated
         6483 7376 5124
    Flame Mammoth defeated
         1573 5232 7264
    Spark Mandrill defeated
         5131 7358 4181
    Armored Armadillo defeated
         5147 8437 4536
    Launch Octopus defeated
         1556 6642 7448
    Boomer Kuwanger defeated
         5151 3427 4261
    Extra Life Tank
         5447 4177 4536
    Sting Chameleon defeated
         4131 6712 1221

Password for armor, helmet, acceleration, several Heart Tanks and three
 Sub-Tanks.  Note that all of the bosses are still intact:

    1152 1176 2181

Start game with all but one Heart Tank, three Sub-Tanks, and ALL FOUR
 suit power-ups (chest armor, helmet, acceleration, and blaster)!

    6544 8278 6228

To get the other Heart Tank and the other Sub-Tank:
    1)   Get the Boomerang Cutter power-up in the Kuwanger stage.
    2)   Enter the Mandrill stage, use the Boomerang to grab the Sub-Tank.
    3)   Enter the Kuwanger stage again and use the Boomerang to grab the
         Heart Tank sitting on the ledge at the top of the outside tower.

All Sub Bosses, all Heart Tanks and all Sub-Tanks plus:
    Armor, Helmet, and Acceleration System.
    To get Zero's Cannon: Enter Sigma level, cross chasm, battle Vile.
       (Zero will give you his arm cannon just before passing away)
       (Zero's Arm Cannon is the same)

    3441 3356 4421

All Sub Bosses, all Heart Tanks and all Sub-Tanks plus:
    Armor, Helmet, Acceleration System, and Zero's Arm Cannon.

    3673 2137 2484
    8441 2136 4421
    8447 4626 6155


                            MAXIMUM LIVES (9)

1.   Go to the Armored Armadillo stage.
2.   Ride the cart but jump off before leaving the first section.
3.   There will be a large bat hanging from the ceiling.
4.   Shoot the bat - it will usually give you a 1-Up.
5.   Move out of sight of where the bat hangs.
6.   Reenter the bats area -- he will re-appear, shoot him again.
7.   Continue until your 1-Up lives are full (9 max).


                        MAXIMUM LIVES AND FULL POWER
                       (need Zero's Arm Cannon Power)

1.   Go to the Armored Armadillo stage.
2.   Start to ride the cart but jump off after it starts moving.
3.   Use Zero's AC power to fully charge then switch to Rolling Shields.
4.   With X's Force Shield surrounding him search for bats
5.   Simply run into as many bats as you can, move back and forth to
    make the bats reappear.
6.   Once all of your Heart Tanks and Sub-Tanks are charged go for the bat.
7.   There will be a large bat hanging from the ceiling.
8.   Touch the bat with your shield - it will usually give you a 1-Up.
9.   Move out of sight of where the bat hangs.
10.  Reenter the bat area -- he will re-appear, shoot him again.
11.  Continue until your 1-Up lives are full (9 max).


                             MINI-BOSSES

1.   Chill Penguin      S. Ice (Shotgun)        Kill with Plain power
    Ht: 5.34  Wt: 237                          (Jump onto the wall)
    Powers: Shotgun Ice, Sliding

2.   Spark Mandrill     E. Spark (Electric)     Kill with Shotgun Ice
    Ht: 10.0  Wt: 646
    Powers: Electric Spark, Dash Punch
       -- Use Fire Wave to kill the Robot Guards.
       -- Use Shotgun Ice or Tornado power to kill the Thunder Slimer.

3.   Armored Armadillo  R. Shield (Rolling)     Kill with Electric Spark
    Ht: 6.36  Wt: 510
    Powers: Rolling Shield, Guarding

4.   Launch Octopus     Homing. T (Torpedoes)   Kill with Rolling Shields
    Ht: 7.8   Wt: 348                          For fun use  Boomerang to
    Powers: Homing Torpedo, Energy Drain       cut off his tentacles.
       -- Use Storm Tornado to destroy the Ship.
       -- Use Storm Tornado to kill the Mecha-Eel.
       -- For fun try riding on the Mecha-Eel's back!

5.   Boomer Kuwanger   B. Cutter (Boomerang)   Kill with Homing Torpedoes
    Ht: 7.93  Wt: 206                          (Hang  on  left  wall  and
    Powers: Boomerang Cutter, Dead Lift        fire Homing Torpedoes)

6.   Sting Chameleon    C. Sting (Chameleon)    Kill with Boomerang Cutter
    Ht: 5.8   Wt: 169
    Powers: Chameleon Sting, Iron Tongue

7.   Storm Eagle        Storm. T (Tornado)      Kill with Chameleon Sting
    Ht: 8.2   Wt: 275
    Powers: Storm Tornado, Diving

8.   Flame Mammoth      Fire W. (Wave)          Kill with Storm Tornado
    Ht: 10.5  Wt: 719
    Powers: Fire Wave, Oiling, Jump Press


                         SUB TANKS (4)

1.   Armadillo  To the left of the 1st Earth Moving machine.
2.   Mandrill   In the first area, down a ladder, on the other side of
                 a wall -- use the Boomerang Cutter.
3.   Eagle      In the glass tower.  It's easiest to get from the right
                 side of the tower.
4.   Mammoth    In the room with the Pick Tossing Miners.  Climb up the
                 platforms, working towards the upper left side.
                 Accel-Jump from the platform with the Hard Hat Guys to
                 the left wall.


                        HEART TANKS (8)

1.   Penguin    Fire Wave on Ice Castle above cave with robot suit.
2.   Mandrill   After the ceiling guns, past the transformers, at the
                 ladder, go up, it's on a ledge -- use Boomerang Cutter.
3.   Armadillo  Jump onto the ledge in front of the 2nd Earth Moving
                 Machine.
4.   Octopus    Sink Ship, Battle 1st Mecha-Eel, room to right.
                 -- Use Storm Tornado to destroy the Ship.
                 -- Use Storm Tornado to kill the Mecha-Eel.
                 -- For fun try riding on the Mecha-Eel's back!
5.   Kuwanger   On ledge at top of outside tower -- use Boomerang Cutter.
                 -- If you have the X-Buster Power-Up from the Mammoth
                    Stage or Zero's Arm Cannon Power then form a shield
                    around you before riding the elevator and while
                    climbing the tower wall.  It will kill every enemy
                    during your outside climb up!
6.   Chameleon  In pit at the start of the cave.
                 -- Must defeat the Octopus so water will fill the pit
                    that is just before the cave, then accel-jump across.
7.   Eagle      Ride the elevator to the top and accel-jump to the left.
                 -- You will land on the roof of the building on the left.
8.   Mammoth    In the Pick Tossing Miner room on the far bottom right.
                 -- Must defeat the Penguin first to freeze the Lava on
                    the floor.

                       DR. LIGHT's CAPSULES

0.   X-Buster              Beginning    Hold  "Y"  to  charge, release to
                                       fire.

1.   Acceleration System   Penguin      At the top of the Ice cave.
                                       Speed  by  pressing "A" and  jump
                                       twice as far by pressing "A"+"B".

                                       "Step  into   this   capsule  and
                                       receive an acceleration system to
                                       boost your speed." - T. Light

2.   Helmet Enhancement    Eagle        Climb the tall girder, go down the
                                       other side, Accel-jump to ledge on
                                       right, blast through the gas tanks.

                                       "This    capsule    contains    an
                                       enhancement for your  helmet which
                                       will   allow  you  to  break  some
                                       ceilings with a headbutt."
                                                               - T. Light

3.   Armor                 Chameleon    At cave entrance,  accel-jump over
                                       the  pit,  climb onto  top of cave
                                       and fight a Green  Clamper  robot.
                                       He  can  be defeated  by X-Blaster
                                       shots to the head.  Run fast under
                                       his jumps between your shots.

                                       "This  capsule contains a new type
                                       of  body  armor.  It  will  reduce
                                       damage   to   your  system  by  50
                                       percent." - T. Light

4a.   X-Buster Power-Up    Mammoth      At  the   entrance  to  the   Pick
                                       Tossing Miners room jump  onto the
                                       first  platform,  then run back to
                                       the left and dash jump so that X's
                                       helmet begins  breaking the blocks
                                       (See below).

                                       "This   capsule  contains  a  part
                                       which     will     increase    the
                                       capabilities  of  your   X-Buster.
                                       You can  use it to  fire all types
                                       of weapons." - T. Light

4b.   Zero's Arm Cannon    Vile's Room  Beat all Mini-Bosses,  enter Sigma
                                       level, cross ravine,  climb shaft,
                                       battle Vile (See below).

                                       "You  are  more  powerful than you
                                       were before but Sigma is much more
                                       than  he  appears  to  be.  You're
                                       going to  need  an  edge.  Take my
                                       Arm Cannon  and  your attack power
                                       should increase.  Good Luck, X!"
                                                                   - Zero

5.   Hyruken Power         Armadillo    Use the following instructions:

                                       "I  give  you a  special  present.
                                       Now, enter the capsule,  please."
                                                              - T. Light

       1.   Finished off all the Mini-Bosses and collect ALL of the Hart
            and Sub Tanks.
       2.   Return to the Armored Armadillo stage.
       3.   Before you reach the boss's room, when you are flying across
            the chasm on the cart, jump to the cliff above the door.
       4.   Quickly  climb  the  cliff and  grab the Power-Up, then jump
            into the chasm.
       5.   Repeat the  process  four  more  times,  and  Dr. Light will
            appear and give you the Hyruken power.
       6a.  Press Down, Down/Forward, Forward then Y to use the Fireball.
             or
       6b.  Press Down, Down/Reverse, Reverse then Y to use the Fireball.
       7.   Remember, you must have full power to fire this weapon.
       8.   When X fires the Hyruken Power he yells "Cook'in".


                        X-BUSTER POWER-UP or
                       ZERO's ARM CANNON POWER

    Dr. Light's Capsule or Zero's Arm Cannon Power will increase the
      power of X's X-Buster.
    Hold "Y" until X turns red then release a Mega blast of energy.
    Also, while X is red, push the top "L" or "R" button to select one
      of X's special powers and then release "Y":

1.   S. Ice (Shotgun)       Forms an Ice Cart that X can ride.
2.   E. Spark (Electric)    Shoots two Electric walls left and right.
3.   R. Shield (Rolling)    Generates a Force shield around X until
                             another weapon is selected or until
                             certain enemies touch X.  This weapon
                             is great to use to collect energy and
                             1-Ups from bats in the Armadillo stage
                             or from the shaft worms just before
                             Sigma's room!
4.   Homing. T (Torpedoes)  Fires 5 Torpedoes forward.
5.   B. Cutter (Boomerang)  Throws 4 Boomerangs in all 4 directions.
6.   C. Sting (Chameleon)   Makes X Invisible (to enemy) for 7 seconds.
7.   Storm. T (Tornado)     Generates a vertical tower Tornado.
8.   Fire W. (Wave)         Throws a wall of Fire forward.


                               SIGMA LEVEL

1.   Bomb Puffers                       Use Fire Wave to kill.
2.   Crossing Canyon                    Use Force Shield.
3.   Vile in an Armored Carrier         Don't use any special powers,
                                         you always loose almost all of
                                         your power, Zero comes to rescue.
4.   Vile                               Use Rolling Shields.
5.   Vertical Shafts                    Use Chameleon Invisibility and
                                         acceleration jump to climb.
6.   Kuwanger                           Kill with Homing Torpedoes.
7.   Just outside the BoSpider room     Raise X's Force Shield and move
                                         back and forth hitting the
                                         enemies and getting recharged.
                                         Don't run into the Hard Hat guys
                                         when they are down or you'll
                                         lose your force shield.  Simply
                                         turn X's back to them and they'll
                                         run into X and be destroyed.
8.   Mecha-Spider Boss (BoSpider)       Shoot the Spider when it's on the
                                         floor and it's spot turns red.
                                       Stay in the left corner.
9.   ** Exit to Main Screen **          7437 6412 1255  (p/w doesn't work)
9a.  Go to Armadillo stage (Optional)   Charge up power and lives.
10.  Penguin                            Kill with Plain Power.
11.  Eagle                              Kill with Chameleon Sting.
12.  Eyeball Machine Boss               Shoot the Eyeballs and Nose.
       (Rangda Bangda)                 Use Chameleon Sting on eyes.
                                       Use Homing Torpedoes on nose.
13.  ** Exit to Main Screen **          7431 3842 8523  (p/w doesn't work)
13a. Go to Armadillo stage (Optional)   Charge up power and lives.
14.  Armadillo                          Kill with Electric Spark.
15.  Chameleon                          Kill with Boomerangs Cutter.
16.  Mandrill                           Kill with Shotgun Ice.
17.  Octopus                            Kill with Rolling Shields.
18.  Mammoth                            Kill with Storm Tornado.
19.  DinoTank Boss (D-Rex)              Cling to the wall and Shoot the
                                         top part with the X-Blaster.
                                         Asscel-Run to dodge the Energy
                                         Blasts.
20.  ** Exit to Main Screen **          3676 4627 5142  (p/w doesn't work)
21.  Shaft to Sigma room                Use Force Shield.
                                         Keep hitting the worms until all
                                         powers are charged up.
22.  Sigma's Mecha-Dog                  Kill with Shotgun Ice.
                                        or One shot of Hyruken power!
23.  Sigma with Sword                   Jump on left wall to dodge Sigma
                                         and kill with Electric Spark.
                                        or One shot of Hyruken power!
24.  The Sigma Machine (Velgurder)      Jump on platforms and shoot Sigma
                                         in the head with Rolling Shields.
                                         Don't get too close to his head
                                         or you'll hit his shields and
                                         loose your shot.
25.  Game Ending and credits!!!         Time from 1-25 is about 30 minutes.

                               STAGE ENEMIES
                             (from end credits)

1.   Highway Stage -- Vile
       Spiky                   Rolling Spike Wheels
       Crusher                 Helistompers
       Ball De Voux            StockyBots
       Road Attackers          Queen Bee Ship
       Bee Blader              Two-legged Droids
                               Robot Bomber Wasps
                               Helidroids
                               Monster Cannon Cars
                               Vile's Car Launching Ship
                               Vile in Armored Carrier (don't fight)

2.   Ocean Stage -- Launch Octopus
       Amenhopper              Water Spiders
       Sea Attacker            Bomb Puffers
       Gulpfer                 Spinning Sea Horses
       Anglerge                Cuttle Vacuum Subs
       Gruiziler               Cyber Eels
       Utuboros                Vacuum Fish
                               Whale Fleet Ship
                               Chopper Clamps
                               C Dragons

3.   Snow Mountain Stage -- Chill Penguin
       Ray Bat                 BunnyBots
       Tombot                  Robot Lumber Jacks
       Bomb Been               Robot Bomber Wasps
       Armor Soldier           BatBots
       Snow Shooter            Rolling Spike Wheels
                               Helidroids
                               Buzzsaw Birds
                               Bandit in Armored Suit
                               SnowBots

4.   Power Plant Stage -- Spark Mandrill
       Gun Volt                StockyBots (Robot Guards)
       Hotrrion                Light Bugs
       Flammingle              Buzzsaw Birds
       Turn Cannon             Thunder Slimer Boss
       Thunder Slimer          Gyro Jet Paranas
                               Floor Gun Turrets
                               Ceiling Gun Turrets
                               Bomb Puffers
                               Two-legged Droids

5.   Sky Stage -- Storm Eagle
       Lift Cannon             Chopper Clampers
       Flamer                  Shielded Spike Throwers
       Sky Claw                Rising Gun Turrets
       Death Rogumer           StockyBots
                               Flame Thrower Turrets
                               Two-legged Droids
                               Hard Hat Droids

6.   Factory Stage -- Armored Armadillo
       Scrap Robo              BatBots
       Dig Labour              Large BatBot
       Rolling Cabyool         Buzzsaw Birds
       Hoganmer                Rock Rumblers
                               Hard Hat Droids
                               Rolling Spike Wheels
                               Pick Tossing Miners
                               Jet Birds

7.   Gallery Stage -- Flame Mammoth
       Batton Bone             Large Scrap Reploids
       Batton M-501            Cyclops Scrap Reploids
       Mettool C-15            Chopper Clampers
       Metal Wing              Pick Tossing Miners
       Mole Borer              Lava Drops
                               Spiked Pipe Rotors
                               Shielded Spike Throwers

8.   Tower Stage -- Boomer Kuwanger
       Dodge Blaster           Shelded Spike Throwers
       Sine Faller             Wall Pulse Cannons
       Jamminger               Helidroids
       Mega Tortois            Laser Beam Triggered Laser Cannons
       Slide Cannon            Bomb Puffers
       Ladder Yadder           Ledge Pulse Cannons
                               Floating Gun Turrets
                               Ladder Lizards
                               Ceiling Gun Turrets

9.   Forest Stage -- Sting Chameleon
       Planty                  Robot Lumber Jacks
       Iwgrm                   Bush Droids
       Axe Max                 Bush Worms
       Crag Man                Water Spiders
       Mad Pecker              Jolly Green Clamper Boss
       Greeper                 WoodPecker
       RT-55J                  Cyber Worms
                               Shielded Spike Throwers
                               Helidroids
                               Bandit in Robot Suit

10.  Sigma Stage -- Vile, Sigma
       BoSpider                Bomb Puffers
       Rangda Bangda           Helidroids
       D-Rex                   Floor Gun Turrets
       Velgurder               Ceiling Gun Turrets
                               StockyBots
                               Two-legged Droids
                               Vile in Armored Carrier (don't fight)
                               Vile Boss
                               --------------------------------
                               Laser Beam Tripped Laser Cannons
                               Shielded Spike Throwers
                               Wall Pulse Cannons
                               Helidroids
                               Kuwanger Boss
                               --------------------------------
                               Hard Hat Droids
                               Rolling Spike Wheels
                               Helidroids
                               Mecha Spider Boss w/Baby Mecha Spiders
                               ================================
                               BatBots
                               Buzzsaw Birds
                               Penguin Boss
                               --------------------------------
                               Bandit in Robot Suit
                               Helidroids
                               Pick Tossing Miners
                               Wall Pulse Cannons
                               Floating Gun Turrets
                               Ceiling Gun Turrets
                               Eagle Boss w/ 4 babies
                               --------------------------------
                               BatBots
                               Rolling Spike Wheels
                               Shielded Spike Throwers
                               Eyeball Machine Boss
                               ================================
                               Ceiling Gun Turrets
                               Bomb Puffers
                               Armadillo Boss
                               --------------------------------
                               BatBots
                               Pick Tossing Miners
                               Chameleon Boss
                               --------------------------------
                               Pick Tossing Miners
                               Gyro Jet Paranas
                               Mandrill Boss
                               --------------------------------
                               Vacuum Fish
                               Octopus Boss
                               --------------------------------
                               Helidroids
                               Laser Beam Tripped Laser Cannons
                               Floor Gun Turrets
                               Ceiling Gun Turrets
                               Mammoth Boss
                               --------------------------------
                               DynoTank Boss
                               ================================
                               Pipe Worms
                               Sigma's Dog
                               --------------------------------
                               Sigma with Sword Boss
                               --------------------------------
                               Giant Robot Sigma Boss

          List of Hearts Tanks, Sub Tanks and Power Ups

                  Octopus\ ------------- /Penguin
                          \|H    |H  A |/
                      STAGE|     |     | MAP
                      -----------------------
            Armadillo |H R |           |H W | Mammoth
                      |T   |           |T   |
                      ------           ------
                      |H E |           |H   |
                Eagle |T   |           |    | Kuwanger
                      -----------------------
                       SPEC|H    |H  M |SIGMA
                          /|T    |     |\
                 Mandrill/ ------------- \Chameleon

H - Heart Tanks:
   Each Heart Tank will increase the Energy Meter by 2 energy units.

T - Sub Tanks:
   Each Sub Tank, when full and selected, will increase the energy
      Meter by 28 energy units.

Power-ups:
  A - Accelerator
        Speed by pressing "A" and jump twice as far by pressing "A"+"B".
  E - Helmet
        Break some ceilings with you head, also good on some monsters.
  W - Power-up Weapons
        Power-up both all weapons by holding "Y" till X turns red.
  M - Extra Armor
        Take 50% less damage.
  R - Special attack (the famous Ryu Fireball)
        Kills most monsters with only 1 hit, including boss monsters.
        You must have full health to use it.  Press Dn, Dn/Rt, Rt, "Y".

Energy Meter:
   The Initial Energy Meter has 16 energy units.
   The eight Heart Tanks add 8 x 2 = 16 additional energy units.
   The Energy Meter holds a maximun of 32 energy units.
   The Chameleon Armor will additionally reduce damage by 50%.

Power Capsules:
   Large Oval White Power Capsule = 8 energy units.
   Small Round White Power Capsule = 2 energy units.

Weapon Power Meter:
   The Weapon Power Meter holds a maximun of 28 energy units.

Weapon Capsules:
   Weapon Capsules are added to the weapon with the lowest energy level.
   Large Round Blue Weapon Capsule = 8 energy units.
   Small Round Blue Weapon Capsule = 2 energy units.

Enemy Energy Meter:
   The Enemy Energy Meter holds a maximun of 32 energy units.
                                HISTORY
                       NOM ENGINEER WORK SYSTEM
                            MODEL CPS-9204

                    Copyright (c) 2105, 2109, 2114
                            NOM Corporation
                          All Rights Reserved

real mem  =  8192 TB
avail mem = 32768 TB

primary data cache :    512 KB
primary inst. cache:    768 KB
secondary cache    :  32768 KB

login: Dr. CAIN
code:  ******

>device -dvl -2

reading "M.X.S."
reading "BD-E"
reading "WARNING"


                       MEGAMAN X SPECIFICATION

"HEAD" IS EQUIPPED WITH:
  Broad-range eye camera
  Ultra-sensitive Voice Recognition System
  Voice Generation System made by HAYATOM Inc.
"CHEST" IS EQUIPPED WITH:
  Accumulative Energy Generator
  Micro-Fusion Fuel Tank
  Central Joint-controlling System
"ARMS" ARE EQUIPPED WITH:
  X-Buster (Mega Buster Mark 17)
  Energy Amplifier
  Variable Weapon System
"LEGS" ARE EQUIPPED WITH:
  Gyroscopic Stabilization System
  Emergency Acceleration System (Optional)

INTERNAL SKELETON:
  Reactive armor skeleton which reduces damage by 93 percent.
BODY SKIN:
  Lightweight "Titanium-X" alloy


                            WARNING

"X" is the first of a new generation of robots which contain an innovative
new feature  --  the ability to think,  feel and make their own decisions.
However this  ability could  be very dangerous.   If "X" were to break the
first rule of robotics.   "A robot must  never  harm a human being."   The
results would be disastrous and I fear that no force on earth could stop.

Approximately  30 years  will be required before we can safely confirm his
reliability.   Unfortunately  I will  not live to see that day.   Nor do I
have anyone to  carry on my work.   Therefore,  I have decided to seal him
in  this  capsule,   which  will  test  his  internal  systems  until  his
reliability  has been confirmed.   Please do not disturb the capsule until
that time.

"X" possesses great risks as well as great possibilities.  I can only hope
for the best.  September 18, 20xx  --  T. Light

----------------------------------------------------------------------
Rick Furr