-* THE MOSPEDA *-

            Nintnendo's Worst Mother Fuckin' Nightmare


                          6:21pm USA


                    MOSPEDA'S CD ROM SEARCH


  Notice: I'm looking for a Group! Contact USA'S #1 Independant Trader!


                   KiLLER KONSOLE TECHNiCAL
                  ~~~~~~~~~~~~~~~~~~~~~~~~~~

                 =  THE 32-BIT SNES CD-ROM =


       Collected Through EGM/Contacts/Nintendo Japan


     Stats. Known (By Staff. As of 11/13/1992)

 CD-ROM      :  32-Bits
 Type        :  CD-I (Philipps CD Format)
 CD Compt    :  CD-ROM/XA Bridge (Compt. with Expensive Phil. CD-I)

 Price:  $200 (suggested) Bullshit for 32 bit expect at least $350

 Colors : Same as SNES, 32,000 + Should not be as grainy as the SEGA CD

 Buffer: 1 mb or more

 Onboard Ram : Unknown

               - More than 6mbits (size of 16 BIT Sega CD) is a guess
                 held by most of the KK staff.

                  8 Mbits = 1 mbyte (Onboard 16bit SNES RAM)

 Speed: Unknown. Fast. Very little disk access is expected due to 32
                 bit processor and CD/XA format of interwoven data.

       * NEWS FLASH * : Possible 21 mhz of Speed.

 Date: Mass Production (Japan) August 1993 (Only 1 yr. Development)
       Recent rumors of a 1994 release.


 Advantages:


1.
   This is Nintendo with a 32 machine, can you picture the power of a
   32 bit CD-ROM with that sheer number of Thrid Party support?


2.
    Nintendo still intends to sell it for $200, EXCELLENT move, but
    makes the CD sound like vaporware. 32 bits. That is more memory
    than the 24 bit (in essence 16 bit with a Z80 8-bit chip with huge
    megaBIT storage abilities) which is selling for $450.



Questions? Disadvantages!


 1.
    How will NINTENDO be able to finish this CD within a year? Thrid
    Party support will be given only a few months to produce CD titles?
    Cart quaility games with CD sound may be a reality, but at 32 bit I
    can't help there will be a noticable difference. Nintendo MUST have
    been working on the CD before there're public annoucement


  2.
     Nintendo STILL wishes there system to be compt. with Phillips CD-I
     doesn't that limit the power of the machine to the constraints of
     the Phillips CD? Granted I know little of this system but I would
     appear that many action titles HAVE NOT been released.




 Possible Threats:

 Jaguar - Downgraded to 32 bits from 64, LONG AWAITED. Doubtful with no
          support and a poor Atari track record

 Opera  - Electronic Art's 32 bit CD Machine with download options, can
          you say PIRACY? High price tag my steer gamers away.

 Hu302  - Hudson's PC Engine Update. Amazing it's not a 16 bit with a
          32 bit grafx processor but a real 32 bit (ha. The Turbo/PCE
          is not a true 16 bit machine. Neither was the Super Grafx).
          Morphing techniques and full motion video without CD. May do
          well in Japan.

 Sega   -  The emergence of 32 bit arcade machines and confirmed
           reports from sega may lead to think the GIGA DRIVE, as the
           32 bit system is not far from production. Golden Axe 3 and
           Virtual Racing sound like sound predictions. Terrible sales
           of the Genesis in Japan may speed up process even futher but
           may abandon the US CD in the process.


 Introduction: Summer CES alongside Atari Jaguar expected.


                                                                              
                         |                        |                          
  Super Nintendo & Amiga | Super Nintendo & Amiga | Super Nintendo & Amiga   
                         |                        |                          
               �  -*- The Dungeon - +46-(0)40-435362 -*-  �                  
                   -*- FairLight Underground System -*-                      
                                                                             
      Call and register yourself to one of the first BBS's in Sweden         
                    (UP SINCE THE BEGINNING OF 1990!!)                       
                                                                             
                       Some data of The Dungeon BBS:                         
                                                                             
        Registered AmiExpress user, USRobotics 16800 Dual Standard           
                                                                             
              430 Mb Online, AXE connected (great when busy)                 
                                                                             
                    4 Mb of RAM, A SysOp named: Damage                       
                                                                             
               RUNNING ON AMIEXPRESS V2.30, CALL AND TRY IT!                 
                         |                        |                          
  Super Nintendo & Amiga | Super Nintendo & Amiga | Super Nintendo & Amiga   
                         |                        |