22 items: | |
ArtCom.43 | |
[9-Jan-1995] | |
ART COM magazine Number 43 (Volume 10 Number 9, | |
November 1990); the first one of two issues on | |
Interactive Fiction | |
ArtCom.44 | |
[9-Jan-1995] | |
ART COM magazine Number 44 (Volume 10 Number 10, | |
December 1990); the second one of two issues on | |
Interactive Fiction | |
Craft.Of.Adventure.txt | |
[19-Jan-1995] | |
The Craft of Adventure, Second Edition, | |
Five Articles on the Design of Adventure Games | |
by Graham Nelson, plain text version. | |
(for versions of this document in different | |
formats, look in info/) | |
[file is linked to info/Craft.Of.Adventure.txt] | |
Graves.1 | |
[9-Jan-1995] | |
Second Generation Adventure Games, by David Graves, | |
reprinted from The Journal of Computer Game Design, | |
Volume 1, Number 2, August 1987 | |
Graves.2 | |
[9-Jan-1995] | |
Bringing Characters to Life, by David Graves, | |
reprinted from The Journal of Computer Game Design, | |
Volume 2, Number 2, December 1988 | |
Graves.3 | |
[9-Jan-1995] | |
Plot Automation, by David Graves, | |
reprinted from The Journal of Computer Game Design, | |
Volume 5, Number 1, October 1991 | |
IFGems.zip | |
[28-Jul-2007] | |
A large collection of quotes from IF reviews, | |
assembled with the authors' permission by | |
David Fisher. HTML format. | |
IFGems_pdf.zip | |
[28-Jul-2007] | |
A large collection of quotes from IF reviews, | |
assembled with the authors' permission by | |
David Fisher. PDF format. | |
IFGems_txt.zip | |
[28-Jul-2007] | |
A large collection of quotes from IF reviews, | |
assembled with the authors' permission by | |
David Fisher. Plain text format. | |
authoring-systems.FAQ | |
[2-Dec-1994] | |
Information about development systems for | |
Interactive Fiction, by Nathan Torkington. | |
Last update: 23nov94 | |
[file is linked to info/authoring-systems.FAQ] | |
authorship-guide.base | |
[6-Jun-1995] | |
Whizzard's Guide to Text Adventure Authorship | |
base document version 2.0 by Gerry Kevin Wilson | |
[file is linked to info/authorship-guide.base] | |
authorship-guide.sup1 | |
[6-Jun-1995] | |
Whizzard's Guide to Text Adventure Authorship | |
supplement #1 (25may95) to version 2.0 | |
by Gerry Kevin Wilson | |
[file is linked to info/authorship-guide.sup1] | |
authorship-guide.sup2 | |
[27-Jun-1995] | |
Whizzard's Guide to Text Adventure Authorship | |
supplement #2 (25jun95) to version 2.0 | |
by Gerry Kevin Wilson | |
[file is linked to info/authorship-guide.sup2] | |
if-compling.ps.gz | |
[8-Jan-1997] | |
Text Based Interactive Fiction and Computational | |
Linguistics, by Toni Arnold. | |
A paper presented at the University of Tartu, | |
Estonia, in September 1996 (PostScript) | |
ifdesign.zip | |
[2-Jul-1997] | |
How to Make a Good Design for an IF Game -and- | |
How to Write Good Textual Adventures (in C, with | |
code examples), by Vladimir Krstulja. | |
Revised version July 1997 | |
pickle-kit-ansi.tar.Z | |
[3-Jan-1996] | |
PICKLE Development Kit, by Andrew C. Plotkin - | |
a suggestion how to encapsulate different types of | |
data into one game file. Contains the PICKLE | |
specifications version 1 (25dec95), source code of | |
samples and utilities, and documentation. | |
pickle-kit-mac.hqx | |
[3-Jan-1996] | |
Same as above plus Macintosh executables | |
plotdag.zip | |
[19-Oct-1994] | |
Project paper "The Application of Directed Acyclic | |
Graphs to First Generation Interactive Fiction" | |
(WordPerfect document and plain ASCII text) and a | |
TADS implementation of plot DAGs, by Paul Munn | |
[file is linked to | |
programming/tads2/examples/plotdag.zip] | |
scoring | |
[23-Nov-1992] | |
A thread from rec.arts.int-fiction discussing the | |
pros and cons of scoring in interactive fiction | |
whichsys-alan-update.txt | |
[21-Dec-1999] | |
An update to the ALAN information in whichsys.zip | |
[file is linked to info/whichsys-alan-update.txt] | |
whichsys-tads-update.txt | |
[15-Oct-1998] | |
An update to the TADS information in whichsys.zip, | |
by Neil K. Guy, 15oct98 | |
[file is linked to info/whichsys-tads-update.txt] | |
whichsys.zip | |
[11-Mar-1996] | |
The "Which Authoring System Is Better" FAQ, | |
revision 0.1, 20feb96, initial publication, | |
a detailed discussion and comparison of 10 IF | |
authoring systems (TADS, Inform, ALAN, Hugo, AGT, | |
Archetype, GINAS, LADS, Gamescape, and Aventuro) | |
by Bob Newell. | |
This file contains the document in four formats: | |
PostScript, TeX, DVI, and plain ASCII text. | |
[file is linked to info/whichsys.zip] | |
The IF Archive is a public service of the | |
Interactive Fiction Technology Foundation. | |
http://iftechfoundation.org/ | |
This mirror is a public service of 661.org. | |
http://661.org/ |