2 Subdirectories: | |
reform | |
ztools | |
33 items: | |
DebugTool_111.lha | |
[15-May-1993] | |
DebugTool, for Infocom games and save files, by | |
Paul David Doherty. | |
Version 1.11, source code and Amiga executable. | |
DebugTool_111.readme | |
[15-May-1993] | |
A few words about DebugTool. | |
Interl.zip | |
[7-Feb-2002] | |
Interl, by Steve Nickolas, a program to convert Z2 | |
and Z3 Infocom data files to Apple II disk images. | |
Includes the Interl program in QuickBasic, several | |
Apple II interpreter stubs, an example Curses disk | |
image and an executable of ap2inf. | |
Language-Zcode-0.8.tar.gz | |
[15-Sep-2004] | |
Language::Zcode version 0.8, by Amir Karger. | |
A Perl module that translates Z-code files to Perl. | |
Sox.tar.gz | |
[19-Jan-1996] | |
Beta version of the SOX sound kit (SOund eXchange by | |
Lance Norskog et al.) with support for Infocom format | |
sound files by Brian Kelley. | |
C source code for DOS, Unix, OS/2, OS9, Amiga, and | |
Windows NT. | |
Zork0_Demo_set.lha | |
[28-Jun-1998] | |
zork_demo_set.c (see below) compiled for the | |
Amiga by Rob Sullivan. | |
ap2ifc.zip | |
[7-Jul-1995] | |
A utility to extract Infocom game files from Apple II | |
disk images, by Steve Hugg. | |
Pascal source code and DOS executable. | |
ap2inf142.lha | |
[6-Dec-1997] | |
Amiga executable of ap2inf v.1.4.2, ported by | |
Patrick Kellum. | |
(the original C source code is in ap2inf142.zip) | |
ap2inf142.tar.gz | |
[27-Oct-1997] | |
Beos DR 9 executable of ap2inf v.1.4.2, ported by | |
Patrik Lantz. | |
(the original C source code is in ap2inf142.zip) | |
ap2inf142.zip | |
[22-Jan-1997] | |
ap2inf v1.4.2, a utility to convert Apple II disk | |
images (the .dsk images that the Apple II emulators | |
use) to Infocom data files, by Stephen J. Tjasink. | |
Portable ANSI C source code and DOS executable. | |
atari800.to.dat | |
[5-Apr-1993] | |
C source to convert single- and double-sided Atari | |
400/800 Infocom games to data files playable with any | |
interpreter, by Michael Jenkin. | |
bas2inf.zip | |
[22-Feb-2007] | |
IFDB entry | |
A Basic to Inform compiler implemented in Ruby, written | |
by Johan Berntsson, which can be used to port old games | |
to the Z-machine. The archive includes instructions and | |
a sample game, Sunburst, originally written in C64 Basic. | |
c64todat.lha | |
[11-Oct-1993] | |
Amiga executables of c64todat by Grue, | |
the Amiga Port Guy. | |
(the original C source code is in c64todat.tar.Z) | |
c64todat.tar.Z | |
[5-Aug-1993] | |
C source to convert Commodore 64 diskette images of | |
Infocom games to data files playable with any | |
interpreter. | |
Version 1.0a, by Paul David Doherty. | |
Use zipcode2.tar to create the disk images needed. | |
cosmad.zip | |
[14-Mar-2021] | |
An implementation of the Class One Security Mode Access disk that w | |
in the A Mind Forever Voyaging package, written by Manfred Pfeiffer | |
includes Pascal source code and a Windows executable. | |
d64toinf-FreeBSD.tgz | |
[15-May-2001] | |
d64toinf and inftod64 binaries for FreeBSD. | |
(the original C source code is in d64toinf.zip) | |
d64toinf.lha | |
[7-Dec-1997] | |
Amiga executables of d64toinf and inftod64, | |
Version 2.0, ported by Patrick Kellum. | |
(the original C source code is in d64toinf.zip) | |
d64toinf.zip | |
[26-May-2001] | |
d64toinf and inftod64, two utilities to convert | |
between Infocom story files and .d64 disk images | |
which can be run on either C64 emulators or real C64s. | |
d64toinf supports V3, V4, and V5; inftod64 supports | |
V3 and V5. | |
Version 3.02, 22 May 2001, by Paul David Doherty. | |
C source code and MS-DOS executables. | |
dat2zver.zip | |
[3-Nov-1997] | |
A utility to rename Infocom game files into `*.zN`, | |
where N is the z-code version number, by Dark Fiber. | |
C source code and DOS executable. | |
if2pdb.zip | |
[7-Apr-2002] | |
A Perl script that converts Z-code or Hugo game files | |
for use on their respective PalmOS interpreters, | |
written by Rick Reynolds, based on z2pdb.pl and | |
hugo2pdb.pl. | |
[file is linked to programming/hugo/utilities/if2pdb.zip] | |
infocom-inv-xlat.perl | |
[25-Oct-1996] | |
A Perl script by James Hulsey that converts the | |
InvisiClues files found here into a format similar to | |
the Scott Adams hints format, so you can decode | |
answers one at a time instead of reading all the hints | |
at one. | |
[file is linked to infocom/hints/invisiclues/infocom-inv-xlat.perl] | |
infocompro.shk | |
[3-May-1993] | |
InfoSnarf, a utility for the Apple II to extract the | |
game data from the older 5.25" disk format and save it | |
in the newer standard format, and InfocomPro, an | |
interpreter that runs under ProDOS. | |
Archive packed with ShrinkIt. | |
[file is linked to infocom/interpreters/appleII/infocompro.shk] | |
sndbreak.c | |
[26-Oct-1997] | |
A utility program that takes an Infocom sound file | |
larger than 64K (e.g. a file created by SOX) and breaks | |
it up into smaller .snd files that can be played with | |
the @sound_effect opcode of Inform. | |
C source code, written by Jesse Burneko. | |
soundcon_infmod.zip | |
[11-Dec-1995] | |
A module for the Archimedes freeware sound conversion | |
utility !SoundCon. This module allows conversion from | |
popular sample formats, such as WAVE, to the Infocom | |
format (Mac DAT version). | |
Written by Rick Hudson, the author of !SoundCon. | |
uninfdos.zip | |
[6-Mar-2002] | |
16 and 32 bit DOS executables of Disinformation, | |
built by Steve Nickolas. | |
(the original C source code is in uninform.zip) | |
uninform.zip | |
[18-Jan-2001] | |
Disinformation, a disassembler that produces Inform | |
source code from compiled Z-Code files, written by | |
Jeremy Smith. Includes C source code and Win32 console | |
mode executable. | |
zcut11.c | |
[30-Jan-1998] | |
ZCut 1.1, by Stefan Jokisch. ZCut extracts Infocom | |
story files from disk images of any Apple ][, | |
C64/C128, Atari 800/XL/XE and Amstrad CPC Infocom | |
releases. When compiled for MS-DOS, ZCut can also | |
extract from IBM boot disks. C source code. | |
zcut11.zip | |
[30-Jan-1998] | |
ZCut 1.1, by Stefan Jokisch. ZCut extracts Infocom | |
story files from disk images of any Apple ][, | |
C64/C128, Atari 800/XL/XE and Amstrad CPC Infocom | |
releases, plus IBM boot disks. | |
MS-DOS executable and readme file. | |
(the original C source code is in zcut11.c) | |
zcut12.zip | |
[5-Aug-2001] | |
ZCut 1.2, originally by Stefan Jokisch and updated by | |
webulator. ZCut extracts Infocom story files from | |
disk images of any Apple ][, C64/C128, Atari | |
800/XL/XE, ORIC and Amstrad CPC Infocom releases, | |
plus IBM boot disks. | |
32-bit MS-DOS executable, source code and readme file. | |
zipcode2.tar | |
[5-Aug-1993] | |
Zip-Code 2.0, by Fuzzy Fox. A utility to create disk | |
images on a C64. Use this to create the input images | |
for c64todat.tar.Z | |
zork_demo_set.c | |
[28-Sep-1998] | |
A program to turn Zork 0 into a Zork 0 demonstration | |
game. The "Demo" version is contained in the game file | |
of Zork 0. If a certain global variable is set, then | |
the game runs in "demonstration" mode, where it starts | |
with a preview of some graphics in the game, then | |
switches to a limited area of the game for the player | |
to explore. C source code, 28 September 1998. | |
zorkword.zip | |
[26-Aug-1997] | |
Infocom adventure game vocabulary lister release 10 | |
by Mike Threepoint. C source code. | |
zt.zip | |
[27-Mar-1998] | |
ZorkTools by Softbeard the Pirate. | |
DOS executable version 1.6 (2/19/85), | |
plus documentation. | |
The IF Archive is a public service of the | |
Interactive Fiction Technology Foundation. | |
http://iftechfoundation.org/ | |
This mirror is a public service of 661.org. | |
http://661.org/ |