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Nitfol - an Infocom interpreter by Evin Robertson,
designed to work with the Glk system for I/O.
9 items:
Nitfol-05.hqx
[17-Apr-2000]
Nitfol 0.5, by Evin Robertson. Macintosh
executable, compiled by Andrew Plotkin.
nitfol-0.5-patches.zip
[22-Oct-2003]
Patches for Nitfol 0.5 to fix a crash, run V2 games,
display accented characters correctly, remove
unwanted flickering in XGlk-built nitfol, and fix
undo/redo, by Simon Baldwin.
nitfol-0.5.tar.gz
[25-Oct-1999]
Source code for Nitfol 0.5, by Evin Robertson,
packaged as a tarred gzipped file.
nitfol-0.5_linux.tgz
[22-Oct-2003]
Linux Glk executables of Nitfol 0.5 compiled with
the patches in nitfol-0.5-patches.zip, compiled by
Simon Baldwin.
nitfol05.exe
[25-Oct-1999]
Nitfol 0.5, by Evin Robertson, MS-DOS executable.
nitfol05.zip
[25-Oct-1999]
Source code for Nitfol 0.5, by Evin Robertson,
packaged as a zip file.
nitfolb.zip
[19-Jul-2000]
MS-DOS 32-bit executables of Nitfol 0.5, built
with GlkDOS 0.19.1 by L. Ross Raszewski.
undo_redo.patch
[14-Jul-2003]
A patch to Nitfol 0.5 to cure a bug affecting
the use of UNDO and REDO in .z8 games.
winnitfol-0_5.zip
[26-Oct-1999]
Nitfol 0.5, by Evin Robertson, Windows executable.
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