2 Subdirectories: | |
czech | |
russian | |
50 items: | |
3.t | |
[27-Nov-1994] | |
IFDB entry | |
+= 3: A Logical Adventure, v1.2 | |
by Carl de Marcken and Dave Baggett | |
[a compiled game file is in games/tads/3.gam] | |
4in1_src.zip | |
[10-Jul-2000] | |
IFDB entry | |
Four in One, an Interactive Marx Brothers Comedy | |
by J. Robinson Wheeler. | |
Release Version 1.1.7 20000710. | |
TADS source code, an essay about the game (including | |
amusing things to do) and the development logs. | |
(the original competition entry is in | |
games/competition98/tads/fourin1/, | |
a machine independent TADS .gam file is in | |
games/tads/fourin1.gam, | |
an MS-DOS executable is in games/pc/fourin1.zip, | |
and a Mac executable is in games/mac/fourin1.sit) | |
AllHopeAbandonSource.zip | |
[8-Jul-2007] | |
IFDB entry | |
TADS 3 source files for All Hope Abandon, version 3, | |
by Eric Eve. | |
EricGift.zip | |
[19-Nov-2002] | |
IFDB entry | |
TADS3 source code for Eric's Gift, by Joao Mendes. | |
[a compiled game file is in | |
games/competition2002/tads3/ericgift/ericgift.t3] | |
Fate.zip | |
[7-Sep-2005] | |
IFDB entry | |
IFDB entry | |
Source code for TADS3 versions of the William Tell and | |
Captain Fate sample games from the Inform Beginners' | |
Guide, converted to TADS3 by Eric Eve. | |
Ground_src.zip | |
[18-Jan-2000] | |
IFDB entry | |
Common Ground, Version 2 (17jan2000), | |
written by Stephen Granade. | |
IMustPlay.source.zip | |
[20-Nov-2004] | |
IFDB entry | |
I Must Play (an arcade adventure), release 42.00.009, | |
by Geoff Fortytwo. TADS 3 source code. | |
(the original competition entry is in | |
games/competition2004/tads3/imustplay/IMustPlay.t3) | |
MoistSrc.zip | |
[17-Jun-1999] | |
IFDB entry | |
Moist version 1.06, by Scarlet Herring | |
WARNING: This game contains scenes of an explicit | |
sexual nature. | |
[a compiled game file is in games/tads/Moist.zip] | |
MrsPepperSrc.zip | |
[17-Mar-2008] | |
IFDB entry | |
Mrs. Pepper's Nasty Secret, version 1.03, by Jim Aikin | |
and Eric Eve. | |
Murmel2.zip | |
[23-Jun-2011] | |
Murmellius 2, by VDSB. Archive includes game | |
file and source code. | |
[file is linked to games/tads/Murmel2.zip] | |
Ruins.zip | |
[25-Mar-2006] | |
IFDB entry | |
Ruins, by Angela M. Horns (aka Graham Nelson). | |
Ported to TADS 3 by Eric Eve. Version 1.0. | |
SquareCircleSrc.zip | |
[5-Dec-2004] | |
IFDB entry | |
Source files for Square Circle, version 1.2, by Eric Eve. | |
aayelasrc.zip | |
[16-Aug-2001] | |
IFDB entry | |
Aayela, an Interactive Vision, Release 1.2 | |
by Magnus Olsson. | |
[a compiled game file is in games/tads/aayela.gam] | |
alice_t.zip | |
[2-Jul-1994] | |
IFDB entry | |
Alice in Wonderland version 1.0a1, by LeGarre (?) | |
TADS source code only | |
almsrc.zip | |
[13-Feb-1998] | |
IFDB entry | |
Poor Zefron's Almanac, by Carl Klutzke. | |
TADS source code and readme file. | |
(the original competition entry is in | |
games/competition97/tads/almanac/almanac.gam) | |
arrsrc.zip | |
[23-Dec-1998] | |
IFDB entry | |
Arrival, or Attack of the B-Movie Cliches, | |
version 2, by Stephen Granade. | |
(the compiled game is in | |
games/tads/arrival.zip | |
and the original competition entry is in | |
games/competition98/tads/arrival/arrival.gam) | |
ccr.oldtr.tar.Z | |
[25-Jul-1993] | |
Colossal Cave Revisited. | |
A remake of Crowther and Woods' original | |
adventure, with complete TADS source code. | |
Version 1.0, TADS version by David M. Baggett. | |
Contains a .GAM file that works with older (< 2.1) | |
versions of the TADS run-time. | |
[file is linked to games/tads/ccr.oldtr.tar.Z and to | |
games/adventions/others/ccr.oldtr.tar.Z] | |
ccr.sit.bin | |
[26-Oct-1993] | |
Colossal Cave Revisited v1.0 | |
A remake of Crowther and Woods' original adventure | |
with a full sentence parser, with complete TADS | |
source. TADS version by Dave Baggett. Freeware. | |
Macbinary format. | |
[file is linked to games/mac/ccr.sit.bin and to | |
games/adventions/mac/ccr.sit.bin] | |
ccr.sit.hqx | |
[26-Oct-1993] | |
Same as above, but BinHex format. | |
[file is linked to games/mac/ccr.sit.hqx and to | |
games/adventions/mac/ccr.sit.hqx] | |
ccr.tar.Z | |
[10-Jul-1993] | |
Colossal Cave Revisited | |
A remake of Crowther and Woods' original | |
adventure, with complete TADS source code. | |
Version 1.0, TADS version by David M. Baggett | |
[file is linked to games/tads/ccr.tar.Z and to | |
games/adventions/others/ccr.tar.Z] | |
ccr.zip | |
[10-Jul-1993] | |
Colossal Cave Revisited v1.0 | |
Crowther and Woods' classic adventure with a full | |
sentence parser. Comes with source. | |
TADS version by Dave Baggett | |
[file is linked to games/pc/ccr.zip and to | |
games/adventions/pc/ccr.zip] | |
deep_src.zip | |
[2-Jun-2002] | |
IFDB entry | |
TADS source to Deep Space Drifter, by Michael J. Roberts | |
and Steve McAdams | |
diabolicalSource.zip | |
[4-Jul-2019] | |
TADS3 source for Diabolical, version 2.00, by Cleo Kraft. | |
ditchday.zip | |
[2-Jun-2002] | |
Ditch Day Drifter, by Michael J. Roberts | |
This is the example TADS game referred to in the TADS | |
documentation files. TADS source code and .gam file. | |
[file is linked from games/tads/ditchday.zip] | |
flames_src.zip | |
[2-Jun-2002] | |
IFDB entry | |
TADS source to Perdition's Flames, by Michael J. Roberts | |
foom.tar.gz | |
[5-Jul-1996] | |
FooM - the shoot-'em up text adventure, by dI software | |
(Piers Johnson). TADS source and .gam file. | |
[file is linked to game/tads/foom.tar.gz] | |
ftf_R3_source.zip | |
[6-Apr-2011] | |
TADS 2 source code for First Things First, version 3.0, | |
by J. Robinson Wheeler. | |
gc-src.zip | |
[1-Feb-1994] | |
IFDB entry | |
GC: A Thrashing Parity Bit of the Mind | |
the 1994 MIT AI Laboratory Olympics text adventure game | |
by Carl de Marcken, David Baggett, and Pearl Tsai | |
(a compiled game file is in games/tads/gc-gam.zip) | |
gc-tadsc-22.patch | |
[7-Apr-1999] | |
IFDB entry | |
A patch file to adapt the source code from gc-src.zip above | |
to TADS version 2.2 or later, by Rick Litherland. | |
Rick's explanation: "This is (necessary) because of a change | |
in the interpretation of the '-' operator inside lists made | |
with version 2.2. The result is that two NPCs (Hoch and | |
Konigsberg), who provide a vital clue, disappear early in the | |
game, making it much harder to get the clue. If the source | |
file "people.t" is patched with my file, this will be | |
corrected. (It also means that another NPC, Marvin Minsky, | |
will now show up and may cause you to lose points, but so it | |
goes.) Incidentally, I have tried to ensure that the patched | |
file will still compile and run under versions before 2.2, | |
but I haven't been able to check this." | |
goldsrc.zip | |
[13-Apr-1998] | |
IFDB entry | |
Source code for The Golden Skull, along with all the | |
required source image and sound files, by Neil K. Guy. | |
[file is linked to programming/tads2/examples/goldsrc.zip] | |
graphicalBIV.zip | |
[17-Dec-2006] | |
IFDB entry | |
A test project based on Steve Breslin's "Bird's I View" text | |
grid banner which created a Pac-Man simulation. Includes | |
graphical map tiles and icons and imitates Wasteland or Ultima | |
style map navigation. Written by Kenneth E. Gay. | |
gripsrc.zip | |
[1-Dec-2001] | |
IFDB entry | |
Losing Your Grip, a Journey in Five Fits | |
version 5 (Nov 30 2001), by Stephen Granade | |
(the compiled game is in games/tads/grip.gam) | |
hightech.zip | |
[8-Jan-1993] | |
IFDB entry | |
TADS source to High Tech Drifter, by Jim Cser. | |
Unfinished. | |
it_src.zip | |
[30-Mar-2014] | |
IFDB entry | |
It, version 2.2, by Emily Boegheim. | |
kitchen.zip | |
[12-Sep-1994] | |
IFDB entry | |
Kitchen Encounters version 0.2, a tiny adventure game | |
by Andy Jewell. TADS source code only | |
legend-src.tar.Z | |
[13-Oct-1995] | |
IFDB entry | |
The Legend Lives! by David Baggett. | |
Source code only. | |
[file is linked to games/adventions/others/legend-src.tar.Z] | |
legndsrc.zip | |
[13-Oct-1995] | |
IFDB entry | |
Same as above, put zipped for PC's. | |
[file is linked to games/adventions/pc/legndsrc.zip] | |
lost202s.zip | |
[8-May-1996] | |
IFDB entry | |
Lost, a science fiction text adventure, version 2.0.2. | |
Shareware by Jeffrey Hersh; his rating: hard. | |
(a compiled game file is in games/tads/lost202g.zip, | |
executables are in games/mac/LostAdv2.0.2.sit.hqx | |
and in games/pc/lost202.zip) | |
mazes_source.zip | |
[13-Aug-2019] | |
Nothing but Mazes, by Greg Boettcher. | |
Version 2.0: Full version | |
mpt_src.zip | |
[13-Jun-1998] | |
IFDB entry | |
IFDB entry | |
IFDB entry | |
TADS source code for the TextFire! games | |
"Masta'mind", "Pumping!", and "A Tenuous Hold", all | |
written by Stephen Granade. | |
(compiled game files are in | |
games/demos/textfire/12pack.zip and | |
games/demos/textfire/masta.gam) | |
ntts_src.zip | |
[18-Mar-2003] | |
IFDB entry | |
No Time to Squeal, by Mike Sousa and Robb Sherwin. | |
Release 1.3 / Serial number 031603 | |
(a compiled game file is in games/tads/ntts.zip; | |
the original competition entry is in | |
games/competition2001/tads/ntts/ntts.gam) | |
pastense.zip | |
[27-Mar-1996] | |
Past Tense, An Interactive Intrigue by Dave Nault | |
TADS source code and compiled game file | |
[file is linked to games/tads/pastense.zip] | |
plantsrc_2.zip | |
[8-Oct-2009] | |
IFDB entry | |
The Plant, Release 2 (Special Edition), by Mike Roberts | |
(a compiled game file is in games/tads/plant_2.zip; | |
the original competition entry is in | |
games/competition98/tads/plant/plant.gam) | |
polyadv_321a.zip | |
[23-Oct-2013] | |
PolyAdv 3.21a, a TADS version of the original | |
Adventure / Colossal Cave text adventure, including: | |
The original 350 point game by Crowther and Woods, | |
ported by David Baggett. | |
The 550 point extended version by David Platt, | |
ported by Bennett Standeven. | |
The 580 point extended version by Mike Goetz, | |
ported by Bennett Standeven. | |
The 551 point version by David Long and an anonymous | |
author, ported by David Picton. | |
A 701 point version by David Picton, combining the 550 | |
point and 551 point versions. | |
A 701+ point version by David Picton, based on the 701 | |
point version but with new extensions. | |
(a compiled game file is in games/tads/polyadv.gam) | |
return-to-ditch-day-src.zip | |
[26-Apr-2013] | |
IFDB entry | |
TADS 3 source code for Return to Ditch Day, by | |
Michael J. Roberts. | |
(a compiled game file is in games/tads/return-to-ditch-day.zip) | |
shadow.zip | |
[12-Sep-1994] | |
IFDB entry | |
Shadowland I: The Tower of Iron, Interactive Role-Playing | |
System, Release 1.0, by Tom Claburn. | |
(a compiled game file is in games/tads/shadow.gam) | |
spatial_source.zip | |
[10-Apr-2003] | |
IFDB entry | |
Rat In Control, version 1.0, written by Mike Roberts. | |
An experimental game supporting both conventional | |
compass directions and relative directions ("in front | |
of you," etc.). | |
(source code is in games/tads/spatial.t3) | |
tads_dungeon.zip | |
[6-Jun-1996] | |
Dungeon, the more or less public domain version of the | |
original MIT Zork, | |
ported to TADS by Darin Johnson (v0.3 beta). | |
Based on the FORTRAN version 3.1A, 1-Feb-94. | |
Compiled .GAM file and complete TADS source code. | |
[file is linked to games/tads/tads_dungeon.zip] | |
tadsmetsrc.zip | |
[15-Mar-2001] | |
IFDB entry | |
Metroid (v0.5 Release 1), a text version of Metroid | |
by Retro Studios and Billy Rawls. | |
(a compiled game file is in games/tads/metroid.gam) | |
zeb3src.zip | |
[16-Jan-2003] | |
IFDB entry | |
Uncle Zebulon's Will, an Interactive Inheritance. | |
Release 3.0 / 030115, by Magnus Olsson. | |
Winner of the TADS category of the 1995 IF competition. | |
TADS source code. | |
(the original competition entry is in | |
games/competition95/zebulon.gam, | |
and a machine-independent TADS .gam file is in | |
games/tads/zebulon2.zip) | |
The IF Archive is a public service of the | |
Interactive Fiction Technology Foundation. | |
http://iftechfoundation.org/ | |
This mirror is a public service of 661.org. | |
http://661.org/ |