16 items: | |
Adventure_CVG_Nov81.pdf | |
[4-Jul-2013] | |
Two articles about the original Adventure, both from | |
issue #1 (November 1981) of Computer & Video Games | |
magazine (UK). | |
ComputorEdge.txt | |
[2-Mar-1998] | |
IF article from ComputorEdge Magazine, February 1998, | |
by Charles Carr. | |
Family_Computing_Dec83_Roberta_Williams.pdf | |
[1-Jul-2013] | |
An early interview with Roberta Williams of Sierra | |
On-line, focusing on the company's first text/graphic | |
adventures, from Family Computing December 1983. | |
Family_Computing_Dec84_Murder_at_220_Merrill.pdf | |
[2-Jul-2013] | |
"Murder at 220 Merrill: A Text Adventure Mystery", by | |
Jeanie Franz Ransom. A short story about a man who gets | |
sucked into a mystery text adventure, from | |
Family Computing December 1984. | |
Family_Computing_Oct83_Lure_Fantasy_Adventure_Games.pdf | |
[1-Jul-2013] | |
"The Lure of Fantasy and Adventure Games," from Family | |
Computing Oct 1983. Covers both text and graphic | |
adventures, as well as a "Programming Your Own Adventure | |
Game" sidebar. | |
IF_Guide.txt | |
[7-May-2012] | |
A guide to Interactive Fiction for graphical game | |
players, first edition, by Alan Hook. | |
Scott_Adams_Adventure_Column_CVG_Dec81.pdf | |
[6-Jul-2013] | |
An article about Scott Adams and his early adventures, | |
from the monthly "Adventure" column of the UK magazine | |
Computer & Video Games (December 1981). | |
Slaying_Dragons_Electronic_Games_Mar82.pdf | |
[6-Jul-2013] | |
"Slaying Dragons: An Introduction to Computer Adventures", | |
from Electronic Games magazine (March 1982). | |
SoftwareOnTheIslandOfMisfitToys.pdf | |
[17-Feb-2007] | |
A research paper on abandonware for a University of | |
Maryland course on Ethics in the Information age, written | |
by Laura Peters. Infocom and Magnetic Scrolls are main | |
subjects. | |
ahoy88.zip | |
[10-Dec-1997] | |
Text and accompanying program of the article | |
"Programming Your Own Text Games", by Cleveland M. | |
Blakemore, which appeared in issues 54 and 55 (June | |
and July 1988) of Ahoy! (an 8-bit Commodore magazine). | |
Transcribed by Patrick Kellum | |
byte80_nicholson.html | |
[6-May-2007] | |
"Creating a Fantasy World on the 8080", by | |
Robert T. Nicholson. An article originally published in | |
the July 1980 issue of BTYE magazine, transcribed into | |
HTML by David Welbourn. | |
byte87_betz.html | |
[6-May-2007] | |
"An Adventure Authoring System", by David Betz. The | |
article gives in-depth information about the AdvSys | |
authoring system. Originally published in the May 1987 | |
issue of BTYE magazine, and transcribed into HTML by | |
David Welbourn. | |
byte87_buckles.html | |
[28-Jan-2006] | |
"Interactive Fiction as Literature", an early literary | |
analysis of interactive fiction. Originally written by | |
Mary Ann Buckles and published in the May 1987 issue | |
of BYTE magazine, and transcribed into HTML by | |
David Welbourn. | |
egames85.html | |
[10-May-2009] | |
Two articles originally published in Electronic Games, | |
circa 1985: "The infinitely improbable DOUG ADAMS" by | |
Roe R. Adams III, and "Booted Up Any Good Books Lately?" | |
by Charles Ardai. | |
Transcribed into HTML by David Welbourn. | |
german_articles.zip | |
[22-Feb-1998] | |
IFDB entry | |
Three German reviews, typed in by Miron Schmidt: | |
Infocom: Arthur, from ASM 10/98 | |
Magnetic Scrolls: The Pawn, from DOS 2/88 | |
Romantic Encounters at the Dome, from DOS 4/89 | |
original_adventure.zip | |
[14-Aug-2007] | |
"Somewhere Nearby is Colossal Cave: Examining | |
Will Crowther's Original 'Adventure' in Code and in | |
Kentucky", by Dennis G. Jerz. Published in Digital | |
Humanities Quarterly, Summer 2007. | |
The IF Archive is a public service of the | |
Interactive Fiction Technology Foundation. | |
http://iftechfoundation.org/ | |
This mirror is a public service of 661.org. | |
http://661.org/ |