XENOS Walkthrough

Courtesy of Jim Bakman ([email protected])

Any corrections, please email to above address.

Xenos is an older game (1979), yet the parser is
actually somewhat flexible.  On the TRS-80 Model
I emulator version, the parser will pick out the
particular word it did not understand and give you
a chance to in-line edit the word.

The basic story is that you are called in to
investigate a possible UFO landing that has
caused the citizens of the neaby town of Purgatory
to evacuate.

In order to help in sanity retention, I am taking
the liberty of use a few simple abbreviations.

PREO is shorthand for : Push Red Button , Enter Oval

PBEO is shorthand for : Push Blue Button , Enter Oval

PYEO is shorthand for : Push Yellow Button , Enter Oval

[And so, on with the story.  Beginning at the western
edge of the tourist hot-spot Purgatory, we can either
head into downtown for the sights, or grab something
quickly that we'll need much later.  Let's do the
latter.]

West
West
West
North
North (Score +10%)
Get Cube
Get Rod

[And now, back into town.]
South
South
East
East
East

[No doubt Purgatory is full of nifty things.  Let's get
a simple breaking-and-entering tool so we can see more
of the town, and then head on in to downtown.]
East
East
Open Door
South
Get Crowbar
North
East
East
East

[The desert is hot and our character wants to learn
more about the situation.  How about hitting up the
local tavern?]
Open Saloon Door
North
Get Bottle
Open Bottle
Fill Bottle with Water
Turn on Radio (Score +10%)
South
East
East

[Okay, so we have a clue.  Perhaps the sheriff has
some information.  However, his office is empty.
Perhaps something is in his office, though the
door is locked.  Let's go find the key...]
East
East
Open Hotel Door
North
Read Sign [Not a necessary move, but it is a hint.]
Get Master Key
East
Open Red Door With Master Key
North
Open Dresser
Get Brass Key
South
West
South

[...and then we'll open the sheriff's office and enter.]
West
West
West
West
Open Sheriff's Door with Brass Key
South

[Hey, there could be lots of neat things in here, but
these pesky locks are in the way.  No problem.  After
all, we have a crowbar.]
Open Top Drawer with Crowbar (Score +10%)
Get Small Key

[And now we have a small key.  All these keys floating
around...]
Open Cabinet with Small Key (Score +10%)
Drop Small Key
Drop Master Key
Drop Brass Key
Drop Crowbar
Get Shotgun

[Nifty.  Now let's go explore the town.  First, the
local hardware store.]
North
East
East
Open Bob's Door
North
North
Shoot Snake with Shotgun (Score +10%)
Get Shovel
South
South

[Remember the hotel sign, and how it mentioned a
storm shelter near the bar?]
West
West
West
North
Dig Sand with Shovel (Score +10%)

[We've found the storm shelter.  What's inside?]
Open Door
Drop Shovel
Go In
Get Stick
Get Out
South

[Well, we're this far.  We have a shotgun, a stick
of dynamite, and an alien-kicking attitude.  Let's
head into the desert to now.]

[First, a west-to-east tour of Purgatory to reach
the other end of town.]
East
East
East
East
East
East
East

[Once at the end of town, it's time to enter the
desert.  The idea is to reach an alien ship hidden
in a nearby canyon.  Wandering out in the desert
is a prospector who will give you a clue to the
alien ship's location, and also another alien that
will try to claw you.  If you see the alien, don't
bother to shoot it.  Just stay on the move.]

[The following directions will work to reach the east
end of Purgatory to the alien ship.  If you make a
mis-step, then head back into town and try again, since
the desert is a <gulp> maze.  If you collapse and the
game says you need to drink water, then do so.]
East
East
North
North

North
North
North
North

West
North
West
South

West
North
North
West

[Wow, look!  The alien ship!  Complete with a boulder
blocking the entrance!  Well, we can take care of that...]
Strike Fuse
Drop Stick
East (Score +10%)
West
West

[Nothing like alien technology.  However, we brought
along a couple of alien bits of our own.]
Put Cube in Hole
Put Rod in Hole
Push Yellow Button
Enter Oval

[See the note at the beginning of the file about
abbreviations.  The idea behind this series of
rooms is to push a button to create an oval, and
then to step through that oval to another room.
Between every room of interest is an "airlock"
room with only buttons in it.]
PBEO
PBEO

[Huh, what's this?  Another cube?]
Get Grey Cube
PBEO
PBEO

PBEO
PBEO

[This is TSOM solution, a kind of healing drink.
If you're in the desert and dying of heat again,
you can drink this.]
Get Vial
PBEO
PBEO

[What we're doing here is not clear in context, but
it is useful later.]
Put Grey Cube into Hole
Get White Cube

[And now, we'll wander through a bunch of useless rooms.]
PREO
PREO

PREO
PREO

PREO
PREO

PREO
PREO

PREO
PREO

PREO
PREO

PREO
PREO

[Hmmm.  See Hole.  See Cube.  What to do now?]
Put White Cube in Hole    (Score +10%)

PBEO
PBEO

PBEO
PBEO

PBEO
PBEO

PBEO
PBEO

PBEO
PBEO

PBEO

PYEO

PBEO

[Oooh, the fire control.  While I am tempted to blow
up the earth on general principle, we're here on
a mission, folks.]
Push White Button
Point to Mother Ship (Score +10%)

[Now to get out of here.  We can keep going Red-ward
and find another exit, one trapped within a landslide.
Getting crushed by rocks isn't my thing.  So, we're
going on another little tour, back to the entrance.]
PREO
PYEO
PREO

PREO
PREO

PREO
PREO

PYEO

East

[Hey, we're out!  Now to get out of the canyon and
back to civilization.  By the way, feel free to
blow away the little critter with the shotgun now.]
East
South
South
South

South
West
West
West

South
West
South (Score +10%)

[And so, you have solved Xenos.]

Recap of points (Warning - these can be spoilers!)

10% of your mission is completed for each of the
following tasks :

Seeing the dead alien.

Turning on the radio in the Saloon.

Opening the top drawer in the Sheriff's office.

Opening the shotgun cabinet in the Sheriff's office.

Shooting the snake with the shotgun.

Finding the storm shelter.

Blowing away the boulder blocking the ship's entrance.

Gaining alien knowledge via the white cube.

Setting the alien ship to blast the mother ship.

Returning to Purgatory after the mother ship
 has been destroyed.